Why I cannot render a frame-based video when selecting (Share/Custom/MPEG Transport-stream)? My goal is to create an AVCHD video and burn it to a DVD (4.7G). My video is 16min long and the calculated bitrate is around CBR 15,000 kbps. If I use the (Share/ADVCHD/1920) option, I don't have any control over the settings. I have already deinterlaced my video using Neoscene. That is why I want to create a frame-based video.
Below is my workflow.
Two video sources:
.mov(1080p) from ContourHD 1080p camea
.mts(1080i) from Canon Vixia HF S100
1. Trim .mts files in CSV PX3
2. Trim .mov files in Contour S/W
3. Convert trimmed clips to .avi with Cineform Neoscene
4. Edit in CSV PX3
5. Planned to render in AVCHD, 1920x1080p, 29.97 fps, 15000 kbps
I'm using the HQ 4:3 template in VS11+ but noticed it's defaulting to frame based. My clips are mpeg's BFF. Shouldn't this template be switched to bottom field first?
When you are burning HD footage (video type H.264, Upper Field First) to a DVD, do I keep the project input and output on UPPER FIELD FIRST? Or am I supposed to change both to FRAME BASED?
This is what I know:
SD is Lower Field First HD is Upper Field First "Still Photos" is Frame based
I had a videographer tell me today that to burn HD to a DVD i'm supposed to use FRAME BASED. And HD to a BLUE RAY disc is UPPER FIELD FIRST. I thought Frame Based was only for Slideshows.
I'm currently using Corel VideoStudio Pro X4 Ultimate NTSC drop frame (29.97 fps) MPEG files 24 bits, 720 x 480, 29.97 fps Upper Field First (DVD-NTSC), 16:9 Video data rate: 8000 kbps Audio data rate: 128 kbps Dolby Digital Audio, 48 KHz, 2/0(L,R)
When creating DVDs from sony mini DV tapes. I followed the lower field first, LFF, in capture and project settings and then for the properties in the burn phase.
On these new clips I have just created I could not find the field order for interlacing, so I used the 'trick' of creating a new project and inserting the clip into the project time line, then as UVS tries to match the project properties to those of the clip, I find from the propeties that the field order of the clip is "frame based".
This is intended for a PAL DVD so is this something I have to change to either UFF or LFF in the project property settings, or can I leave it as frame based. Will this impact the quality ?
What does it do for lacing when it is "frame based" ?
ps I believe this frame based busines is something to do with systems that do not use interlacing to fool the eye with 25 fps x 2 ~ 50 fps
I have Video Studio Pro X3. I've never had a problem since I got it, but recently I've been trying to render video at 60 frames per second. I've looked everywhere online for tutorials but still don't understand how to do it. I keep getting 29.97fps in the end. I need it for a project and I need it very soon.I use MP4 video files at 60fps.
I have been using X5 for almost a year and everything seems find until lately when I up graded my system to window 8.1. I have assemble a 40 min video but when I tried to use 'share' to output to MP4 iphone/ipad HD,the rendering go halfway then the VideoStudio crashed with an error 'The program has encountered an unspecified error' and a DMP file and ask me to contact Corel support. My project only has 1 video tack, 1 voice track and 1 music track and the project file is 17,426 KB. If I disable the voice track, then the project can render successfully. Since the voice track is recorded using VideoStudio voice over with WAV format, I went back and convert all voice into mp3 to smaller size but still crash when render halfway. My system should have enough resources to process this 40 min video.
Window 8.1 pro 64x 16GB ram CPU i7 Hard drive 2T.
I have assemble 40 min video with heavy voice before in XP and it render without any problem. Is there are issues between VideoStudio and window 8.1 64x ? Is there a limit to VS project size, or voice track size ? I read some of the posts and you recommend to manfully uninstall the software and reinstall the software. I am reluctant to do this, not at least after I can output my project to mp4, because it might wipe out my setting, templates, libraries, and even my project file. Do you know of any tool so I can read the DMP file ? I don't understand what good to have a DMP file when my software have passed the 30 day or 1 time support warranty?
It has been very frustrate to spend all this time to assemble a video and at the end cannot produce a sharable version. I was about to upgrade to X6 but now I have to think twice if this issue is not resolved. What good are all thees fancy new features in X6 to me if I cannot produce a sharable version of my project ?
Basically, I have a Sanyo HD camera which I've used to capture quite a bit of holiday footage. I've edited some together but when I output the project to either mp4 or mts the picture is choppy when panning.
The camera was set to 1080p @ 30fps (there's no option of 25fps even though the camera was bought here in the UK) which I have matched by choosing the "Custom" option when creating the movie. I've matched the bitrate (16789bps on the source) but this ends up being 15540bps on the output file. (??) According to the properties on the source file it's 29.97fps which I have also matched in the Custom settings option.
I understand I should expect dropped frames if I was trying to output the file as PAL compliant, but I've got VS set to NTSC so I don't think this is an issue.
The source file is mp4 and looks fine when viewing the panning scenes.
PC Spec:
Intel quad core 2.4Ghz 4Gb RAM ATI Radeon 5430 Graphics card 2TB SATA HDD Windows Ultimate x64
source video 1080i(tv capped) format:ts 25 fps no audio
output optinos: MPEG Transport-Stream Files 24 bits, 1920 x 1080, 25 fps Frame-based (HDMV-PAL), 16:9 H.264 Video Video data rate: Variable (Max. 9900 kbps) Audio data rate: 384 kbps Dolby Digital Audio, 48 KHz, 2/0(L,R)
i tried many times , sometimes the render was comple without warning or error , sometimes the render process was failed by the message "File format mismatch" . but there`s no output video in my computer in either way
Given that it seems to be a good idea to render VSP projects to a single video file before attempting to create a DVD through Share Create Disc, I am wondering what is the most optimal type of video file to initially render the VSP into.
The video from my camera comes in a ACVHD 1080/60i. My target final disc is either 1) standard DVD, or 2) Blu Ray. I have been rendering the VSP into a 1920x1080 AVCHD format.
(1) whether VS Pro X4 will support the 3D video clip taken from Panasonic HDC-SDT750 3D capable camcorder?
(2) If it is supported by VS Pro X4, how do you render or burn the 3D video file onto BD disc so that it would be recognised as a 3D video format disc and playable in a 3D Blu-ray player?
I am editing a video using VS X3 and am using both AVCHD 1080i and AVCHD lite 720p clips.
What would be the best format to retain quality when I render as a file and then copy onto a USB stick to play on my Bluray player? My player seems able to read most formats.
I have an MP3 sound file which I'd like to put on Vimeo.
I think you have to do this as a video, so my idea is to use it as a soundtrack for a video that has just one constant frame as the image.
I can add a single frame to the timeline and add the sound obviously but how do I make that one frame be the single image of the whole video (which is about four minutes long)?
NTSC drop frame (29.97 fps) Microsoft AVI files 24 bits, 720 x 480, 16:9, 29.97 fps Lower Field First DV Video Encoder -- type 1 DV Audio -- NTSC, 48.000 kHz, 16 Bit, Stereo.
When the rendering completes, a "Catastrophic Failure" error code comes up. When I try to play the video in VLF, I get the following message
"AVI Index
This AVI file is broken. Seeking will not work correctly."
If I press "don't repair", the file plays, but the indexing bar does not run along the bottom of the player. Obviously something is wrong, but I can't seem to work it out.
The input files are as follows:
Video Type: H.264 video, upper field first Attributes: 24 bit, 1920x1080, 16:9 Frame rate: 29.970 Data rate: variable, 16,800 kbps max
Audio type: Dolby digital Attributes: 48000 hertz Layer: none Bit Rate: 256 kbps
I've tried uninstalling and reinstalling, with no luck.
I'm using Ulead VideoStudio 11+ and when I try to render a completed video to a file I receive this error message. The video is a little large, one hour fourteen minutes, so I cut it in half, saving it under a different name and it still gave me the same error message. However, if I render a very small clip then it renders as it's suppose to.
I've never had this trouble before. I reloaded the software for 11+ but that didn't work.
I shot some clips on my sony cyber shot camera (its about 2 years old so the content is not in HD). the clips are in .mpg format
i'm using the trial version for corel videopro x3 -. when i try to trim the clip, the output is not as good as the original clip. Why would this be ?
i selected the "same as project settings" option when creating the file. is there some other option i should choose ?
or is this because i'm using a trial version ?
i used to edit my clips in windows movie maker and it irrespective of whatever editing i would do, the clip quality would be exactly the same as that of the source clip.
I thought the best way to construct my video would be to 'cut' out all the sections of video I wanted to use, and save them in the library. When I had them all, I could then bring them down to the timeline where each needed to go. The videos I am working from are 512x288, and when I try to use the 'save trimmed video' function, it comes back saying my frame size is not per the settings.
I haven't seen a way to make the project accept a different frame size, that option is grayed out under preferences. Is there a way for me to cut out the sections I want and save them individually?
Is there a way to keep a video display its last frame after it ends play?
In this scenario lets say I have to overlays each with a video on them.Video A takes half the display and Video B takes the other half - so that they are side to side.
They are staggered in playback where the first ( Video A ) plays first and ends first and the second ( Video B) begins mid-way through when Video A plays.
I would like Video A to not go away after play but rather remain "still" on the last frame while Video B continues playing.
I have VideoStudio SE, packaged with Sabrent USB-AVCPT cables. I was able to capture video for a while. Now when I try I get the following message. "Capture video bit rate is 300. Frame size is 640 X 480. When using this frame size the video bit rate should be between 1578 - 8838."
I am really new to video Studio Pro X4. How can I isolate a single cell (frame) of a video clip and export it or save it as JPG or BMP or some other graphics format for use as a pic in another application. i.e. photosho, paint shop, Corel Draw, etc.
I have some video in mpg format I'm trying to split into scenes, and then save off a separate videos. When I try to save one of the trimmed scenes using "Save trimmed video," I get the error: "Unable to compress video with the specific frame rate or frame size." It's all set in 16:9, and it's all set to 29fps, etc.
is there any way to delete a mesh based on frame? I have an object that fades to nothing after it's use is done, at frame 3000 say, and I was wondering if there was a way to just delete the mesh after that. Normally I would use vol select and a deletemesh modifier, but those seem to mess with the Pathdeform WSM a fair amount. This is really more for the sake of optimization, since that's around a million polygons that are still there, and making my poly count look silly high. Currently using the visibility track to make it vanish.
My band has just recorded our first music video. We are very happy with the result except that the glasses on me (the lead singer) during the close-ups look very funny, they are very skew, and the "frame" does not go behind the ear.
What I would like to do is to import the video and edit these clips frame by frame, where this is showing. There is about 15 seconds totally of me in close-up - 15 x 24= 360 images. The clips are about 1-3 seconds long. And I want to edit all of these short clips of me and then make it a full-length video again.
I made a quick edit on one of the images from the video. The shades still look a little funny but it gets better when the frame goes behind the ear. If it's possible to correct the "glass" part of the shades as well.
I have a very long sequence on CFX (3000 frames). Its a pain everytime a have to render in proxies (30 min). Is there a way to render in the timeline on proxies and from a certain frame? The default is a render starting at frame 1.
Smoke 2013 Ext1 17" Mac Book Pro OS X 10.8.5 16 GB RAM
I'm using the trial version of After Effects. Sometimes the rendering que will render an entire project, other times it will only render a single frame of the project. Is there a reason why the rendering process is performing in such a way?
Is there any way to make it so that when I move into wireframe display or edged faces, only the selected object is rendered that way? I don't want everything getting in the way and confusing me with a jumble of wires.
When I import photos and video using lightroom, I rename all my files based on date and time using a YYYYMMDD_HHMMSS format. For example:
This works perfectly for photos. That is, the (LR renamed) filename reflects the time the photos was taken (I suppose this is the "capture time"). However, the video time is totally wrong. For example, a video taken at 7PM gets renamed to something corresponding to 1AM.
I notice the following:
- Date/time based renaming of this particular iPhone 4S video works properly in other applications (e.g. Dropbox and PhotoMechanic)
- The resultant filename in LR4 appears to correlate to "Date Time Digitized", which in my case does not reflect when the video was actually taken (I'm not sure if it should or not, I'm only saying that it does not).
Is this expected behavior from LR4?
The behavior I'm seeing means that I have to use yet another application (e.g. PhotoMechanic or other) on the front-end of my workflow (before LR) in order to ensure video files are named "correctly". This is obviously not the desired solution, I'd prefer to do the renaming inside LR at the time of import since it provides a function for precisely this purpose.