Softimage :: Render Different Channels With Custom Frame Buffer
Oct 4, 2011How to render different channels with custom framebuffer. But in order to get it working there has some node need to add into the render tree.
View 1 RepliesHow to render different channels with custom framebuffer. But in order to get it working there has some node need to add into the render tree.
View 1 RepliesIs there a way to prevent the render window from clearing to black before rendering a new frame when using the scanline renderer? Several versions ago Max used to leave the old image up while updating and its easier for me in some cases to see changes when the previous frame is still there and updates as the scanline renders down the frame.
View 6 Replies View RelatedI'm a beginner of 3ds max. I have trouble with getting alpha image from Vray frame buffer.
My scene is very simple
-2 Objects with Vray standard material
-Vray plane
-Vray dome light
Even when I render as Tiff data, I can not see alpha image. It is all white. How to get alpha image. And also is there anything else good way to get alpha image by the each object(without using matt/shadow material)? I used 'VrayWireColor' from 'Render Elements' but the image edge has slightly white frindge...
I tried to render with FG and GI in Softimage 2014 , But I can not render ,Now what should I do to active the essential part of Mental Ray ? Final Gather and Global Illumination ?
View 2 Replies View RelatedI have a biped model animated in a cave scene, with several columns in the middle of the cave.
I am rendering the model in a different render pass than the cave itself.
I would like to render out the model with the alpha channel obstructed when a cave column comes between the model and the camera, so i won't rotoscope in nuke the shape of the column.
Don't know how to call this rendering pass....
After using Custom Profile for Frame Generator, the Part List will show total length, not individually. How to split these frame members?
View 2 Replies View RelatedI created an extruded aluminium profile (attached file: Item Profile 8 80x80) which I published into the Content Center. When using this profile in a frame design, and using the Trim To Frame command, the profiles are trimmed at a weird angle (attached pdf file).
View 2 Replies View RelatedAfter using Custom Profile for Frame Generator, the Part List will show total length, not individually. how to split these frame members?
Inventor Professional 2013 SP1.1
Windows 7 Pro 64-bit, SP1
HP EliteBook 8460w; 8 GB RAM; i7 - 2.0 GHz; AMD Firepro M3900 -1 GB
Why I cannot render a frame-based video when selecting (Share/Custom/MPEG Transport-stream)? My goal is to create an AVCHD video and burn it to a DVD (4.7G). My video is 16min long and the calculated bitrate is around CBR 15,000 kbps. If I use the (Share/ADVCHD/1920) option, I don't have any control over the settings. I have already deinterlaced my video using Neoscene. That is why I want to create a frame-based video.
Below is my workflow.
Two video sources:
.mov(1080p) from ContourHD 1080p camea
.mts(1080i) from Canon Vixia HF S100
1. Trim .mts files in CSV PX3
2. Trim .mov files in Contour S/W
3. Convert trimmed clips to .avi with Cineform Neoscene
4. Edit in CSV PX3
5. Planned to render in AVCHD, 1920x1080p, 29.97 fps, 15000 kbps
I have a very long sequence on CFX (3000 frames). Its a pain everytime a have to render in proxies (30 min). Is there a way to render in the timeline on proxies and from a certain frame? The default is a render starting at frame 1.
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
I'm using the trial version of After Effects. Sometimes the rendering que will render an entire project, other times it will only render a single frame of the project. Is there a reason why the rendering process is performing in such a way?
View 2 Replies View RelatedIf I switch from Frame Rendering to Layer Rendering I dont see any difference. Does it has advantages in certain situations to use either one?
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
Is there any way to make it so that when I move into wireframe display or edged faces, only the selected object is rendered that way? I don't want everything getting in the way and confusing me with a jumble of wires.
View 1 Replies View RelatedI bought this AE file URL...Here is the error message I get when trying to render...After Effects error: Unable to allocate enough memory to render the current frame (18172 x 18172 @ 8 bpc). Either decrease the memory requirements for the rendering of this frame, or install more RAM. (12805). For more information, see adobe.com/learn_ae_mem (7 :: 66)
I even tried to render the project without making any changes. No luck
Is my laptop inadequate for this type of work?When it says - (18172 x 18172 @ 8 bpc) is that the resolution it's trying to output? The project is 6 seconds long and 1920x1080 resolution. I can render it at half resolution, but not at the 1080 res.
how can i have a preview of the area that is going to be rendered in the model window? (this command in 3d studio is SHIFT+F, for the ones that know what i'm talking about..)
so this is the point, I have to make a bunch of images all from the same spot and with the same framing, but doesn't matter, even if I save the views, the rendered image is always different. (this mostly because
I'm using multiple computers, so it's enough that the machine has a different screen resolution or that autocad on a different machine has a different user interface, to make the render completely different.... I'd solve it using always the same computer, but it's part of the request from my new boss)...
if I set up a camera to have a proportioned view? it looks that the camera preview window is totally random.
With After Effects CS5.5, we've been able to include custom output module templates (so, aside from the default Lossless, TIFF Sequence with Alpha, etc.). We're having trouble doing the same with CS6. Is there any way to make this work?
View 6 Replies View RelatedI've been trying to make a custom border for my images in PS. I already have an action that does this for me:
Back when I printed images myself in the darkroom, I loved FF images and the black edge they have. Here's an example of one of my old prints (scanned):
how to get a somewhat soft black edge like that that isn't perfectly straight? I've found a special brush in PS:CS3 that gives me this:
Now my issue is I need this to be done in an action. That was done "free hand" by drawing a straight line across each edge, then adding the white after with the canvas size tool... Also that brush isn't perfect. I'm looking for something that has that perfect looking blend/rollover as it transitions into the image.
I am trying to throw a screen shot up onto a TV model to make my rendering more fun and I can't get it to work right!!!
I duplicated one of the standard plastic materials in Revit's lib and replaced the color with a cutom image (first tried jpg then png). I had to tweak the transforms to get it to fit the screen. Looks great in the camera view but when I render the transforms are off.
Here are some images to illustrate the issue.
Can i create a custom size frame member and publish this custom size metal frame member for use with the Frame Generator?
Also is it possible to publish the frame member with a particular color?
How do you have the frame generator "point" to a custom parts directory to create from?
win 7 64 bit sp1
cpu intel xeon E5-2687W0@3.106
eight core
two solid state hard drives
32 gig of ram
Autodesk product design
suite premuim 2014 64bit
Nvida quadro 4000
Space Pilot ver. 1.6.2 2010
I'm trying to find out whether I can create custom frame generator profiles in IV2014. Any solutions that I've come across aren't viable (referencing files that don't exist on my machine etc).
View 4 Replies View RelatedI have been working on this previous project "A" and I realized a few custom frame profile such as Bosch Strut and Din rails. Now I am done with project "A" and I am moving onto a new project we are going to call project "B". In this new project "B" I setup all my libraries as I would normally do, but once I start creating frames, I do not see any of the custom frame profile from my past project "A" even though I added my libraries, which are identical from project "A" to "B".
View 5 Replies View RelatedMy custom library works fine when I try to insert a part from content center, but when I try to use frame generator my library is not seen. I set the "Standard Organization" and "Standard" family property fields both to "DYNA" hoping that standard would show up in the frame generator "Standard" drop down menu but it doesn't.
I saved a copy of a pipe family to "My Library" and made it an independant family.
I would like to know if there is a way to suppress size in a custom table for frame members. So far, I've copied the ANSI hss square tube library to another name and it is not linked to the previous family. What I need to do is make only certain size of these tubes available and the only way I found was to delete them. The things is I don't want to delete them because I may need them in the future. Also, when I have different materials in that table they appear as 2 diferent size in the frame generator insertion window. For example, if I have in my table a 2x2x1/8 tubing 1 in aluminum and the other in steel, I will have 2x2x1/8 X2 in the size selection window.
View 6 Replies View RelatedI recently started to publish custom profiles in my Content Center.
What I wanted to do is to add a custom profile to content center and use it in frame generator. The problem is that I want to write in my Stock Number iProperty the Ordering number of the profile type and the generated length. I did everything in the content center publisher, but somehow it dosent work. It always writes my published file length. I can see that Inventor has the tools to do this, but somehow it dosen't work.
Inventor 2012
Win 7 64-bit
Dell Precision T5400
Intel Xeon 2,5 GHz
8 Gb RAM
NVIDIA Quadro Fx 3700
[URL] ...... I have a large frame (beams and columns) made up of W shape structural steel. (10x19 and 10x26 mostly)
I need to create notches with some more clearance between the beams. Apparently you can create custom notch profiles, but I can't figure out how to do this with these members (normal content center beams) - everything I am finding is showing people creating custom beams from scratch.
Ideally, I can create one notch profile and apply it to all the beams - because I don't want to create 150 different profiles. So is it possible to add a notch profile to existing content center members?
Here is my frame - there will be lots of notching at the beam intersections.
Here is an intersection - I would like at least 1/8" clear between the edges of the intersecting members.
What are they used for? I have been using PS for around 3 years primarly for web design and I have never used channels outside of loading a selection. I searched for more info; I mostly got tutorials that use alpha channels, but no real explanation as to what they primarly do.
View 9 Replies View RelatedI am using a student version of Inventor 2012 to design the FSAE Chassis for our University team this year. I was not able to find suitable geometry for the required tubing to make the chassis. So I found a guide on setting up a Custom Content Center and publishing parts. I have followed that. The Chassis has turned out great but now I am trying to draw it up and the BOM is not populating as desired.
A Summary:
-Custom Project file with Read / Write Library added.
-Custom tubing geometry created and published to the Library.
-Chassis constructed using standard Frame Generator techniques.
Previously I had the chassis modelled using standard Content Center parts and the BOM would populate with the individual tubes in the drawing environment. Now with the custom tubes the BOM calls up each of the individual tubing sizes, ONCE only and has large quantities. The automatic "Measure" Column is also populated with "*Varies*".
In the Frame Generator wizard each tubing size has come up as it's own "Family".I believe this is because I have published the different part sizes individually. I am guessing I should have published only the one active part but with variable geometry selectable in the "Size" drop down?
I have tried forcing the assembly into the "All Levels" view with the Bill of Materials pop-up in the Assembly environment, but even this is not populating correctly.Something else I have noticed is the individual tubes are using a different naming convention in the model tree.
At my company we have a custom CC library with custom profiles for use in frage generator. We are having a problem with one of the frames. Everything goes well when the profiles is inserted.
But when I try to "trim to frame" the intersections of two profiles, it does not trim them correctly. It trims them in a 45 degree angle. As you can see on the attached jpg file.I tried everything. Checked the sketch, deleted the profile, republished the part.
I created a custom profile, IS34, and published it successfully as a structural shape for the frame gererator. My problem is I get an error when I try to use the notch command in frame generator between two of these frame members. I have tried creating a custom notch in the profile definition, but this did not work either. I expected one profile to counter-profile the other.
IS34 Profile
IS34 Frame
Error
I am using Inventor 2013.
I want to update a frame generator shape so it shows as a phantom part and won't show on the parts list. I don't know how to do this. Would I re-publish this part again? I can't just change the BOM properties in the original part file. What's the best approach here?
View 4 Replies View Related