VideoStudio :: Render Video At 60 Frames Per Second?
Jun 20, 2011
I have Video Studio Pro X3. I've never had a problem since I got it, but recently I've been trying to render video at 60 frames per second. I've looked everywhere online for tutorials but still don't understand how to do it. I keep getting 29.97fps in the end. I need it for a project and I need it very soon.I use MP4 video files at 60fps.
I'm using Ulead VS 11. When I make a clip and render it as new video, the new video is repeating frames all over the place. As it renders I can see it happening. It's like the video renders minute/second 1:01, then jumps back to 1:00, then re-renders 1:01. All over the place. These repeat frames are not in the original video.
The format of the original video is MPEG2, 8000 bps, and is being converted to WMV (don't ask!). I have found that the only way to retain any semblance of quality in the new video is to change it to WMV, and for my purposes, this is adequate. I have tried about 10 of the different output formats offered in the "Create Video" option, including saving with settings the same as project settings, and the result is the same, with the exception that the WMV 720 is the only one where a decent quality is maintained. That's a whole other question -- why rendering with "same as project settings" gives me total junk.
Is there some other setting that could be causing these frame repeats? I don't believe I had these problems when the original video was WMV rendering to WMV. But MPEG2 to MPEG2 is not fixing it either, so there must be something else.
I have taken a short video of a man sitting at a table. There is no movement but the man is talking. A little bit of the microphone can be seen. I tried to take the video into Paintshop Pro X3 to remove this object with smart carver. Is there a way to edit this video so that unwanted objects can be removed from the frames. I have Paintshop Pro X3 on this computer, and PhotoImpact on another computer. Can either of these programs be used to remove objects from frames.?
I need to export video frames to images, jpeg for example, I use "Edit / Take a snapshot" from VideoStudio Pro X4 menu, but this option only exports 1024 x 576 resolution images....Can I export 1920 x 1080 resolution images?
I have a number of video files captured at 1080X720 full frame resolution at 29.97 frames/second, shown on my PC as .MOV files.
When watching the original files either on my PC or TV, movement is fluid and smooth.
When watching a finished video created via VideoStudio Pro X4 using the aforementioned files, movement is jerky, and is particularly noticeable when watching a panned scene. The effect is so bad that it makes viewing on a large screen impossible as the picture movement jerks/judders about. I have looked at the project preferences, and notice under Project Option>General tab, the only available frame sizes are the standard ones which only go up to 720X576. The radio button to select a user defined frame size is greyed out and cannot be selected to input my own frame sizes. I’m therefore unable to actually input the frame size of the source video files.
Basically how do I render a finished video without jerky movement?
Why I cannot render a frame-based video when selecting (Share/Custom/MPEG Transport-stream)? My goal is to create an AVCHD video and burn it to a DVD (4.7G). My video is 16min long and the calculated bitrate is around CBR 15,000 kbps. If I use the (Share/ADVCHD/1920) option, I don't have any control over the settings. I have already deinterlaced my video using Neoscene. That is why I want to create a frame-based video.
Below is my workflow.
Two video sources: .mov(1080p) from ContourHD 1080p camea .mts(1080i) from Canon Vixia HF S100
1. Trim .mts files in CSV PX3 2. Trim .mov files in Contour S/W 3. Convert trimmed clips to .avi with Cineform Neoscene 4. Edit in CSV PX3 5. Planned to render in AVCHD, 1920x1080p, 29.97 fps, 15000 kbps
I have been using X5 for almost a year and everything seems find until lately when I up graded my system to window 8.1. I have assemble a 40 min video but when I tried to use 'share' to output to MP4 iphone/ipad HD,the rendering go halfway then the VideoStudio crashed with an error 'The program has encountered an unspecified error' and a DMP file and ask me to contact Corel support. My project only has 1 video tack, 1 voice track and 1 music track and the project file is 17,426 KB. If I disable the voice track, then the project can render successfully. Since the voice track is recorded using VideoStudio voice over with WAV format, I went back and convert all voice into mp3 to smaller size but still crash when render halfway. My system should have enough resources to process this 40 min video.
Window 8.1 pro 64x 16GB ram CPU i7 Hard drive 2T.
I have assemble 40 min video with heavy voice before in XP and it render without any problem. Is there are issues between VideoStudio and window 8.1 64x ? Is there a limit to VS project size, or voice track size ? I read some of the posts and you recommend to manfully uninstall the software and reinstall the software. I am reluctant to do this, not at least after I can output my project to mp4, because it might wipe out my setting, templates, libraries, and even my project file. Do you know of any tool so I can read the DMP file ? I don't understand what good to have a DMP file when my software have passed the 30 day or 1 time support warranty?
It has been very frustrate to spend all this time to assemble a video and at the end cannot produce a sharable version. I was about to upgrade to X6 but now I have to think twice if this issue is not resolved. What good are all thees fancy new features in X6 to me if I cannot produce a sharable version of my project ?
Basically, I have a Sanyo HD camera which I've used to capture quite a bit of holiday footage. I've edited some together but when I output the project to either mp4 or mts the picture is choppy when panning.
The camera was set to 1080p @ 30fps (there's no option of 25fps even though the camera was bought here in the UK) which I have matched by choosing the "Custom" option when creating the movie. I've matched the bitrate (16789bps on the source) but this ends up being 15540bps on the output file. (??) According to the properties on the source file it's 29.97fps which I have also matched in the Custom settings option.
I understand I should expect dropped frames if I was trying to output the file as PAL compliant, but I've got VS set to NTSC so I don't think this is an issue.
The source file is mp4 and looks fine when viewing the panning scenes.
PC Spec:
Intel quad core 2.4Ghz 4Gb RAM ATI Radeon 5430 Graphics card 2TB SATA HDD Windows Ultimate x64
source video 1080i(tv capped) format:ts 25 fps no audio
output optinos: MPEG Transport-Stream Files 24 bits, 1920 x 1080, 25 fps Frame-based (HDMV-PAL), 16:9 H.264 Video Video data rate: Variable (Max. 9900 kbps) Audio data rate: 384 kbps Dolby Digital Audio, 48 KHz, 2/0(L,R)
i tried many times , sometimes the render was comple without warning or error , sometimes the render process was failed by the message "File format mismatch" . but there`s no output video in my computer in either way
Given that it seems to be a good idea to render VSP projects to a single video file before attempting to create a DVD through Share Create Disc, I am wondering what is the most optimal type of video file to initially render the VSP into.
The video from my camera comes in a ACVHD 1080/60i. My target final disc is either 1) standard DVD, or 2) Blu Ray. I have been rendering the VSP into a 1920x1080 AVCHD format.
(1) whether VS Pro X4 will support the 3D video clip taken from Panasonic HDC-SDT750 3D capable camcorder?
(2) If it is supported by VS Pro X4, how do you render or burn the 3D video file onto BD disc so that it would be recognised as a 3D video format disc and playable in a 3D Blu-ray player?
I am editing a video using VS X3 and am using both AVCHD 1080i and AVCHD lite 720p clips.
What would be the best format to retain quality when I render as a file and then copy onto a USB stick to play on my Bluray player? My player seems able to read most formats.
NTSC drop frame (29.97 fps) Microsoft AVI files 24 bits, 720 x 480, 16:9, 29.97 fps Lower Field First DV Video Encoder -- type 1 DV Audio -- NTSC, 48.000 kHz, 16 Bit, Stereo.
When the rendering completes, a "Catastrophic Failure" error code comes up. When I try to play the video in VLF, I get the following message
"AVI Index
This AVI file is broken. Seeking will not work correctly."
If I press "don't repair", the file plays, but the indexing bar does not run along the bottom of the player. Obviously something is wrong, but I can't seem to work it out.
The input files are as follows:
Video Type: H.264 video, upper field first Attributes: 24 bit, 1920x1080, 16:9 Frame rate: 29.970 Data rate: variable, 16,800 kbps max
Audio type: Dolby digital Attributes: 48000 hertz Layer: none Bit Rate: 256 kbps
I've tried uninstalling and reinstalling, with no luck.
I'm using Ulead VideoStudio 11+ and when I try to render a completed video to a file I receive this error message. The video is a little large, one hour fourteen minutes, so I cut it in half, saving it under a different name and it still gave me the same error message. However, if I render a very small clip then it renders as it's suppose to.
I've never had this trouble before. I reloaded the software for 11+ but that didn't work.
Only after this occurred a second time did I realize there was an issue with the rendering.
I rendered frames 600-1500 on the machine with max 2014. The renderer indicated that all frames were rendered in the usual way. However, upon playback (avi), the animation lasted 18 seconds rather than the expected 30, with the last 12 seconds (about 360 frames) missing.
This happened for the first time a couple of days ago using the same project file. In both cases, the avi file size was 1,044, 391 KB. It is not unusual for other project avi files to greatly exceed this. I have looked in the project file for some parameter that set an avi file size limit without success.
Dell Precision 690, 3D Max 2008 Dell Precision T3500, 12 GB RAM, 3D max Design 2012, Realflow 2012 Dell Precision T7600, Dual Six Core, 8TB storage, 64 GB RAM, Dual 2 GB AMD Firepro V7900, 3D max design 2014, Realflow 2013
I render 36 frames from different angles to PNG files on 3Ds Max 2013 but now I want to hide a model and make it so all the parts its blocking to also become transparent.
If you don't understand what I mean I don't want to simply "hide" the instance because then all the parts in the back that otherwise would be invisible would become visible, I just want those parts to become transparent as if I "subtract" the image of the hidden instance out of the final render image.
Like the 3d model is invisible but erases anything behind it.
I am having trouble figuring out how to get my particle system to render past 100 frames. I have my scene set to 600 frames, but after 100 the particles disappear. I am not sure what is going on.
I am running the free student version of Maya 2013. I am trying to change the settings under Render-Settings so I can render 240 frames @ 30 FPS. However, when I select the "Options" & "Render Settings" in the Render window, the options will not display.
Actually, we are working in this project: URL....and we have a big problem, cause our problem is the same like this: URL....
but absolutely out of control.We are desperated, because deadline project is coming to the end..We work in Smoke around 85% and is a 90 minutes film. Is a huge project..We use pre rendered CFX.
This issue started out of nowhere for what I consider to be no reason. Working on average sized 720p compositions with modest animations.
I am running fresh comps in AE CC with absolutely no plugins, freshly purged memory, cleaned cache, restarted comp, no other applications running on computer and 13 gb of memory allocated to AE... etc.
Is there a way for me to output certain in and out points instead of a whole sequence. I have a long clip and only want a small section of it, where in Smoke 2013 can I input the in and out points I want rendered? I can't see it in CFX and If I mark an In and Out point on the timeline it still renders the whole clip.
Earlier today I tried making a gif and while importing the layers I wasn't able to click play to preview the section I wanted to import because this popup appeared:
And I while I ignored it the first couple times I think it also affected the video frames since the the last ones seemed the same frame repeating over and over.
On CS5 and CS6, I've easily been able to make gifs, but now in my CS4 extended, there is no option under IMport to do video frames to layers. I also can not open ay gifs or get the animation toolbar.
I'm trying to import an avi file into PS CS3 using the 'import video frames into layers' tool, and I had 3ivx trial but it expired and now it leaves a watermark on all the layers.
This used to work, but now I can't find any way to import videos into Photoshop to make GIFs. When I go to import a video, mp4s are greyed out but I can still select avi files.
When I select an avi file, the preview comes up blank. When it imports, every layer is black. This feature used to work perfectly, but now it won't work at all! The avi files play fine in Quicktime Player, for which I have the Perian add-on.
I forgot to switch the frame rate from 29.97 to 12 fps when I started working on an animation and when I switched to 12 fps mid-project the frames changed.
I have a hard time describing exactly what's going on so I'll just post a screenshot instead. Basically each frame has a gap in between and I am unable to line up the frames back to back. I was hoping to find out how to fix it so the frames play back to back seamlessly without any gaps. But yeah, when I attempt to align the frames back to back it won't let me, instead the frames overlap halfway or have this gap in between.