Photoshop :: Paint With Gradient Or Texture
Jun 12, 2004how to use the paintbrush to paint other than a solid color; i.e., a gradient or a texture?
View 9 Replieshow to use the paintbrush to paint other than a solid color; i.e., a gradient or a texture?
View 9 RepliesI have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
1 - how do I put this texture on the wing, without copying and pasting?
2 - how to make the gradient smooth face?
What parameters use?
I'm coming from Fireworks.A technique I use often in my ui work is to combine a texture with a gradient that fades the gradients color and the pattern to transparent.
In Fireworks, this can be done on a single layer with no mask. The transparency of the gradient affects the pattern.This is not the case in Photoshop. I am wondering how I can accomplish the same thing in Photoshop, while keeping everything vector.
Illustrator keeps freezing when applying an effect such as texture-grain to a simple gradient, or even rasterizing a simple black circle. My system is about a 6month old macbook pro with 16gb ram, i7 and AMD Radeon HD 6770M 1024 MB. What could be causing this? It wasn't like this when i first started using the laptop but has started to do it everytime i try and do any of those simple tasks recently.
View 5 Replies View Relatedhave been trying to change the color of some skin, by painting with mode in Color and opacity 50%. the problem is that along with the new color, the old texture is replaced! I am using just a brush and sampling very frequently.
View 10 Replies View RelatedI am trying to paint a texture map in detail with Photoshop. the uv map is not ready, or it appears not to be.How do I separate/unwrap these uv's for easy texturing in Photoshop.
View 7 Replies View RelatedTexturing an .obj file with multiple maps keeps getting overlap when I paint on the figure.
I am very new to 3D Painting in Photoshop but I am nominally knowledgeable of Photoshop in general for 2D work. I exported the Genesis figure from DAZ Studio into an .obj file and painted on it in Photoshop 5.5.
When I paint on his face, other marks show up on his torso and thigh and eyes, even. It is like all of the diffuse maps are "stacked upon one another" (though not in layers, just one one layer.)
I want to cover this picture (shape):
with the rusty metal texture that is this picture:
What i would like to do is add a background texture to an image that already has color without the texture pictures color taking over, how can this be done?
I am using an apply texture plugin, but once again it applies the texture and the color of the picture , all i want is the texture.
I recently ran across some nice textures on the Brusheezy site, which then led me to google whether or not I could add these textures to my PDN. What I found was a custom texture .dll listed at this site [URL]...... that says it will allow the loading of PS textures in to PDN. Does it work, and do those of you who created and run PDN recommend using it?
View 2 Replies View RelatedI'm working on an ebook cover and it was suggested I add texture. Can I do that in paint.net?
View 2 Replies View RelatedI'm need a Gradient Map tool. If you're in Photoshop Elements 9, click on Filter - Adjustments - Gradient Map.
That's the tool I'm looking for. I downloaded a few plugins for Paint but one was too old and didn't work and the other one just did an overlay.
I use this tool a lot and really can't make the switch without it. Is there an updated plugin that I couldn't find? Is it built in and I'm not seeing it?
I have PSPX2 and run XP Home.
Until recently my Ulead Art Texture worked perfectly.
Now when I go to the Edit area all the pallettes are greyscale.
I've tried uninstalling and reinstalling and cannot get the colours back into the pallettes.
How can I make an object "paint" the texture on another object? Examples of usage are footprints, bullet holes, scratches, skid marks, a pen drawing, etc. I couldn't find anything about this on the web.
View 9 Replies View Relatedmaking colored texture?
View 5 Replies View RelatedI'm trying to make a texture for a build in second life and the item came with a premade shadow map texture.. I want to merge it to a texture I will create in paint but I don't know how. I thought maybe there was a plug in for it but I cant find any information on the web.
View 1 Replies View RelatedI need to create a day night texture for use in FSX (Flight Simulator X). This is as far as I can get - lack of knowledge main reason!! In picture 1, I made a 64 x 64 pixel canvas. After putting the border around it, I used the magic wand on the inside and used the Alpha mask. Then I made a duplicate layer as seen in picture 2 and made a light brown tint.
Then I used the flatten. But now I need a light to shine thru the window pane for a night effect. How would I do this? Would I use the Effect\Photo\Glow? How would I save the completed image as a _LM image?
I can make textures (grass, rock, etc.) purely out of renders/effects, meaning that I can make them as big as I want. How would I go about making these textures seamless?
View 3 Replies View RelatedHow does one create a texture similar to this?
View 2 Replies View RelatedI am very new to corel paint and accidentally added a horrible texture to an image - how to remove the texture.
View 1 Replies View RelatedI recently upgraded to Paintshop Photo Pro X3. On my old computer, I have Paintshop Pro 9.
I first downloaded the trial version of Pro X3, and then purchased the full version after the trial.
I've downloaded all the patches, but it does not work.
Every single time I try to use the option:
EFFECTS
TEXTURE EFFECTS
TEXTURE
the program crashes.
I've rebooted, restarted with ONLY Paintshop open, and it still crashes. I use the texture option quite frequently.
I need to texture an object and selected the parts I want to texture, but I need to copy+paste a texture into it. Meaning, I select an area, I copy+paste into the area without a giant square of texture covering everything up.
View 5 Replies View RelatedI have an old photograph. The print is not in good shape, it looks like an old oil painting with cracks all over the place. It looks bit like a jigsaw. I have to zoom in quite far and when I do, I can, if I wish, select a small area that is homogeneous. The area is a coat, so it's sort of a cloth texture. Now, to my way of thinking, I wish I could select this small area and the select paintbrush which would lay down a textured area exactly like the selected textured area. That would be kind of a magical paintbrush.To my limited mind, I think I may have to paint over the whole photograph to restore it. But, anyhow how might I begin to restore this photo I have?
View 2 Replies View Relatedplugin that would make reflective surface texture out of nothing? I searched in the bar but it seems I can't find one.
something like this but more flat
Attached Thumbnails
Paint.net can open DDS files, but looses any mipmaps if they existing. Also here is no possibility to generate mipmaps and save texture with them.
I can't find any plugin with such a functionality. Are any plans for realize DDS support with mipmaps?
I am designing a paper model airplane that has parts covered in fabric. Is there a tutorial on how to simulate a fabric effect (like you see on WWI bi-planes)?
View 6 Replies View RelatedMake a tutorial showing how to make a gold foil texture?
View 16 Replies View RelatedIs there any plugin that will fill in a shape with an entire texture. For example say I have a hexagon shape that I want to fill with a texture, it would take the texture and squeeze, bend and distort it to match the shape of the hexagon.
This ability would greatly speed up texturing UV maps for a model. I have yet to find a single paint program since I had DPaint on the Amiga years ago that has this feature. I've looked thru the plugin list and the closest I found was 'Shaped Gradient' which is exactly what Im looking for but doesn't support textures.
I make sculpties in Second Life. They need textures and up to this point, I've been doing it by hand, pixel by pixel. Now I want to learn how "real-looking" textures are done by editing the texture maps.
How do I go about applying the beige marble texture on top of the black vase outline but not outside of the lines? It's ok and preferable if the texture is squeezed at the bottom to wrap around. and I'm trying to make it seamless, the marble square at the bottom actually covers the 4th vase side. (the top and bottom outlines are the outside and the right/left are the inside of the vase.)
There are a few things i wanted to ask since i don't really find anything relevant to what i'm looking for.
1) Is there a simple and efficient way of applying a texture to a selection (minus alpha of course)? There is a plugin here that claims to do just that, but how to use it or it isn't working properly.
2) I sometimes want to color specific portions of an image that isn't layered, and if there are outlines, it only gets harder. Any tips about that or perhaps some plugin that can pick out a specific color range of pixels from my selection?
3) There is a plugin called Drop Shadow or something. It is really useful and well done, i'll give the author that, but it would also be better if there was an option to dump the shadow in a new layer below the current to allow easier manipulation later on. The current workaround is generating the shadow without the original image, copying, tracing the steps back and pasting in a new layer.
So there are for now. Oh, and one last thing: is a new version or at least an update coming out anytime soon? It's been a long while since i saw any changes.