Photoshop :: Elephant Skin/cement Texture [Filter>Texture>Craquelure...]
Apr 17, 2007How does one create a texture similar to this?
View 2 RepliesHow does one create a texture similar to this?
View 2 Replieshow he achieved the editing especially on the skin texture part?
View 9 Replies View Relatedhow to apply a silver skin texture to a regular skin tone.
View 3 Replies View RelatedId like to be able to take the color and skin texture a body and place it another body!
View 5 Replies View Relatedi've got a photo with a unique human skin and texture, i think this is a manipulation of a photo by photoshop. i can't understand, what is the most significant differences between this photo and the original photo.( sorry, i don't have the original image..i'm just imaging a general digital photo ).and i think this is not similar to Dragan style, because the skin looks wraped and painted..
View 7 Replies View RelatedHi i have an image and i would like to copy all its colors and skin texture from here onto another different body!
View 1 Replies View RelatedHow to get the skin and the cloth texture detail in any photograph in photo shop?
View 2 Replies View RelatedI am a game coder/artist using 3ds Max. To date, I have used very simplistic methods of making character skins. I need to step it up a notch and start making more realistic (human) skin textures for humans models in this game I'm working on.
I have been searching the web for several days on this topic and finding little luck. Here are the problems I am encountering:
1. Most skin tutorials for cgi I've found are for high-res, pre-rendered images in Max or Maya ,and not for games. They use several shaders and bump maps and complex multi-texturing that I cannot use in a game.
2. I found one fairly decent skin making tutorial but it used a clouds effect that really only works for light-skinned characters. I tried to modify for darker skin characters and it looks really bad.
3. In general, I have not found much for this at all on the web.
i have an image and i would like to copy all its colors and skin texture from here onto another different body!
View 4 Replies View RelatedI am working on a skin care product. I have modeled the tube already. i want to know the best way to texture tube on both sides, front (company logo) and back(usage instructions).
View 1 Replies View RelatedFor my 3D scene, I have to use a texture file on the floor. If I use the only file, than it looks really boring and below par. What I want is, I want to generate some (around 6-8) texture files within the original texture file - so the colors of all the texture files remain same but only the texture varies.Likewise there are more than 500 texture files and I just can't do them manually. Is there any way out to do this in Photoshop?
View 3 Replies View Relatedwhat happened to the texture filter in Photoshop cs6? It existed in cs5.
View 2 Replies View RelatedI have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
I have a cylindrical object that I want to map a brick wall texture to.
How is this achieved?
I use a CAD program to make my basic object, then I rotate it (as best as I can) to achieve perspective. Then, I do a screen grab, and prepare to use the object in photoshop as my reference.
I also have a sample of the brick (actually stone) pattern that I want to sample.
How did they make the body the same texture as the cat's fur?
View 1 Replies View RelatedI'm trying to replicate this background texture in Adobe Photoshop CS5. Any few pointers as to how this will work?
View 10 Replies View RelatedI have my selection made and saved around this apple in the center of the picture.What I want to do is, put a crumpled paper texture on the apple and make it look like its made of a pice of crumpled paper. Also i want to make the selection colord and the rest of the picture black and white. How do i do this?
View 1 Replies View RelatedI'm working on a design that seems a bit bland so I thought about adding some texture to the background, though I dont want it to interfere with the foreground elements like text, and images.
1. I can reduce the transparency, what else might I do? Fade it out?
2. Just curious to hear some examples of when you might use a texture for a background of an image? Do you only do it for very specific reasons?.
I have a project open in a 3d view to paint on a 3d mesh. Everything is fine until I save, close, and reopen. When I open the file to resume I can no longer paint on the model. I can still go to the UV (flat) view for any of the materials on the model but I can't paint on the mesh in 3d view.
I can open a new 3d layer, re-import the mesh, save and reapply all the previously painted texture to the new mesh layer and keep working but this seems not a very efficient work-flow.
I don't think many 3d pros actually use this piece of PS for texturing.This is the first time I've tried the 3d functionality of PS so I may just be overlooking something.
I have some jpeg files that I would like to use as textures. As I understand it the Patterns folder is the same as the Textures so I am assuming this is where I need to place Texture files.However, I cannot seem to find any instruction regarding the use of .jpegs as textures/patterns.
Do, I just drag (from downloads) and drop the .jpegs into the Patterns folder like I would with a .pat file?I read a thread that said it's a pretty difficult process to convert/change a jpeg into a pat file ..is that true? Well, so how to make a pat outta a jpeg?
this is a common texture I've seen around, but I am not very familiar with the filters in photoshop/illustrator,
View 4 Replies View RelatedI'm looking to recreate the texture of this floor plan and its surroundings. I've had a few attempts at applying the texture through 'Pattern Overlay', though i'm not sure which blend mode to use? Or altogether if there's another way to achieve the texture? The aim is for it to be very light so it doesn't detract from the main plan of the building.
View 3 Replies View RelatedI am using CS5 and in Filter > Texturizing there are just the four pre=set textures, Canvas, Burlap etc. In the older versions of Photoshop it was possible to choose a texture using a file of one's own. Is this possible n CS5 ?
View 2 Replies View RelatedCurrently developing important apps for education. Looking for great styles to imitate. Must be fast but nice.
We have seen Phineas and pherb style drawing and it looks very quick. We were wondering how you do the background you can see in the following link.
[URL]....
Especially the brown brick as we can't do that in flash as there are no textures. The rest I suppose in just drawn and then lots of cut and pasting.
And the same question for plants versus zombies - those terrains and grass. Must be some sort of brush on PS.
I don't get it: my old CS2 has PS with texture filter that actually is there, while my PS5 app shows an unselectable "texture" in filters. WHAT IS WITH THAT? I feel ripped - off now that I need to use it in this project.
View 1 Replies View RelatedI've made a logo in Photoshop 7.0 with transparent texture and I've saved it in BMP ,PNG,JPEG.... formats. But this logo (in these formats) have got white background. Why?
View 5 Replies View RelatedI need to add texture to a white image,
View 1 Replies View RelatedI have searched everywhere and i cannot find out how to do this, i first saw pictures like this in a worth100.com contest, all i want to do is change textures like this flame to water like they did
View 7 Replies View Relatedhow to make something have the matix green lettering texture while showing dimensions and stuff in ps?
View 3 Replies View Relatedwood texture?
my client needs an image of a smooth gray plastic container - problem is - it has not been produced yet - all they can offer me is the same plastic container with a red granit texture - how can I create an image of this container and remove the red granit texture - creating a gray plastic without removing all the highlights and shadows that make it have shape ? I don't want to completely redraw the image and have it look like an artist rendering rather than a photograph.
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