Photoshop :: How To Create Texture In CS5
Mar 13, 2012I'm trying to replicate this background texture in Adobe Photoshop CS5. Any few pointers as to how this will work?
View 10 RepliesI'm trying to replicate this background texture in Adobe Photoshop CS5. Any few pointers as to how this will work?
View 10 Repliesthis is a common texture I've seen around, but I am not very familiar with the filters in photoshop/illustrator,
View 4 Replies View RelatedHow to create grid texture in Photoshop?
View 2 Replies View RelatedI want to know the steps to create the texture of fabric or felt in the number as well as the pattern of red leaves. (Photoshop cs5, windows)
View 2 Replies View RelatedThis was originally create in Corel I think, how could this be done in photoshop?
View 4 Replies View RelatedHow do you create a nice looking glitter-surface?
I've searched this forum but not found any good solutions. Nor the one at pegaweb.com.
I need a surface in one basic colour which is glittering.
I think the noise-filter is a good start but how do you make the noise look more "glittery"?
How to create with photoshop a texture like these sunglasses: URL.....I need it in order to print on plexiglass pannel for my room.
View 2 Replies View Relatedhow to create a basket ball texture effect?
View 9 Replies View Relatedremove the background/textured images from these patterns?
(the first image has a globe shap that i want to remove and the second has a hand with pointed finger.)
I want to keep the pattern because it creates a transparent/glassy effect, but when i tried to flatten the image thourgh the layer menu it shows up white (with the shapes i want to remove) without the transparent effect.
How to create a fish/reptile scale like texture and apply to a layer?
View 1 Replies View RelatedI'm using illustrator CS5 and i want to create an art brush with applying this texture in it. i zoom it in > it is consist of small squares with different colors
View 3 Replies View RelatedI need to create a day night texture for use in FSX (Flight Simulator X). This is as far as I can get - lack of knowledge main reason!! In picture 1, I made a 64 x 64 pixel canvas. After putting the border around it, I used the magic wand on the inside and used the Alpha mask. Then I made a duplicate layer as seen in picture 2 and made a light brown tint.
Then I used the flatten. But now I need a light to shine thru the window pane for a night effect. How would I do this? Would I use the Effect\Photo\Glow? How would I save the completed image as a _LM image?
how to create this mottled texture used in the poster below? Looks like a noise filter of some kind. Would I be better using Photoshop or Illustrator for this? I am using the texture in the context of a book, repeating the texture on certain pages.
View 2 Replies View Relatedcreate hair strands to use as a texture in 3D modeling, i managed to create the hair texture with shadows and all that stuff but actually my goal is to make that hair strands.
View 2 Replies View RelatedI've created a logo with a grunge texture over the font in Illustrator CS5. When I try and create a compound path with the grunge texture I lose the detail. Here's one of the letter to show what it looks like before and after creating the compound path using the minus front pathfinder option. On the left is how I'd like it to look.
Although it doesn't look like much of a difference when printed it flattens out even more. I've tried every grouping option I could think of, used the pathfinder options and used this thread: [URL].... to try creating it using a transparency. Nothing gets the detail I need.
Is this something I can achieve?
How does one create a texture similar to this?
View 2 Replies View RelatedFor my 3D scene, I have to use a texture file on the floor. If I use the only file, than it looks really boring and below par. What I want is, I want to generate some (around 6-8) texture files within the original texture file - so the colors of all the texture files remain same but only the texture varies.Likewise there are more than 500 texture files and I just can't do them manually. Is there any way out to do this in Photoshop?
View 3 Replies View RelatedHow can I create a surface texture symbol (ACM 2011) on a dimension using VBA without interactively selecting the dimension?I have a point on the dimension and the entity name / handle of the dimension which I want to pass to the VBA function.
I am using the code from Introducing the AutoCAD® Mechanical API, Wayne Brill – Autodesk URL....While this code interactively selects the point and the line (dimension in my case), I don't want to use interaction. Instead I have lisp variable.
I have used the vlax.cls to convert the point to a variant and handle to an object. (I could use Users variables instead with more complex code). This works well but the code fails at the line:
oSurfSymbol.AttachGeometry dimHor, pt
This is because the method requires IMcadLine object I have IAcadLine2 object
I have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
I'm trying to create a high resolution version of a low resolution texture used in a game. I've found a pattern that I think is acceptable, from a real image.Now the question is this: how can I colorize the large image to that it is as resemblant as possible to the original one? I've tryed a simple colorize, but the result is not so good...
Original texture:
[URL]
The image to be colorized:
[URL]
I have a cylindrical object that I want to map a brick wall texture to.
How is this achieved?
I use a CAD program to make my basic object, then I rotate it (as best as I can) to achieve perspective. Then, I do a screen grab, and prepare to use the object in photoshop as my reference.
I also have a sample of the brick (actually stone) pattern that I want to sample.
How did they make the body the same texture as the cat's fur?
View 1 Replies View RelatedI have my selection made and saved around this apple in the center of the picture.What I want to do is, put a crumpled paper texture on the apple and make it look like its made of a pice of crumpled paper. Also i want to make the selection colord and the rest of the picture black and white. How do i do this?
View 1 Replies View RelatedI'm working on a design that seems a bit bland so I thought about adding some texture to the background, though I dont want it to interfere with the foreground elements like text, and images.
1. I can reduce the transparency, what else might I do? Fade it out?
2. Just curious to hear some examples of when you might use a texture for a background of an image? Do you only do it for very specific reasons?.
I have a project open in a 3d view to paint on a 3d mesh. Everything is fine until I save, close, and reopen. When I open the file to resume I can no longer paint on the model. I can still go to the UV (flat) view for any of the materials on the model but I can't paint on the mesh in 3d view.
I can open a new 3d layer, re-import the mesh, save and reapply all the previously painted texture to the new mesh layer and keep working but this seems not a very efficient work-flow.
I don't think many 3d pros actually use this piece of PS for texturing.This is the first time I've tried the 3d functionality of PS so I may just be overlooking something.
I have some jpeg files that I would like to use as textures. As I understand it the Patterns folder is the same as the Textures so I am assuming this is where I need to place Texture files.However, I cannot seem to find any instruction regarding the use of .jpegs as textures/patterns.
Do, I just drag (from downloads) and drop the .jpegs into the Patterns folder like I would with a .pat file?I read a thread that said it's a pretty difficult process to convert/change a jpeg into a pat file ..is that true? Well, so how to make a pat outta a jpeg?
I'm looking to recreate the texture of this floor plan and its surroundings. I've had a few attempts at applying the texture through 'Pattern Overlay', though i'm not sure which blend mode to use? Or altogether if there's another way to achieve the texture? The aim is for it to be very light so it doesn't detract from the main plan of the building.
View 3 Replies View Relatedwhat happened to the texture filter in Photoshop cs6? It existed in cs5.
View 2 Replies View RelatedI am using CS5 and in Filter > Texturizing there are just the four pre=set textures, Canvas, Burlap etc. In the older versions of Photoshop it was possible to choose a texture using a file of one's own. Is this possible n CS5 ?
View 2 Replies View RelatedCurrently developing important apps for education. Looking for great styles to imitate. Must be fast but nice.
We have seen Phineas and pherb style drawing and it looks very quick. We were wondering how you do the background you can see in the following link.
[URL]....
Especially the brown brick as we can't do that in flash as there are no textures. The rest I suppose in just drawn and then lots of cut and pasting.
And the same question for plants versus zombies - those terrains and grass. Must be some sort of brush on PS.
I don't get it: my old CS2 has PS with texture filter that actually is there, while my PS5 app shows an unselectable "texture" in filters. WHAT IS WITH THAT? I feel ripped - off now that I need to use it in this project.
View 1 Replies View Related