Photoshop :: How To Put Texture On A Selection In CS5
Feb 25, 2012
I have my selection made and saved around this apple in the center of the picture.What I want to do is, put a crumpled paper texture on the apple and make it look like its made of a pice of crumpled paper. Also i want to make the selection colord and the rest of the picture black and white. How do i do this?
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Jun 1, 2012
There are a few things i wanted to ask since i don't really find anything relevant to what i'm looking for.
1) Is there a simple and efficient way of applying a texture to a selection (minus alpha of course)? There is a plugin here that claims to do just that, but how to use it or it isn't working properly.
2) I sometimes want to color specific portions of an image that isn't layered, and if there are outlines, it only gets harder. Any tips about that or perhaps some plugin that can pick out a specific color range of pixels from my selection?
3) There is a plugin called Drop Shadow or something. It is really useful and well done, i'll give the author that, but it would also be better if there was an option to dump the shadow in a new layer below the current to allow easier manipulation later on. The current workaround is generating the shadow without the original image, copying, tracing the steps back and pasting in a new layer.
So there are for now. Oh, and one last thing: is a new version or at least an update coming out anytime soon? It's been a long while since i saw any changes.
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Apr 17, 2007
How does one create a texture similar to this?
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Nov 5, 2012
For my 3D scene, I have to use a texture file on the floor. If I use the only file, than it looks really boring and below par. What I want is, I want to generate some (around 6-8) texture files within the original texture file - so the colors of all the texture files remain same but only the texture varies.Likewise there are more than 500 texture files and I just can't do them manually. Is there any way out to do this in Photoshop?
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Mar 4, 2012
I have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
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Sep 1, 2013
I have been continually annoyed, when creating a vector mask-heavy document, with trying to select vector mask points by dragging a rectangle only to find that it instead selects a layer higher up which has a larger vector mask.
The only workaround is to manually select the points of my mask or to drag a rectangle from outside the canvas, meaning I have to zoom out or scroll to the edge - sometimes annoying if I am zoomed in quite far.
I know that the move tool can be set to automatically select a layer, depending on what part of the image is clicked, but why is there not an option to turn this off for vector editing?
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Dec 10, 2012
If you look closely in the attached picture, there is a spot of light blue on the player's helmet, that looks like a mistake (think it should look like the grass behind it)...though it actually may be part of his helmet.
Regardless, I'd like to take it out. My idea was to select the blue with the quick selection tool, then bring that selection out to the grass, select the grass with that size/shape of selection, copy/paste and then bring the grass selection into the blue part so it looks like grass in what was the blue part.
The problem is I don't seem to be able to move the selection without taking the blue with it (so it's not an empty selection and therefore can't select a piece of the grass.)
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Sep 13, 2012
I have Photoshop CS5 on a Mac OS 10.7.4 My problem is that when I am using curves or a slider, my selection does not stay in the same place. For example, I chose the number 8 on a slider, after I release my selection it will either go one number after or before my selected number. I have had this problem since I got my computer, December 2011, but it has only recently started to frustrated me because of having to use Photoshop a little more than I usually do.
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Oct 24, 2011
how to "drop out" the background from this photo (I have loads to do which are very similar). Thus far I have tried channel selections and the calculations tool + all the normal quick selection tools and I just cant get it to work without spending hours adjusting things. The end effect I need to achieve is a perfect white background without loosing any of the detail if possible. On a side note I have also tried taking the photo on blue, green, black and white backgrounds but due to the number of colours present in the products its just not working for me.
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Sep 1, 2006
Using photoshop, how do you make a selection out of a text and expand the selection?
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Jul 6, 2009
I am trying to cut a person out of a picture with a deatiled background so I am using the quickmask selection and paint brush. I'm done selecting the person and have gone back into normal editing mode. I then inversed the selection created within quickmask to select everything but the person in the background. When I click delete, the background vanishes and the person become opaque.
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Dec 26, 2003
If I have mad a selection with say an ellipse marque, of say 100px and now I want to fether that same selection outwards, ie to start the feather 10 px outward of the 100px selection so that the 100th px has a 100% transparency and the 110th px has a transparency of zero,thus making the new selection 110px, how could I go about doing it. With the current feathering of the selection, it feathers only in the marquee already selected, not outward, and you cannot place negative feathering px. I know that there is most likely some sort of a ration where you would expand the selection by a certain amount of px, and then apply a ratio of feathering to it to enalble it to feather outside of the 100px marquee.
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Aug 18, 2012
When I pasted a selection made with the Marquee tool there is a transform grid around the pasted selection. I use a MAC and Photoshop CS6 and would like to deactive a feature for this automatic grid, if there is one.
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Jul 12, 2011
When I select a hatch or polyline or any object with grips for that matter, and hold down shift to select multiple grips on the object or objects and then press my middle mouse button to pan or scroll it to zoom, the grips that I have selected de-select, meaning I have to set up the view so that all the grips I want to move are visible before selecting them.
This is only happening on some drawings (although it is most of them) and only when I use 2012 not 2011. Which system variable it is that has gone screwy that I need to reset? or is it something else?
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Mar 28, 2013
I have a flexible sub-assembly in my top assembly. Sometiems I'm trying to demonstrate to others how a mechanism in the sub-assembly works using this flexibility feature. It works great, but when I move just one little part of a flexible assembly, Inventor displays the wire-mesh of the entire flexible assembly, because technically the entire assembly is selected, even though I'm only moving one part. It clutters up the screen very badly, detracting from what I'm trying to show.
Is there a way to prevent Inventor from displaying the selection lines? Either only when I'm moving a part in a flexible assembly (which would be great), or to just turn them off completely when I'm presenting like this? I know I can turn off pre-select, but that doesn't work, because once I start moving a part in the flexible assembly, the assembly is "selected" and the wire-mesh displays.
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Sep 11, 2013
When creating a selection Command using the PromptXXXOptions and PromptXXXResult. The entities are selected on the current view, but once the selection ends the entities return to an unselected state.
Is it possible to leave them in selection mode.
I want to this, because it will be better to use Editor.SelectImplied() instead of saving the last selection object Ids.
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Nov 15, 2013
I've created a lisp that draws the boltholes of a pipe flanges, using the correct number of holes, at the correct diameter at the correct bolt-hole diameter and then rotates. Everything works seamlessly, when i do just one flange. But I've discovered that fewuently there will be mulitple times when a user will have to perform the command.
So the idea I had was to do the following:
Select all circles with (setq CirclesFirst (ssget "X" (list (cons 0 "CIRCLE"))))
Go through the code to create the new circles.
Select all circles with (setq Circles (ssget "X" (list (cons 0 "CIRCLE"))))
Remove selection set "CirclesFirst" from "Circles".
But what for some reason (command "_.select" Circles "R" CirclesFirst "") does not work.
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Mar 1, 2013
Right after one makes a selection, say by using the Rectangle SelectTool, is presented with handles that allow altering the selection.
If one then selects another tool without deselecting is being deprivedof these handles while the selection remains active thus rendering himunable to alter the selection in that fashion.
Thus forming my question: is there a way to make these handles to(re-)appear on a non-freshly created selection?
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Apr 18, 2012
I am using Revit Arch 2011 and it is more natural for me to use shift to add to a selection and control to subtract from a selection. Can this be changed and how?
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Aug 20, 2012
The problem is that it's only loading the outline of my path as the selection. All the inner areas aren't included, and I want to chop them out as well
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Jan 18, 2009
When I use the square selection tool, the selection edges are rounded rather than square. I can't remember how to rset this.
How do you make the edges square by default?
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Feb 27, 2013
The Width of Selection box in the Selection Tool Inof Bar does not seem to add in the width of any line thickness. If I make a rectangle that is 500 x 250, the box correctly reflects the size. If I change line width to 16, the box still shows 500 x 250. It is a problem upon export when the exported file does include the line widths, in this case it adds a total of 16 pix (8 each side) with a resultant export not equal to the displayed width. WordPress seems dogmatic about certain widths an exact width is useful.
I suppose I can add the labor of calculating line widths to meet exact export dimensions but I do not remember doing this in previous editions. I'm thinking there is a buried setting that I have changed. Is there such a setting to account for the discrepancy?
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Jan 13, 2013
I know how to blend selection edges of a selection in Gimp 2.8.2, but if I have only one side of a selection that needs blending, what should I do?
Lets say that I have a grey box on a black background and only want to blend the left vertical edge into the background.
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Nov 21, 2013
Every time I make the second selection in a picture with the lazo the first selection disappear. what can I do to fix it?
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Jun 1, 2005
I have a cylindrical object that I want to map a brick wall texture to.
How is this achieved?
I use a CAD program to make my basic object, then I rotate it (as best as I can) to achieve perspective. Then, I do a screen grab, and prepare to use the object in photoshop as my reference.
I also have a sample of the brick (actually stone) pattern that I want to sample.
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Feb 23, 2006
How did they make the body the same texture as the cat's fur?
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Aug 22, 2012
This morning, my Selection Tool (the filled-in arrow) is acting like a Direct Selection Tool (the hollow arrow), but only when I click and drag on a group. It ends up select the anchors within the group rather than the whole group itself.
I've checked my preferences, quit and relaunched Illustrator a few times, and nothing seems to fix it. The problem briefly went away a few minutes ago, but came back when I quit and relaunched for good measure.
It's happening in Illustrator CS 5.1. I have CS6, and that version works fine, but I'm waiting on some plugins to be updated for it, so I'd like to use CS 5.1. I'm also running the latest Suitcase Fusion 4.
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Mar 13, 2012
I'm trying to replicate this background texture in Adobe Photoshop CS5. Any few pointers as to how this will work?
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Oct 4, 2012
I'm working on a design that seems a bit bland so I thought about adding some texture to the background, though I dont want it to interfere with the foreground elements like text, and images.
1. I can reduce the transparency, what else might I do? Fade it out?
2. Just curious to hear some examples of when you might use a texture for a background of an image? Do you only do it for very specific reasons?.
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Apr 22, 2013
I have a project open in a 3d view to paint on a 3d mesh. Everything is fine until I save, close, and reopen. When I open the file to resume I can no longer paint on the model. I can still go to the UV (flat) view for any of the materials on the model but I can't paint on the mesh in 3d view.
I can open a new 3d layer, re-import the mesh, save and reapply all the previously painted texture to the new mesh layer and keep working but this seems not a very efficient work-flow.
I don't think many 3d pros actually use this piece of PS for texturing.This is the first time I've tried the 3d functionality of PS so I may just be overlooking something.
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Oct 2, 2012
I have some jpeg files that I would like to use as textures. As I understand it the Patterns folder is the same as the Textures so I am assuming this is where I need to place Texture files.However, I cannot seem to find any instruction regarding the use of .jpegs as textures/patterns.
Do, I just drag (from downloads) and drop the .jpegs into the Patterns folder like I would with a .pat file?I read a thread that said it's a pretty difficult process to convert/change a jpeg into a pat file ..is that true? Well, so how to make a pat outta a jpeg?
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