I don't know if what I am asking is allowed because I am trying to make something adult oriented...
I want to turn a dragon picture into an adult furry picture by adding a ***ina to it, I have selected the part from another photo but I want to adjust the color of the part to match the dragon's skin color..
I have a vertical (rectangular) photo that I have pasted into a square canvas. I am looking to expand the photo to the edges of the canvas in a specific way: I want to stretch the edges of the photo (not the whole photo) such that the closer the photo edge is to the edge of the canvas the more stretched it is.
Right after one makes a selection, say by using the Rectangle SelectTool, is presented with handles that allow altering the selection.
If one then selects another tool without deselecting is being deprivedof these handles while the selection remains active thus rendering himunable to alter the selection in that fashion.
Thus forming my question: is there a way to make these handles to(re-)appear on a non-freshly created selection?
don't know if it's a mac/pc problem or if it's a CS6 problem. I have been working with photoshop on PC for the past 9 years or so. I recently had to switch to CS6 on Mac.
I can no longer place my cursor in the blend modes field and use arrow keys to quickly toggle through them to find the ideal mode. I used to be able to preview 15 blend modes in just 5-6 seconds and land on the ideal mode... and get on with my project. NOW i have to click this button and click again on each blend mode... lengthening my process by up to 2 minutes. This is an ENORMOUS problem for me as choosing blend modes is critical in my day to day design work.
See the menu right next to it where you can type in the opacity? I can put my cursor in there and use arrow keys to adjust values. Blend mode NEEDS to work this way too. And this is on a mac. You simply HAVE to do something here. productivity impacted severely.
Also.. this problem exists in After Effects CS5 on pc. Let's get it fixed there too. I will hand-write you a letter of praise and send flowers if you can do this.
I am not getting any nice blending from the edges of the car to the background. When selecting I use 1 pix feather, but I still get jagged edges. Is there a way of make the edges look more blended in with background?
I changed the color of the car, added a carbon fibre pattern ect,ect.
It is really exhaustive when it comes to select an edge of a layer of a wall. For example, if we need to align a column in the wall in the correct space, we need to select the corresponding edge of layer of the wall (indicated in the screenshots below). It really takes time just to select this edge (hovering + TAB).
I use PS CS6 for Windows. When I select a layer by mean of Ctrl-Click on layers palette, selection edges is not shown. When I go to menu View > Show > Selection Edges i realize that option is disabled.
I have been continually annoyed, when creating a vector mask-heavy document, with trying to select vector mask points by dragging a rectangle only to find that it instead selects a layer higher up which has a larger vector mask.
The only workaround is to manually select the points of my mask or to drag a rectangle from outside the canvas, meaning I have to zoom out or scroll to the edge - sometimes annoying if I am zoomed in quite far.
I know that the move tool can be set to automatically select a layer, depending on what part of the image is clicked, but why is there not an option to turn this off for vector editing?
If you look closely in the attached picture, there is a spot of light blue on the player's helmet, that looks like a mistake (think it should look like the grass behind it)...though it actually may be part of his helmet.
Regardless, I'd like to take it out. My idea was to select the blue with the quick selection tool, then bring that selection out to the grass, select the grass with that size/shape of selection, copy/paste and then bring the grass selection into the blue part so it looks like grass in what was the blue part.
The problem is I don't seem to be able to move the selection without taking the blue with it (so it's not an empty selection and therefore can't select a piece of the grass.)
I have Photoshop CS5 on a Mac OS 10.7.4 My problem is that when I am using curves or a slider, my selection does not stay in the same place. For example, I chose the number 8 on a slider, after I release my selection it will either go one number after or before my selected number. I have had this problem since I got my computer, December 2011, but it has only recently started to frustrated me because of having to use Photoshop a little more than I usually do.
When I select a hatch or polyline or any object with grips for that matter, and hold down shift to select multiple grips on the object or objects and then press my middle mouse button to pan or scroll it to zoom, the grips that I have selected de-select, meaning I have to set up the view so that all the grips I want to move are visible before selecting them.
This is only happening on some drawings (although it is most of them) and only when I use 2012 not 2011. Which system variable it is that has gone screwy that I need to reset? or is it something else?
how to "drop out" the background from this photo (I have loads to do which are very similar). Thus far I have tried channel selections and the calculations tool + all the normal quick selection tools and I just cant get it to work without spending hours adjusting things. The end effect I need to achieve is a perfect white background without loosing any of the detail if possible. On a side note I have also tried taking the photo on blue, green, black and white backgrounds but due to the number of colours present in the products its just not working for me.
I have a flexible sub-assembly in my top assembly. Sometiems I'm trying to demonstrate to others how a mechanism in the sub-assembly works using this flexibility feature. It works great, but when I move just one little part of a flexible assembly, Inventor displays the wire-mesh of the entire flexible assembly, because technically the entire assembly is selected, even though I'm only moving one part. It clutters up the screen very badly, detracting from what I'm trying to show.
Is there a way to prevent Inventor from displaying the selection lines? Either only when I'm moving a part in a flexible assembly (which would be great), or to just turn them off completely when I'm presenting like this? I know I can turn off pre-select, but that doesn't work, because once I start moving a part in the flexible assembly, the assembly is "selected" and the wire-mesh displays.
When creating a selection Command using the PromptXXXOptions and PromptXXXResult. The entities are selected on the current view, but once the selection ends the entities return to an unselected state.
Is it possible to leave them in selection mode.
I want to this, because it will be better to use Editor.SelectImplied() instead of saving the last selection object Ids.
I've created a lisp that draws the boltholes of a pipe flanges, using the correct number of holes, at the correct diameter at the correct bolt-hole diameter and then rotates. Everything works seamlessly, when i do just one flange. But I've discovered that fewuently there will be mulitple times when a user will have to perform the command.
So the idea I had was to do the following:
Select all circles with (setq CirclesFirst (ssget "X" (list (cons 0 "CIRCLE"))))
Go through the code to create the new circles.
Select all circles with (setq Circles (ssget "X" (list (cons 0 "CIRCLE"))))
Remove selection set "CirclesFirst" from "Circles".
But what for some reason (command "_.select" Circles "R" CirclesFirst "") does not work.
I am trying to cut a person out of a picture with a deatiled background so I am using the quickmask selection and paint brush. I'm done selecting the person and have gone back into normal editing mode. I then inversed the selection created within quickmask to select everything but the person in the background. When I click delete, the background vanishes and the person become opaque.
If I have mad a selection with say an ellipse marque, of say 100px and now I want to fether that same selection outwards, ie to start the feather 10 px outward of the 100px selection so that the 100th px has a 100% transparency and the 110th px has a transparency of zero,thus making the new selection 110px, how could I go about doing it. With the current feathering of the selection, it feathers only in the marquee already selected, not outward, and you cannot place negative feathering px. I know that there is most likely some sort of a ration where you would expand the selection by a certain amount of px, and then apply a ratio of feathering to it to enalble it to feather outside of the 100px marquee.
I am using Revit Arch 2011 and it is more natural for me to use shift to add to a selection and control to subtract from a selection. Can this be changed and how?
When I pasted a selection made with the Marquee tool there is a transform grid around the pasted selection. I use a MAC and Photoshop CS6 and would like to deactive a feature for this automatic grid, if there is one.
The Width of Selection box in the Selection Tool Inof Bar does not seem to add in the width of any line thickness. If I make a rectangle that is 500 x 250, the box correctly reflects the size. If I change line width to 16, the box still shows 500 x 250. It is a problem upon export when the exported file does include the line widths, in this case it adds a total of 16 pix (8 each side) with a resultant export not equal to the displayed width. WordPress seems dogmatic about certain widths an exact width is useful.
I suppose I can add the labor of calculating line widths to meet exact export dimensions but I do not remember doing this in previous editions. I'm thinking there is a buried setting that I have changed. Is there such a setting to account for the discrepancy?
How do I make the edges of the top layer blend in with the bottom layer so you cannot tell that there is a line??? I want to make it look like a heart but I don't know how to smoothen the edges to make it look like it is part of the bottom layer so when I merge the layers there is no goofy lines looking like someone cropped another fire picture out...
This morning, my Selection Tool (the filled-in arrow) is acting like a Direct Selection Tool (the hollow arrow), but only when I click and drag on a group. It ends up select the anchors within the group rather than the whole group itself.
I've checked my preferences, quit and relaunched Illustrator a few times, and nothing seems to fix it. The problem briefly went away a few minutes ago, but came back when I quit and relaunched for good measure.
It's happening in Illustrator CS 5.1. I have CS6, and that version works fine, but I'm waiting on some plugins to be updated for it, so I'd like to use CS 5.1. I'm also running the latest Suitcase Fusion 4.
I'm using GIMP 2.8.2 and I have problem with the Selection to Path tool. I've been using this tutorial [URL] to create a pie chart, but once I use the ellipse selection tool and create a circle I can't select to path (the option is greyed out).