3ds Max :: How To Texture Skin Care Tube On Front And Back

May 29, 2013

I am working on a skin care product. I have modeled the tube already. i want to know the best way to texture tube on both sides, front (company logo) and back(usage instructions).

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Jan 12, 2009

I'm trying to print a flyer that has art on the front and back. I copied the images to Microsoft Word on page one and two. I then printed page one and then turned the page over and printed page two on the back. Though I have the same settings for page one and two, it's not aligning.

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Photoshop :: How Do You Align Art On Front And Back Of Flyer?

Jan 12, 2009

I'm trying to print a flyer that has art on the front and back. I copied the images from Photoshop CS to Microsoft Word on page one and two. I then printed page one and then turned the page over and printed page two on the back. Though I have the same settings for page one and two in Word, it's not aligning.

Is there another way to do this so I can get perfect alignment for the front and back of the page. Can I do this with Photoshop or should I use a table in Microsoft Word or should I use another program altogether like Adobe Pagemaker or Quarkexpress.

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Mar 13, 2013

I am making up some furniture blocks with codes in. When I mirror those blocks the text goes back to front.

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I am new to In Design having come from years with QuarkXpress. I need to put an 8 page owners manual together. The front & back pages have to be set up properly for the printer. How is this don in ID?

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Sep 12, 2007

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AutoCAD 2013 :: Send To Back-Front Not Working?

Mar 29, 2012

When I try to use the Send to Back command (HOME - MODIFY - DRAWORDER) then I get the notification in the Command line: "Command:  Unknown command "FRONT".  Press F1 for help."

Is this normal? or is this a bug in version 2013

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Photoshop :: Illustrator > Cannot Arrange The Image To Front Or Back

Jul 5, 2006

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Step to simulate:

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Sep 12, 2007

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Jan 17, 2009

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Aug 10, 2004

I am a game coder/artist using 3ds Max. To date, I have used very simplistic methods of making character skins. I need to step it up a notch and start making more realistic (human) skin textures for humans models in this game I'm working on.

I have been searching the web for several days on this topic and finding little luck. Here are the problems I am encountering:

1. Most skin tutorials for cgi I've found are for high-res, pre-rendered images in Max or Maya ,and not for games. They use several shaders and bump maps and complex multi-texturing that I cannot use in a game.

2. I found one fairly decent skin making tutorial but it used a clouds effect that really only works for light-skinned characters. I tried to modify for darker skin characters and it looks really bad.

3. In general, I have not found much for this at all on the web.

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Photoshop :: Copy All Colors And Skin Texture To Another Different Body

Sep 12, 2007

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Dec 2, 2013

i was asked to assist with plotting some coordinated on a drawing, the catch is i need to re orientate the UCS with Y+ at the top of the screen, X+ to the right, Y- to the bottom and X- to the left..

I managed to get this part right, that was the easy part.....

However when i went to put any Dimension or even Text on the drawing it was Backwards and Upside Down.

I have added a small screenshot for reference ....

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Aug 22, 2013

I am having trouble with the Paste in Front/Back function. I will copy my selected layers and then want to paste them in place on the selected artboard next to it and often times it pastes it back on the artboard where it copies from. Sometimes the function does what I want, but often times it pastes in a different location, either on the same artboard, or next to the artboard where I want it pasted. It also tends to slightly move the X and Y values (again, sometimes). Each time I go to paste, I am creating a new layer and selecting the artboard where I want everything pasted, but sometimes it works, and other times it doesn't. I am using CS5 on MacBook Pro.

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Jun 25, 2012

How can I get multiple images on 1 page to line up when printing on both sides? Dimensions are 3.5x2.5, 9 to a page. They are sportscards for son's baseball team. They are slightly off by 2-3 cm on all 4 sides and in betweeen. Extremely frustrating. I tried printing in Photoshops but text is blurry. In Lightroom, Images look absolutely perfect. If they would only line up. Using a Canon MG 6200 if that matters.

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Aug 1, 2013

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Apr 11, 2012

I regularly generate models which have a front end (body) of a known shape but differing in size, to a back end (shank) again of a known shape but differing size.

So, is it possible to take pre-drawn blanks of both front end (body) and back end (shank) to join them up to create a new model/part? I'm assuming it's combine bodies but I'm not sure how it works!!

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Feb 24, 2004

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Aug 23, 2012

I am building my second book with Blurb, this time with LR4
 
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see my problem [URL]

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Illustrator :: Front Shape Appears Thinner After Subtracting From Back Shape

Jan 13, 2014

I'm using CS3 on a Mac.
 
I outlined my text and subtracted it (and the tree image) from the black background. When I did this both appear thinner - particularly the tree.
 
If I then take the original version and the new subtracted version, and view them both overlayed one on top of the other in wire frame (outline) mode, there is no difference in the actual lines.
 
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I can create a manual solution by offsetting the path before subtracting, but this isn't ideal.

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AutoCAD Inventor :: Drain Care Spring

May 29, 2013

Inventor  offers us several options to design a coil of constant pitch with a tapering diameter.  However, I am unable to create a coil with a taper and a changing pitch at the same time.

We are using Inventor 2013. I would like to produce similar parts as the attached 2D drawings in 3D, only with a changing pitch (distance between revolutions) per revolution.  Can it be done?  There is software for the CNC spring manufacturing machines to produce such parts. Therefore the proper inputs to produce these effectively and efficiently, are available somewhere.

The part I've been describing uses .09 diameter wire and has about 54 coils in about 8 inches. The starting inside diameter is about .53" and the pitch is about .27" the ending inside diameter is .109" +/- .01 with a pitch of about .091".

Here are 2D drawings of similar parts, the last (NF3) is closest to what we need.

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Jun 17, 2011

We upgraded to AutoCAD Mechanical 2012 (from AutoCAD Mechanical 2009).

I used to go: TOOLS > DRAWING ORDER, in order to bring an object to the back or the front of another object.

Now that we are using AM 2012, I can't find where this command is located.

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AutoCAD Inventor :: Calculating Tube Length (not Tube And Piping)?

Mar 16, 2013

I have a question about calculating the maximum tube length. Why do i ask this, because you can just measure it on drawing?

I'm building a parametric model for building simple storage tanks, and the goal is to get a complete BOM out of the model without any difficulties.

I have 4 possibilities of tube positioning on the tank. (see image)

1. A tube that stands in the center of the axis of the main tank.

2. A tube that stands in the center of the axis of the main tank, but under an angle

3. A tube that doesn't stand in the center of the axis of the main tank.

4. A tube that doesn't stand in the center of the axis of the main tank, but under an angle

These 4 possibilities can be flush with the inside of the tank or not.

Is there a easy way to determinate the longest point from the front of the tube? This longest measurement will be the length i need to get into my description for the BOM.

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AutoCAD Inventor :: Repair Tube Constraints In Tube And Pipe?

May 27, 2013

How do I repair a tubing constraint?

I use tubing in inventor, I always attached tube to whatever fittings I am using and everything is fine but if something gets moved that the end of the tube loses its contraint I'm ready to jump off a cliff!

Is there any way to get the end of the 3D sketch contrained to the fitting again?

Up until now I have always had to deleted the route and started over. Inventor Pro 2014

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