Paint.NET :: Using One Pic As Texture For Shape?
May 3, 2013I want to cover this picture (shape):
with the rusty metal texture that is this picture:
I want to cover this picture (shape):
with the rusty metal texture that is this picture:
Is there any plugin that will fill in a shape with an entire texture. For example say I have a hexagon shape that I want to fill with a texture, it would take the texture and squeeze, bend and distort it to match the shape of the hexagon.
This ability would greatly speed up texturing UV maps for a model. I have yet to find a single paint program since I had DPaint on the Amiga years ago that has this feature. I've looked thru the plugin list and the closest I found was 'Shaped Gradient' which is exactly what Im looking for but doesn't support textures.
I have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
I want to create a a texture for a 3D model of a human head - I don't have the original template but I do have these examples which I can use as a template. [URL]
I think for the moment I'll skip the mouth and ears and eyes aren't so hard to sort. What I can't find however, is any information on how I would go about making the face, hair and neck. What seems easiest for a cack-handed individual such as myself is to use a photo (flat-lit, straight-on, neutral expression, unobscured) of someone's face and then deform it and use some clone-like tools to fill in any gaps.
Obviously I'll need to match the coordinates of particular points on the face and keep large sections entirely unmodified. Then I'll need to do some sort of cloning or smudging to extrapolate bits of the head I don't have.
Well, is it even possible to work from a photo (or couple of photos).
What i would like to do is add a background texture to an image that already has color without the texture pictures color taking over, how can this be done?
I am using an apply texture plugin, but once again it applies the texture and the color of the picture , all i want is the texture.
I recently ran across some nice textures on the Brusheezy site, which then led me to google whether or not I could add these textures to my PDN. What I found was a custom texture .dll listed at this site [URL]...... that says it will allow the loading of PS textures in to PDN. Does it work, and do those of you who created and run PDN recommend using it?
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View 2 Replies View RelatedI have PSPX2 and run XP Home.
Until recently my Ulead Art Texture worked perfectly.
Now when I go to the Edit area all the pallettes are greyscale.
I've tried uninstalling and reinstalling and cannot get the colours back into the pallettes.
how to use the paintbrush to paint other than a solid color; i.e., a gradient or a texture?
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View 5 Replies View RelatedI'm trying to make a texture for a build in second life and the item came with a premade shadow map texture.. I want to merge it to a texture I will create in paint but I don't know how. I thought maybe there was a plug in for it but I cant find any information on the web.
View 1 Replies View RelatedI need to create a day night texture for use in FSX (Flight Simulator X). This is as far as I can get - lack of knowledge main reason!! In picture 1, I made a 64 x 64 pixel canvas. After putting the border around it, I used the magic wand on the inside and used the Alpha mask. Then I made a duplicate layer as seen in picture 2 and made a light brown tint.
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View 1 Replies View RelatedI recently upgraded to Paintshop Photo Pro X3. On my old computer, I have Paintshop Pro 9.
I first downloaded the trial version of Pro X3, and then purchased the full version after the trial.
I've downloaded all the patches, but it does not work.
Every single time I try to use the option:
EFFECTS
TEXTURE EFFECTS
TEXTURE
the program crashes.
I've rebooted, restarted with ONLY Paintshop open, and it still crashes. I use the texture option quite frequently.
I need to texture an object and selected the parts I want to texture, but I need to copy+paste a texture into it. Meaning, I select an area, I copy+paste into the area without a giant square of texture covering everything up.
View 5 Replies View RelatedI have an old photograph. The print is not in good shape, it looks like an old oil painting with cracks all over the place. It looks bit like a jigsaw. I have to zoom in quite far and when I do, I can, if I wish, select a small area that is homogeneous. The area is a coat, so it's sort of a cloth texture. Now, to my way of thinking, I wish I could select this small area and the select paintbrush which would lay down a textured area exactly like the selected textured area. That would be kind of a magical paintbrush.To my limited mind, I think I may have to paint over the whole photograph to restore it. But, anyhow how might I begin to restore this photo I have?
View 2 Replies View Relatedplugin that would make reflective surface texture out of nothing? I searched in the bar but it seems I can't find one.
something like this but more flat
Attached Thumbnails
Paint.net can open DDS files, but looses any mipmaps if they existing. Also here is no possibility to generate mipmaps and save texture with them.
I can't find any plugin with such a functionality. Are any plans for realize DDS support with mipmaps?
I am designing a paper model airplane that has parts covered in fabric. Is there a tutorial on how to simulate a fabric effect (like you see on WWI bi-planes)?
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How do I go about applying the beige marble texture on top of the black vase outline but not outside of the lines? It's ok and preferable if the texture is squeezed at the bottom to wrap around. and I'm trying to make it seamless, the marble square at the bottom actually covers the 4th vase side. (the top and bottom outlines are the outside and the right/left are the inside of the vase.)
There are a few things i wanted to ask since i don't really find anything relevant to what i'm looking for.
1) Is there a simple and efficient way of applying a texture to a selection (minus alpha of course)? There is a plugin here that claims to do just that, but how to use it or it isn't working properly.
2) I sometimes want to color specific portions of an image that isn't layered, and if there are outlines, it only gets harder. Any tips about that or perhaps some plugin that can pick out a specific color range of pixels from my selection?
3) There is a plugin called Drop Shadow or something. It is really useful and well done, i'll give the author that, but it would also be better if there was an option to dump the shadow in a new layer below the current to allow easier manipulation later on. The current workaround is generating the shadow without the original image, copying, tracing the steps back and pasting in a new layer.
So there are for now. Oh, and one last thing: is a new version or at least an update coming out anytime soon? It's been a long while since i saw any changes.
I am trying to use paint.net to make a texture pack for Minecraft. I want the inventory screen to be transparent. So I tried to use the color replacer with a tolerance of 0 to replace a color with a transparent black. So original color -> transparent color. But what happens is that the color that is partially transparent just layers on top of the other, just making it black. Since I need to get the shape and outline exactly right of all the boxes in this inventory screen, erasing and recoloring each pixel isn't really an option.
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Plugin that I can use to contract or expand a corner of a photo or texture ..?
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