Paint.NET :: How To Make Fabric Texture On Airplane
Apr 15, 2011I am designing a paper model airplane that has parts covered in fabric. Is there a tutorial on how to simulate a fabric effect (like you see on WWI bi-planes)?
View 6 RepliesI am designing a paper model airplane that has parts covered in fabric. Is there a tutorial on how to simulate a fabric effect (like you see on WWI bi-planes)?
View 6 RepliesI've seen a fair number of graphics with cool fabric-like textures lately, where the design looks like it was printed on material, like this: URL...I looked up a few tutorials, but didn't have much luck with the results. How to accomplish this effect well?
View 3 Replies View RelatedI am trying to add a fabric texture to some colors but dont want the texture to adjust the color.
View 9 Replies View RelatedI want to know the steps to create the texture of fabric or felt in the number as well as the pattern of red leaves. (Photoshop cs5, windows)
View 2 Replies View RelatedI have a piece of fabric that I'm trying to colour with a variety of different light & dark colours (blues, yellows, reds, black, white, grey, etc). The fabric colour that I'm trying to fill is a light grey which shows the texture (shadows, pattern, etc) of the fabric. In the layers pallet I have the fabric layer set to multiply and placed above the colour layer so that the colour comes through.
My problem is that I'm having some difficulty in colouring in the fabric. With lighter colours it's not a problem, but darker colours appear to saturate the selection too much which results in a loss of texture definition - the cracks in the texture appear that they are filled with paint. At the moment I have been playing with a combination of fabric layers set at different blend modes & opacities: multiply, screen & overlay which works to a certain extent but I'm not happy with the realism of the results especially for the darker colours.
With that said I have 2 questions:
1. Does anyone have any good experience with colouring selections which maintain colour & texture accuracy (to see what I mean, design a shoe at NikeID.com). You can see how they colour a lace in a variety of light & dark colours accurately (accurate colours while maintaining good texture). More generally, what's the 'best' approach here to blend (or some other method) the full spectrum of light to dark colours?
2. Ideally, what colour should the underlying fabric be? (white, grey, black?) And why? I notice that it's easy to colour a predominately white fabric with light colours but increasingly difficult to colour the selection the darker the target fill is.
I am looking to take an image of a seat and change the current material to a different material. The new material will be both a different color and a different texture so just changing the color with an adjustment layer will not work, but may be part of the process. I need this to look very realistic; complete with shadows and highlights.
Is there a way to take a sample from the material I want to use and apply it quickly? I have been using photoshop for a while now and can't think of a way to do this. I am thinking this may be a job for a different program, but if I can do it in photoshop that would be wonderful.
I have downloaded a drawing of a Spitfire from WWII. I have made the curves with the curve tool. I cannot seam to convert them to anything else. I am trying to "skin" the aircraft so I can make the fuselage.
View 2 Replies View RelatedI have a picture of an airplane and a company logo. I need to put the logo in such a way that it looks as if it is painted on the wing. For that I need to twist it, rotate it and somehow curve it. I only know how to do the rotation but not the rest.
I am linking an example file with the airplane as the background and the logo as a separate layer.
[URL]
making colored texture?
View 5 Replies View RelatedI can make textures (grass, rock, etc.) purely out of renders/effects, meaning that I can make them as big as I want. How would I go about making these textures seamless?
View 3 Replies View RelatedMake a tutorial showing how to make a gold foil texture?
View 16 Replies View RelatedI am trying to use paint.net to make a texture pack for Minecraft. I want the inventory screen to be transparent. So I tried to use the color replacer with a tolerance of 0 to replace a color with a transparent black. So original color -> transparent color. But what happens is that the color that is partially transparent just layers on top of the other, just making it black. Since I need to get the shape and outline exactly right of all the boxes in this inventory screen, erasing and recoloring each pixel isn't really an option.
View 3 Replies View RelatedHow to make the tire tread texture in the photo link below ? I need a square texture of this type of tire tread to use in a 3D modeling program. I need to map the texture to the mesh of a 3D tire.
Attached Thumbnails
I am trying to make this conic shape for a fabric umbrella project. I have the outline in poly lines with the top column 3m below. I am just struggling to create a surface to represent the fabric membrane using the surface or mesh tools.
View 9 Replies View RelatedI have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
CS6. I have this logo, red circle w/white letters and superscript 2. It's going to be printed on light gray fabric. I assume that I need to make transparent canvas and transparent letters (lu) so that it takes the gray color of the fabric and not the white background and letters of my file but when I rasterize type, save and open it again I cannot edit.
View 1 Replies View RelatedI was wondering how I could duplicate the texture of this gear/star thing? I want to use the same texture for a square shaped frame. I already tryed messing with the bevel and emboss layer style but I didnt get a the matching result that I desired.
My next question is how do I make my own custom bevel and emboss layer style textures?
I'm trying to make something realistic for a change, but you can still see it's fake.
Can someone give me advise on how to make it more realistic?
I am making a paint scheme for realflight g3..and i would like to be able to take a jpg picture and put it on the wing of the plane
View 2 Replies View RelatedIn Max, you used to be able to void out a texture by choosing None to replace Noise or a bitmap in a texture slot.
I don't see a NONE option in the latest material/map browser. How do I do this?
I 'm trying to make a can of coca-cola in autocad 2013 but i can't. The texture never fit right on the model. How can i apply the texture correctly to make the can.
View 9 Replies View Relatedhow to make a good metal texture...i have one that looks okay but many people wont even be able too tell its metal, it looks more like clouds...
View 3 Replies View RelatedThere is a texture in the texturizer(sandstone) that i would like to use as a pattern on a webpage background.
View 1 Replies View RelatedHow to make velvet cloth texture in max. i mean render setups in vray
View 9 Replies View RelatedI'm trying to make an eye texture and I have a rectangle texture that i would like to paint in a clockwise fashion, I know that I could just copy and paste + rotate each time but I was wondering if there was a faster way.
View 4 Replies View RelatedSo i would like to get a cartoon effect..
Here is the texture: [URL] .....
expected effect: [URL] ......
What effects should i apply?
I am using Coreldraw X5 for printing and sublimation. If I use Pattern or Texture fills for a background, is there any way to make them less intense so the text can more easily be read? I am not sure of the correct terminology, whether it is "fade", "intensity" "transparency" etc. I would just like the fill to be fainter.
View 7 Replies View RelatedI am currently trying to make a symmetrical texture map for my character.
For example, I want the arms of a character to share the same texture pattern.
But I can't place the UV shell corresponding to one arm on top of the piece corresponding to the other arm because it doesn't match without flip.
If I'm trying to flip this shell it becomes shaded with a semi-transparent red color. But all UV shells must be shaded with blue and have a clockwise winding order. Am I right ?
Is there a way to reverse the winding order so the UVs match the original half's without physically flipping the UV shell on the U or V.
I want to cover this picture (shape):
with the rusty metal texture that is this picture:
What i would like to do is add a background texture to an image that already has color without the texture pictures color taking over, how can this be done?
I am using an apply texture plugin, but once again it applies the texture and the color of the picture , all i want is the texture.
I recently ran across some nice textures on the Brusheezy site, which then led me to google whether or not I could add these textures to my PDN. What I found was a custom texture .dll listed at this site [URL]...... that says it will allow the loading of PS textures in to PDN. Does it work, and do those of you who created and run PDN recommend using it?
View 2 Replies View Related