Photoshop :: How Do I Make This Texture For A Square Frame And How Do I Make Custom Textures?
Apr 6, 2006
I was wondering how I could duplicate the texture of this gear/star thing? I want to use the same texture for a square shaped frame. I already tryed messing with the bevel and emboss layer style but I didnt get a the matching result that I desired.
My next question is how do I make my own custom bevel and emboss layer style textures?
I am having issues with creating viewports in the attached file. When I open the layout, say layout 3, it shows the viewport frame but I cannot highlight it in order to delete it. This is a setting in this file I have inadvertently turned on or off. I have created a new file, done a scribble, opened a layout and deleted the viewport.
I used the free select tool to free select an area of an image that is not a square (odd shape), how do I make that selection a perfect square if pasted to new image or new layer??? rectangular would be fine too...
good ways to speed up at making textures for minecraft with Photoshop or other adobe products.
Mostly im having problems at Textures which are like the same but they have diffrent colors.So i know about actions but im having problems at it.
I wanna make the first Texture and change it how i want, the next one should make all what i did before but dont use the color from the last one. Is there a Option where i can change that?
It used to be that whenever i would move the cursor in adobe premier with either the left or right arrows or by simply clicking and dragging it, it would play the audio from that frame. But it is not doing it anymore, I think i must have accidently hit a shortcut key or something to change it in settings i dont know. But it would be good if I could get the setting to change it back. I know for a fact that my laptops speakers do work, so its not that.
I have a sketch where I want to fill in clothing areas with a fabric texture, but I'm wondering how to make it so that my textures aren't flat. The bulge effect and "rotate layer" function work, but it's tedious and unrealistic. Is there a tool or plugin?
I have a square that I want to make into a circle, without distorting it. I want to create a circle using it as a stroke... I"m using CS2, can anyone help
I used the transform and the warp tool and got it into a circle, but there were points where it was pinched and it looked stupid.
I thought maybe there was a way to make a circle and use that "pattern" as a stroke for it, but so far I can't figure it out.
i tried making it a brush and needless to say...
We use that square to put around all of our letterhead and official station documents. I've created a CD-Rom media kit of our stuff and want to put it around the edge of the cd label, but unfortunately for me, cd's are round which is not condusive to the template I have....
I recently got the newest photoshop, and I'm confused about paintbrush.in the other version it was always square, but now when I go above a size 3 brush it starts to look a bit like a squary flower. how do I make the brush just a plain square??
way to make a perfect symetrical square shape with rounded corners and curvy sides. I know it can be done with the pen tool, but my sides are never really symetrical.
I have a .gif image (actually an animated gif) that is currently square, but I've been desperately trying to destructively trim it to a perfect circle to use in a flash animation.
I don't want to use a mask or have the white corners showing where I've trimmed in in GraphicConverter as a circle, unless there a way to make the excess outside of the circle trim transparent, since the backgound image is complex (I cant simply collor the background outside a normal circular trip) and only has a circular "frame" to place this image.
I simply want to take an image (which has a complex logo in it and trim the resulting image to a perfect circle.
I have a character with UVs created and a texture assigned, now I need to add some additional polys to the character, how can I make sure the new polys I add are also added to the UV set and therefore get the texture map ?
I would like to make a square with round corners with certain Radius. I use Rectangular Marque Tool with Feathering set to some value. The thing is that when I cut the shape from Layer I don't get a sharp corner but instead I have shaded corner.
I would like to create a layer with the selected image only. In other words just the outlined image with no square box container the image. These images will go into other publications and on line and I don't want to see the square white boxes with th eimage inside.
I have been issued the task of putting map grids on building plans. I have a number of building plans that I must put a square grid over, with 2 meter between grid lines according to plan scale.
I want to use this pic for my phone wallpaper. I tried to enlarge it but the quality drops really bad. It needs to be 960x800. Is it possible to extend the top part of the picture to make it more "square" without cropping the width?
I have been issued the task of putting map grids on building plans. I have a number of building plans that I must put a square grid on top, with 2 meter between grid lines according to plan scale.
I am creating a stylized Polaroid photo and want the end result to look like it is lifting off the paper by creating a shadow under it. I cannot seem to find a way to do this with the transparency tool. Look at my photo, I want the shadow to fade outwards from the edge of the photo on all 3 sides.