I have a sketch where I want to fill in clothing areas with a fabric texture, but I'm wondering how to make it so that my textures aren't flat. The bulge effect and "rotate layer" function work, but it's tedious and unrealistic. Is there a tool or plugin?
I have a picture of a vase which of course has the shadow of a 3 dimensional object as well as the warp in the image caused by the image wrapping around the round vase. Is there a way that I can "unwrap" the image from the vase and to have the picture appear flat? I tried manually doing it with warp grid but it was a lot of work and did not look very smooth.
I was wondering how I could duplicate the texture of this gear/star thing? I want to use the same texture for a square shaped frame. I already tryed messing with the bevel and emboss layer style but I didnt get a the matching result that I desired.
My next question is how do I make my own custom bevel and emboss layer style textures?
good ways to speed up at making textures for minecraft with Photoshop or other adobe products.
Mostly im having problems at Textures which are like the same but they have diffrent colors.So i know about actions but im having problems at it.
I wanna make the first Texture and change it how i want, the next one should make all what i did before but dont use the color from the last one. Is there a Option where i can change that?
How to do something like the pic below though. I mean I can get in the rough area of it but never quite as good as this. What do you even call this? Morphing?
This website provides what looks to be free textures. You read for yourself and decide. You can't come back and say i said it was ok. I thought there was a section for this, but couldn't find it.
I have a character with UVs created and a texture assigned, now I need to add some additional polys to the character, how can I make sure the new polys I add are also added to the UV set and therefore get the texture map ?
what would be called repeatable textures for the program that I use which is called SketchUp a 3 D cad program , there are times when i use textures(pictures) on my models but they will repeat themselves over and over again rather than look seamless. I believe that the clone tool would take care of this but not sure how to create the image where it can be offset so I can use the clone tool.
I have a video that was made for photo shop users I believe corral will perform the same task just don't know how to get it to be offset.
I'm looking for a plugin that creates patterns/textures like these:
These are from the plugin I'm searching for. It was very fast and effective to use. It is NOT the Grid/checkerboard maker or the "diagonal lines" plugin but something similar. I had it once but lost it.
I make game textures. What I want to know is if there is a plugin that can create an alpha fade? So that, lets say, on the left side remains no alpha, but heading toward the right is a gradual fade into alpha.
The regular transparency plugin allows either the entire image or a selection within the image to become alpha. A way to simulate this is to make an image half black and half white.
Next select gaussian blur to have both sides bleed into each other from white to black then click black to alpha plugin in and that creates a fade from white to alpha. An alpha fade from the white to the black side of the image.
But I was hoping that there is a plugin that could ignore colors and create a gradual shift into alpha from one side of the selection to the other.
I have a flat drawing of the earth on its own layer and, through shading, would like to make it look rounded. Painting over it with the brush tool at a low opacity might be one way to do it, but is there an easier way?
Filter > Distort > Diffuse Glow came close to the effect I want, but Spherize was off the mark. Anything else I can try?
I have a dxf file of a 3d model (cant attach as it exceeds the size limit) that I need to have put in a 2D dwg file. basically I need to flatten it to make a top and front view of the model.
I haven't work in 3d in some time and never worked with dxf files, so I'm not even sure this is possible. I tried opening the dxf in auto cad, but it doesn't seem to find the file..I cant see dxf extensions.
I am making a pictured based off of one of my drawings, and it requires that it can transform a flat, perspective image to make it look rounded. How would I accomplish this?