Paint.NET :: Use Custom Texture DLL In PDN
Mar 7, 2011
I recently ran across some nice textures on the Brusheezy site, which then led me to google whether or not I could add these textures to my PDN. What I found was a custom texture .dll listed at this site [URL]...... that says it will allow the loading of PS textures in to PDN. Does it work, and do those of you who created and run PDN recommend using it?
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Mar 4, 2012
I have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
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Jul 11, 2006
I know that you can paintbucket patterns and from what I last remembered, you could do the same thing with the paintbrush, but in CS2 I can't quite figure it out. Basically, what I want to do, is be able to use the paintbrush to paint my own textures. I would like to select a textural area of a pictures, create a texture from that, and then paint it where ever.
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Apr 19, 2013
How to create a 3d box in CS6 with custom texture. Before explaining my problem, i saw couple of good 3d onject videos already and i am close to my target but yet not finished
Problem:
I would like to create a 3d product box with custom textures, reflection and shadows. I have my top, front, back and side images in high quality.
My Solution:
1- With my box TOP image, i create the 3d layer.
2- Because it creates the box with the top image looking front, i position it as the top image comes to the top of the box.
3- I resize the box to the dimensions i would like to.
4- Side, front and back textures are missing. As its a custom made box, i can only add all of them in one image so i merge them vertically in a file and add the texture in 3d section
5- With UV scaling, i fit the image perfectly
6- Adding light and reflections
7- Render
Now the main problem is, my images have the exact measures of the real product box and i would like to create a box with these dimensions.
1- How can i play with the dimensions of the 3d box with numbers, such as pixel or cm ? As i can see, its only with %. Or is there an option so when i add the second image (side, front and back, merged), box's length dimension changes accordingly?
2- How can i create 3d box and add different textures to different part of the box? I found CUBE MESH PRESET in the forums but no download link, EVEN IN THE DISCCUSION itself
3- I have a i5-3570 , 8GB Ram, 1GB Radeon HD7750 at work, newly built. I work with high resolution files, and when i create my box and render it, some parts come out blur, why this is happening? At home i have a older PC, and it doesnt happen that much. Where i can modify the render quality or such a thing if it exists?
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Jun 10, 2013
I need to illustrate a faded etch effect on a piece of glass. I've attached a sample image for reference. Is there a way to do this in Inventor?
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Nov 4, 2011
I try to copy a color with a custom texture to a part. In my data source I use a scale for the image between 0,1 and 1. (10-100%). On my form I have a slider to change the scale between this range.
But in the styles editor it is possible to go to 1000%. Is that also possible in the API?
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May 3, 2013
I want to cover this picture (shape):
with the rusty metal texture that is this picture:
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Aug 2, 2011
What i would like to do is add a background texture to an image that already has color without the texture pictures color taking over, how can this be done?
I am using an apply texture plugin, but once again it applies the texture and the color of the picture , all i want is the texture.
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May 17, 2013
I'm working on an ebook cover and it was suggested I add texture. Can I do that in paint.net?
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Apr 6, 2006
I was wondering how I could duplicate the texture of this gear/star thing? I want to use the same texture for a square shaped frame. I already tryed messing with the bevel and emboss layer style but I didnt get a the matching result that I desired.
My next question is how do I make my own custom bevel and emboss layer style textures?
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Jun 15, 2012
I have PSPX2 and run XP Home.
Until recently my Ulead Art Texture worked perfectly.
Now when I go to the Edit area all the pallettes are greyscale.
I've tried uninstalling and reinstalling and cannot get the colours back into the pallettes.
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Jun 12, 2004
how to use the paintbrush to paint other than a solid color; i.e., a gradient or a texture?
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Dec 4, 2012
How can I make an object "paint" the texture on another object? Examples of usage are footprints, bullet holes, scratches, skid marks, a pen drawing, etc. I couldn't find anything about this on the web.
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Oct 11, 2012
making colored texture?
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Aug 4, 2013
I'm trying to make a texture for a build in second life and the item came with a premade shadow map texture.. I want to merge it to a texture I will create in paint but I don't know how. I thought maybe there was a plug in for it but I cant find any information on the web.
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May 13, 2012
I need to create a day night texture for use in FSX (Flight Simulator X). This is as far as I can get - lack of knowledge main reason!! In picture 1, I made a 64 x 64 pixel canvas. After putting the border around it, I used the magic wand on the inside and used the Alpha mask. Then I made a duplicate layer as seen in picture 2 and made a light brown tint.
Then I used the flatten. But now I need a light to shine thru the window pane for a night effect. How would I do this? Would I use the Effect\Photo\Glow? How would I save the completed image as a _LM image?
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Dec 22, 2012
I can make textures (grass, rock, etc.) purely out of renders/effects, meaning that I can make them as big as I want. How would I go about making these textures seamless?
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Nov 6, 2013
I am very new to corel paint and accidentally added a horrible texture to an image - how to remove the texture.
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Jul 30, 2011
I recently upgraded to Paintshop Photo Pro X3. On my old computer, I have Paintshop Pro 9.
I first downloaded the trial version of Pro X3, and then purchased the full version after the trial.
I've downloaded all the patches, but it does not work.
Every single time I try to use the option:
EFFECTS
TEXTURE EFFECTS
TEXTURE
the program crashes.
I've rebooted, restarted with ONLY Paintshop open, and it still crashes. I use the texture option quite frequently.
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Jan 5, 2012
I need to texture an object and selected the parts I want to texture, but I need to copy+paste a texture into it. Meaning, I select an area, I copy+paste into the area without a giant square of texture covering everything up.
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Apr 24, 2012
I have an old photograph. The print is not in good shape, it looks like an old oil painting with cracks all over the place. It looks bit like a jigsaw. I have to zoom in quite far and when I do, I can, if I wish, select a small area that is homogeneous. The area is a coat, so it's sort of a cloth texture. Now, to my way of thinking, I wish I could select this small area and the select paintbrush which would lay down a textured area exactly like the selected textured area. That would be kind of a magical paintbrush.To my limited mind, I think I may have to paint over the whole photograph to restore it. But, anyhow how might I begin to restore this photo I have?
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Mar 3, 2013
plugin that would make reflective surface texture out of nothing? I searched in the bar but it seems I can't find one.
something like this but more flat
Attached Thumbnails
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Dec 27, 2011
Paint.net can open DDS files, but looses any mipmaps if they existing. Also here is no possibility to generate mipmaps and save texture with them.
I can't find any plugin with such a functionality. Are any plans for realize DDS support with mipmaps?
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Apr 15, 2011
I am designing a paper model airplane that has parts covered in fabric. Is there a tutorial on how to simulate a fabric effect (like you see on WWI bi-planes)?
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Jun 13, 2012
Make a tutorial showing how to make a gold foil texture?
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Feb 19, 2011
Is there any plugin that will fill in a shape with an entire texture. For example say I have a hexagon shape that I want to fill with a texture, it would take the texture and squeeze, bend and distort it to match the shape of the hexagon.
This ability would greatly speed up texturing UV maps for a model. I have yet to find a single paint program since I had DPaint on the Amiga years ago that has this feature. I've looked thru the plugin list and the closest I found was 'Shaped Gradient' which is exactly what Im looking for but doesn't support textures.
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Sep 19, 2013
I make sculpties in Second Life. They need textures and up to this point, I've been doing it by hand, pixel by pixel. Now I want to learn how "real-looking" textures are done by editing the texture maps.
How do I go about applying the beige marble texture on top of the black vase outline but not outside of the lines? It's ok and preferable if the texture is squeezed at the bottom to wrap around. and I'm trying to make it seamless, the marble square at the bottom actually covers the 4th vase side. (the top and bottom outlines are the outside and the right/left are the inside of the vase.)
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Jun 1, 2012
There are a few things i wanted to ask since i don't really find anything relevant to what i'm looking for.
1) Is there a simple and efficient way of applying a texture to a selection (minus alpha of course)? There is a plugin here that claims to do just that, but how to use it or it isn't working properly.
2) I sometimes want to color specific portions of an image that isn't layered, and if there are outlines, it only gets harder. Any tips about that or perhaps some plugin that can pick out a specific color range of pixels from my selection?
3) There is a plugin called Drop Shadow or something. It is really useful and well done, i'll give the author that, but it would also be better if there was an option to dump the shadow in a new layer below the current to allow easier manipulation later on. The current workaround is generating the shadow without the original image, copying, tracing the steps back and pasting in a new layer.
So there are for now. Oh, and one last thing: is a new version or at least an update coming out anytime soon? It's been a long while since i saw any changes.
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Dec 7, 2013
I am trying to use paint.net to make a texture pack for Minecraft. I want the inventory screen to be transparent. So I tried to use the color replacer with a tolerance of 0 to replace a color with a transparent black. So original color -> transparent color. But what happens is that the color that is partially transparent just layers on top of the other, just making it black. Since I need to get the shape and outline exactly right of all the boxes in this inventory screen, erasing and recoloring each pixel isn't really an option.
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Mar 21, 2012
have been trying to change the color of some skin, by painting with mode in Color and opacity 50%. the problem is that along with the new color, the old texture is replaced! I am using just a brush and sampling very frequently.
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Jul 20, 2011
I am trying to paint a texture map in detail with Photoshop. the uv map is not ready, or it appears not to be.How do I separate/unwrap these uv's for easy texturing in Photoshop.
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