Photoshop :: Gradient Follow A Certain Path Or Curve?
May 9, 2009Is it possible to have a gradient follow a certain path or curve?
It seems the gradient tool will only go in a straigt line.
Is it possible to have a gradient follow a certain path or curve?
It seems the gradient tool will only go in a straigt line.
I need to have a regular (linear) gradient but instead of going along a straight line, it should go along a custom made, freehand bezier path, observing all the turns or angles on that path.Is it possible in PS?
View 1 Replies View RelatedI know Xara provides a range a built in gradient fills (e.g. linear, spherical etc), but does it have the ability to have a gradient follow the edge of an object?
View 9 Replies View RelatedHow do I make a gradient follow the curves of a path in a fairly simple manner? Like this image here:
View 7 Replies View RelatedHow do I get the stripes to follow the curve of the bonnet / hood of the car, without getting the square edges and keep them an even distance apart.
View 6 Replies View RelatedI am trying to make a straight image follow a curve and I cannot figure out how to do it. I want the checkered image to folow the curve on the blue image.
View 11 Replies View Relatedi've been using xara pgd for a few months now and absolutely love it. massive jump up from my old program which was very limiting (graphic design is a hobby / business necessity, not my full time gig).
so my first question to you good peeps: i've been trying to "bend" text to follow a radius using 'fit to curve' ... this has been problematic as the text wants to align itself at the end of the curve rather than the middle.
is there another way to bend text to a specified radius?
I'm working with CS3 and came across this perdicument! Does Anyone know how to get an object to follow a custom shape path?? Is this possible in CS3?
View 12 Replies View RelatedIm having issues with cs4. When i use a tool (paintbrush, eraser), it randomly applies it somewhere else. For instance when trying to paint precise lines while following and edge the brush will apply itself randomly somewhere else. It always happens when i release the mouse button and then press it to start using again. I could be painting a horizontal line, let off the mouse button, repress it and all of a sudden the brush paints a vertical line 3 inches away!
View 5 Replies View RelatedI have seen tuts on making cracks. I was wondering if there was an easier way.I want to make a crack that stays in the middle of a letter (even around the bends in the letter), and has branches. The cracks I draw always seem manufactured. I am looking for a cracked earth type of crack. If you have any idea on how to accomplish this could you provide an example picture?
View 8 Replies View RelatedI can get curtain walling to follow a curve in plan. Is it possible to get it to follow a slope as well as the curve. i.e base curve of 25m dia and the top curve 20m dia at 6m high. the end result would be a curved sloped cutain wall.
View 1 Replies View RelatedThere is a brick-like pattern on a geological cross section I could draw this in manually but any way to do it automatically so there is a uniform horizontal distance between vertical separators? I tried creating a brick type swatch, but this created horizontal lines which did not follow the curve of the stratum.
View 12 Replies View RelatedI have an arrow following a circle spline using Path Deform Binding (WSM). I want a light to be placed just ahead of the arrow and follow the same circle so it lights anything in front of it (Which is what a light usually does) but I can't fugure out how to do it. I tried the same Path Deform Binding modifier, and I tried the select and link to the arrow, but nothing works.
Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000
I have a path shape that curves through the property, and I would like the hatch (which are just 60x60cm squares) follow the curve of the path instead of being applied like a pattern (just orthogonally).
View 5 Replies View RelatedI was trying to draw the enlacements of a wire rope by applying the hatch command but when I facing curves, the hatch needs to rotate somehow. Is it that possible?
I manage to do it by using "measure" command and then with a use of a block, align it to path and then enter the segment length. (Attached image)
But I was wondering if there is a way to do it with hatch command or any other method.
path.jpg
How do I make CC Particle World follow a path I create with the pen tool in AE CS6?
View 2 Replies View RelatedI was wondering if you could draw a motion path for objects to follow. I have multiple objects(12) that all need to follow on the same path. Do I have to animate all of them individually, or can I draw a path? These objects are NOT masks. They are text imported from Illustrator(CS6).
If Microsoft Powerpoint can do it, then surely Adobe can...
For some reason I am unable to create text to follow a curved path. For example, I created a simple curved line using the shape editor tool. After selecting the completed line I select the main text tool (the other text tool, fit text to curve, is grayed out and not selectable). However, wherever I insert the cursor along the curved line I still end up with a straight line of text. After much experimentation I still cannot figure it out. I know I am leaving out a simple step.
View 3 Replies View RelatedI am trying to animate a car to follow a circular path thus performing a burnout.
The problem that I'm having is:
1) when I push the car along the "Y axis" it's good up until the very end of the bend (after the first quarter of the first circle), then it just stops. and when I use the green, blue, red gizmo to get it around the bend, it pretty much skips to the overlapping path so it doesn't actually drive along the path.
2) I can make the back tyres rotate faster than the front tyres, however I'd like to keyframe the tyre rotation so it looks like a proper acceleration and burnout. How do I achieve this? The tyres rotation parameters' are wired up to the percentage of the path constraint of the position of the car rig (which is linked up to follow the path). So if it's possible I'd like to pretty much keyframe in different amounts of rotation ratio with some biezer effect so that the tyres can look like it accelerates into the burnout and then as it comes out of the burnout it gains grip again and goes back to having the same rotation speed as the front tyres. (once I learn how to achieve this to the front tyres then I could essentially apply the same effect to the front ones to make the animation look more realistic.
Is there a way to create a walk cycle for your model and have it follow a path instead of animating each step? It seems like an incredible waste of time to sit and try to animate every single step the model takes. Also, I want the steps to be persistent. I don't want some to be larger and some to be smaller. I feel like there should be a better way of getting my character across the screen, I just don't know how to do it.
View 4 Replies View RelatedI am trying to assemble a roller to follow the path as shown in the attached file. I am able to make it follow one path, i.e. around the bend, but then how do I make it continue along the straight section and not continue around the circular path?
I eventually intend to use the dynamic simulator tool to animate my full model. Is there a way to use the connection parameters in this environment to enable the roller to follow the correct path.
have number of curved objects which makes a design but goes in straight way. what i want is to follow that grouped objects to a curve .
Power Clip option is not suitable for me as it reposition its original state. is there any other option which can make it in better way.
Is it possible to fill a shape with texts or have text follow a curved path?
I know you can do these things in photoshop and illustrator but am not sure if they can be done in GIMP!
I have an image that isn't evenly lit. The left side is darker than the right. I want to apply a curve to the image affecting one side more than the other. I've been trying to do this with adjustment layers but have had no success.
View 2 Replies View RelatedHow do I make a custom brush shape follow the contour of a path made with the Pen tool?
View 2 Replies View Relatedi have been using the drivenTime node to create walkcycles that follow motion path curves where the out time is connected to some attribute via a unitToTimeCOnversion node.in previous version of Maya.
When i try to connect anything to the Out Time of new drivenTime node the connection never works, not even keyframes?
is there a fix or workaround for this?
I am using Photoshop CS6. I created a curve path and a "new" layer that contains the brush stroke applied to the path. I want the brush stroke to dynamically update when the path is modified.
View 2 Replies View RelatedIs it possible to make a gradient over a defined path? For example from one end of an and-sign & to the other so that one is absolute dark and the other one white and so that this gradient is as if you would draw an and-sign with a pen constantly raising pressure on the paper so that it gets darker and darker?
It is for a logo in which one side should be really dark and the other one white.
What I'm trying to do is curve a white to black gradient along a windscreen wiper smear for a rail engine cab window I need to texture. I'm building the cab for an engine in RailWorks and to get the wiper to clear raindrops from the screen in time with the wiper motion the texture needs a gradient applied to it from the wiper rest position to full up position.
In the picture the actual wiper smear is all black. What I need to do is have it all white from the vertical part of the smear or the wiper rest position, to all black at the maximum part of its stroke. This means the gradient will be a lot shallower on the outer edge of the arc and a lot steeper at the inner edge of the arc.
Im trying to vexel hair.. First I tried a shape for each strand,but that looks crappy.. now im trying to stroke my path with the simulate pressure button. Looks better, but I also want to have a gradient, not only 1 stroke colour.. is this possible? If not, how do you fill your shape with a gradient?
View 5 Replies View Relatedhow to apply a gradient to a path or a shape.
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