I want to make a vector shape from a path. Is there a way to bypass having to define a new custom shape? I just want to quickly add the vector shape to a new layer, but I don't need it defined as it'll just be used once.
When using the oil brush, the color selector circle in the mixer palette is huge. Is there a way to make the selector circle smaller when using the oil brush The dropper at the center of the circle didn't show up in the screen grab.
I need to have a regular (linear) gradient but instead of going along a straight line, it should go along a custom made, freehand bezier path, observing all the turns or angles on that path.Is it possible in PS?
how to change the thickness of the trace contour. I can click on the image, and use the trace contour but the line that it gives is very thin. Can you change the size just like you would if you used the pen and changed the width of the line?
Im trying to define a custom shape from a path but its greyed out on the edit menu, i've read that you simply select the path with the path selection tool and then edit>define custom shape but no luck..
I need to reproduce wavy contour (blueprint) lines which will follow the undulating landscape on a lot of images I have. As per the attachment, they almost have a neon glow and are in a grid format. I can do a grid but adding the wave filter doesn't allow me to adapt it to suit the pic.
I am creating a 'How to' diagram using illustrations from a previous artist. As such I need to recreate his way of creating image gradients. He seems to do it by using only a small amount of gradient steps creating quite block like gradients. Like this: How would I go about getting my smooth gradients like this? At the moment I am creating a smooth gradient filled object, expanding it then specifying the steps in the dialogue box that then appears. But this does not really recreate the same gradient (please see as follows):So my question is how this artist has done this? As the gradients also seem to follow the contours of the object.
I was asked to make a couple fantasy maps that look hand-drawn. It would be really cool if I could make an isometric mountain brush that puts a different mountain down every time I click it, or a randomized series of mountains along the brush stroke if I need a range. I thought some of the special effect brushes did this, but it turns out they just randomize the rotation in CS6.
On a related note and seemingly more unlikely, is there a way to have a two colored brush that uses foreground and background? If above mentioned mountain brush consists of ink-like lines, it would be useful if the mountains came in already filled so that they cut out the lines of whatever mountain is behind it.
I'm learning to create digital scrapbook pages. One of the most challenging tasks is making a fiber. Can you suggest how I could make a brush that would produce the shape of the fiber that I've referenced in my attached picture?
I want to use the paint brush for editing a photo I have, but the only color available is black. No matter where I've looked in PSP, there was no option to change the color of the paint brush. I've read online that you need to change the pallet to material pallet, then go to "Foreground & Stroke Properties" and set the color box to the color I want, but the only colors I get are different hues of black and gray.
Even in Paint it's just a matter of clicking the desired color to use different colors. Why isn't it so simple in PSP?
I am trying to trace my signature using Pen Tool to later appear as a shape in the Custom Shape Options. When I trace all the image, using the free form pen tool, the Define Custom Shape option does not appear.
I've made a pattern brush that I'm using to simulate a woods line for a boardgame map:
Shown above is the unstroked bounding box as well. To use this brush, I draw an outline of a woods mass with the pencil tool, then apply the brush and Expand Appearance. At that point I'm hoping the brush sections will join into one closed path so that I can fill it with a woodsy green, but instead the fill gets applied to each section of brush independently:
The join points seem fine - it's not like the two ends of the brush don't line up at all: EDIT - Actually, that's not just one point in the middle there - that's the ends of both paths lying almost on top of each other. It's possible to separate the two and then ctrl-J join them. Problem is, I want that single path automatically.
So how to get Illustrator to treat the resulting path as one closed path instead of a compound path?
I have made my first object with the shapes tools, LS, and with the use of the Path Selection tools and then Grouped everything via the Layers panel.
Next I am suppose to add a New Layer and draw a Rectangle Shape and place the Shape Layer below the group and above a Layer w/a Radial Gradient . then I am suppose to use the Paint Brush on the Shape to Airbrush a light (light as in light from a light bulb not as in a shade) effect but when I go to select the Brush tool I am told I must Rasterize the Layer beforehand.
However, when I do Rasterize the Layer the Shape becomes filled with a color which leaves me unable to achieve the desired effect. I draw the shape with the Color Fill set to None.
I checked the "User Manual" but I have been unable to find an answer as to what I can do. I have tried using the Path tool to create a Selection before trying to use the Brush tool but that also tells me to Rasterize beforehand.
I have been trying to select an ellipse selection area around an oval shaped logo to create a mask or transparent background. I am trying to use the ellipse selection tool. When I use the ellipse selection tool, it makes an out of control shape that goes off the edges with a marquee and there is no way to adjust it. So then I created a selection shape using the vector shape tool, but I couldn't do anything with the selection after making it a raster object. I tried to flood fill background area...mouse pointer is there with bucket but nothing happens. Nothing seems very intuitive, clear or logical to me. you pick a shape and then use handles to adjust it to the actual shape is what seems intuitive, but that is just too easy.
When I tried to crop picture, I couldn't find option to crop through a rounded (circle) shape (just rectangle seems to be avalilable).
1) How to crop using rounded shape?
2) After crop rounded, how to save just the rounded picture? Its because when I use Photoscape (I come from this software) it crop rounded, but save with a white retangle background? So I just want the rounded picture
I can't seem to export more than 1 shape file in PSP X6. When I open a new 200x200 pixel vector file and use the pen tool to create a shape it will not save internally by PSP x6 under any name but "New Path" no matter what name I give the file or the vector layer name.
Whenever I export a second shape I get a pop-up window titled "Export Shape Library" that asks for a name for my new shape. When I enter a unique file name for my new shape I get another pop-up window titled "Duplicate shape names" with a listing of the supposed duplicate file(s). The only name showing though is "New Path". I have never named any of my shapes "New Path" nor named any of my vector layers "new Path" yet I always get this Duplicate shape names pop-up window containing "New Path" as the offending name to resolve.
Whenever I try to use the one shape I did save as "MyShape.PspShape" is shows up as "New Path" in the Preset Shapes listing. I accessed my only saved shape by selecting Preset shape tool/Preset shape then selecting the Shape list(from the tool options palette) and then select the Category "Preset Shapes" from the drop down. It shows up with the name "New Path".
Is there some setting I'm missing so "New Path" will not be the only name saved internally by PSP X6?
I've tried deleting all the files I've created in PSP X6 with the extension ".PspShape " and then restarted PSP X6 and I still am stuck with the "New Path" problem when I export a shape. The one shape I can export is saved on my hard drive with the unique name I gave it but PSP X6 still identifies the shape as being "New Path".