I am using Photoshop CS6. I created a curve path and a "new" layer that contains the brush stroke applied to the path. I want the brush stroke to dynamically update when the path is modified.
I am attempting to create a curve with the path tool and it seems like if I have a deep curve the curve becomes smooth but if I have a shallow curve (which is what I want), the curve is jagged and not very smooth - see attached thumbnail.
I've tried to convert the path to a selection then sharpen the selection and also add a feather to the selection to try and smooth it out but I have not been successful. How can I get this shallow curve I want but also get the curve nice and smooth?
Attached File(s) curve.jpg (10.35K) Number of downloads: 17
I had actually just used it to render something, and went to create a new path to continue my picture. However, the path tool decided it doesn't like to curve anymore so when I click on the line it simply moves the object. I didn't change any settings between finishing my first path and starting the second. It is still in design mode.
I've also wanted to ask if it is possible to link two anchors together when one of the anchors in question is in a complete path. Like, say I have three lines and anchors forming a triangle, shouldn't I be able to link a new anchor to one of the existing ones? Because I sure as heck can't.
I've been using Ps CS6 for a couple of months now, and I occasionally used CS5.1 before that. I'm becoming increasingly frustrated with its lack of interactive feedback during many manipulations. A lack of feedback which is provided in applications costing a small fraction of the price. This is 2012, Ps is a leading graphics app in some ways, but in other ways it is pitifully like a relic from the early 1990s.
You have text on a path and you decide to transform that path with Free Transform (Cmd+T). The positions of the text characters don't update while you manipulate the path! You don't see the changes until confirming the transform command.
I've got a Locator attached to a Curve with a Motion Path - the Motion Path is animated so the Locator moves nicely along the Curve. I now want to swap the original Curve with a new one and have the Locator follow it instead.
Is there a way to simply switch curves and tell the Motion Path to use a new Curve while keeping the animated keys in the Motion Path node?
I've tried playing around with the connection editor but cant manage to connect the new Curve to the Motion Path nodes "geometryPath"
I have been working on a project in which I need to curve text. I know how to curve the text via creating a path, path to text, etc. This issue that I am having is that the bottom of the text is distorted. By distorted, I mean the bottom of the text becomes thin and it looks bad.
Here is an example of the issue that I am dealing with (if it shows up).
Yes, I have CS2 for Illustrator, I got it through college.Anyways, I was working on vectors and was drawing strokes and being able to see the guide line (I suppose that's what you call it) in the middle of the stroke path.BUT, I must've selected something wrong, because I can't see the line.I restarted PC even, rebooted AI, and still can't see it.I used the Pen to draw some lines, but I don't see the blue line that is shown when you drag and change the curve of the path.I opened up a new window/file and when I drew the path of the Pen tool, I was able to see it again? Was it just a problem w/the file itself?
I'm trying to reverse the path for some text I'm placing around the bottom of a circle. I've successfully placed the text around the top of the circle, but the option for reversing the path is grayed-out .
I'm trying to do a 3d curve stair rail. I had the 3d spline path, I had the polyline rail profile, but after I sweep the profile, it end up being twisted at the end of the rail. Same problem happens when I did a sweep using a helix path, imagine a vertically placed rectangular profile at one end of the path then after using sweep command, the other end was somehow twisted on a certain degree. How can I avoid this twisting problem
See the before and after image. I wanted the rectangle profile to remain vertical throughout the whole sweep
I am doing some animations involving sine waves, and I can make an expression that controls the translation of an object such that it travels along the path of a sine wave, but I can't figure out how to dynamically create an editable sine wave curve.
Is there a way to have Maya generate a curve based upon the path that an object travels upon?
For instance I have a sphere that is moving along the X axis with time, and also moving up and down on the Z axis back and forth. I would like to make an editable curve object of this path of motion.
I can see in Maya 2012 we will have motion trails where we can see the actual path an object is moving along, and that we will be able to interact with this path to alter the animation, but what if we could take that path and make it an actual curve or NURBS object?
My after effects is not showing the full bezier curve. The star is supposed to bounce from upper left to upper right.The curve is cropped. How to adjust this?
I'm trying to create a surface using feature lines. I have an alignment and profile that I have created a dynamic feature line. However, on a horizontal curve, it apparently creates a vertex at the start and beginning of the curve, and nothing on the curve, so it triangulates between those two points and that's it.
Do I need to play with spiral tessellation (0.25), mid-ordinate distance (0.1) to get some points along the curve?
I have moved a catalog of 150'000 pictures (with associated pictures) to from an iMac to a new Macbook Pro. I used (in Elements 11, same version on the old system) "reconnect missing files" to update the path to the new location. Most files did reconnect perfectly. However, some of them cannot be reconnected. The message I get is
"The files cannot be reconneceted because the file already exists".
The reality is that the same file does not exist. Only an identical named file in a completely separate directory path form another year is present (I use more than one camera and the filenames start all at DSCN001.jpg). How can I fix this, otherwise I cannot complete the transfer of the library.
The rule iterates through an assembly looking for parameters. If it finds them it 'pushes' the value down from the top level Assembly into the sub-components.
It works well, but each component updates dynamically as the parameter value is changed. This looks a bit jerky and weird.Is there any way to write the script so the the updates all happen at once at the end?
' set a reference to the assembly component definintion.' This assumes an assembly document is open.Dim oAsmCompDef As AssemblyComponentDefinitionoAsmCompDef = ThisApplication.ActiveDocument.ComponentDefinition'Iterate through all of the occurrencesDim oOccurrence As ComponentOccurrenceFor Each oOccurrence In oAsmCompDef.Occurrences'check for and skip virtual components'(in case a virtual. [code]...
How can I update the file path to an XREF which is NESTED? I point the file to the appropriate xref and even though I save the file it won't point back to the file upon opening?
I have a couple of attributes suing fields within a block. But they don't update on opening. I need to do a manual field update to get them updated to the latest values.Tried various combinations of "fieldeval", but this was no good.
I want to be able to update a dynamic block with data from our SQL Server database using a VB.NET program.
The dynamic block is configured to show office locations and has the associated office addresses for each office location embedded within the block. However, over time, offices close, new offices are added, addresses change, and so on. Plus, we have a dynamic block in each sheet size for several template types. So, updating them remotely would be a huge advantage. I'd like to just click a button, and know that the offices in the blocks were up to date and accurate.
Currently, I can use VLISP and the DBX technology to open each file and change the addresses. But, I cannot figure out how to change the visibility state (office name) in the prompt list. Anyhow, I want to drive the changes from a VB external application rather than having to open AutoCAD and run a LISP routine. So...
how to modify the following properties of a dynamic block using VB.NET?
1. The visibility states prompt list. (add, delete, modify)
I created a dynamic block to represent a room in a floor plan. It displays the dimensions and area of the room and can be stretched. But it's defeating the whole point of being dynamic. The area won't update unless I do a regen.
I've seen comments blaming MTEXT for the problem, so I tried putting the area field in a line of TEXT or DTEXT. It still didn't update unless I did a regen.
Infrastructure DSP '14 / Product DSP '14 / Vault Professional 2014 Dell Precision T1650 Windows 7 Professional SP1 64-bit Intel E3-1270 V2 3.5GHz / 32G RAM Nvidia Quadro 2000, Driver 331.82 Space Navigator, Driver Version 6.17.7
Attached drawing file. What I am after is the ability to be able to stretch the length and/or width and update the two feilds depending on the new distance. At the moment each time I specify the distance parameter as the object it works then when you close and test the block it just shows #### as if that object no longer exsits.
The second problem is i am trying to be able to stretch the comms rack width and to update the door to the rack (the dashed part of the block) to the same length as the width of the rack. Ie atm the rack and door is 600mm and 600mm if the width was updated to 800mm the door will also scale to the same. I attached example in white just below the block.
So I deal with a lot of files each day that need to be saved according to their lead code, meaning that there is a folder that holds thousands of sub folders that have the same name as this lead code on a server.
So since I have the lead code in the file name I'm trying to use that in conjunction with the file path to tell illustrator where to save it with Javascript. Also the idea of a dynamic save path is useful.
Here's what I've got so far, it's not working yet but I feel like I'm close.
/*///////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// Dynamic Save Path//////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////*/ #target illustrator
I am trying to have a dynamic block that will show the profile of a steel plate, detailing the angle of a bevel. Including the plate thickness, the land, gap and the actual angle of the bevel. I've gotten most of it figured out, but having a grip to SET the angle at a specific number, while maintaining the drawing's integrity is proving difficult. I have attached the block I have created so far (minus the previous attempts to rotate the beveled angle).
BVL_detail.dwg
The base point of the rotate parameter should be at the junction of the bevel & land. I need it to stay connected to the end point of the top-most flat line as it rotates, which means the lines need to stretch to match the changing angle. It will either rotate that line along with it, or if I apply a stretch tool, it gets all disconnected and just plain wrong.
One of the things I am liking about my current set up is I can grab a grip, and then type the number I need and it will pop on into place. Was hoping for the same effect if I typed in the angle, it would be exactly that, while also adjusting the drawing.
I need to prepare a linked chain araound a defined path. (Please have a look at the attached drawing) My idea is to have one element of the chain defined as a dynamic block and to manually "rotate" one side of the chain element. After that inserting the next element (previously aligning the user coordinate system) and "rotating" the right part again to the next position...
After doing the rotation, the block definition will change and the next block will be "disformed". So far no big problem, but the grip of the rotation parameter will stay there and I am not able to "rotate" the right part back into the old position (0 degree).
I would like to change sub block from a visibility after setting it. Here an example of code to get the right visibility, I don't really know how to update a sub block by name or by handle(seems to change inside dynamic block).
Dim Block As AcadBlock Dim BlockRef As AcadBlockReference Dim DynEntBlock As AcadEntity Dim DynObjRefH As IAcadBlockReference [Code]........
I have ran an analysis and SSA gave me Error 607 on the report. It says "Inlet A9 gutter capture curve is not a valid curve."
A couple things I did different from the video lectures...
I selected user define for the Tc to figure out Q. i computed those manually.
For the Inlets I have selected Maximum Capture Cutoff.
There are some inlets in this model I created that do not capture 100% of the flow so i created conveyance links to account for the bypass flow.Not sure why is not recognizing the Curve?
Why in LR4 is the Tone Curve default set to Custom with a contrast lowering curve? I would like the default to be linear, but I can't remember how I set that up in LR3.
i just noticed that there is no manual update file for ACR 7.2. most of our company computers are offline.
how should we update them without a manual update file?
[URL]..........
adobes says the final ACR 7.2 update is available through the CS6 update.well that is of no use when you have offline computers. This update will be released as manual update file too?! any infos?
When transfering images from Lightroom to Photoshop HDR for instance. message says update Camera Raw. Update attempts all come back to 'update server is not in service' --