3ds Max :: Animating Light To Follow A Path?

Oct 18, 2012

I have an arrow following a circle spline using Path Deform Binding (WSM). I want a light to be placed just ahead of the arrow and follow the same circle so it lights anything in front of it (Which is what a light usually does) but I can't fugure out how to do it. I tried the same Path Deform Binding modifier, and I tried the select and link to the arrow, but nothing works.

Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000

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path.jpg

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Here's the PSD file with which you can generate the above if you'd like to reproduce the appearance shown...

[URL] 
 
Edit:  Just to show that it can be done well, consider these two images, which I did by stroking the path in linear space.

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[URL]

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Attached Thumbnails

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[URL].......

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