I have three monitors connected to two separate graphics cards, an 8800GT and an FX5200 (PCI). Now, this setup works fine in regular XP Pro, with driver 175.19; Photoshop CS4's OpenGL works without a problem save for the brush cursor bug. However, I installed Vista x64 as a dual boot for the RAM boost, and ran into a bit of a wall.
Photoshop now refuses to work at all with the OpenGL enhancements on. It loads (an improvement in itself, used to get stuck at "Reading preferences"), but it'll freeze when I try to open a file or go to the performance settings. I'm currently using driver 171.16; I know it's outdated, but it's the most recent one that works with both cards in Vista x64. I'm also quite sure it's not the problem; Photoshop works perfectly with OpenGL on if I disable the FX5200.
I've tried the registry key AllowOldGPUs_ON to no effect. I've also tried both the 64-bit and 32-bit versions, with no difference. Is it possible to get Photoshop working with both cards, short of replacing the FX5200?
Specs:
Intel Core 2 Quad Q9300 2.50GHz
4GB RAM
Over 300GB HDD space available for scratch disk use
I just set up a new rig (specs below) and everything was going great. I added a second monitor and suddenly PS CS6 starts crashing randomly. I think I discovered that PS will not support a dual monitor config if each monitor is on a different video card.  My main monitor (30" dell) is powered by an ATI Raedeon HD 4850. My secondary monitor (HP Elite L2201x) is powered by the on board Intel HD Graphics 4000 because the display only uses Display Port. Both are supported cards and PS runs fine with either one used independently with or without GPU support.  When I have BOTH connected the Graphics Processor Settings box is greyed out and when I mouse over that section the description box below says "Graphics hardware acceleration is unavailable. You will need to upgrade your video driver and possibly your video card" and the programs crashes randomly. The same behavior occurs regardless of on which monitor PS is being displayed.  I have attempted to tweak BIOS settings to establish a hardware priority so PS would only see one card but to no avail. As this issue prevents me from using my second monitor entirely (I use PS daily), I'd really like to get it resolved.  Motherboard: GIGABYTE GA-Z77X-UD3H Processor: Intel Core i7-3770K CPU RAM: 32GB Boot Drive: OCZ 128GB SSD OS: Win7 64  Video card details: Current drivers on both Primary: ATI Radeon HD 4850 Secondary: Intel HD Graphics 4000 (HD4000)
I'm trying to set up my Dell U2711 monitor for use with 10 bit display (30 bit color) in Windows 7 via Displayport. I noticed that CS6 now has a "30 bit display" option in the Advanced GPU settings, and saw Chris Cox's commentary in another posting that CS6 no longer relies upon the GPU driver to enable 10 bit display. Â Has CS6 changed what video cards are able to work with 10 bit display? Â I know previously it needed to basically be either a AMD Firepro or possibly a Nvidia Quadro workstation class card with their advanced drivers in order to work. Can 10 bit display now work with the more mainstream Radeon HD 6xxx/7xxx or GeForce GTX 5xx/6xx cards? I'd like to buy a more powerful video card for general purposes, but not have to pay the very high price of a workstation class card.
Is it ok to use 2 identical video cards (Nvidia GT 120) in a Mac Pro with 2 monitors and PS? Any benefit or problems from using 2 cards - each monitor getting a seperate card?
There might be instances where I might need to run 3 monitors but it will mainly be 2 (a 21" and 24" NEC multisync's).
Adobe accepts only NVIDIA and ATI series of video cards. I just bought a Sony laptop with a different video card (INDVID-001637-64) with 1.8 GB onboard RAM and with Open GL capabilities but PS CS4 extended 64bit does not recognize the card. Is there a work-around to get PS to recognize this card or am I just not going to be able to use the Open GL for PS. I have been to Sony Vaio to see if there are any other possibilities but can't find any updates that work on my particular computer. I am running a Windows Home Premium Vista, 64 bit system with 4 GB of RAM so I am sure all of that is OK. I just don't know where else to go for information except back to where I purchased the computer. Maybe replace the video board if possible. Or maybe Open GL just isn't worth going to the trouble. Seems like that might be the case also according to some of the discussion here.
Does Premiere Pro CS6 support Open QL video cards in Windows. I am looking at the AMD Fire pro w500 as I want to speed up rendering of Magic Bullet Looks, Colorist and Mojo?
I make TV features, using multiple P2 cards. I use a Panasonic card reader to use my footage on Adobe Prem Pro.  How do I use footage from the three cards, and export it as a MP4, if two of the three cards I need to use aren't in the card reader? I've done things all off one card and it works ok. When I take a card out to use another one, it will tell me the footage is offline, right?
I have a Canon SX30IS. When I use PSE9 to download from memory card, if there are any videos present on the card, the Photo Downloader crashes.  I believe that it is something to do with Apple Quicktime. When I uninstall Quicktime , PSE downloader does not crash while importing media form this camera, but cannot play video clips. On reinstalling Quicktime , the PSE downloader crashes while searching the memory card for media.  I have not upgraded PSE twice now because of this crash. What makes it worse is that Apple Quicktime is a very poor media player, managing about 2FPS on the video clips from this camera when both the Canon and the VLC video codecs can manage 30FPS.  I would much prefer if I could choose to use a video renderer, like using any available Windows codecs rather than insisting on using annoying Apple software.
Lightroom 5 on OSX 10.9.1 will crash after a few seconds of displaying/selecting items if a video fie is present in that library folder. In Console, I get these messages every second until I force quit Lightroom: Â ([0x0-0x978978].com.adobe.dynamiclinkmanager.application[3472]) Job appears to have crashed: Abort trap: 6 Saved crash report for dynamiclinkmanager[3472] version 7.0.0 (7.0.0.0) to /Users/[Username]/Library/Logs/DiagnosticReports/dynamiclinkmanager_2 014-01-21-102549_[Computername].crashÂ
Unfortunately I'm not sure if the issue was already present before the 10.9.1 OSX update or with previous versions of Lr.
I recently updated to CC from CS6 and am having issues when working with PSDs containing video layers, or are set up as frame animations: When attempting to Save As, the dialog will be completely blank except for the Save and Cancel buttons.  If I press cancel, then return to Save As, CC then often crashes.  Here is the Error Event from Event Viewer:  Faulting application name: Photoshop.exe, version: 14.0.0.0, time stamp: 0x5176451b Faulting module name: MediaCoreIF.DLL, version: 7.0.0.0, time stamp: 0x51573a21 Exception code: 0xc0000005 Fault offset: 0x00000000001fca98 Faulting process id: 0x750 Faulting application start time: 0x01ce9e1925a5045b Faulting application path: C:Program FilesAdobeAdobe Photoshop CC (64 Bit)Photoshop.exe Faulting module path: C:Program FilesAdobeAdobe Photoshop CC (64 Bit)MediaCoreIF.DLL Report Id: db6d5f8f-0a0c-11e3-9df9-0026b9cc01d1  So far I am only having these issues if I have been working with video layers and then frame animations. Frame animations in particular seem to cause instability as I can often work with video layers all day without a problem. Then if I import video frames to layers, or open a PSD containing a frame animation, the Save As may not necessarily work.  Sometimes closing and restarting Photoshop will allow me to save again, but then sometimes a whole system reboot is required. It is only temporary though.  I am not running antivirus software or other apps aside from what starts at boot.
I recently purchased Video Studio Pro X3 - and after going through the knowledge base and product read me, I have been unable to find an answer to the following problem I have:
PROBLEM:
I have a number of videos (HD 1080p) that I have recorded. Each video is on average 50 minutes in length - what I want to do it to be able to do is to slice this video into 10 x 5 minute videos (based on topics discussed in the video), (so essentially clip the video into these segments and edit each one) and then when producing the video file - actually create 10 separate video files (all with editing in place) instead of one single large file.
As far as I have been able to work out, I need to go through the whole file, clip relevant sections, edit them, and then save project. I then need to go trim the saved file 10 times, to extract each time the single 5 minute video I want to create. This is a fairly manual and time consuming process, hence my hope that I can create 10 files based on the clips I have made in the larger 50 minute file in one go.
as I have 30 videos to edit, so looking for ways to save time!
I've just got an iPhone 4S and shot a test video to edit. However, when I load it and try to create a file, VS10+ crashes every time within a few seconds.
All I'm doing is trying add a few simple titles with the output file being 'same as project settings' so the output should be mpg4, PAL, 720 x 576. This is the first time I've tried editing iPhone video and I've never had this problem with any stuff that I've edited in the past.
I have registered my product. When I log in, I see it in the list.I have no "Support code".I have spent 20 minutes trying to figure out how to send them the dump that the program says I should send them so they can find their problem.
In general, I'm very happy with CVS. I've used X5 and just bought X6. So I'm not a whiner.Get it together for support.When you put so many roadblocks in the way of sending you a bug report, you reduce the quality of your product.If you are going to have such a difficult support policy, then the program should have sent the dump automatically to you.
I'm relatively new when it comes to 3D applications.Basically, I have created a scene of the Earth from space, and have managed to create a relatively good looking still image.
However, for my project I need a full 3D environment map, and so far I have been unable to produce this with the environment map option in the rendering tab. Basically when moving the camera, the background stays exactly the same, but I want the background image to pan aswell - having a fixed image makes no sense when panning around a 3D scene if I'm being clear :/
I tried to use video post, but every time I try to execute the render Max hangs on "Transforming Vertices". It does this on full scenes and totally blank scenes, but so far has only done it when rendering a camera view, not perspective. The only way out of Max is to close it from the task manager when this happens. I searched all day yesterday for a solution to this, but the only thing I could find was to alter the bitmap pager, which 2011 doesn't allow customization of.
So after I gave up on Video Post ever working, I rendered the inside of a tube with a star map. I have problems with the texture looking right when I do this however, it looks stretched, blurred, and the joins between faces are very apparent.how to make an environment map fully wrap around the scene, and pan with the camera.
I want to render a video that consists of two parts: A small intro (8 sec) and a video (~2min). I want to render it on iPhone 4/iPad HD (720p). Now, after rendering the intro (~9%) the program crashes with the message "Corel VideoStudio Pro X4 doesn't respond..." System Specs in profile.
I upgraded to VS X4 SP1 having successfully used its predecessors for many years. However, I now cannot burn a DVD as it fails in the Converting Video of the title (001/001] step.
My clips are captured by firewire from a Sony camcorder in DVI format. In this project I am using transitions, moving menus, 12 chapters and titles extensively.
My workflow is as follows: Share, Create Disc, DVD, Use first clip as introductory video is unchecked (patched dll file for Unknown Error installed), use Smart Scene Menu, Burn. Timeline is 1:26:54:22 so I select Yes to fit to DVD. PC crashes anywhere between 6 and 18 minutes later. Do not convert compliant MPEG files is checked.
I have tried various other things and can successfully burn a video under 30 min on the timeline without and transitions, chapters or menus.
My project properties are Microsoft AVI, PAL 25fps, 24 bits, 720x576, 4:3, Lower Field First, DV Video Encoder - type1
Clip properties are the same with 32000kHz, 12 bit Stereo audio as per attached file.
The converting video of the title step takes up to 30 min to complete for a 20 - 30 minute project, so seems like a proportionally high time of total job.
For some reason I can upload an mp4 video files into the Video Studio, but as soon as I want to work with it the program crashes down, announcing an unknown mistake. Is there any way to prevent this?
I've acquired the Corel Video Studio Pro x4 recently, and across an unplesant problem shortly after instalation. The "create video file" makes the program crash every time i press it.
Every time I try to create multiple section views in Civil 3D 2014 the system hangs and never generates the views. It looks as if it's processing but it never stops and never generates.
My working company currently practicing multiple user per pc. The autocad can run smoothly during the 1st time windows user account setup. But later on, after few days it start crash. The app will load and run but just for doing simple thing such draw lines, polilines n such. When i want to access the task panel, it crashed. Same if wan to load application, lisp etc. It only work fine under the user account which it is installed in. My user account have the administrative privilege and i'm running Windows XP platform (x32).
'm using PS 3 Extended 10.0. I've imported video from Premiere & I would like to edit each frame in exactly the same way. I'd like to use the eraser tool to erase almost everything in the frames. I can do this 1 frame at a time, but there are 160 frames so it would take too long. Also, I want the erasure of each frame to be the same, & if I do it 1 frame at a time, each one will be slightly different. How can I make a uniform erasure of all 160 frames at the same time? I treid using the "actions" command, but it didn't work.
I'm trying to make a very simple 20 second video clip of me hula hooping, and every 4 seconds, draw a circle around my hula hoop that remains there for the duration of the video. So at the beginning there will be 1 circle, at the end there will be 6. how to make one of these circles visible at a time. I've been googling and youtubing for the the past 2 hours.
I am trying to create a time lapse video and need all my photos lined up perfectly before i start, (all photos are quite close but not exact) is there any way i can select a certain point in photos eg the eyes, mouth and line them all up. i have about 30 photos. i am using photoshop elements 12.
First time creating a project and capturing digital (.mts) clips from digital media. I used to have a MiniDV camera which I found easy to 'capture' from.I recorded to SDHC memory card which I then copied (all folders and files) to a hard drive.I am using VS X6.
Method I used -Click on CAPTURE > IMPORT FROM DIGITAL MEDIA / Navigate to the folder where all the digital video clips are (PRIVATE/AVCHD/BDMV/STREAMClick START It takes a very long time for all video clips to be 'read' and 'thumbnails' displayed.
Now comes the problem.I want to select the FIRST 100 clips.I note that to select as clip to import I need to click the top left corner of a clip (and a tick appears) BUT I don't want to have to click on 900 thumbnails.I tried clicking on the first thumbnail then holding down the SHIFT key then clicking on the last thumbnail - didn't work.Tried the same holding down the CTRL key - didn't work.