Maya :: Moving Overlapping UV Shells In UV Editor Leads To Misalignment?

Feb 9, 2014

Whenever I overlap UV shells in the UV editor either by transfering UV maps between mirrored objects, or simply copying objects, or by manually snapping UVs on top of each other, I run into a problem when I want to move those overlapping shells. When I marquee select all those UVs or hit Select Shell and then try to move all of them at once with the move tool, they become misaligned. In certain cases they snap back together or are only off a little, but most of the time, they jump around in a weird fashion.

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Illustrator :: Image Is Overlapping Artboard Borders - Cut / Trim All Overlapping Objects?

Feb 8, 2013

My image is overlapping artboard borders,is there any easy way to cut/trim all overlapping objects??

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Lightroom :: When Moving From LR4 To PSE9 Editor Photos Look Very Different

Jul 6, 2012

I've recently bought lightroom 4 which I'm using with elements 9 and I know that lightroom 4 will slightly alter the look of photos previously edited in elements which hasn't been a problem so far.  My problem is that photos edited in lightroom/develop look completely different - unusably diiferent in fact - when I move them to elements/editor from lightroom.  What am I doing wrong?  The photos were moved using 'Ctrl +E' or 'Photo/Edit In/Edit in Adobe Photoshop Elements'.
 
I decided to check the photos that had been edited in lightroom by going into elements/editor via via elements/organiser and they were fine - only slightly different - but then when I opened the lightroom/library again I got a warning exclamation mark 'Error writing metadata' (not the warning exclamation mark 'Update to current Process (2012)' that you get in lightroom develop).
 
Am I missing something in the 'Edit Photo With Adobe Photoshop Elements' dialog box?

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CorelDRAW Graphics Suite X5 :: Misalignment In Dialog Boxes

Aug 5, 2011

Noticed the mis-alignment that occurs in some of Corel's dialog boxes? For example in the New Document dislogs (both Draw and Photo Paint). The Draw dialog looks like this on my machine:

Notice how the labels are out of line with the dialog controls - e.g. the label "Preview Mode" is much higher than the drop-down list it belongs to - way out of alignment. Also, notice how the 'Height' and 'Width' spinners cut off the second 'm'. It's the same situation with Photo Paint too.I mention this because in the Scott Georgeson Video Tutorials, his New Document dialog boxes are not misaligned

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Corel PHOTO-PAINT X6 :: Using Clone Tool - Cursor Misalignment

Dec 17, 2012

When trying to use the clone tool, my initial cursor locations (as picked by me) appears to be about 200 pixels off. I have updated video drivers and mouse drivers to no avail. There was a posting some time back about the same issue, but it seems to be unresolved. The solution was to remove code from the registry.

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Photoshop :: CS5 - Driver Error Leads To Constant Crash In CS6

Jun 21, 2013

I was using CS5.1 for a while with no problems. Everything went well until one day it gave me an error on hardware acceleration. All it did was give me a scrubby zoom. I spent a few days researching it and eventually gave up on finding a solution.
 
So I thought I'd try out CS6, to see if it fixed anything. It doesn't. It's worse, even. It crashes randomly at various actions (like switching tools, changing layers, saving), and it crashes without fail if I use liquefy or transform a layer and then try to duplicate it (I'm just trying to make a gif, darnit!) If I'm just drawing and erasing and using undo, it doesn't crash as much. Scrubby zoom is still a problem.
 
My driver is up to date according to the HP website:Intel High-Definition (HD) Graphics Driver2010-12-03 , Version:8.15.10.2189, 78.05MIt's really old, but HP isn't updating it. I've tried uninstalling it and reinstalling it. Moot point.The driver is compatible with OpenGL.
 
I also tried this driver, but apparently it's not compatible.
 
Additional info/things I've tried: Processor: Intel Core i5 CPU M 450 @ 2.40GHZ 2.40 GHzRAM: 4GBSystem type: 64-bit No third-party plug-ins. 60% memory available to Photoshop. Photoshop is updated to the latest version.Windows is updated (I spent a freggin day trying to figure that out because updates were frozen, and then spent 3 hours trying to figure out why F8 wouldn't bring up advanced boot options so I can delete old update logs so I can update windows so I can get photoshop working--TO NO AVAIL) GPU support option is greyed out, so it's already turned off.
 
When it crashes, all Windows says is "Adobe Photoshop CS6 has stopped working". Then the details afterwards note "files that describe the problem", which include...
 
The C:UsersBaniAppDataLocalTempWER7781.tmp.WERInternalMetadata.xml file, which states:
 
-<WERReportMetadata>-<OSVersionInformation><WindowsNTVersion>6.1<Build>7601 Service Pack 1<Product>(0x1): Windows 7 Ultimate<Edition>Ultimate<BuildString>7601.18113.amd64fre.win7sp1_gdr.130318-1533<Revision>1130<Flavor>Multiprocessor  Free<Architecture>X64<LCID>1033</LCID>
-<ParentProcessInformation>

[Code]......
 
The C:UsersBaniAppDataLocalTempWER9D1B.tp.appcompat.txt is on pastebin here: [URL]
 
So I looked up other issues regarding "aticfx64.dll", and nothing works. My last options are either to downgrade again, or to upgrade my video card, but I don't know what kind of video card I need.

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AutoCAD Civil 3D :: Using ViewCube Tool Leads To Crash

Jan 29, 2013

I often get a crash after using the ViewCube tool to pick front view while in top view (today I was in tilemode 1, in a fairly simple 3D drawing).

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Maya :: Graph Editor Not Showing Attributes

Mar 20, 2012

This happened recently. No matter what preferences I reset or options I click it wont show all the attributes. I go to the school, file is fine. I can see everything when I select control handles.

I uninstalled everything, cleaned registry. rebooted. reinstalled. Still have the problem. It should show all the attributes for translate and rotation. I tried the same file on different computers and it shows them all selected.

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Maya Animation :: HumanIK With Graph Editor?

May 30, 2013

I am using HumanIK with Graph Editor to animate my character. First I create pose to pose and then I go to the Graph Editor to set the timing of the animation. In the Graph Editor I drag select multiple keys to get the timing correct. Then I go to the timeSlider and copy/paste keys to make some tweaking. And here we have the problem! When I copy key/keys all are good, but when I am going to paste key/keys Maya give me a fatal error!

Reproducible:

Make a default skeleton from the Character Controls menu and then make a Control Rig. Select HipsEffector set keys on frame 1, 12 and 24. Then in the Character Controls menu go to the Controls tap and left mouse click in the empty space next to the Character image to select all. Now open up the Graph Editor and select all the keys on frame 12 and with the Move Tool shift middle drag the keys to the right.

If you at this point go to the timeSlider and copy key frame 12 and paste it somewhere in the timeSlider Maya gets a fatal error pop up.

If the action shift middle drag with the Move Tool hasn't been used then Maya haven't popped up with the fatal error!

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Maya :: Human IK Channel Box And Graph Editor

Aug 7, 2013

I've been using Maya's HumanIK function for my model for a game I'm building. I began doing some animation, but I'm running into multiple problems. I've noticed for a while now that moving the IK handles with values from the channel box is a complete waste of time. It is unresponsive to the Channel Box numbers and how I can make it so it is. The only way to make the IKs move is to move or rotate them directly on the model with the basic manipulator tools.

Not only that, but did the animation, which for now is an idle breathing stance, between frames the animation moves on its own, beyond the scope of what I told it to move, even when its between two of the exact same frames. I haven't animated in a while, so I can't remember how I used to fix this, but since I know a bit more about animation now, I dabbled into my Graph Editor. Moving the curves have no effect on the animation either and I can't change the tangents nor use the smoothing handles.

The closest thing I found was something saying to change my Animation Settings in the Preferences to make the HIK curve default to Independent Euler-Angle curves, but that doesn't seem to work either.

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Maya :: Retiming Animation In Graph Editor

Jun 1, 2011

I've got a problem with the graph editor in 2012 changing the values of my curves when I retime the curves. Basically, when I select all the controlers in my character rig, the go to move each set of keys over 2-3 frames, the curve values change. So the walk cycle essentially breaks, and my feet end up further in front, and the y trans value flattens out.

I've just installed hot fix 2, and that hasn't changed it. This has worked fine in every version of Maya i've used since version 3. Is it an 'new option' that i need to turn off I don't know about?

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Maya :: 2011 Does Not Open The Shelf Editor

Apr 23, 2011

I'm having a problem with Maya 2011. It does not open the Shelf Editor. All the other editors work fine.

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Maya :: Tangents Not Showing In Graph Editor

May 11, 2011

I have this scene with two characters, if i select a node (i.e. the hip control) and go to the graph editor it only shows one tangent. Even if i select a bunch of them in the left panel it only shows one! It seems like a bug to me because this file works fine in 2011.

I'm an Animation Mentor student and the staff have no clue of what's going on. They just advised me to stick with a working maya version for the moment, but maya 2011 is very slow for my computer.

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Maya :: Middle Mouse Button In Node Editor

Aug 3, 2013

If there is a way to change the behavior of the middle mouse button in the Node Editor so that by default it moves the panel without needing to press the Alt key? 

Ideally I'd like to swap the behavior of pressing the Alt Key + Middle Mouse with just the Middle Mouse.

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Maya Animation :: Graph Editor Horizontal Flipping

May 13, 2011

I'm doing a walk cycle. and I have 2 feet. I have to manually switch in the numbers that result in a graph that is basically identical but with a horizontal and vertical flip.

instead of manually typing in the numbers I'd like to copy one set of keys and paste it onto the second foot. I know I can get a vertical flip by doing *=-1 but is there a way to get a horizontal flip also?

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Maya Animation :: Add Multiple Keys In Graph Editor?

May 6, 2013

I'd like to know if it is possible to add multiple keys on multiple curves in one step in graph editor as marked on attached image.

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Maya Animation :: Connection Editor Not Allowing Selection?

Apr 14, 2012

I'm trying to connect. On the inputs, I'm loading the control curve, on the outputs, the cluster.

I'm trying to connect the translate values.

However, it doesn't allow me to select the input first. I can select the output first, but that puts the connection backwards.

I don't see why a control curve can't be connected to a cluster? Or is something wrong with my Connection Editor?

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Maya Animation :: Spacing Key Frames In The Graph Editor

Nov 17, 2011

I have a object divided to multiple parts, nearly 150, and when animating the rotation or any attribute I want some spacing between the keyframes, so that the second part starts moving after the first one by 5 frames, and it's about 150 objects, and i don' t want do it all manually, Is there any script or technique that could speed up my workflow.

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Maya Modeling :: UV Editor Isn't Changing Texture Display

Jan 4, 2014

No matter what changes I make in the UV texture editor, the texture on my model doesn't change (with the colors I put on it until I finalized the UV map, it would be pretty obvious). But nothing happens. Move UVs, Rotate UVs, Scale UVs--does not change the texture on the model.

 Am I missing something? This all used to work just fine. Is it a setting change? Is this something caused by brining a Maya2010 file into 2011?

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Maya Modeling :: How To Disable Warning In UV Texture Editor

Sep 4, 2012

while working in "UV Texture Editor" and i select the shape, i keep getting a warning down at the bottom that says "//Warning: Some items cannot be moved or rotated in the 3D view." how do i disable this warning? earlier, this message wasn't showing up, but i must of pressed something on accident and enabled an option somewhere. The rotation box up in the right hand corner is gone too.

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Maya :: Connection Editor Missing Inputs Values?

Jan 17, 2012

I want to connect the sweep value of a "makeNurbCircle2" object to another "makeNurbCircle3" object in the Connection Editor. Strange, when I first launch the Connection Editor, I saw the sweep name, but when I clicked the second nurbs curve the sweep value disappeared. how to accomplish the task?

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Maya :: How To Restore Script Editor To Its Original State

Apr 22, 2011

Here is an image of the broken script editor, Maya works fine I cannot figure out how to restore the script editor

I cannot type in it, I cant copy any script or edit anything.

I'm using Maya 2011, it was working fine up until about a week ago and I dont think I made any changes that would have caused this.

I also have a copy of 2008 installed and 2012 installed the script editor works normal in both, all valid copies, no cracks.

I have unistalled and re-installed 2011 several times, replaced preference folders, deleted them, replaced them with my working user preferences in both 2008 and 2012 and no luck, so I dont think it has to do with those files.

I'm in school and we have specific plugin that has not been updated for 2012 so I cannot get my animation tools to work with 2012 until they do an update. (I've tried working around that and moving the plugins but I'm not a hacker/programer/coder so just moving the plug-in to the correct 2012 folder didnt work)

How to restore the script editor to its original state? Uninstall and re-install did not work.

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Maya Animation :: Controls Not Loading Into The Graph Editor?

Sep 23, 2013

After animating, controls will not show up in the graph editor for fine tuning.

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Maya Animation :: How To Re-open A Clip In Trax Editor

Feb 19, 2011

how you can re-open a clip in the Trax editor so you can edit the original function curves?

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Maya Animation :: Graph Editor - Perfect Scale?

Oct 5, 2011

Say I have a series of keys, and I want to add exactly 1 or 2 spaces in between each key. is there a way to do that? rather than selecting chunks at a time and spacing them apart... like +=2 will move all the selected keys over 2 spaces all together. maybe theres a code that moves them with an offset?

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Maya :: Cannot Find Menu Location For Node Editor

Oct 3, 2011

Can not find the menu location for the node editor???

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Maya Modeling :: UV Texture Editor Move Edges?

Apr 8, 2011

so in the texture editor. as far as i know we can only move the verts around (with F12). we can select edges, to see where they relate on the mesh, but we can't move them. is there any way to move edges of the layout??

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Photoshop :: CS6 / Transform A Text Block Leads To Errors In Font Size?

Jan 14, 2013

To reproduce my problem, try this:
 
1. Create a document and type some text in a font size, for example I used a 30 points size.

2. Duplicate this layer.

3. Make the text layer it bigger but don't use the Text tool, use Transform. The font size will be shown in the Text panel accordingly. Deselect this layer.

4. If you select the layer or point the Text tool the size will be right (42,66 pt)

5. Select all the text in the layer you just made bigger, the panel will show that text is still 30 points!
 
I wanted to upload photos to clarify the problem, but the browser disn't allow me to do so, although pics are 450px wide and less than 2.0 MB each.

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Maya :: Sliding Stoke Or Brush Parameters In Attribute Editor

Dec 10, 2012

My Stroke Refresh is set to off.

The panit effects viewport flickers several times per second while sliding the stoke or brush parameters in the attribute editor. It blink once when holding down the Alt button or press the "redraw panit effects view" button in the view port. It seems like it's keeping redrawing for every change related to the parameters, and this problem is just in the panit effects mode.

I'm a newbie to panit effects,

Following is the flickering screen shot.

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Maya Animation :: Graph Editor Showing Only One Curve At A Time

Mar 5, 2012

My Animation Graph Editor is only showing one animation curve (for one attribute) at a time after I have set multiple keyframes for the character set and various attributes. I select multiple attributes, and hit View-Frame All, and it only shows the top attribute of the selected attributes as one curve.

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Maya Animation :: Trying To Move Bezier Handles In Graph Editor

Apr 4, 2011

in C4D i can move the bezier to make the animation softer but in maya i can only move the point i click, try do middle mouse the bezier to move and i cant i know.

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