GIMP :: Darkened Texture In Logo?
Sep 16, 2011
I am trying to recreate the text of this logo: [URL], specifically the "Arkham City" text. As you can see, there are several darker and several lighter pixels inside the text, forming a great looking texture that isn't a single color. My question is, how can I recreate this texture, having some darker and some lighter pixels?
Also, what would be the best way to recreate the wind effect? I tried using wind, but that winds out the entire text rather than just the bottom of each letter.
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Feb 21, 2013
What tool what method can I use to reclaim this darkened subject? I attempted to use the lasso tool to snag the subject then used the 'shadow/highlight' tool to adjust. Though the details are intact within the subject the results were less than acceptable.
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Aug 8, 2013
The print preview in Photoshop CC and CS6 is seriously flawed, though that may not be apparent if you are working in sRGB at 6500K and a 2.2 gamma, which most people use by default. In my case, using "old school" print settings (Adobe RGB at 5000K and a 1.8 gamma), print preview is now considerably darkened and blue shifted.
Fortunately, files print correctly despite the flawed preview, which is what you would expect if the display profile is being ignored. A recent attempt by Adobe to fix the bug in Acrobat Pro was only partially successful for users of the most current version. The problem is still being investigated, according to the Adobe staff participating in the Acrobat forum.
I don't print much anymore--relying instead on soft proofing--and rarely from Photoshop, so I just discovered the print preview problem now in Photoshop CC. Of note is that the last time I printed from Photoshop CS6, which was at least several months ago, the preview was fine. But CS6 now exhibits the same problem. All of this suggests to me the possibility of a more fundamental color display error than just a Photoshop or Acrobat bug. (I wonder if it might even lead to Apple.)
My setup: MacPro running OS X 10.8.4, NEC SpectraView PA271W (includes calibrator), North American Prepress 2 workflow (synced across CC and CS6). In print settings, Photoshop is set to manage color using Canon MX870 profile for GL2 (glossy) paper. Of note is that in any combination of color management and print settings, the print preview is darkened and color shifted (in slightly different ways per whatever settings are in effect). I have not tried recalibrating the display for 6500K and 2.2 gamma, (more accurately, not reveal it), but that would undermine the print workflow.
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Jun 13, 2012
I just upgraded by CS to 5.5 here in the last couple of weeks (I had purchased it prior to 6 being launched). Any way, I've noticed on some ads I create, when I save as an EPS and then go to "flatten transparency" that sometimes it is taking elements and darkening the photo/graphic underneath. For example, I have an ad that has three starbursts with drop shadows overlaying some photos. When I select the "flatten transparency" function, it is darkening a portion of the photo underneath.
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Nov 26, 2013
How to change one texture to another . Added an attachment to show what i mean. example the snow texture, how to change just that part to a different texture.
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Aug 13, 2012
How do you add texture to a photograph?
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May 15, 2013
Basically I have 2 images, 1 texture background and 1 logo vector and I wanna blend these images together.
I have the vector on a layer on top of the texture background on the layer underneath and I want to get rid of the background but have it imprinted onto the vector as a texture fill effect. How would I go about doing this?
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Nov 27, 2011
I have this runway texture
I want to make it repeatable only in the y axis like the map/make seamless but just in one direction.
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Feb 16, 2013
I am trying to create a displacement map from a texture, and am not sure how to go about it. If you look at the attachments you can see what I am trying to accomplish. What I have done so far is:
Desat by Lumin
Motion Blur -> Linear
Length 10
Then I think I need to color by apparent depth.. which I am not sure how to do?
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Jul 27, 2013
I want to know how I can put a pattern on an image. It needs to be an image with a transparent background. For example, this image (that I found on Google):
(this is a huge picture, I am just using it as an example).
Its a PNG image. Its a star template, filled with a pattern of stars....how can I do this using Gimp? I want to make different stars like this one..some with cheetah pattern, some with zebra pattern etc.
I know it has to do with the layers or something
Also, does Gimp come with templates I can use? Like a star, for instance?
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Apr 13, 2012
I'd like to change the picture here:
[URL].........
So that the fur of the animal looks purple/mauve (in particular the gray part, it would be best if the white part didn't change).
I haven't found a way to do this, even approximately (which would be enough), in a textured surface. Methods I've seen changing the hue saturation seem to work when working with primary colors, but I can't get it to work with a gray color.
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Feb 1, 2014
Basically what I'm wanting to do is curve the text around the image...which I already know how to do...but have the texture and color of the image its around be applied to the text. I've included the file.
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Aug 6, 2012
I trying to edit the linked image to be the background of a new site I'm creating. I need to make the image longer by copying the soil teture from the bottom of the image and fading it into black.
[URL]
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Aug 13, 2013
I was just wondering if there is any way to effectively apply a normal map to a texture in gimp?
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Nov 18, 2012
I'm trying to make an eye texture and I have a rectangle texture that i would like to paint in a clockwise fashion, I know that I could just copy and paste + rotate each time but I was wondering if there was a faster way.
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Nov 25, 2013
I've been trying to work on my color matching skills (which are poor). The long term goal is to be able to match a sample texture's color with other texture samples that have been de-saturated then re-colored to match the original so that they can blend in and out of each other easily.
I'm using the attached image as a sample, then de-saturating it and trying to get the same color in the de-saturated image. I've tried using different mix modes, different base colors, playing with levels, colorize, and other plug ins - but I can never get quite the same color across the image. Its either too brown, too red, too yellow, etc. I was wondering what methods would be used to get a close to exact result - and for that matter, if it is even possible to color match only using 1 base color as a overlay (or other mix type)?
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Oct 29, 2011
I'm doing a re texture mod for Fallout New Vegas and all I want to do is keep the weathered look while making my chosen apparel look unique.
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Jan 24, 2012
I would like to try making a brass texture for a simple 3D build of a brass era antique car -brass lamp (in Second-Life)
I've done a Google search and have found several tutorials on making a " brushed metal surface" but nothing about brass itself. What color tools and values does one use to create a texture that looks like a nice warm, polished brass with typical brass highlights and shadows?
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Jul 14, 2006
how to create an animated water texture? It'd basically be like the image below (pretend its square), except it would shimmer and move about in a wavey manner. It'll be used in a 3d app as a simple water texture overlaid on polygons.
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Apr 24, 2012
I have an old photograph. The print is not in good shape, it looks like an old oil painting with cracks all over the place. It looks bit like a jigsaw. I have to zoom in quite far and when I do, I can, if I wish, select a small area that is homogeneous. The area is a coat, so it's sort of a cloth texture. Now, to my way of thinking, I wish I could select this small area and the select paintbrush which would lay down a textured area exactly like the selected textured area. That would be kind of a magical paintbrush.To my limited mind, I think I may have to paint over the whole photograph to restore it. But, anyhow how might I begin to restore this photo I have?
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Aug 2, 2013
Is it possible to use GIMP to produce a color correction texture look up? I am hoping to use GIMP to create texture correction lut to create moods in Unity, as described here.
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Nov 25, 2013
I've been trying to work on my color matching skills (which are poor). The long term goal is to be able to match a sample texture's color with other texture samples that have been de-saturated then re-colored to match the original so that they can blend in and out of each other easily.
I'm using the attached image as a sample, then de-saturating it and trying to get the same color in the de-saturated image. I've tried using different mix modes, different base colors, playing with levels, colorize, and other plug ins - but I can never get quite the same color across the image. Its either too brown, too red, too yellow, etc. I was wondering what methods would be used to get a close to exact result - and for that matter, if it is even possible to color match only using 1 base color as a overlay (or other mix type)?
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Jul 20, 2013
I suppose I can just toss down a gradient red to white to red but i was hoping to make it look slightly nicer than that perhaps with the halo like effect seen in star wars.
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Feb 4, 2014
So i would like to get a cartoon effect..
Here is the texture: [URL] .....
expected effect: [URL] ......
What effects should i apply?
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Mar 29, 2013
I want to create a a texture for a 3D model of a human head - I don't have the original template but I do have these examples which I can use as a template. [URL]
I think for the moment I'll skip the mouth and ears and eyes aren't so hard to sort. What I can't find however, is any information on how I would go about making the face, hair and neck. What seems easiest for a cack-handed individual such as myself is to use a photo (flat-lit, straight-on, neutral expression, unobscured) of someone's face and then deform it and use some clone-like tools to fill in any gaps.
Obviously I'll need to match the coordinates of particular points on the face and keep large sections entirely unmodified. Then I'll need to do some sort of cloning or smudging to extrapolate bits of the head I don't have.
Well, is it even possible to work from a photo (or couple of photos).
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May 8, 2013
create hair strands to use as a texture in 3D modeling, i managed to create the hair texture with shadows and all that stuff but actually my goal is to make that hair strands.
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May 30, 2013
I want to create a logo to put on my web page. I want to type in 5 or 6 words then make everything but the words transparent, and save as a png (or maybe giff). Have tried in Gimp but no luck so far.
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Aug 8, 2013
I received delivery of a company logo in multiple file formats. I'm trying to get the logo added on various sites across the web. How to get the logo to stand on it's own without a background.
We have the following formats: pdf rar ai png jpg tiff bmp and eps
The background is white and I just want that removed so the logo and company name stand on their own. I have attached an example.
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Jun 2, 2012
I already have a logo made. Its a jpeg file. how to put it onto my photos.
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Mar 25, 2013
I have a simple JPG file that is a black and white logo, which I want to change the colour properties of in Gimp. But the colour range isn't true black and white, so using all sort of different methods such as magic wand selection, colour to alpha etc results in either really messy looking images or a lot of faffing around to correct the final image.
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Aug 31, 2011
I've been using the Gimp for a year or so. I have a project where I'm trying out a logo design on a football helmet. I've tried, unsuccessfully, to use the perspective tool to 'wrap' the logo realistically. The helmet photo is shot at an angle.
I've seen 'morph' plugins that essentially let you set points around an object that correspond to the same points after the pic is 'morphed'. What I'm looking for is a plugin that would allow me to map the straight-on view of the new logo with the points corresponding to the existing 'wrapped' logo to produce a realistic logo.
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