GIMP :: Apply Normal Map To A Texture?
Aug 13, 2013I was just wondering if there is any way to effectively apply a normal map to a texture in gimp?
View 2 RepliesI was just wondering if there is any way to effectively apply a normal map to a texture in gimp?
View 2 RepliesBasically what I'm wanting to do is curve the text around the image...which I already know how to do...but have the texture and color of the image its around be applied to the text. I've included the file.
View 6 Replies View RelatedI created a normal map in mudbox for baking in maya but when i bake it on the face, it has some distortions. I tried to correct whatever i cud in photoshop but there are still parts which look very patchy. My question is, whats the proper way to correct such kind of patches though i have tried hard in photoshop. I am attaching both the extracted normal map and also how it looks after its applied over the face. Open the attachment and you will know what i am talking about.
View 3 Replies View RelatedI would like to apply my own texture to the model i've done into 3ds max 2012, but I only know how to apply a texture from 3ds max... I have looking for tutorials, but they do not speak of how to apply a texture witch is not in a library, or, at least, how to create your own library..
View 2 Replies View RelatedIm fiddling around with textures and want to apply a brick texture to a face. The texture itself is a frontal one without perspective, but I want it to follow the lines and perspective of the face. Additionally, I want the texture to have depth and some good lighting to it.
No I know a little about displacement maps, bump maps, specular maps etc, which ones to use in this case..
i know you can drop a color on the bevel but is there a way to apply a texture to the bevel only and not the face of the object?
View 3 Replies View RelatedI don't mean use a video as a texture on say a square. I mean how like in this video, the texture is applied on the collapsing parts.
View 6 Replies View RelatedI 'm trying to make a can of coca-cola in autocad 2013 but i can't. The texture never fit right on the model. How can i apply the texture correctly to make the can.
View 9 Replies View RelatedId like to be able to take the color and skin texture a body and place it another body!
View 5 Replies View RelatedI am bringing into an old photo which is in fact a scan of a printed photo, an item selected from a recently taken photo and I need it to look as if it belongs to the old photo.
The immediate difference is in the texture, best shown with a photo here. try viewing it also by moving head laft and right ! I can even see a regular pattern of something within the cruder pixels. I could take days to try out various filters, it may be it requires a combination of filters and given the variables involved the chances of hitting upon the right settings and the right filters is remote and it would take days. Is there a way of sampling the recipient photo and then applying the effect it sees to the cleaner looking modern photo ?
I come across this situation all the time when one photo, even a modern digicamera one, taken by someone else, differs from another photo, unless the 'textures' can be made to match, the added in pics stick out like a sore thumb ! A photo with jpg artefacts receiving a cleaner photo is one common occurrence, try geting the cleaner one to look very jpegged, not easy.
How to create a fish/reptile scale like texture and apply to a layer?
View 1 Replies View RelatedThe same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.
The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.
I want to make a normal map with Gimp.
All the tutorials say go to Filters>Map>Normal Map This option doe not show in my Gimp.
Is this an error? Do I need a plugin?
When I open GIMP, the window is quite different from what it used to be. I uninstalled and reinstalled GIMP, but there is no change. Is there any way to make the appearance normal? The screenshots that I have attached are after a lot of efforts to make the screen appear 'normal'
OS Ubuntu 13.04
GIMP: 2.8.X (available with Ubuntu software centre, no modifications)
I don't know what I did, but now when I open a text box and type in, the text looks stretched out sideways. Closing the file and closing GIMP doesn't work. When I open a pic and try to put text on it, it is still stretched.
View 2 Replies View RelatedAll of my brushes are incredibly small. How do I adjust these back to normal size?
View 4 Replies View RelatedThe company I work for hired someone to take "professional" photos and the thumbnail preview is the normal color but when you view the actual image the colors are completely wrong. The background is supposed to be white.
View 1 Replies View RelatedIs there a way to enhance normal image into a UV photo like it is done for normal to infrared photos?
View 2 Replies View RelatedI made a text layer on top of a textured background and changed the text layer mode to grain extract. I want to put a 3 pixel black border around it that is solid with a normal mode. How do I add a border to my text without it being effected by the text layers mode? The only way that I know how to border is to Alpha the layer to selection then go to edit and stroke selection.
View 1 Replies View RelatedWether it's possible to spread the pixels colors considering the normal vector of the selection curve ?
I post an image that would be the approximate result of what i imagine.
I am trying to make a peice of text glow by going to Filters>Alpha to Logo>Neon, but after I do that The rest of it goes away (including the black backround) and on the right, the layers are no longer the normal rectangle, they are very short and long rectangles.
View 1 Replies View RelatedLoading Bar Tutorial requires the Script Fu Filter. The Gimp download I have does not have this feature. How do I apply the Script Fu to the Gimp download that I have in my computer? Gimp 2.8
View 1 Replies View RelatedI am using gimp 2 to make a cartoon/rotoscope video. I used a separate program to remove each individual frame (2400+ frames) from a video as still images that can then be edited in Gimp. What I do is open the image, add two filters, then I save the image. The problem is repeating this over and over for each frame is getting to be very cumbersome and annoying. Is there a way to have the filter apply themselves automatically each time I open a new image? It would make things a lot easier and it would make the process go by much faster. It's annoying having to choose the filters from the drop down list every single time, especially when i keep applying the same 2 filters with the same exact settings every time. The same goes for the size of the image. Is it possible to just set gimp to a certain size and have it open at that same size every single time? It keeps asking me what size I want every time I open a new file. Gimp does remember the last size I typed in, but it still asks me to confirm it every single time i click new.
View 14 Replies View RelatedHow to change one texture to another . Added an attachment to show what i mean. example the snow texture, how to change just that part to a different texture.
View 2 Replies View RelatedHow do you add texture to a photograph?
View 1 Replies View RelatedI have an image I am trying to create that I want to fade from right to left. In other words, I want the right side of the image to be full clarity, color, etc., and have it generally fade to almost gone by the time it gets to the left edge. Think of it as a gradient for an image.
Any way to do that with Gimp?
I found a blur tool. If I cannot do this with some kind of gradient tool, is there a "fade" tool?
I'm, using GimpShop (downloaded two days ago) on Windows 7. I've created a text layer and tried setting the font to Webdings, but the font doesn't get applied. Other fonts seem to work fine, but although Webdings appears in my drop-down of available fonts, GS doesn't seem to know about it.
View 5 Replies View RelatedI want to apply curve to number of images using script-fu in Gimp.
View 1 Replies View RelatedI am having a problem with my Text to Path, specifically, I want to apply a gradient to my text, however when I make my path and select my text, the outline only appears over part of my text and thus I am not able to apply the gradient to the entire block.
Edit:
It seems like there is a character limit for this type of text, because I added some characters and it shrunk my selected area further.
Basically I have 2 images, 1 texture background and 1 logo vector and I wanna blend these images together.
I have the vector on a layer on top of the texture background on the layer underneath and I want to get rid of the background but have it imprinted onto the vector as a texture fill effect. How would I go about doing this?
I have this runway texture
I want to make it repeatable only in the y axis like the map/make seamless but just in one direction.