How do you see the size of a selection (in pixels?). In Photoshop this would be in the info dialogue window. I'm not finding the equivalent in GIMP (2.6).
Whenever I use the Crop to Selection tool (with a rectangular selection), it doesn't actually crop TO the selection, it usually leaves an extra pixel on two edges.
What I need is to be able to resize normal sized images taken from a standard camera down to 504x104 pixels. All I've managed so far is to distort the images is there a way I can avoid this?
2 days on GIMP. I need to adjust the clone tool so it's 1080 pixels vertical and about 20 pixels wide. I googled and searched, but I can't seem to find the right phrasing.
we develop a cam-function with c-sharp and like to get the turningdirection of a closed pline with arcs. As arcs can "overtake" points things are getting a bit difficult. Is there a way to read the normalvector of a closed pline?
I have been continually annoyed, when creating a vector mask-heavy document, with trying to select vector mask points by dragging a rectangle only to find that it instead selects a layer higher up which has a larger vector mask.
The only workaround is to manually select the points of my mask or to drag a rectangle from outside the canvas, meaning I have to zoom out or scroll to the edge - sometimes annoying if I am zoomed in quite far.
I know that the move tool can be set to automatically select a layer, depending on what part of the image is clicked, but why is there not an option to turn this off for vector editing?
There are trees in the right of my picture that I want to spread across the entire background. I can't find anything that tells me how or if I can do it[/font]
I bought a new computer and got Photoshop Elements 2.0 with it. Great program. My problem is a friend said that Photoshop 6.0 is better. I asked to try this program . I loaded his program on my machine and started to print. All of a sudden my prints appear to be pinkish color and no normal colors. I looked on the web for an answer. Could this program be illegal and something is changing my colors?
I have drawn a vector shape and want to apply 4 colours to it. I have drawn 4 squares with the colours I want and then merged the layers so it becomes 1. I then "selected the pixels" on my shape and cut out that shape from the 4 squares of colour i created. However, when I resize my shape, it blurs as it is not vector anymore.
Is there a way to do acheive the above but keep the shape a vector?
Adobe Photoshop Version: 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00) x64 Operating System: Windows 7 64-bit Version: 6.1 Service Pack 1
When creating vector shapes and holding shift the shape do not snap to pixel. Snap to pixels is turned on. Initially when do not hold shift shapes is pixel perfect. As you can see in the image first 2 shapes are made free hand.
I have a title consisting of a multitude of 3D letters with image overlays, in .ai and .eps formats. I want to bend it along a simple curve. I don't know where to begin, although I know how to create the curve using the Pen tool. After that my guess is that I need to use either the Mesh or Shape Builder tools. However, the Adobe Illustrator User Guide (consisting it would seem of online Help) clarifies nothing regarding the steps of the process. resource and in addition a good text that would step by step explain the process?
The issue:When I ctrl+alt+right-click to select a layer, I can click the actual layer, or about 6 to 10 pixels below the layer. This latter option (the 10 pixel margin thing) is rather annoying when there's a layer below it, that happens to stick out 10 pixels underneath that layer.
It basically requires me to set the higher layer to invisible, and then rightclick again.There's a slight difference between pixel layers and vector layers, as vector layers seem to have a bigger "hitbox" than pixel ones.
The most annoying instances are layers with, for example, a one pixel line. You pretty much have to *guess* where to click, as everything is so close to eachother.I work in webdesign, and am working with pixel-perfect designs all the time, so this is something I deal with on a daily (read: every few minutes) basis.
My version of Photoshop
- CS6, update it frequently on my home PC & Work PC
It's worth mentioning that I didn't have this issue before CS6, and have been using PS for about a decade, +- 30 to 50 hours a week!
Before you claim it's the computer, the systems I've noticed this on:
- My home PC (16gb ram, couple SSD's for scratch disks, GTX670, core7 etc) - My work PC (16gb ram, no scratch disks or fancy gfx card, core7 as well) - Girlfriend's MacBook pro - Her Mountain Lion running desktop (custom build, hackintosh) + several other PC's at work (programmers running wildly different systems and OSes)
We have several Adobe subscriptions; I have one, my girlfriend has one and at work we have about 3 or 4.So, it's probably not the computers.
I use Paint.NET for cut background from photos of Mask for this nice project: Masks In photoshop i can use expand selection for cutting 1 pixel more then i just selected. In Paint.Net i usualy skip this step and images has white/black thread around the mask.
Example: [URL]...
How to correct this problem, is there way to expand selection for 1-3 pixels ?
If I select a "New" document in CS5 I find that I am only able to paint or fill in in grey scale. This is new. In the Color options panel the grey scale slider is ticked and all other options are greyed out.
How do I remove the tick by the side of the grey scale slider and make the other options available for selection as normal. I note that if I open a previously opened document all options are available it just seems to be new blank documents.
i'm not good using photoshop, i just installed the pre realease cs6 and trying to find a way of shrinking the marquee selection by certain amount of pixels from the selection border i found expand selection but it doesn't allow me to type nigative value
I have a selection in a Photoshop RGB document. I would like to add a constant value (say +16, for example) to all of the red values for each pixel in the selection.
Whenever I drag an image off the web into Photoshop it seems like some colors gets pixels, large black areas inside the image. This only occurs in 8-bit mode, when I turn the image to 32-bit it show all colors correctly. But in 32-bit mode I cannot save to web. If I finish the image in 32-bit and then downgrade it to 8-bit, the black parts return.
What I see in 8-bit mode: What it should look like, and does in 32-bit mode:
If you need any technical specs apart from knowing that I use Photoshop CS5,
Using the below steps causes a string of pixels to delete, and forum I visited [URL]..... with similar issues think it's a bug in PaintShop Photo Pro X3 13.0.0.253. I now have version X3 - 13.2.1.20 after updates.
1. Start a new image, with solid background. 2. Selection tool, rectangle, add/shift, feather 0, anti-alias on. 3. Draw out a 3" rectangle. Flood fill or paint in the shape with a solid contrasting color. Leave shape selected. 4. Go to Edit, Copy. 5. Go to Edit, Paste as transparent selection. 6. Place the copy to the right and up against the first shape. 7. Go to selections, Select None.
Take note that there is a string of pixels that is being removed. The above steps were posted by my peers in the PaintShop Photo Pro community forum I mentioned above.
What I’ve been trying to do is Paste As New Selection from one image into another, and pixels are cut off once I click to release the selection. I’ve tried different things, like expanding the canvas of the pasted image, and other things, but nothing has worked.
While teaching Photoshop in a class of mine, I noticed that in CS6 vector object's colors remain unaffected by the main color controls, and we have to switch to the object selection tool to display the color controls in the properties bar.
Now, this feels very, very disjointed - why would one introduce such a disconnect in the overall user interface? Why not just use the ordinary color controls? I mean, trying to pick up the color from a bitmap layer for a vector object takes five steps now: select object with object selection tool, click on the fill button in the properties bar, click on the color picker, then we can pick up a color from the image, and finally click to confirm. And the color change only gets applied after clicking "okay". No realtime feedback. Have to repeat the last three steps again and again to test for different colors.
The Color swatch palette does not work either with vector objects. Nor the eye dropper tool! Quite a bad workflow, or am I missing something here?
I compare this to Photoline, where the overall color controls govern all types of objects, including vector layers and bitmap layers the same way, and with instant feedback. Photoshop CS6's color picking workflow for vector objects looks extremely convoluted compared.
Has this workflow been improved at all in Photoshop CC?
When I use the feather function in Ps, does the feathering start from the point of my selection (marching ants) outward to the designated number of pixels, or from the marching ants inward, or half and half, or what?
When I open GIMP, the window is quite different from what it used to be. I uninstalled and reinstalled GIMP, but there is no change. Is there any way to make the appearance normal? The screenshots that I have attached are after a lot of efforts to make the screen appear 'normal'
OS Ubuntu 13.04 GIMP: 2.8.X (available with Ubuntu software centre, no modifications)