Photoshop :: Brushes As "stamps" How Do You Use Normal Colors Rather Than Textures?
Sep 15, 2008when using brushes as "stamps" how do you use normal colors rather than textures?
View 2 Replieswhen using brushes as "stamps" how do you use normal colors rather than textures?
View 2 RepliesI know that there are websites online that allow you to download free brushes and stamps.
However, whenever I try downloading them, I can't figure out how to get them onto Photoshop to use.
Does anyone know how to get these free downloadable brushes and stamps into Photoshop to be used?
I like to know how do you go about making normal maps for textures
View 3 Replies View RelatedI bought a new computer and got Photoshop Elements 2.0 with it. Great program. My problem is a friend said that Photoshop 6.0 is better. I asked to try this program . I loaded his program on my machine and started to print. All of a sudden my prints appear to be pinkish color and no normal colors. I looked on the web for an answer. Could this program be illegal and something is changing my colors?
View 9 Replies View RelatedSome reason everytime i try to use a brush the color is white, No matter what i try. The opacity and flow are both at 100%. Both the default and downloaded brushes are doing this. nfact the brushes act liek erasers. When i use them the next layer underneath becomes visible.
View 4 Replies View RelatedI am running cs5 and all of a sudden my pencil has started alternating between the background and foreground colors. What have I done to it? and how do I fix it?
View 2 Replies View RelatedWether it's possible to spread the pixels colors considering the normal vector of the selection curve ?
I post an image that would be the approximate result of what i imagine.
I just purchased some christmas brushes...One is a palm tree with christmas lights. I would like to make the palm branches green, the trunk brown and the ligths different colors.
View 1 Replies View RelatedIt's not: the hue jitter
Resetting preferences for next launch, reinstalling PSE 12, any of the brush settings....
I am using the paintbrushes and all I can get is black. How to you change the colors on the Paintbrushes? I have clicked on the "Color Options" in the Paintbrush toolbox but nothing happens.
View 14 Replies View Relatedcould some one post a quick tutorial on how to make stamps. (like the ones that say approved and things like that) i found one a while ago but i cant find it anymore. anyone help would be amazine as its for splash.
View 1 Replies View RelatedI am doing a site for a travel company and a lot of their print work includes passport stamps on scenic pictures. They want to mimic that look for their website. However, to make my job easier and to make more accurate stamps, is there any fonts, brush, or stamp sets that have some passport stamps?
View 1 Replies View Relatedwhen I use the flat brushes to paint the colours are not flat but are of different tones of the color in the shape of the brush.
View 1 Replies View RelatedI've been using Mudbox mostly for texturing, but now I need to use it at work for sculpting.
1) How do I set the mid value of custom stamps. I want the stamp to effect on the surface in the negative and positive, so my neutral areas are 50% grey, black is sculpting down, and white is sculpting up. In Zbrush I would just set the mid value to 50, but in Mudbox it seems I can ony sculpt one at a time, either up, or the inverse down. Is there a way for me to do it like in zbrush?
2) I want to affect certain areas of my mesh without affecting others, like lips or eyelids. I know I can mask off or freeze certain areas so I can adjust, but it's just one more step I don't have time for. Zbrush has a topology setting for the brushes so that you can grab or move the upper lip without affecting the lower lip, and etc... Is there a setting in Mudbox to do something similar or do I have to resort to masking and freezing?
I am trying to blend two different art brushes with different colors using the blend tool. I'm trying to use two fixed-size line segments of the same length and then applying the two different brushes to those segments ( each art brush is a different color). Then I want to blend them the regular way so their colors transition. However, when I do this, the first shape is a different color, but all subsequent blend steps are the color of the second blended shape. Why is this? It doesn't blend the colors for some reason.
View 4 Replies View RelatedToday I need to reinstall the Mudbox 2012 64 bits in D:/Autodesk/Mudbox 2012/ isntead de default installation directory in C:,due at Hard disk space problems.
The programs stars well,an remembers my works in progress at the start,but shows the warning that you can see in the image attached.
I just tried to modify the Paths in the preferences menu,but at restart,the same Warning message appears.Simply,the program ignores the path that I enter in the Paths dialog.
I tried deleting the path file in the C:/Users/Sergio/Documents/Mudbox/2012-x64, but, at restart,the same message appears...What I should do for Mudbox recognize the Stamps and Stencil Path in D:?
As usual, i scaled my base model 10 times before importing in Mudbox for sculpting.But, when i reached about 10 mil polys (level 6) and started adding high freq details, i noticed that stamps have no effect on the model.It's like i never activated them.This happens with all the default and custom stamps i have.I get only the effect of the brush without the stamp.
Only knife brush seem to work and also its stamp works with other brushes as well.On the other hand, stencils work fine and as expected.
I'm trying to export all my layouts in a drawings to PDF. I'm using EXPORTPDF from the Output tab.
If I'm exporting the current layout, or if I'm creating a multi-sheet PDF, the plot stamp shows up. I get the 'Save as PDF' dialog box where I can tick "Include plot stamp".
However, if I export all layouts as single-sheet, this dialog doesn't appear and the plot stamp is not on the PDF produced.
I don't have photoshop and all the instructions say to save the transparency directly to pdf in photoshop. Saving to gif, tiff, png and opening as a stamp in acrobat or copy and pasting the transparency from paint.net into acrobat always removes the alpha channel.
View 2 Replies View RelatedIt would be great if gimp could somehow ease the following steps.
1) "select" (stamp from image)
2) "ctrl+c"
3) "ctrl+shift+v" (paste as new image)
4) "ctrl+shift+e" (export)
5) "[filename].jpeg" (alter extension png->jpeg) +"enter" (dialog)
6) +"enter"(export options)
7) + "ctrl+w" (close)
8) +"click on close wo saving"
I wonder if it's not possible to do this in 3 steps:
1) select
2) shortcut export
3) enter filename using predefined (possibly hardcoded) jpeg export options
I saw there's an Export Selection[1] Plugin, but I couldn't get it working with Gimp 2.8 Windows.
[URL] ......
I'm trying to create a custom stamp in Photoshop. Done it with a 16 bits colorspace, saved as TIFF with the required options from the official documentation.
Why do i get a 'grainy' result, even painting with a 100% strength white color ? It happens only on a bump layer. On a diffuse layer, its ok.
Do the bump layer use a 8bits color space ???
I am interested in grouping and sorting brushes according to size, shape, whatever.
Right now when I add a brush library, they just stack on top of one another.
For example let's say I have a round brush with a 10 diameter, then next to it a round brush with a 20 diameter. If I make a 15, it goes to the bottom of the list, and I have to scroll all around. How can I group them?
I suspect I would have to make my own brush library with my brushes how I want them, then save that and load it?
How do you rearrange the brushes in the brushes box?
I've seen they are arranged by name, so how do you rename the brushes since renaming the file name don't rename the brush.
I recently installed CS5 on my laptop after first removing it from my previous machine.All licences were validated so no problems there.Now when using paint bucket in Photoshop, the colors that I select in the color picker are not the colors that result when I use the paint bucket.
If I create a new black canvas then the colors selected in color picker work with paint bucket.But if I attempt to recolor the background in an existing image that I import into Photoshop, I get the mismatch with colors when I use paint bucket. My method for selecting colors is the same in each case, I select 'set foreground color' and set the color using html values entry at the bottom of the panel.
Just wanted to print a new photo and realized that the colors in print preview do not match the colors in soft proofing. In both cases I selected the same icc profile and rendering method. The print colors matched the colors in print preview. I never had a problem so far. All new prints will be checked with soft proofing and adjusted when necessary. I never paid attention to the color rendition in print preview and all prints perfectly matched the colors from the soft proofing. I was surprised when my print came out of the printer and the colors weren't matching the soft proofing colors, but that of the print preview.
I don't understand why Photoshop renders the colors differently in the first place. See attached screenshot for the difference in the blue/cyan colors. I don't care if the print view colors will match the print, but I do care when soft proofing is not working.
Can you make and add textures to photoshop so you can use them as other textures.
View 1 Replies View RelatedI would like to add extra textures to PS is there anywhere to get free ones? or how can I make my own? and how do I add them. I want to make textures like net muslin, and lace for background effects.
View 6 Replies View RelatedThe colors of pictures is much darker when working in photoshop than when I open it normally. And vice versa, I work on images inside photoshop, and I get the colors I want, but once I save it to bmp or jpg or anything else, all the colors are much lighter.
i'm using photoshop 7.
I have downloaded some textures and wish to install them. I have gone into Finder, found the presets folder but I don't have a texture folder?
View 5 Replies View RelatedI have some textures and icons that I've bought and/or gathered and I'd like to install them, but some are .png and some are .jpg. How do I install those on CS5?
View 1 Replies View RelatedAre there any good tutorials for making textures for 3d objects? Not the objects themselves. Just the textures. I'm thinking of things like, rusty metal, water, stone, bricks, etc.
View 2 Replies View Related