GIMP :: Laser Beam Effect Texture?
Jul 20, 2013I suppose I can just toss down a gradient red to white to red but i was hoping to make it look slightly nicer than that perhaps with the halo like effect seen in star wars.
View 2 RepliesI suppose I can just toss down a gradient red to white to red but i was hoping to make it look slightly nicer than that perhaps with the halo like effect seen in star wars.
View 2 RepliesSo i would like to get a cartoon effect..
Here is the texture: [URL] .....
expected effect: [URL] ......
What effects should i apply?
how he made the laser blue thingy coming out of the spaceship,
View 1 Replies View RelatedI've been using paint.net for a whole now to crop and make clear backgrounds on images and layer them with others. As of late I've decided to take on a more ambitious project: to make an animated gif of a starship using a tractor beam to drag an object into the center of a picture and then leave. I am in the process of searching the forums as how to make an animated gif, and I would like to know how to create a sort of tractor beam effect. It doesn't have to be realistic (as the images I'm using are slightly cartoonish), but enough to look like a blue beam of light is shining (but gradually getting weaker) onto an object.
View 8 Replies View Relatedwondering about the plasma effect.
How do you get the lines an easy way? I was wracking my brain and I just couldnt figure it out. I tried doing clouds, and making the lightning type thing then using satin for some shading etc... But it doesnt look really lasery, and i had to reduce the size alot.
making the laser lines from the plasma effect?
I need to send 2D drawings for laser cutting. Opti is the laser software..My issue is that the laser cuts to each grip and gives the cut metal a serrated looking edge.
Removing/simpliying the lines into fewer (microscopic!)Â segements or being able to adjusts the number of grips.
The attached file shows the front castle of a ship with two ranges of windows on its white wall. I am trying to print this image with a laser printer on a transparent film while keeping the original white of the wall, letting only the windows inside their black frame transparent (the first two window frames of the upper row on starboard have been filled with a greyish tone merely as an experiment) - as if that transparent were projected on a dark surface rather than on a white one.
since the addition of all colours (i.e. 255) is equal to white and therefore to transparency (or to the absence of colours), and since transparency will show as, well, transparency when printed on a transparent film, how can white - in this case the white background of the wall - still be added to the transparent film while keeping only the windows inside their frame transparent?
All my attempts with a variety of painting tools (including those of Mypaint) and profiles failed. Should this be done with two different layers instead?
I'm in a serious spot of bother, I'm trying to create a new background and i want to create a backdrop for the main image, the backdrop has a sand based theme, ok Im waffling.
I googled the internetz and came across this image, which is pretty much spot on for what I'm trying to create:
How to either create this from scratch, or know a texture similiar to it? I've searched but all i find is grunge textures, this has a bit more elegance in my opinion.
I'm not looking for a detailed tutorial or anything, just need pointing in the right direction, I havent really created it myself if I have used a tutorial right?. Did I mention there were cookies?
I have to draw shoes from sketch. They have to be photorealistic but achieve photorealistic texture is very hard. Here´s an exapmle of a pic and a drawing. What I want is to make a glow.
View 7 Replies View Relatedplugin that would make reflective surface texture out of nothing? I searched in the bar but it seems I can't find one.
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something like this but more flat
Attached Thumbnails
how to create a basket ball texture effect?
View 9 Replies View Relatedremove the background/textured images from these patterns?
(the first image has a globe shap that i want to remove and the second has a hand with pointed finger.)
I want to keep the pattern because it creates a transparent/glassy effect, but when i tried to flatten the image thourgh the layer menu it shows up white (with the shapes i want to remove) without the transparent effect.
How to change one texture to another . Added an attachment to show what i mean. example the snow texture, how to change just that part to a different texture.
View 2 Replies View RelatedHow do you add texture to a photograph?
View 1 Replies View RelatedBasically I have 2 images, 1 texture background and 1 logo vector and I wanna blend these images together.
I have the vector on a layer on top of the texture background on the layer underneath and I want to get rid of the background but have it imprinted onto the vector as a texture fill effect. How would I go about doing this?
I have this runway texture
I want to make it repeatable only in the y axis like the map/make seamless but just in one direction.
I am trying to create a displacement map from a texture, and am not sure how to go about it. If you look at the attachments you can see what I am trying to accomplish. What I have done so far is:
Desat by Lumin
Motion Blur -> Linear
Length 10
Then I think I need to color by apparent depth.. which I am not sure how to do?
I want to know how I can put a pattern on an image. It needs to be an image with a transparent background. For example, this image (that I found on Google):
(this is a huge picture, I am just using it as an example).
Its a PNG image. Its a star template, filled with a pattern of stars....how can I do this using Gimp? I want to make different stars like this one..some with cheetah pattern, some with zebra pattern etc.
I know it has to do with the layers or something
Also, does Gimp come with templates I can use? Like a star, for instance?
I'd like to change the picture here:
[URL].........
So that the fur of the animal looks purple/mauve (in particular the gray part, it would be best if the white part didn't change).
I haven't found a way to do this, even approximately (which would be enough), in a textured surface. Methods I've seen changing the hue saturation seem to work when working with primary colors, but I can't get it to work with a gray color.
Basically what I'm wanting to do is curve the text around the image...which I already know how to do...but have the texture and color of the image its around be applied to the text. I've included the file.
View 6 Replies View RelatedI trying to edit the linked image to be the background of a new site I'm creating. I need to make the image longer by copying the soil teture from the bottom of the image and fading it into black.
[URL]
I am trying to recreate the text of this logo: [URL], specifically the "Arkham City" text. As you can see, there are several darker and several lighter pixels inside the text, forming a great looking texture that isn't a single color. My question is, how can I recreate this texture, having some darker and some lighter pixels?
Also, what would be the best way to recreate the wind effect? I tried using wind, but that winds out the entire text rather than just the bottom of each letter.
I was just wondering if there is any way to effectively apply a normal map to a texture in gimp?
View 2 Replies View RelatedI'm trying to make an eye texture and I have a rectangle texture that i would like to paint in a clockwise fashion, I know that I could just copy and paste + rotate each time but I was wondering if there was a faster way.
View 4 Replies View RelatedI've been trying to work on my color matching skills (which are poor). The long term goal is to be able to match a sample texture's color with other texture samples that have been de-saturated then re-colored to match the original so that they can blend in and out of each other easily.
I'm using the attached image as a sample, then de-saturating it and trying to get the same color in the de-saturated image. I've tried using different mix modes, different base colors, playing with levels, colorize, and other plug ins - but I can never get quite the same color across the image. Its either too brown, too red, too yellow, etc. I was wondering what methods would be used to get a close to exact result - and for that matter, if it is even possible to color match only using 1 base color as a overlay (or other mix type)?
I'm doing a re texture mod for Fallout New Vegas and all I want to do is keep the weathered look while making my chosen apparel look unique.
View 3 Replies View RelatedI would like to try making a brass texture for a simple 3D build of a brass era antique car -brass lamp (in Second-Life)
I've done a Google search and have found several tutorials on making a " brushed metal surface" but nothing about brass itself. What color tools and values does one use to create a texture that looks like a nice warm, polished brass with typical brass highlights and shadows?
how to create an animated water texture? It'd basically be like the image below (pretend its square), except it would shimmer and move about in a wavey manner. It'll be used in a 3d app as a simple water texture overlaid on polygons.
View 4 Replies View RelatedI have an old photograph. The print is not in good shape, it looks like an old oil painting with cracks all over the place. It looks bit like a jigsaw. I have to zoom in quite far and when I do, I can, if I wish, select a small area that is homogeneous. The area is a coat, so it's sort of a cloth texture. Now, to my way of thinking, I wish I could select this small area and the select paintbrush which would lay down a textured area exactly like the selected textured area.  That would be kind of a magical paintbrush.To my limited mind, I think I may have to paint over the whole photograph to restore it. But, anyhow how might I begin to restore this photo I have?
View 2 Replies View RelatedIs it possible to use GIMP to produce a color correction texture look up? I am hoping to use GIMP to create texture correction lut to create moods in Unity, as described here.
View 1 Replies View RelatedI've been trying to work on my color matching skills (which are poor). The long term goal is to be able to match a sample texture's color with other texture samples that have been de-saturated then re-colored to match the original so that they can blend in and out of each other easily.
I'm using the attached image as a sample, then de-saturating it and trying to get the same color in the de-saturated image. I've tried using different mix modes, different base colors, playing with levels, colorize, and other plug ins - but I can never get quite the same color across the image. Its either too brown, too red, too yellow, etc. I was wondering what methods would be used to get a close to exact result - and for that matter, if it is even possible to color match only using 1 base color as a overlay (or other mix type)?