GIMP :: 3D Text Using Environment Mapping

Mar 26, 2010

It's best to close all images you have open in Gimp.

[*:261ukphj] Click Windows > Dockable Dialogs > Patterns and find the Stone pattern. Right-click the Stone pattern and Open Pattern as Image. Close the Patterns dialog.

About the Stone pattern: You do not have to use a pattern for this. I chose the Stone pattern because it is bundled with GIMP and everyone has it in their patterns. You can use any pattern or any image that isn't a pattern. This tutorial is just to show you how to make the text and you can choose any image or pattern to use as the environment map. Open whatever you want to use before creating a new image for the text.

[*:261ukphj] Open a new image, 500 x 400, and name the Background layer, bump.
Fill the bump layer with white.
[*:261ukphj] Select your Text tool. I used Sans Bold Italic at size 155 for this tutorial. Any font will do - a moderately heavy one works best.
[*:261ukphj] Click the image window and in the Text dialog type GIMP or whatever you want.
[code]......

Note about the Lighting Effects plug-in. If you use it more than one time and try a different pattern in the current GIMP session you will very likely get an Error message. It doesn't understand what you did with the first pattern you used. Click the OK button to get rid of it.

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3ds Max :: Video Post Crash / Environment Mapping

Mar 23, 2011

I'm relatively new when it comes to 3D applications.Basically, I have created a scene of the Earth from space, and have managed to create a relatively good looking still image.

However, for my project I need a full 3D environment map, and so far I have been unable to produce this with the environment map option in the rendering tab. Basically when moving the camera, the background stays exactly the same, but I want the background image to pan aswell - having a fixed image makes no sense when panning around a 3D scene if I'm being clear :/

I tried to use video post, but every time I try to execute the render Max hangs on "Transforming Vertices". It does this on full scenes and totally blank scenes, but so far has only done it when rendering a camera view, not perspective. The only way out of Max is to close it from the task manager when this happens. I searched all day yesterday for a solution to this, but the only thing I could find was to alter the bitmap pager, which 2011 doesn't allow customization of.

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Apr 13, 2013

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May 25, 2013

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My question is, do you think it is possible to cut this out any better. This was done using the Color mapping method, but I have tried a number of other methods, but cannot seem to keep the hair strands visible and still end up with some color contamination around them. Do you think you could try this image and see if it could be done better.

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May 19, 2011

Isn't there a way to show your environment map directly on your model? It's pretty tough to show a chrome-like material if it just shows up a solid color in the viewport.

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Feb 24, 2011

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[URL].......

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Is creating text layers the best way of doing this?

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Aug 8, 2011

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Oct 27, 2011

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