Illustrator :: Virtual Environment - Text Size Is Huge
Sep 26, 2013I am currently using Illustrator in a virtual environment for school. The text size is huge, even though my settings are normal.
View 3 RepliesI am currently using Illustrator in a virtual environment for school. The text size is huge, even though my settings are normal.
View 3 RepliesWhen I go to type on my blank art board my text is showing up huge, despite being set at size 6pt.
View 6 Replies View RelatedRecently I upgraded fo Illustrator CS6 and found something that is going to screw up my working with clients. The problem is that the .ai and .eps files are having really huge size (67MB on an average). I have used about 6 images (jpeg at 1024x768, less than 1MB each) made them as pattern in the swatches panel and applied on various shapes. The .ai file size is 109MB :O :O :O . Another ridiculous thing is that an art that contains only 3 lines of text plus some circles and squares (3 circles, 2 squares) filled with solid color is around 68MB.
how to reduce the file size without compromising on the pattern quality.
Just like in Photoshop: press CMD (Mac) and slide the mouse to increase/decrease size. This should be enabled througout the suite!
View 3 Replies View RelatedThere is a huge space under the text "with in the text-box" that makes unnecessary and unneeded space and I need a method to adjust the ".eps" hight to remove that space
View 15 Replies View RelatedI could edit an existing PDF made by another company, just change a few lines of text. The original file was around 3 mb. I add in a website, extension to the phone number, switch out the fax (That's it!) and save as a new version. It's now almost 30 mb. Why?? My work email won't let me send something of that size.. I tried saving as smallest file size w/ preserving editing and it came out to be 15+ mb.
View 4 Replies View Relatedi am working on colour-washing an A0 sized scanned architectural elevations drawing, nothing major, but the file size has now gone massive.
it started off as a scanned PDF of 2mb, which i converted to .PSD format and began bucket-filling area's with colour. the .PSD file is now 60mb, and i have flattened the image so there is only one layer?
the problem with it being 60mb is that our plotter hasnt got enough memory to print it.
and i have only coloured half of the drawing so far!
how can i reduce the file size but still keep it in .PSD format?
I am creating a 24"X18" Sign with text and simple graphics.
I set my canvas to 24X18 and the file size is over 2gb.
Should I be doing this in smaller scale to make the file sizes smaller? What happens when I send the file to the sign shop for printing? Will they need the full 24X18, or can I make it smaller but in a format that the print shop can blow up without sacrificing quality?
ALSO, I need to be able to send an example of the sign to my client by email. How can I make a downsized version with a small enough file size to email?
I'm used to working with older versions of Photoshop CS, where I 'just save' exr with no options. This previously resulted in file sizes half that of .hdr. In this latest version if I choose to save uncompressed (which I assumed the old versions of Photoshop did?) the file size is a good 10x larger than they used to be. If I save as zlib or wavelet, they're similar size (a fair bit less than a .hdr).
What did the old Photoshop use for compression? Or how can I find out? I don't remember my old exrs taking so long to compress and save either (with zlib) but I might be wrong.
I have been using solid body ipts and iLogic code to drive them. I got a little carried away and noticed that the file size was 47 MEG. So I decided to start stripping out items in the model. I stripped out of all the code and all but the initial solid body. There is nothing left but a simple extruded feature. I saved the file and checked the size... 39 MEG.
What is it that could possibly be left in the ipt that would be 39 MEG? I probably deserve this punishment for pushing Inventor beyond its "normal" capabilities.
merging mesh and group from other file (i do this in every new project) i see file size growing (120MB to 700 Mb for example!!)Now, if i try to "save selected" some object,
- from the scene1 in which i've merged object2
or
- from the scene2 that i have merged in scene1
the file saved have the same big size, and if i delete from scene 1, merged object and resave it, the filesize is just a bit less of 700..
Where is the setting to control the size of dims in the IPT sketch environment. The arrow sizes are OK, but the dims are so small they are unreadable to the point of having to double click on the dim to get the actual value.
IV2014 sp1.2 PDSU / Sim Mech 2014 /
Win7-64
EVGA X79 - Classified, iCore7 3930k 32Gb Quad-Channel
950Gb (2 x 500Gb Sata III SSD RAID0 Adaptec 6805E Controller)
Nvidia GTX-690 Classified - 331.82
SpacePilot Pro 3.17.1, 6.17.7, 4.11
I'm laying out some big panels containing smaller images, so I am adding these using 'File>Place'. However, while the empty panel takes up about 70 MB, placing 3MB worth of smaller images makes the file size explode to a whopping 150MB, making it impossible to fill up the entire board. So far, I've seen file sizes of 500 MB, with Photoshop eating up 50GB swap files. what is going on here?
(I'm using Photoshop CS4 on OS X 10.7.3)
i want to create a huge poster/billboard probably size reaching 10ft x 10ft or somewhere along that line, and in this poster i want to add photos (obviously edited in photoshop from jpeg or other file formats), effects, texts etc..
how do i get to create this for such huge prints and what is the settings i have to use in my document, so that when i scale my image up to that size or about it wouldn't be pixelated or starting to be pixelated??
I created a short project of two clips of 640 x 480 avi clips with no transitions in VideoStudio Pro X4. I created a media file output and chose the option "same as the first clip." The file created was about 39 MB. Everything was good.
Then I created a media file using the option "Project Properties" and the file size ballooned to about 354 MB, even though I set the Project Properties to the same values as the original clip!!
I need to use Project Properties. Otherwise, when I add transitions, during the transitions the video size changes to widescreen for some reason and the picture looks stretched out from left to right, until after the transition, when the video goes back to 640 x 480.
How can I use the Project Properties option when creating the final media file and not get huge files, or how can I use the "same as the first clip" option and keep the transitions the same size as the first clip (640 x 480) instead of switching to a wide screen mode?
Last month, I was drafting a simple 2d floor plans for my school assignment but the cad file size became huge and started to crash. After consulting my lecturers, I did a few things to attempt to solve the overly huge file size.
1. Redrew the drawing from scratch
2. Purged both old & new drawings
3.Auditted both old & new drawings
4. Saved each floor plan as a separate drawing so as to reduce file size
However, the same problem occurred and the new drawings also became too huge & slow to work with.
I have an idw file that has absolutely nothing in it.
The file size if 17.5Mb.
May need to add it to an ftp site if someone has available.
When I plot a E size template the margins all around are to huge. It is set to extents. How to correct this?
View 4 Replies View RelatedI am trying to export PDFs of drawings with a high resolution image covering almost an entire A1. I realize of course that the file will be very large but it is much larger than I feel it should, and there are also some discrepancies.
The original image is around 100 MB, but only about half is visible in the viewport, so the PDF should be around 50 MB if there is no compression (only negligible amounts of text and lines besides the image), however if I plot it to a PDF using Adobe PDF, setting the resolution to 300 dpi and medium JPEG compression the resulting file is 150 MB. If I choose 72 dpi and low JPEG compression the file looks very bad and compressed but is still around 40 MB in size. This is far too large considering the amount of compression visible in the image, it looks like a 500 KB file tops.
However if I use the DWG to PDF printer instead of the Adobe PDF I can get a very good looking file at around 2,5 MB. Very suitable for printing, but the compression shows if you look up close in the computer (which is a requirement for these files). The odd thing here is that it makes no difference what resolution I set it to, 150 DPI to 1200 DPI creates the same looking file at exactly the same size. I'd like to be able to create a 2,5 MB file to email and a very high quality file for archivation, but not 150 MB large.
Another odd thing is that if I print another file but with the same type of image (a different facade) with 1200 DPI I get a very high quality file of 40 MB, but if I repeat the exact steps and settings for the first file I end up with a 150 MB file. Of course some differences in the image would account for some of this, but not nearly of this magnitude. I deleting everything from the large file and copying in the content from the small file, and successfully printed a 40 MB file again, so there doesn't seem to be some setting or bug in the file I am printing from, rather something in the original file with the image that I have Xref'ed.
How I would go about creating a very high quality file that doesn't bloat up way more than the original image? A 40 MB file is great considering the images are huge, but I can't get this result consistently.
I have an image where I desaturated most of the image, with a lot of small brush strokes around an intricate tattoo. I also applied other saturation and hue adjustments. Upon exporting as a jpg, the image size is 3mb, compared to file sizes of 400-500kb for images without so much manipulation. How do I "flatten" the image to get smaller file sizes?
View 10 Replies View RelatedI've recently started using Paint.NET and I've been very impressed with its features. I've run into some problems working with large images though. URL...
It's a 10000 x 11299 pixel PNG image. I want to be able to zoom in quite far in order to look at some of the fine details, and make some notes on the image while I go. Unfortunately, as I read elsewhere on this forum, it seems that Paint.NET currently doesn't support a virtual canvas size greater than 32768 x 32768. On this image, that means I get a maximum zoom of 290% before I can't zoom in anymore, which isn't very much. Right now I'm having to use the "Windows Photo Viewer" to actually view and zoom into the image, while making the notes zoomed further out in Paint.NET, which is a bit cumbersome.
I know this is probably non-trivial to fix, but it would be fantastic if you can remove this barrier on the maximum virtual canvas size.
I had a drawing of 64 MB size.Eliminating the single element and no element groups and optimising the block design we could reduce the drawing to 48 MB size.The drawing does not have layer filters, states and is purged completely. It contains links to an external database in which the attribute data is stored.
What else could be done to reduce the drawing size. The drawing response time is too slow as of now.
I did a Photo shoot for some dancers who need some images for print. How do i save these images so that they are A, print ready pdf's. and B, Email able.
The goal is to get these images onto the page of a paper/magazine. Not full size but i guess they will be a put in a box.
It's best to close all images you have open in Gimp.
[*:261ukphj] Click Windows > Dockable Dialogs > Patterns and find the Stone pattern. Right-click the Stone pattern and Open Pattern as Image. Close the Patterns dialog.
About the Stone pattern: You do not have to use a pattern for this. I chose the Stone pattern because it is bundled with GIMP and everyone has it in their patterns. You can use any pattern or any image that isn't a pattern. This tutorial is just to show you how to make the text and you can choose any image or pattern to use as the environment map. Open whatever you want to use before creating a new image for the text.
[*:261ukphj] Open a new image, 500 x 400, and name the Background layer, bump.
Fill the bump layer with white.
[*:261ukphj] Select your Text tool. I used Sans Bold Italic at size 155 for this tutorial. Any font will do - a moderately heavy one works best.
[*:261ukphj] Click the image window and in the Text dialog type GIMP or whatever you want.
[code]......
Note about the Lighting Effects plug-in. If you use it more than one time and try a different pattern in the current GIMP session you will very likely get an Error message. It doesn't understand what you did with the first pattern you used. Click the OK button to get rid of it.
I'm creating a huge Illustrator file, 16383 by 12288 pixels. This happens to be the maximum width that Illustrator will allow.I can export this size as a TIF, no problem. But I'd also like to export this file at 2x size, 32766 x 24576.
View 2 Replies View RelatedWhy does 12pt text display huge (closer to 40pt) even though it is specced as 12pt?
View 2 Replies View RelatedI am making very detailed artwork in Illustrator that ultimately has to be uploaded to a website as a pdf file. This artwork takes ages to save and when converted to pdf format, even at the lowest quality pdf, the files are huge. What is the best way to get the file size down? Turning the files into low res jpegs somewhat defeats the purpose of making detailed vector art in the first place.
The artwork has a lot of repeated elements that could be turned into symbols but I'm told this doesn't fix the problem of huge pdfs.
I have been using illustrator since 1988 and I am not sure why all of a sudden this is happening. I must have clicked the wrong box or something. I save a jpg from my psd file at 5 x 6 inches at 300 dpi. I place it into my letter sized page in illustrator CS5 and it comes out huge. I look at the bar at the top at it says its 72ppi.
Just earlier today, it place fine and viewed like a 300 dpi file. What did I mess up to make this happen all of a sudden.Why is it placing at 72 ppi?
I checked InDesign and it places fine.
I place the psd file and it places fine.
But the jpg places huge at screen resolution.
I understand the difference between print vs screen resolution.
I sometimes use a trick of creating a virtual copy to get a text element of a NxN image. For example, I might use 8 images for a 3x3 and need a fourth "image" (i.e., column 1, row 2) for text. I like to take image 3 and make a virtual copy, then get that looking the way I want as my text box. When I print, I don't have to create a collection to order my images as long as the sequence-taken, along with the text box in position 4, is okay. I guess in LR 3, the virtual copy sorted after the original.
Well, I just tried the trick and the virtual copy comes before the original. I still wanted to shy away from creating a collection, so played another trick - I used the option to change the capture time under the Library module's Metadata menu, and bumped the text box up 1 second later. But the sort hasn't changed! I even forced a reconsideration of the sort by changing from capture time sort to added time sort, then back again.
Though I'm being "devious" here, it does seem to not be working correctly. Maybe sorting ignores metadata of virtual copy images?
I create a document with multiple artboards whereby every image I place in the document is linked, however the size of the document is still enormous (around 350mb). It's a big document with a lot of clipping masks on images but surely it shouldn't be so big.
View 3 Replies View RelatedI have a couple of thousand old cliparts in .wmf format that I have to convert to .ai. What I need to do is simply open the .wmf, store it as .ai in exactly the same location.
Actions didn´t work because the files are in mutliple folders and subfolders. "Actions" keeped saving all the ai-files in the same folder. Which is kinda weird since this doesn´t happen when using the same action in PS.
Sure, there are some quality issues with converting wmf to ai - but for what we´re plannning the quality is sufficient.
CarlosCantos script at [URL]..... looked like the thing to do. Loaded it in apple script, patched the lines to open .wmf and saved it in the Illustrator script folder, but all I got was a bunch of error messages.