New to CAD, so probably typical newby problem. When I try to draw (in Nanocad, since it's the only one I can afford) I don't see what I'm doing, i.e. the lines and figures keep disappearing when I move the cursor. Trying again I see my drawings very briefly and then they're gone again. Tried all and every button, menu etc. and hardware is okay.
The cursor in my CS4 has turned into three different "figures" in line. This makes the program almost impossible to use and I cannot fin a way to come back to the normal "cross" again.
I am using Photoshop CS5 on a Macbook Pro Retina Mountain Lion.When I use the liquify tool, I want the cursor to NOT display. So I can liquify without seeing the crosshair or circle.
I just put in a new Radeon 5770 card (PCI slot 1) into my Mac Pro 2008 Quad Core which is running Photoshop CS3. Now, the cursor (on all tools) disappears when mousing over any open PDS document. In Indesign, the cursor for all tools shows and works - as well as other pragrams.
Multiple times, when I have been working in a file, my cursor can no longer move smoothly over the drawing space. Istead, it moves as if it was in a grid and I can not move the cursor freely. The grid view is off so that is not the problem.
I'm still playing around with CS-2 on the Mac and have got a question about adjusting how much the cursor will move, can't seem to find a place to adjust it.
I had cut out an object from one photo and was trying to place it on another photo. However it dosn't seem to want to move exactly to the place I would like to put it. The increments seem to be large when I try to move it around.
I am a photographer and am using CS5 for image manipulation . I have recently bought a Lenovo Ideapad to use for editing but it seems to have an issue with the space bar shortcut. As soon as I press the space bar, the cursor will not move, I cannot click, not right click. If I plug in a USB Mouse, it will work fine.
Obviously most of the time I will be using a mouse, but it is most frustrating when I'm using the scratch pad and cannot pan around the image. I have checked through all the settings I can find regarding the scratch pad.
When I move my mouse over my image the brush cursor is not moving and it will not let me click on my image (with the mouse) the crosshair/cursor will follow it, however the brush will not, nor will any other tools, my wacom tablet however works fine.
I thought it must be something to do with GIMP accepting input but its not going as of yet.
I use tabs in my document for indentation. When my cursor is at the beginning of a line, and I use the up/down keys, the cursor always jumps to the end of the first tab.
This only happens in tab-indent, not space-indent.
Is this supposed to be a "feature"? How can I make it stay at the same cursor position when navigating with arrow keys?
sometimes (there is no rule) when i'm opening a Color Picker window and moving cursor on the palette - my internet browser opens Adobe site.When i try to get back to PS it immediately starts another tab, and another it takes less than 1 second..
I have a layer I'm resizing and is currently in Transform.When I beging to drag the layer to position while it is in resize the center reference point will jump to my mouse causing me to move the reference point outside of the tranform layer. Normally I would have to click on the reference point and drag it intentionally or hold CTRL and click in the transformed layer to set a reference point, but it since CS6 is had still remainded in CC.
This happens when I transform the layer (Ctrl+T) and then grab the layer to move. I have to put the reference point back to center via mouse or by the reference point on the menu bar up top. Then I can go back and drag my later where I need it to finish my transform.
I have a drawing that is about a month old with survey data and a surface in it. I went in to modify the surface and noticed a crossing breakline message that was never addressed. I attempt to do a grip edit on the survey figure that is crossing ,and update the database from drawing and I get a message saying the figure is in not in the database. I know I have the correct database, because if I select the figure in the prospector tab It highlights the one I'm working with. Somehow the objects in the drawing have lost association with the database.
Any solutions short of re-inserting all my figures from the database? I'm not going to do that in this case since the edit was small and is already done.
what if i have points that are non-consecutive? the survey crew is new at this so i'm getting some higher number points that line work wise appear in the middle of lower number points. the figure seems to draw numerically. is there a way to do a figure by proximity?
Dell Studio XPS 9100 Intel Core i7 CPU 930 @ 2.8GHz 12GB Ram 64 bit C3D 2012 SP3.0
I have imported surveydata into the survey database from FBK and processed linework. I do as many edits to my figures as I can by editing point codes and processing linework, then I fix the rest of the figures manually editing them and pushing the changes back to the survey database.
Once you have started manually editing figures you can no longer 'process linework' as you get double ups of figures you manually edited.
My issue is that I have made some adjustments to some of my control point coordinates after manually editing figures, so that all my survey points move. I try to update the survey figures so that they move with my points but Civil3D tells me that it cant update them because they were made by processing linework.
Is there anyway I can get my figures to match my points without reprocessing linework and then making all the manual edits again or exporting an FBK from the database, remove the figures and points from the dwg, reset the network and import the new FBK?
We should be able to update figures without processing linework, even if that was how the figures were originally made!
I'm setting up some computers for training some new users on Civil 3D 2011 and Im having problems with importing points and creating figure lines, works great on all the computers in the office, but in the training room can not get the figure lines to assign to the proper layers. They all go on the zero layer. All the setting I see are the same.
I want to select part of an image with just one layer. Say I just flattened the image and have to move one part of. I select it with the rectangular select tool. It seems intuitive that I could then just move what I selected, but when I drag the selection, the selection itself moves without moving what is inside the selection.
If I then remember to click the move tool and try to move what's in the selection (seems to work sometimes, maybe when there's multiple layers?) the entire image moves.
The only way I can move part of the image over is if I make a selection and then cut it (ctrl X) then paste it.
How am I supposed to move part of the flattened image, is there a way I can set it to default to "When I select something, I can immediately drag that selected area around."
I have a client who uses Bently MX Roads for road design and requires that survey data be supplied in GENIO format. I realise that there are many possible options to get Civil3D survey data into MX, but I am trying to explore the use of the Subscription Extension to Import/Export GENIO.
Surfaces - no problem. Points - I see how I can get that to work. But the only linework that can be exported is Feature Lines, and it is also important that the feature lines have a name (likely related to the layer it is on).
I can convert survey figures to feature lines and name them one by one but would be very time consuming for a whole survey. Is there any way of doing all figures at once?
I'm guessing not and that it is probably easier to do the Genio creation from dwg in MX itself.
What are some of the techniques to trim unwanted pounds off a subject in your photo to make them look more trim and fit? What are the best and easiest ways to accomplish this?
I am wanting to trim the waist, hips and stomach area on a few models in a profile pose to make them more shapely.
How to make a human figure look like it has REAL depth.
If you have ever seen any of Ken Burns documentaries he uses a lot of pictures in his films from the past, but some of the figures or people in these stills appear in depth in such a way that they do not look flat.
Instead when the camera pans the picture they appear to be almost three dimensional inside the still. You can almost see in his stills there is a curvature to the outline of the figure. Their heads and bodies look as if they are inserted into the picture.
I have the removal of the background in the image down well enough but I don't know how to make the figure appear as if it is 3 dimensional in the new background. I wish I had a link to add here of his work as an example.
I saw these images online and liked them and would like to make some parody Non-MMA Action Figures of my own, the problem is I can not figure out how the actual figures are made. I have been fooling around with images and Plastic Wrap Effect to no avail. I have actually done some research and think the figures may be made in a 3-D program like Poser, but not sure.
My cursor appears and disappears while in GIMP as I move the cursor over the canvas. I can make the cursor appear but only if there is no movement of the cursor. It makes no difference which tool I select, the size of the canvas, or the level of zoom.
Please note that this only occurs in Gimp, and none of my other applications. It started when I upgraded from openSUSE 12.1 to 12.2. I'm assuming that it has something to do with my input device configuration, but I could be totally wrong.
I have a total of 3 input devices - Core Pointer, Logitech USB-PS/2 Optical Mouse, and Virtual Core XTEST Pointer. Both the Optical Mouse and XTEST Pointer are DISABLED. Core Pointer is the only one enabled. Enabling Optical Mouse and XTEST Pointer give me other problems in Gimp and need to remain disabled.
For the Core Pointer, Mode is set to SCREEN, a message says that 'The axis X has no curve', and the following Axis Settings: X 1 Y 2 Pressure none xtilt none ytilt none wheel none
In Gimp Preferences->Input Controllers, there are three active controllers - Mouse Buttons, Main Mouse Wheel, and Main Keyboard.