On one image I used ripple texture to simulate shine on glass and it worked great. On another image, I tried to do the same thing but the texture is a small repeat pattern and doesn't look like glass at all. I tried to get the effect by changing size and hardness and pattern size of the brush but no luck. What should I do?
After upgrading to Gimp 2.8, I am loving the single window mode. But the brushes are working a bit differently to 2.6.
I work, mostly, on A4 pages at 300DPI. So when I want to enlarge a brush, I like to use a custom shortcut to quickly upscale the brush so that I can to a large size quickly.
This happened nicely in 2.6. However, in 2.8, I can't find a way to quickly upscale the brush in the same way. I've created the same custom shortcut, but the upscaling takes a lot longer to reach the desired scale. It's a case of holding down the keyboard shortcut and then waiting while the brush gets bigger.
Is there a way to speed up that upscale motion?
EDIT: In other words, is there a way to make the "increase brush size more" function increase its increments?
I noticed this was a question when CS4 came out; I've just upgraded from CS3 to CS6 so am experiencing the problem decribed in an earlier thread here:
I have an Nvidia Geforce 7900GS card with an old 2006 driver, 22.214.171.124 I tried updating to driver 306.81 from earlier this month and whilst this solved the brush issue, it caused the PC's cooling fans to operate much more frequently (and noisily) than before so I concluded it was not so suitable for my card.
In view of this, should I be trying an older driver, say from 2009 as the earlier post suggests "because that bug was fixed by Nvidia back in the Spring of 2009"
If so, which one?
I'm running XP, SP3 PC has dual core Pentium CPU 3.4GHz, 4GB RAM (3.25 useable with XP) CS6 updated with all available updates.
I'm not sure if anyone here can help me out but I'm having some problems with my Photoshop CS. Every time I go to put a brush onto the layout header I'm working on I get a program error message (Could not complete request due to a program error) and Photoshop closes. I get a pop-up from Windows telling me it will shut down Photoshop and notify me if there's a solution to be found. I've tried three separate brushes from three different custom brush sets and sll of them have caused Photoshop to shut down. Has this happened to anyone else? If so what can I do to fix it? For some odd reason this is only happening when I'm working with large 760x350 journal headers. I was able to work with a 350x80 banner just fine. I reinstalled Photoshop CS several times but that didn't do a thing. I tried going back to the original presets (I renamed the presets folder when I moved my presets from my old computer last fall) and using a default brush but that didn't work either. I asked in a help community over on Livejournal but that didn't bring me much help. I really want to be able to use my brushes on my larger graphics.
The odd thing is I'm trying to make a header for a layout that's 760x350 in size. I go to create the new graphic with that specific size and it won't accept the brushes and gives me those errors. I go to create a small banner (350x80) or a 100px square journal icon and it works just fine. It even works fine on an existing image that's 760px wide and over 400px in height. I haven't tried to start an image that size from scratch to see if that gives me the error or not. I had been getting some help from that Livejournal community but that didn't get me very far. I've posed this same issue on two separate forums and have yet to receive any help. This is a very weird and very specific issue that I need help with.
Just so you know I'm running Windows Vista on my system.
I have been searching for a brush, preferably a soft round, that will grow in circumference as I paint a straight line.
i.e. : a brush that starts at say 15px then changes to (e.g.) 18px then 21px, 24px, 27px so on and so forth (And I mean one that will do this without having to stop and change the px size manually).
I tried the brush settings where one can change the angle, roundness, px size etc. but there doesn't seem to be a setting that'll provide what I'm trying to achieve.
I've been Google'n for the last 45+ minutes without any luck. Founds lots of other really nice brushes & btw, if a brush says that it's for Photoshop Cs4 do you know if that means I cannot use it for Cs6? Just wondering.
So, if you already have such a brush would you be willing and/or able to share, or if you know how I can make one myself, that would (also) be great.
PS. If making a brush is difficult to explain just tell me and I will find a tutorial online. I don't mean to ask you to do my homework.
I have a couple of users who are saving a render job to a network share using After Effects. Towards the end of the render, they get a warning saying "failed to write xmp metadata" It does not ruin the render or anything. It just shows the warning. They have full access rights to the share. What is causing this error?
This happens in all versions I have been able to check in - CS5.5, CS6 & CC.
Repro: Import any footage to a new project - any resolution or frame rate. Create new composition from clip. Type in "Crop" in effects search Double click to load it. Result is an effect called "Wigglerama" & "transform" gets loaded instead of the required "Crop" effect
See attached image below - cannot believe I never saw this before
Recently I moved to CS3 from CS2. Now I notice that files I made in CS2 with particular settings weighted around 27 megabytes, 30 megabytes tops. These exact files weight 40 megabytes when saved in CS3. I think this is an ARGH!,
But picture this: maybe many of you have heard that if you hide the layers before saving the PSD, then the file size will be significantly smaller upon save. I tried this tip and it worked indeed. My CS3 files do weight as much now as they should, though without the layers shown. No chance this way to look at them, manage them with an image viewer etc.
is this a known and existent issue in CS3, does CS3 save and reveal some senselessly large "blind data" that CS2 could manage easily?
I'm using Adobe Photoshop CS2 - and I've run into a awkward problem. I cannot get it to write text in larger than font 72. When I'm trying to insert text - it has the default sizes 6-72 for font size. Other is grayed out (always is, never seen it as an option to actually choose).
I've been reading multiple tutorials for help on Photoshop and many of them mention using a font larger than 72 for watermarks or whatever else may be.
No matter what font I choose, other is always grayed out. I've scavaged through their help files and can't find anything even remotely close to this issue - so wondering if anybody else has run into this?
so i downloaded the copasetic font and am trying to use it in a picture, and i can get a text box to appear and i can write the words i want, but i cant change the size to anything smaller or larger than what it starts out at. ive tried changing the size before i start typing, and its the same thing.
When I create a new file in AI CS 6, the artboard is larger than requested size, which shows up as a box within the too-big artboard. For example, when I create a new file, I set the artboard size menu to 1200 pixels wide by 750 pixels high, but the artboard created is about 6,000 pixels high and wide, with a black outline of the 1200 x 750 artboard that I tried to create.The actual artboard is much larger than the white area; I just cropped most of it in my photo software to show it here. What setting in the preferences or other menus fixes this problem? I didn't have it until today, so something got set incorrectly somewhere. I usually just see the 1200 x 750 white artboard against the dark background. It also seems to be happening now when I simply open an existing file. The artboard has suddenly increased to an enormous size.
I have contacted Adobe about issues with Photoshop brushes recently. My issue is that the brush size is smaller than the circle that represents the brush. In other words, when I hoover over the area that I want to paint or erase with the circle and then click, the painted or erased area is smaller that the circle. It's really frustrating when fine tuning an image, you never know how close you are to what you want to correct. This is only visible when you zoom in quit a bit. I worked with an Adobe tech for over an hour and he could not simulate the problem. Then he finally asked if I was using a retina display, (he was not).
I'm using a tablet with gimp and I want to be able to set the brush size for the paint brush and also for the eraser, separately. What happens now is that I'll set the paintbrush size to 10px, paint for a little while, turn the pen over to erase and the eraser will now be at 10px. So I'll adjust the eraser size to something like 50px, erase, turn over, and now the paintbrush is at 50px. Grrrrrrr... I tried creating new brushes for both the paintbrush and the eraser, but there's no brush size option. This is my first time using gimp so I'm probably missing something.
When I preview an image in windows, the properties panel says my file is only 958KB with dimensions 2400 x 2369. But when I open the file in photoshop (I have CS6) , it says my file is over 16MB with the same dimensions.
I am snapping from Nikon Coolpix L1 camera into 6.2 MPixel mode. When It comes to photoshop, I can see that the normal document size is, Width : 9.387 in and Height : 7.04 in (I am giving this reference from menu Image->Image Size).
Now, I am reducing this document into a size of W=5.347" x H=4.01" size for printing. Taking four nos. of similar documents and trying to paste all four documents into a single sheet of size 12"x8". This is because that the printing cost of a 12"x8" paper will be least, and that is why I am trying to compose four 5.3"x4" photographs into a single 12"x8" paper.
But the problem is that, when I am trying to paste (using copy-paste or drag-n-drop) any of the source pictures into destination sheet, the picture in the destination sheet is expanding and filling all the space of 12"x8".
I've recently started using Paint.NET and I've been very impressed with its features. I've run into some problems working with large images though. URL...
It's a 10000 x 11299 pixel PNG image. I want to be able to zoom in quite far in order to look at some of the fine details, and make some notes on the image while I go. Unfortunately, as I read elsewhere on this forum, it seems that Paint.NET currently doesn't support a virtual canvas size greater than 32768 x 32768. On this image, that means I get a maximum zoom of 290% before I can't zoom in anymore, which isn't very much. Right now I'm having to use the "Windows Photo Viewer" to actually view and zoom into the image, while making the notes zoomed further out in Paint.NET, which is a bit cumbersome.
I know this is probably non-trivial to fix, but it would be fantastic if you can remove this barrier on the maximum virtual canvas size.
I just installed elements 11. The font size on many of the selections is small, too small to easily see with my level of vision (bifocals). Examples are the Quick and Guided edit menu picks, the popups when you curser over a tool. How to make the type size larger?
I have something going on when I export from Illustrator as a PSD using the artboard. It ends up with a line of transparency around the edges, and is larger than the size of the art exported. It gains about .01 inch around the edges, and when I use 'trim transparent pixels' in Photoshop, it trims it down so it has only gained .07 inches around the edges, but doesn't lose the last line of pixels that are semi-transparent. I am using a script that exports it, then re-imports it and places it in the Illustrator file, effectively swapping the vector for raster. It's part of a larger process I have no control of, so the process is not something I can change, otherwise I wouldn't do that.
Why is it exporting with this line of transparency on the edges? It's causing white lines to show up in the file that it gets reimported to. Until now it was ok because it only shows in the bleed, which gets trimmed off. From now on, though, this process is supposed to be used for non-bleed items, and the white lines are showing up.
Using Premiere Pro CS6, I'm trying to figure out why it's doing this:
I imported a video into a new sequence and made sure to match the sequence settings with the video's. I do some basic editing (not adding more video or anything like that) but when I choose to export media and have it match the sequence settings, the video appears to have the exact same attributes as the original video (minus my changes) except the file size is 2-5x larger.
I have changed Canvas size a thousand times in my life and this has never happened before.
I have an image that is 1600 px wide and I want to trim the sides to 1260. When I start to even type in the smaller size, the file size indicated is larger (that was my first suspicion that something was not right). And sure enough, it is making the image larger?
I just went through and cropped a bunch of images as a 5x7. When I re-opened the images to put our studio logo on them (using an action) the images are a similiar ratio to the 5x7 size that I cropped the image, but they are not actually a 5x7 so my action no longer puts the logo in the correct place on the image. Is there a way to get the crop tool to not give me a ratio but actually size the image to the size that I input into the boxes? I don't want to have to re-do all of my logo actions to fit the ratios.
I am trying to optimize some images for web to have a smaller file size. I am using "Save for Web" feature, and every time I try to save a file, the actual file output size is a lot bigger than the size it shows on the "Save for Web" dialog.
For example, I have a 607 bytes .gif, when I open "Save for Web" it shows 207 bytes for 16-colors but when I save it the output file is 1.22 kb.