After Effects :: Use Crop Effect Brings Up Wrong Effect Controls
Jan 28, 2014
This happens in all versions I have been able to check in - CS5.5, CS6 & CC.
Repro: Import any footage to a new project - any resolution or frame rate. Create new composition from clip. Type in "Crop" in effects search Double click to load it. Result is an effect called "Wigglerama" & "transform" gets loaded instead of the required "Crop" effect
See attached image below - cannot believe I never saw this before
I'm running AE CS6 (on MBPro OS X 10.7.5) and I just re-opened a file made with AE CS4 that uses some BCC plug-ins which I haven't re-installed in CS6. I got an alert that some effects were missing from the project. I'd like to find out where the effects are used in the project so I can delete them and end the alert message's reign of terror. Is there a shortcut way of doing that or must I hunt through every layer manually?
I would like to add an effect to just a person in front of a green screen. I've created an adjustment layer that produces the effect and placed it above the footage layer. How can I have the effect just apply to the actor and not carry over and fill the rest of the screen?
I'm trying to create a lower thirds that will include some motion, otherwise I might try Photoshop for this. But basically, I'm trying to create a gradient using ramp in AE so that the lower thrids I've created fades away on the sides. Similar to the image I've attached. I don't know how to make the layer that I put the ramp effect on affect the other layers.
how to create a self generating space (static stars/particles) which is driven by the movement of the 3d camera.
The reason I ask is because I need to create a space flythrough over a long period (3mins) and i don't want to create a huge volumetric space to simply fly through as it seems very inefficient. Plus it has the drawback of the partcile cloud being visible at the boudary of the volume due to the lack of particles the other side of the volumetric boundary.
What the particular effect would need to do is act as a volume attached to the cameras position and rotation which generates particles at the exact opposite velocity of the camera so it gives the illusion that the particles are static and that the camera is flying past them.
I'm making some graphics to be printed on a car. I have some lines with outer glow on them, but Illustrator won't render these unless I use 72DPI in raster effects reslution. I would like to go higher, but it won't give me anything. Guessing it's to heavy for Illustrator maybe? Is there anything I can do about this? I'm making my graphics in 1:1 scale, but I do it in a lower scale since it's just vector art anyway, however how would that effect my glow? Since it's a raster effect.
I have a 1-minute clip that I've been working on. The first 30s I want to playback at normal speed. Between 30 and 36s I want the playback speed to gradually increase to about double the normal playback speed. At 36s I want it to stay at double speed for a few seconds and then gradually return to realtime playback. I don't want it to suddenly go from normal speed to double speed. From what I've read this is possible with the TimeWarp effect or enabling time re-mapping. Since I don't know how to do either I decided to look up some tuts on TimeWarp. I didn't find much and when I add the TimeWarp effect to my footage layer, all the color correction I did on it disappears.
I guess I'm wondering two things:
-How do I accomplish the speeding up and slowing down that I described above? -If I'm supposed to use Timewarp, why does it create issues with my color and how do I fix it?
I designed an image in Photoshop CS6 and brought it in After Effects I wanted to add rain then following CC drizzle effect so that the image I designed looks like the drizzle is hitting the character shoulders and arm area.
As I add the drizzle effect I have some areas around the charcter that the drizzle is also hitting how do I remove the unwanted drizzle effect areas ?I tried eraser tool but that did not work unless Im doing that wrong.
The last thing I'm having touble with, how do I get my audio sound effect ( rain sound ) to play at the same time as the rain fall effect and drizzle effect all at the same time?
Why aren't multiple effect controls windows saved with a workspace?
I have many projects where I use a null as a controller with many sliders etc to control the animation of many layers. I open a couple of effect control windows and lock them with the contents of the controllers in them. Works great UNTIL I switch to a new workspace - even if it's based on the original and was saved with the effect control windows open in it. At that point, all effect control windows are removed.
I have to then re-open, position and select layer, lock etc - takes ages.
Why aren't the effect control woindows saved, even if they're empty, it would work as you'd expect it to.
I have applied two different wiggle effects at different times (scale & position) to a 3D text layer, but find that the shadow cast on a background solid does not move in concert with the text. Wiggling Text--Static Shadow.
I am trying to make a video where one man reaches his hand through the other mans chest and I have it all lined up perfectly by changing each video's opacity to 50% but I was wondering how to make it like opacity is in effect but each one is 100% where i can see both people fully. How could I make it to where it looks like they are in the same video together just like opacity does but make them full instead of see through.
I'm trying to assign a motion path to the light rays effect on one of my layers but i can't seem to find a way to do it and google has turned up nothing. the problem is the effect needs to be on a certain layer in order to make the effect look right but i don't want the layer to move i only want to affect the centre point of the effect. i can assign key frames and animate it to move in straight lines but i need it to move in a curve and there seems to be no way to alter the motion path or assign it to one on a null layer.
I am animating comps in After Effects CS6, and I'm quickly moving objects across the screen using positioning keyframes and changing size using scaling keyframes. Most of the time it works great; but sometimes the motion blur effect keeps appearing *after* the object has stopped moving. Not just for a second -- but forever. It appears correct when scrubbing on the timeline, but when I render the final output movie, a non-moving object sometimes has motion blur all over it.
Sometimes I can fix it by un-parenting some layers inside the comp... other times it doesn't fix it. Sometimes I just delete it and start over and it works. Seems more like a bug then something I'm doing wrong.
I also tried on my Mac Pro tower and Macbook Pro laptop in case it was a graphics card issue; it isn't, the exact same problem manifests itself in both areas. I did just discover that turning continuous raster OFF does seem to fix the problem--but then my vector images are blurry when I zoom in... and that again sounds more like a bug, not like an incorrect setting.
I can't move or do anything with the light. It's just stuck! I've looked at other screens of people using lighting effects and there's (obviously) supposed to be some sort of on screen controls. And for some odd reason mine aren't showing up. I've been having this issue for days now and I'm not sure why it's not working. Also, I'm using Windows 7. In addition, my alignment buttons seem to always be greyed out, or "unclickable".