I open a .dng file which was in greyscale. Then converted it to RGB. Applied the effect Graphic Pen. Added a new layer, fill it with red, changed mode to Overylay, and when I tried merging down, or saving as a jpeg, it converts the image right back to B&W. I even tried changing my brush to red and Overlay mode, it just won't let me color the image at all. I've tried hue/saturation, and when I try to save the adjustment, it converts right back to B&W. Here are some screen shots.
Using Illustrator CC. I made a sphere shape and reshaped it using a warp effect.
Now when I try use a transform command (reflect or rotate) it only effects the “original” bound box which is the sphere I first made, and not my warp effect shape. My question is can I modify a shape after I apply a warp effect?
I'm intermediate (at best) with Illustrator. I'm using CS6 on a 2009 iMac. How to make Illustrator ignore stroke weight/cap/join settings when I'm applying a live rotate/multiple copy effect on a group of paths? Currently, Illustrator sets the rotation point to the outermost part of my stroke (figuring in the strokes atrributes), but I only want it to calculate the from the path's structure: the coordinates of my designated anchor point.
Here's the top/right group of paths with a rotate/ 3 copies effect of 90 degrees. Looks problem-free at this view.
Here's that top/right group of paths with the addition of a reflect/ 1 copy effect of X-axis. Still no apparent problems.
But here's a close up of the misalignment of corner points. As shown, the Transform effect is based off the strokes attributes (the tip of its corner), not the actual location of the corner point.
It does not apply different cap/corner styles or stroke alignments; that only slightly nudges the pivot point to the center.
Plus, this one point stroke is somewhat arbitrary. I only set it so in order to see my dynamic effects.
Tweaking the vertical/horizontal moves effects of the rotated/copied elements won't support because this art will later undergo lots of alteration, mostly changes in stroke weight (maybe even variable stroke width).
I need the skeleton of my structure to snap together precisely.
Any solution, no matter how roundabout, would save this project!
I've been playing around with the pen tool and i was wondering whether there was a way of altering the brush dynamics so that when i stroke the path it produces a tapered effect i.e. so that the path starts as a point, grows thicker towards the middle, then tapers back to a point?
Illustrator keeps freezing when applying an effect such as texture-grain to a simple gradient, or even rasterizing a simple black circle. My system is about a 6month old macbook pro with 16gb ram, i7 and AMD Radeon HD 6770M 1024 MB. What could be causing this? It wasn't like this when i first started using the laptop but has started to do it everytime i try and do any of those simple tasks recently.
I'm making some graphics to be printed on a car. I have some lines with outer glow on them, but Illustrator won't render these unless I use 72DPI in raster effects reslution. I would like to go higher, but it won't give me anything. Guessing it's to heavy for Illustrator maybe? Is there anything I can do about this? I'm making my graphics in 1:1 scale, but I do it in a lower scale since it's just vector art anyway, however how would that effect my glow? Since it's a raster effect.
I'm using Photo & Graphic Designer 2013. I notice that the buttons are now under the Page Elements menu. I'm trying to figure out how to change the button color without losing the 3D effect. The Help says:
�Change the color by clicking on the appropriate colors on the left end of the Color Line and choosing 'edit'
if I just highlight the button and change the color, it turns the button into a flat color.
I have a 1-minute clip that I've been working on. The first 30s I want to playback at normal speed. Between 30 and 36s I want the playback speed to gradually increase to about double the normal playback speed. At 36s I want it to stay at double speed for a few seconds and then gradually return to realtime playback. I don't want it to suddenly go from normal speed to double speed. From what I've read this is possible with the TimeWarp effect or enabling time re-mapping. Since I don't know how to do either I decided to look up some tuts on TimeWarp. I didn't find much and when I add the TimeWarp effect to my footage layer, all the color correction I did on it disappears.
I guess I'm wondering two things:
-How do I accomplish the speeding up and slowing down that I described above? -If I'm supposed to use Timewarp, why does it create issues with my color and how do I fix it?
I am upgrading some macro code (actually VB.Net code in standalone .Net 3.5 Windows Forms application) from Corel Photo Paint XI to Corel PhotoPaint X5.
My previous CorelScript.BitmapEffect("Replace Colors", "ReplaceColorsEffect.V11 RepClrInColor=5:255:255:255,RepClrOutColor=5:0:0:0,RepClrIgnoreGrayscl=1,RepClrSingleClr=1,RepClrRange=0") used to replace the white color in a bitmap to black.
This doesn't seem to work in X5. Is there some documentation available on the use of Bitmap Effect?
I'm working on a portfolio site and want to apply a desaturation/black and white adjustment just to one group, instead of having to individual adjust every image. However, whenever I do so, it applies the effect to the entire background of my image. Is there a way to do this?
I am using the Texture --> Grain effect to give my fonts and graphics that "chalkboard look", however the grain effect makes everything that I add the effect to White. Can I not have any color using the grain effect? For example, my font is yellow but when I add the grain effect, it turns white. Is white my only option with Grain effect?
How to achieve the "chalk" look! Grain effect seems to work the best for me (except the color issue).
In previous versions of Illustrator, I could take a fill object ..with any color applied, and add the photocopy effect. This was a great tool to use, to illustrate and give texture to large patches of colors, which I used all the time in our site plan renderings (gras lawn effects).
Now in version CS4, when I go t oapply the photocopy effect to a fill, it automatically drops the color and changes the object to black and white. This defeats the purpose of being able to apply an effect to a colored object if the setting returns the color to BW. Not sure if I have something clicked wrong somewhere in Illustrator.. or is some programmer actually made this change...
I need to apply effects to colored fills.... especially the photocopy effect.
When applying filters such as accented edges, ink outline, etc to a medium sized image (1024x768 or 1280x853) produce some pretty cool results.
However, when applying those same filters to larger images like files with a 5184x3456 resolution, the filters have little to no effect. I'm guessing this is because there are so many more pixels that altering each pixel has a less noticeable effect.
You can see an example here with the accented edges filter run over a smaller version of a picture I took, and then a larger one (that was then downsized to make it viewable): [URL]
The 1280x853 one looks pretty cool. On the larger 5184x3456 version the filter had almost no noticeable effect.
The problem is that I want the cool looking version like is seen in the 1280x853 version, but at a high enough resolution to print on a large canvas that is, say, 40' x 40' or so. Is it possible to get the bigger image to look like the smaller one without losing the resolution required to print it on a canvas that large? I've been trying to figure this out for weeks now...
I have a problem everytime i apply the axis effect on a clip in the timeline. What happens is that smoke starts loading the effect, but hangs there, and after a while a message comes up saying that due to a software error smoke must close. But the only way to close it, is only if i do force quit process through terminal. Everything else works really well though, besides this specific issue with axis effect. This by the way didn't happen with Smoke 2013 SP2, maybe a hardware compatibility issue?
here is the smoke log file from console:
Sep 09 20:33:33 : No shader unit for shader (null). Sep 09 20:33:33 : Assertion failed: (_curUnit), function shaderUnit* shaderUnits::getCurrentUnit() const, file develop/src/libcoreGraphics/shaderMgr.C, line 378. Sep 09 20:33:33 : Application: smoke 2013.2.53 x86_64 Sep 09 20:33:33 : Pid: 3023 Sep 09 20:33:34 : Uninitialising thread manager.
The footage that i'm using is SD PAL, in DV format (.mov) files, captured through firewire through Premiere CS6. Is it a problem of the footage? GPU? or am i missing something?
My computer specs are (i'm on a hackintosh for now...):
I have a solid color and apply the water color effect, though it doesn't do anything to the solid fill? I am applying the effect that is under Photoshop filters. Is this only meant to be applied to bitmaps?
I have a photo in large size and high resolution. However after I apply the Picture-In-Picture effect in Video Studio ProX5, it became very blurry. Already check all the Attribute settings and there is nothing wrong with the setting.
This happens in all versions I have been able to check in - CS5.5, CS6 & CC.
Repro: Import any footage to a new project - any resolution or frame rate. Create new composition from clip. Type in "Crop" in effects search Double click to load it. Result is an effect called "Wigglerama" & "transform" gets loaded instead of the required "Crop" effect
See attached image below - cannot believe I never saw this before
When working on a web template, sometimes I want to change the colors of all headings at once. I have various web pages (about, contact, blog, etc) each in its own layer group. So it's very difficult to select all headings - I need to open all layer groups and search specifically for headings.
If I could put a tag on each heading, and then apply a single color change to all layers having this tag, it would make things so easy ?
How to change the keyboard shortcuts for applying Color Labels to photos? I have Keyboard Tamer, and I was able to remove the shortcuts for applying star ratings, but there seems to be no way to change the commands in Photo > Set Color Label.
See, many times a day I will click the white balance color temperature fileld and start typing "5500" only to then realize that the click on the entry field didn't activate it and I have now inadvertently changed the ratings and/or label colors for several photos. Super frustrating to then have to undo a bunch of times, especially when I'm viewing based on rating and/or color label, because photos can spontaneously vanish from view.