3ds Max :: Nitrous - Show Shaded Material In Viewport

Oct 24, 2012

I was using 3ds Max 2013 without any service packs installed and my bitmap resolution on screen looked great. I have updated to service pack 5 and now the resolution looks low quality. I have to use large maps for my scenes example 12345 x 4610 px.

I have not changed the driver (Nitrous), under Display Performance I have Improve Quality Progressively and the Procedural Maps Display Resolution at 4096 pixels, and progressive display is on.

From what I've read "By default, Nitrous viewports load texture bitmaps at their full size."

How can I get the high resolution bitmap back? Is there a setting that I have missed?

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Feb 28, 2013

Is there any way to force "shaded" mode in Nitrous to use scene lights and not default lights? We are doing tons of previs and when using "realistic mode" all of the grain and such with transparency, etc looks just awful. Shaded mode is SO much cleaner and faster, but under Nitrous it can no longer use scene lights to shade your objects. Under realistic mode you can turn shadows and AO off, but any transparency does the refinement process and never ends up looking totally clean.

Under shaded mode, transparency looks GREAT and is way faster. If there was only a way to enable scene lights instead of default lights it would be just like the old pre-nitrous days.

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Sep 7, 2011

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May 9, 2012

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Apr 8, 2011

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Nov 14, 2013

I have an object with a UV map on tiles U0_v0 and U1_V0. I have assigned a standard material to the object, the material has a composite map in its Diffuse Color slot. The composite map has 2 bitmaps in layers 1 and 2, each set on a different tile.

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I will add that it renders correctly and this is a viewport thing, in any case I have tried changing the direct 3d settings in the display drivers window (preferences settings > viewport tab) and nothing so far has worked.

I've also tried hardware shading in individual viewports, nothing.I then tried installing different drivers but that did not work either. I'm using an fx quadro with the latest nvidia drivers on windows 7 x64 by the way.

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AutoCAD .NET :: Modify Quality Setting - Shaded Viewport Options

Nov 18, 2011

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Dec 13, 2013

Whenever I open my file or another file, it loads in Realistic render mode.

In addition whenever I switch to wireframe mode and press F3, sometimes it reverts back to Realistic render mode.

I want my viewport to render in Shaded mode in opening files and general default. How would I do it ?

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Dec 12, 2012

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Mar 2, 2011

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Feb 27, 2011

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Apple iMac 27" Bootcamp
Intel Core i7 3.4GHz
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