3ds Max :: How To Show Viewport Controls In 2013
Oct 6, 2012how to show the viewport controls in Max 2013. I can only access some by hitting 'V' on the keyboard, but they are no longer in the upper left hand corner of each viewport.
View 5 Replieshow to show the viewport controls in Max 2013. I can only access some by hitting 'V' on the keyboard, but they are no longer in the upper left hand corner of each viewport.
View 5 RepliesThe same keys seem to be used to move the viewport camera, but the behavior of the viewport camera seems to have changed. For example, press Z to focus on an object, middle-drag the camera off to the side in one direction, and alt+middle-dragging used to just rotate the viewport camera around a new focus point. Now, it's almost like the viewport camera is getting swung around on a rope around the original focus point.
How can I change it back to the original way?
How do I get my 3d controls to show up in photoshop extended cs6?
View 7 Replies View RelatedWhen using the Smartbrush tool in Elements 11, I cannot get the slider controls to show on the right hand side of the workspace - the tutorial shows them and describes how to use them (easy!), but I can't get them to show.
View 3 Replies View RelatedI have layer property manager anchored to the left side of my screen. Where are the layer controls. e.g. "New Layer" control?
View 4 Replies View RelatedI am looking for the location of the setting that controls the background of paperspace. Not the printable area, but the background. See image below.
Civil 3D 2013
HP Z400 Workstation
6GB of RAM
296GB HDD
ATI FirePro V5700(FireGL)
Win 7 Home Professional
Our office recently upgraded from AutoCAD 2005 to the new version AutoCAD Architecture 2013. I’m having difficulty finding the layer override toolbar for the lines. I have found that I can change the color and/or line type of an line in the properties dialog box but in AutoCAD 2005 there was a toolbar specifically assigned for the color, line type and line weight of a line. Dose that toolbar still exist in 2013 or do they control this in another location.
View 9 Replies View RelatedWhen I add a skylight to my scene, then enable "Smooth + Highlight" with "Illuminate with Scene Lights", nothing is lit by the skylight. Is there any way to get the viewport to show me how the skylight is lighting my scene?
3DSMax 2011 | Windows 7 Ultimate x64
Apple iMac 27" Bootcamp
Intel Core i7 3.4GHz
16GB RAM
ATI (AMD) Radeon HD 6970M
Trying to change the color of a layer in a viewport (different than the default layer color (i.e. model layer color)). Objects are set to bylayer. Changing the VP color in the layer dialog brings up the color dialog, select a different color, click OK and the VP Color DOESN"T change in the layer dialog. It stays at its previous color. Occurs on several machines.
View 9 Replies View RelatedI was using 3ds Max 2013 without any service packs installed and my bitmap resolution on screen looked great. I have updated to service pack 5 and now the resolution looks low quality. I have to use large maps for my scenes example 12345 x 4610 px.
I have not changed the driver (Nitrous), under Display Performance I have Improve Quality Progressively and the Procedural Maps Display Resolution at 4096 pixels, and progressive display is on.
From what I've read "By default, Nitrous viewports load texture bitmaps at their full size."
How can I get the high resolution bitmap back? Is there a setting that I have missed?
rencently I am testing the PFlow. I do not know why I could not see my mapped particles in the viewport I projected a plane with map to particles. Pic 1 is I captured PFlow nodes. Pic 2 is the one I rendered out. Even I used Data operator, still I could not get it working. I also tried in 3ds max 2013, the same thing.
View 5 Replies View RelatedAnnotative text does not show up in viewport even if the correct annotative scale is assigned
View 1 Replies View Relatedmy viewport is set for 2d wireframe, even when i have certain layers turned off or frozen the viewable lines in the layyers that are 'on' are broken as if i was in 2D hidden. text wont show up if over a "box" entity, no matter what elevation i set it at. The results come out upon printing as well.
There must be a display setting i am unaware of to fix this. Why do certain entities override others even if the later is at an elevation above it? Someone referred to draw order before but I still do not understand how to make that work.
I wanna confirm this bug. I'm almost sure it's generalized but who knows. But in most systems I've tried I couldn't get Gradient Ramp to show as viewport background when using Nitrous.
System specs vary greatly from Mac Pros to Dells and ATI and Geforces and one QuadroFX 3700. Most with recent graphic drivers.
I am running the antique CAD 2004 and went to layouts to start setting up a page. When I drew in the view port, it does not show anything of the model space, zero, zip, nada. Tried "Scale to fit", a new view port with no luck. I opened another project file, it work perfectly, just not this one. It doesn't have any Xref's that I can see, but it does have some proxy objects.
View 3 Replies View Relatedthere is a way to show or hide a specific object (not the layer it is sitting in) in a specified viewport without affecting its visibility in model space or other viewports. I came across a .vlx file from www.cadstudio.cz/dl./hideshow.vlx that does the job of showing or hiding an object in model space( and hence in all viewports).
View 5 Replies View RelatedAm trying to use millimeters for the first time. In model space, I set UNITS to millimeters. I draw a 5 unit line. No problem. I go to a layout tab and the viewport shows a 5" line, using a 1:1 scale. How do I make the viewport show a true 5mm line? If I choose inches as my units, the viewport scale is true 1:1 scale
View 7 Replies View RelatedI have a drawing with a detail, I want to hide dimension from the big view port and show it in the detail as you can see in the picture:
I use Annotative dimension.
My units are set to decimal. In acad 2004, the dropdown list showed options like 1"=50' In 2013, it shows options like 1/32"=1'-0" How can I get it to display such as 1"=50' like before?
View 2 Replies View RelatedI am trying to throw a screen shot up onto a TV model to make my rendering more fun and I can't get it to work right!!!
I duplicated one of the standard plastic materials in Revit's lib and replaced the color with a cutom image (first tried jpg then png). I had to tweak the transforms to get it to fit the screen. Looks great in the camera view but when I render the transforms are off.
Here are some images to illustrate the issue.
I cannot get my dashed lines in my model space to show up dashed in my viewport.
I already tried MSLTSCALE = 1 in model space and PSLTSCALE = 1 and LTSCALE = 1 in paperspace.
it did not work.
Dimensions show when viewport style is set to 2d wire frame, but only show when they are draged outside the viewport frame when it is set to 3D hidden. Policy is no diemensions in modle space. So how do I show dimensions in paper space with the viewport style set to 3D hidden?
View 3 Replies View RelatedWe like to allow user to select a rectagular area in modal scpace. Then the code creates a paperscace viewport in a spcified layout. The viewport will show the selected area. find the old VBA code that achived this and the .net code I am trying with. .Net code always gives some exception.
VBA Code
'Lets find the center of the viewport in paperspace.
Dim center(0 To 2) As Double
center(0) = newWidth / 2
center(1) = newLength / 2
center(2) = 0
Dim lay As AcadLayout
For Each ent In ThisDrawing.layouts
[code].....
BonusTools 2013 menu doesn't show in maya 2013,how can show it.
View 3 Replies View Relatedthe thing is whenever I move something in top, left or other views than Camera/ Perspective view, I don't see the object moving in the perspective, until I click on it.
View 2 Replies View RelatedHave one problem with dimensions. I can see them on my model, but I cannot see them on the plot!
Dimensions layer is OK (it is not "no plot" layer, "VP Freeze" is off), especially that this layer contains some other elements that are visible.
I've switched lately to 3ds max 2013... the problem is when i'm working i can't tell if the direction of normal of the faces cause both side of the face is looking the same... i guess the back face was a lil darker back in 2011 and before...
just wondering if this is the normal behaviour for 3ds max 2013
I'm using core 17 2.8 GHz, 16 G of ram and Geforce GT 540
after working for a while with Max 2013, i have noticed that texture display in viewport is a very poor quality compared to Max 2012, and it is same with display of environment map in viewport.
I have found some ways to manually set texture quality in viewport here, but i would like to know if there is any way to make Max 2013 viewport texture display EXACTLY IDENTICAL to way it was in Max 2012.
For example, if i manually change nitrous texture resolution, then resolution improves, but if i display some environment bitmap in viewport, i get extreme lag when minimizing/maximizing viewports. About 2-10 seconds to minimize/maximize viewport lag whenever there is an environment map displayed in any of the viewports. As soon as i disable display of environment in viewport, viewport minimize/maximize task is instant again.
In Max 2012, when i display enviro map in viewport, i have absolutely no delay in minimizing or maximizing what so ever.
So i would like to know how i can make Max 2013 display same quality of textures as Max 2012, and make it perform same way as in Max 2012 (no lag when switching viewports).From what i understand, viewports in 2013 should be optimized, therefore actually faster, not slower.
I am using Maya 2013 student version and I have - one - Maya file that won't display the lights in the viewport. ALL other Maya files show the lights.
I have attached an image showing the issue.
I created a drawing in model. Then some how messed up and have two images showing up in landscape view via viewport. So it seems that their are two viewport windows working?
View 5 Replies View RelatedIn the full version of AutoCAD you could rotate the objects inside a vieport when you are in paper space. Can you do that also in AutoCAD Lite 2013? and if so, how?
View 2 Replies View Related