3ds Max :: 2013 Viewport Texture Quality
Jul 26, 2012
after working for a while with Max 2013, i have noticed that texture display in viewport is a very poor quality compared to Max 2012, and it is same with display of environment map in viewport.
I have found some ways to manually set texture quality in viewport here, but i would like to know if there is any way to make Max 2013 viewport texture display EXACTLY IDENTICAL to way it was in Max 2012.
For example, if i manually change nitrous texture resolution, then resolution improves, but if i display some environment bitmap in viewport, i get extreme lag when minimizing/maximizing viewports. About 2-10 seconds to minimize/maximize viewport lag whenever there is an environment map displayed in any of the viewports. As soon as i disable display of environment in viewport, viewport minimize/maximize task is instant again.
In Max 2012, when i display enviro map in viewport, i have absolutely no delay in minimizing or maximizing what so ever.
So i would like to know how i can make Max 2013 display same quality of textures as Max 2012, and make it perform same way as in Max 2012 (no lag when switching viewports).From what i understand, viewports in 2013 should be optimized, therefore actually faster, not slower.
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Jun 15, 2011
I can't change the resolution in the viewport configs either, what gives? 2011 let you set the "Download Texture Size" to "match bitmap as close as possible." I can't Find this option.
I am using Nitrous.
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Apr 13, 2011
Texture is blurry on viewport with Nitrous driver. Is that correct? How could I make it clear more?
my equipment XP sp3 Quad Q8200 ATI4850
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Jun 16, 2011
how can you adjust the "Grab Viewport" -Animation Quality for Nitrous?
Rendering any one of the styles in Animation produces horrific quality, because the viewport renderer does not spend the few extra seconds necessary to generate nice antialiased image-quality.
there is no way to adjust the rendertime. Because this would make this valuable improvement 50% useless again, if you can not use it decently for this purpose.
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Mar 22, 2011
I have two viewports in a layout showing 3d objects where I would like to see rendered quality when I print my dwg. How do I get this to work right? As of now the print output is not that great of quality. Shade plot is set to 'rendered' and presentation quality for both viewports.
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Nov 18, 2011
I noticed recently that the textures in one of my scenes are very dark in the viewport with "texture view (number 6)"
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Oct 17, 2012
I find myself at odds with the lack of quality in the Softimage viewport when viewing a scene that has objects placed out in the 11,000 unit range. I am building a large city for a game and it must be to scale, but working from a distance is hard because of the constant flickering and depth issues. Select triangles from objects hundreds of units behind another start appearing in front. This creates a garbled mess of triangles and black backfaces. Judging the overall shape and composition from a distance is critical for a game city, but this cannot be done. I have tried different modes, but there is no real difference aside from a huge FPS drop. After using 3DS Max and Maya, I greatly admire Softimage, and this is the first real issue I have with it.
How to improve the viewport quality at huge scales?
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May 24, 2011
I set my viewport to render with a "graphite" style, and I click on the viewport's plus sign menu, and choose "create preview" > "create still image file", I get a fantastic anti-aliased, detailed export of the viewport. I'd like to make a movie version of that, but when I choose "create animated sequence file", I get a horrible chewy gross looking version of the still as a movie. Is there a way to improve the quality of the animation version so it looks as good as the stills version does? I've tried a bunch of settings in the animation dialog box, and nothing works.
3dsmax 2012 64-bit
Windows 7 64-bit SP1
NVidia Quadro FX 580
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Nov 18, 2011
I would like to modify the Quality setting shown in the "Shaded viewport options" section of the plot dialog box (see attachment). The default appears to be Normal, and the options are Draft, Preview, Normal, Presentation, Maximum, and Custom. I want to use Maximum for 11x17 PDF files but I have 1000's. I can't open each file and change the setting, and then Apply to Layout. I'd also like to know what "Custom" means, but I will settle for maximum for now.
Is this option available under PlotSettings somewhere?
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Apr 9, 2011
It appears various people are posting things that are posted in the Readme. For Nitrous these are:
• To prevent issues with Nitrous, ensure you have the most up‐to‐date system drivers. For specific details, see the sections about 3ds Max 2012 / 3ds Max Design 2012 found at URL....
• Applying Unwrap UVW after painting in 2D with Viewport Canvas and painting on top of the Unwrap UVW can sometimes cause 2D paint to fail.
Workaround: If this occurs, apply an Edit Poly modifier on top of the Unwrap UVW modifier.
• Civil View parameters can cause a program error when modifying surface parameters.
• Object Color display will show the object’s material color when set to object color.
Workaround: Enable Use Environment Background and Display Background in the Viewport Background settings (Alt+B).
• Locking the computer can cause the viewports to stop responding in some cases.
Workaround: If this occurs, restart the program.
• Mirrored or negatively scaled objects might display face edges incorrectly.
• The Soft selection Shade Face Toggle does not always properly display the shaded faces.
• MassFX constraints can cause Dummy objects not to display in Realistic mode.
• Body Objects display tessellated/triangulated edges instead of the proper Body curves.
• Back faces display as transparent.
• Hidden Line style does not display texture maps in the viewport.
• Tone Mapper used with a Skylight set to use the mr Physical Sky environment will display a black background when enabled.
• Enable Gamma/LUT Correction does not work on stylized viewports.
• Very large textures (10K x 10K) can cause a program error. Workaround: You can control texture sizes with MAXScript:
NitrousGraphicsManager.SetTextureSizeLimit 512 true
NitrousGraphicsManager.SetBackgroundTextureSizeLimit 1024 true
Or by modifying the following keys in 3dsmax.ini:
ViewportTextureSizeLimitEnabled=1
ViewportTextureSizeLimit=512
ViewportBackgroundTextureSizeLimitEnabled=1
You need to restart 3ds Max after making these changes.-Eric
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Feb 15, 2013
Trying to change the color of a layer in a viewport (different than the default layer color (i.e. model layer color)). Objects are set to bylayer. Changing the VP color in the layer dialog brings up the color dialog, select a different color, click OK and the VP Color DOESN"T change in the layer dialog. It stays at its previous color. Occurs on several machines.
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Dec 28, 2012
My units are set to decimal. In acad 2004, the dropdown list showed options like 1"=50' In 2013, it shows options like 1/32"=1'-0" How can I get it to display such as 1"=50' like before?
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Jun 19, 2012
How to "Turn ON" Texture Compression?
Autodesk AutoCAD Map 3D 2014
Windows 7 Professional
Service Pack 1
Intel(R) Core(TM) i5-4430 CPU @ 3.00 GHz
8.00 GB RAM
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Mar 6, 2013
I'm using a PDF overlay which looks perfect in CAD and print Preview. When printing to PDF the quality drops to a level which is useless. I have tired increasing DPI and Quality settings but the outcome is the same.
Print Screen Of Print Preview - Notice Quality of text on the panel
Print Screen Of Actual PDF - Text unreadable...
[URL]........
EDIT-- It seems I can't upload an image big enough to show the issue. You'll have to take my word for it.
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Dec 4, 2012
When I use the "attach" command in order to attach an external image lets say in TIFF format which is around 8.7mb the image quality in Autocad is greatly reduced. Is there anything I can do for that?
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Nov 5, 2012
I'm not sure if I have a difficulty with all .pdf plots from AutoCAD, or if it mainly concerns those with .pdf underlays. I am generating some drawings usings .pdf underlays with other information added to the underlay information.
The underlay appears to be exhibit good line and text resolution. When I zoom into the overlay, I can read the information and the quality looks great.
The problem seems to be when I then plot a drawing as a .pdf. Using Acrobat to increase the zoom level, the lines and text on the drawing become very distorted and are hard to read.
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Aug 20, 2013
I stuck with designing box similar object. I want to "dress" object with honeycomb texture, but don't know how :/. I googled and found exactly what I want: [URL]........
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Sep 19, 2012
the thing is whenever I move something in top, left or other views than Camera/ Perspective view, I don't see the object moving in the perspective, until I click on it.
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Oct 28, 2013
I need a render with good Quality, so i define the " standard render" on "presentation", and "render quality" on "5", and image size on 2500*2500, BUT the image Weight gets so low, like 500KB..
How can it be? How can i increase the quality?
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Dec 4, 2013
Ok so basically for AutoCAD I like to copy and paste my text in from a word program or just browser and I get random results.
These files are both from SolidWorks yet one shows as perfect and the other as rubbish. Is there any reason for this and is there any way to make the rubbish one come out as nice?
Come to think about it I may have exported the one as a dxf (the poor one) and the good one as a dwg. Is this the difference? But both are dwg now so I don't see why it should remain poor quality.
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Jul 22, 2013
I want to plot to pdf via PDF Creator, and there is sobe problem with it. All the circles are hexagonal, ale dashed line types are really poor quality.
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Dec 5, 2013
Have one problem with dimensions. I can see them on my model, but I cannot see them on the plot!
Dimensions layer is OK (it is not "no plot" layer, "VP Freeze" is off), especially that this layer contains some other elements that are visible.
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Jun 2, 2012
I've switched lately to 3ds max 2013... the problem is when i'm working i can't tell if the direction of normal of the faces cause both side of the face is looking the same... i guess the back face was a lil darker back in 2011 and before...
just wondering if this is the normal behaviour for 3ds max 2013
I'm using core 17 2.8 GHz, 16 G of ram and Geforce GT 540
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Sep 1, 2012
I am using Maya 2013 student version and I have - one - Maya file that won't display the lights in the viewport. ALL other Maya files show the lights.
I have attached an image showing the issue.
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Oct 6, 2012
how to show the viewport controls in Max 2013. I can only access some by hitting 'V' on the keyboard, but they are no longer in the upper left hand corner of each viewport.
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Jun 13, 2013
I created a drawing in model. Then some how messed up and have two images showing up in landscape view via viewport. So it seems that their are two viewport windows working?
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May 31, 2012
Usually when creating a fillet weld it displays a texture of a wavy surface. I can only get a smooth surface. Is there a way to modify weld appearance to what I'm used to?
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Jan 3, 2014
In the full version of AutoCAD you could rotate the objects inside a vieport when you are in paper space. Can you do that also in AutoCAD Lite 2013? and if so, how?
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Jul 29, 2012
I want to handle events on viewport.
When I resize my viewport the event must be triggered.
I'm using Qt in my project. So to display the QWidget in appropriate position I need events to do it.
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Aug 13, 2013
Is it possible to scale a viewport with different X and Y values? Kind of like inserting a block with different X and Y values.
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Oct 5, 2012
I have a drawing with 13 layouts for a set of easement documents. They are in TN state plane and if I close and open the drawing the coordinate system in every single viewport on every single layout resets itself centered about the origin (state plan of this part of TN is around (2210437,238922.) so 0,0 is a long way from there.)
This error can be reproduced simply by saving and opening the drawing again but only in this one single drawing. I have never encountered this before in 12 years. I have done it over and over hoping it would not repeat but it happened again and now I have to redo all of my layouts...again. This is costing me a great deal of time. I am running Civil 3d 2013 and am going to move this drawing back to 2012 in the hopes of stopping this bug.
I have audited repeatedly and I purge all of my drawings often.
I am running 64bit ACAD on a 3.4ghz Xeon with 8gb ram.
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