AutoCad 3D :: Rendered Quality In A Viewport
Mar 22, 2011
I have two viewports in a layout showing 3d objects where I would like to see rendered quality when I print my dwg. How do I get this to work right? As of now the print output is not that great of quality. Shade plot is set to 'rendered' and presentation quality for both viewports.
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May 11, 2012
I am having some difficulties when printing via dwg to pdf a rendered shade plot viewport in a layout. However, there is no problem using realistic shade plot. I am using the following materials: Metal | Alumininum (Anodized Blue, Anodized Blue-Gray), Plastic and Glass and the result is not good as all. I am also looking on a tutorial on strategic place to place light for even more realistic rendering.
Examples.dwg
Example Rendered.pdf
Example Realistic.pdf
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Jan 13, 2014
I'm trying to export a video to upload on YouTube, but I am completely stumped.
Everything is crisp until I render. It's odd that I lose quality AFTER I render. Now to add on top of that, when I export, it loses even more quality. Any troubleshooting options and preferred settings when exporting.
I am on a Mac by the way.
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Nov 18, 2011
I would like to modify the Quality setting shown in the "Shaded viewport options" section of the plot dialog box (see attachment). The default appears to be Normal, and the options are Draft, Preview, Normal, Presentation, Maximum, and Custom. I want to use Maximum for 11x17 PDF files but I have 1000's. I can't open each file and change the setting, and then Apply to Layout. I'd also like to know what "Custom" means, but I will settle for maximum for now.
Is this option available under PlotSettings somewhere?
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Jun 16, 2011
how can you adjust the "Grab Viewport" -Animation Quality for Nitrous?
Rendering any one of the styles in Animation produces horrific quality, because the viewport renderer does not spend the few extra seconds necessary to generate nice antialiased image-quality.
there is no way to adjust the rendertime. Because this would make this valuable improvement 50% useless again, if you can not use it decently for this purpose.
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Jul 26, 2012
after working for a while with Max 2013, i have noticed that texture display in viewport is a very poor quality compared to Max 2012, and it is same with display of environment map in viewport.
I have found some ways to manually set texture quality in viewport here, but i would like to know if there is any way to make Max 2013 viewport texture display EXACTLY IDENTICAL to way it was in Max 2012.
For example, if i manually change nitrous texture resolution, then resolution improves, but if i display some environment bitmap in viewport, i get extreme lag when minimizing/maximizing viewports. About 2-10 seconds to minimize/maximize viewport lag whenever there is an environment map displayed in any of the viewports. As soon as i disable display of environment in viewport, viewport minimize/maximize task is instant again.
In Max 2012, when i display enviro map in viewport, i have absolutely no delay in minimizing or maximizing what so ever.
So i would like to know how i can make Max 2013 display same quality of textures as Max 2012, and make it perform same way as in Max 2012 (no lag when switching viewports).From what i understand, viewports in 2013 should be optimized, therefore actually faster, not slower.
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Oct 17, 2012
I find myself at odds with the lack of quality in the Softimage viewport when viewing a scene that has objects placed out in the 11,000 unit range. I am building a large city for a game and it must be to scale, but working from a distance is hard because of the constant flickering and depth issues. Select triangles from objects hundreds of units behind another start appearing in front. This creates a garbled mess of triangles and black backfaces. Judging the overall shape and composition from a distance is critical for a game city, but this cannot be done. I have tried different modes, but there is no real difference aside from a huge FPS drop. After using 3DS Max and Maya, I greatly admire Softimage, and this is the first real issue I have with it.
How to improve the viewport quality at huge scales?
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May 24, 2011
I set my viewport to render with a "graphite" style, and I click on the viewport's plus sign menu, and choose "create preview" > "create still image file", I get a fantastic anti-aliased, detailed export of the viewport. I'd like to make a movie version of that, but when I choose "create animated sequence file", I get a horrible chewy gross looking version of the still as a movie. Is there a way to improve the quality of the animation version so it looks as good as the stills version does? I've tried a bunch of settings in the animation dialog box, and nothing works.
3dsmax 2012 64-bit
Windows 7 64-bit SP1
NVidia Quadro FX 580
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Jul 25, 2012
When I copy a viewport in a layout it does not create another viewport, only a poly line.....
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Mar 9, 2012
How do I change a polygonal viewport to a rectangular viewport?
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Jan 23, 2013
Problem: When I create a new viewport, another viewport's paperspace blanks out or disappears. When I copy a viewport over, the new VP doesn't show anything and you can't maximize/"enter" its paperspace; it's like a simple rectangle, but the properties box says it is indeed a viewport.
Ex. Viewport 1 shows the top view of an object, Viewport 2 shows the right side view... as soon as I add Viewport 3, the top view in VP 1 blacks out. I attempt to ReDraw, Regenerate, etc, but it doesn't re-appear. I've run Plot Preview to see if maybe it's just a fluke with the graphics card on my screen, but alas, even in plot preview the viewport is blanked out.
It almost seems like there is a limited number of viewports I can use.
Solution: Run the MaxActVP command and set the value to a number greater than the number of VPs you actually need. This particular file had that value set at 2; hence, why a new, third VP blanked out the first one.
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Jun 23, 2012
My problem is related with the quality of a image.
My question is how to maintain high quality (original quality) of a image after resizing it?
If i resize it with same ratio like:
2816x2112px to 1600x1200px (4:3)
2816x1584px to 1920x1080px (16:9)
Mainly i use scale image option in Gimp. But now i need to resize many images for my work so i tried David's Batch Processor to resize my images. After using it, i found there is some quality promble with the resized image.
Then i tried, the scale option with, use quality setting from original image and JPEG quality parameter is 95, in gimp but the problem is same. I did it with also with David's batch processor- JPEG quality parameter is 95.
Other thing is that, the original image 2816x2112px (4:3), size- 3.6 MB is displaying in image viewer with 47% and the resized image 1600x1200px (4:3). size- 1.2 MB is displaying in image viewer with 83%, So my questions are: How can i check the quality of a image after resizing it, means the image is exactly same as the original? Or Is David's Batch Processor maintain the original quality of the images after resizing?. I realy need to resize many images for my work.
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Jul 12, 2012
I have a drawing with a viewport that fits to the page. And I created another smaller viewport over top that just shows the legend. Now when I try to double click inside the smaller viewport it always goes into the larger one. I have tried bringing the smaller one to the front but that didn't work. I know that I can clip the larger viewport around the smaller one or bring the legend right into paperspace or slid the smaller one off to the side work in it and slide it back. This is more out of curiosity of how to get into the smaller viewport.
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Jul 20, 2011
I am wanting to insert a second viewport over an existing viewport and have the information in the existing viewport behind the second viewport and not seen. I want the second viewport boundary to be the "trimming" edge of the existing viewport. How do I do this?
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Jul 1, 2011
I did a test drawing with 4 viewports in paperspace.I frozen a layer in each viewport (as a viewport override, not global), and wrote code to gather info on layer overrides in viewports.The function takes in a database, and is generally used on drawings only open in memory:
public static bool GetLayerInfoFromDB2(Database db) { //do viewports on layoutstry {using (Transaction tr = db. Transaction Manager. Start Transaction()) { ObjectId ldid = db.LayoutDictionaryId;DBDictionary ld = (DBDictionary)tr.GetObject(ldid,
[code]....
the odd thing is it never finds the frozen viewports on the first viewport. It catches the others fine.I cannot see anything odd either, the counts of viewports and layers are all correct, and the drawing has no problems.Is there something that must be done to initialize the mechanism that reads viewport overrides?
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Jan 31, 2012
how do you create a viewport within an existing viewport ?
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Nov 30, 2008
I'm pretty new to photoshop, and I've started on a personal project. I want to basically take a video still from a music video and turn it into a poster. Sadly i can not find a good quality version of the video as it is older and not super famous, (kyuss-one inch man). So i found an online video that is better then youtube but not great, and i captured it through the vista snipping tool (screen capture).
Basically I want to take this low quality picture, and turn it into a good quality poster (not huge). What techniques and things must I do? I'll probably have to find a printer near here and require a specific dpi as well.
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Mar 29, 2013
When walking through my model a brick wall looks like the left image below. When I produce a rendered image the wall appears much brighter as you can see. Cause I've never fumbled around with lighting settings. The darker version is pretty much the one I'm after.
Capture.GIFCapture2.GIF
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Jun 30, 2010
No matter what I change the viewport or model space background color to my rendered image comes up with a black background. How do I change it to white so I'm not using all the toner on the printer?
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Sep 30, 2013
Using Inventor 2014 for some very simple (just a few component) models. When I use Studio to render an image, two objects are shown with a "cross" on them. The parts are nothing but extruded circles--nothing to them, so it's not clear to me why there are lines on their surface.
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May 18, 2011
CABINET FINAL.dwg
How do i plot a rendered object ? am using autocad 2010
attached is the object
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May 1, 2013
I have a surface and a pipe network. I am trying to print out a picture of these two objects rendered for the engineer to see. I have the surface as a rendered surface, but the pipe network is displaying under the surface (so it is invisible) and I was wondering if there was a way to have the pipe network display "thru" the surface so the engineer can see the pipe network with all the pipes drawn underneath the surface. Is this possible?
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Dec 12, 2012
I created a model, assigned materials, and it renders fine if I leave the facetres at the default of .5. My model has curves though, so I need to increase the facetres to at least 3 or 4. If I set facetres to anything, even 1, the next time I render, I get the message that the scene cannot be rendered because it does not contain any faces. My machine is a Xeon, 12gb ram, with quadro fx580, autocad 2013 x64. But this happened to me on earlier versions, and on my previous workstation as well.
Is there some bug with the facetres variable?
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Nov 5, 2013
I have a bit of problem that've been cracking my head. I create a wires, segments using cable harness environments in Inventor. After I created those, I want to see rendered image, but only centerlines appears. I have already change the harness settings into real image(rendered) but still centerlines appears.
Weird thing is that I create other assembly, it all works perfectly. But I cannot recreate my design, it is already so much work.
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Sep 11, 2012
The following code will explain how it works:
[CommandMethod("RenderFromFile")]public static void RenderFromFile(){string dwgPath = @"C:TempRender.dwg";string imagePath = @"C:TempRender.png";Document doc = Application.DocumentManager.Open(dwgPath);RenderToFile(doc, imagePath);}
[Code]....
The command RenderFromFile will render the 3D drawing file at C:TempRender.dwg (see this file from attachment), and then write the output image to Render.png at the same folder. The rendered image is on the top view and has visual materials.
The command RenderCurrentView will render the current open 3D drawing, then write the output image to C:TempRender.png. The rendered image is on 3D view and does not have visual materials.
Both two commands call the same shared method RenderToFile(), but their output images are different. I don't know why they are different?
Method RenderToFile is a simplified version from Kean's code. I try to make the code short and simple to easily solve the problem.
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Jun 13, 2012
I am having a problem with a view being shown rendered.
I have a tall piece of material handling equipment that is drawn to scale and is approximately 30' tall. When I render the view and take a shot of it, it looks angled based on the camera angle, when in reality it should appear straight (see attached picture).
How do I get this to look correctly?
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Jan 13, 2012
I am aiming to plot and print a 3d model when it has been rendered.
I am able to save the rendered image when it is produced in its pop up box, but then when I try to import the image so that it can be plotted and printed it says that autocad doesn't support the file.
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Nov 8, 2011
I'm having a little challenge making my rendered models clear and sharp. I've tried adjusting the brightness and contrast from the exposure option, I've also tired adjusting the position of the sun via time setting but my models always look blurry and dull. I attached some of the rendered works.
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Jun 26, 2013
I have a user who is experiencing a blank or improperly rendered layer dialog box from time to time (see image attached).
I've seen this with another user at a different office as well. I assume its a video driver issue but as I'm strictly a CAD manager and not IT support, messing around with that is outside my responsibilities.
A restart usually fixes the issue but I figured I try to at least find out of its a known issue with a known cause (and a known fix).
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Apr 15, 2012
I've been having shadows of a huge grid projected on the surface of my project. Apparently, they come from the sky of my drawing (and I didn't draw anything like that). A few hours ago, I was playing with some sun and lightning settings (I think), and those shadows stopped appearing.
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Nov 11, 2011
how to place a rendered image into an Inventor 2011 Drawing?
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