AutoCAD Map 3D :: Inserting Viewport Over Existing Viewport
Jul 20, 2011
I am wanting to insert a second viewport over an existing viewport and have the information in the existing viewport behind the second viewport and not seen. I want the second viewport boundary to be the "trimming" edge of the existing viewport. How do I do this?
I have a problem with a drawing when inserting a viewport. The drawing is from a client and on the model space the building appears to be in straight and looks correct. However when I go over to Pspace and insert a viewport the model is shown to be rotated at a crazy angle. How I can draw the viewport or change the setting so that it shows exactly how it is in model space.
Problem: When I create a new viewport, another viewport's paperspace blanks out or disappears. When I copy a viewport over, the new VP doesn't show anything and you can't maximize/"enter" its paperspace; it's like a simple rectangle, but the properties box says it is indeed a viewport.
Ex. Viewport 1 shows the top view of an object, Viewport 2 shows the right side view... as soon as I add Viewport 3, the top view in VP 1 blacks out. I attempt to ReDraw, Regenerate, etc, but it doesn't re-appear. I've run Plot Preview to see if maybe it's just a fluke with the graphics card on my screen, but alas, even in plot preview the viewport is blanked out.
It almost seems like there is a limited number of viewports I can use.
Solution: Run the MaxActVP command and set the value to a number greater than the number of VPs you actually need. This particular file had that value set at 2; hence, why a new, third VP blanked out the first one.
Can I modify an existing viewport in a macro or in the command line?
Using a macro, I want to modify (specifically delete) the viewport from a layout tab after chspace from model space.
I have LT so no LISP. qselect works but cannot be put into a macro.
If I "select all" on a layout tab in paperspace ACAD says 1 of the objects selected is the viewport so I know autocad recognizes the viewport as a different kind of object.
As often done in mechanical drawings, a circle is drawn around a detail in the main drawing, and the detail is displayed somewhere else on the drawing on a larger scale.
My detail is the small rectangle in the upper right corner of the larger rectangle. I have also drawn a dash-dot-dot circle object around that corner to designate the detail-area.
In layout 1 the top left viewport displays the "whole" drawing. I also created a circular viewport to display the detail on a larger scale.
In the circular viewport, I used zoom-to-object (and selected the dash-dot-dot circle). The result is visible :both circles (object & viewport) are still visible, and they are not concentric too.
I thought the zoom command would have zoomed until both circles overlapped eachother and were concentric...
I have a drawing with a viewport that fits to the page. And I created another smaller viewport over top that just shows the legend. Now when I try to double click inside the smaller viewport it always goes into the larger one. I have tried bringing the smaller one to the front but that didn't work. I know that I can clip the larger viewport around the smaller one or bring the legend right into paperspace or slid the smaller one off to the side work in it and slide it back. This is more out of curiosity of how to get into the smaller viewport.
I did a test drawing with 4 viewports in paperspace.I frozen a layer in each viewport (as a viewport override, not global), and wrote code to gather info on layer overrides in viewports.The function takes in a database, and is generally used on drawings only open in memory:
the odd thing is it never finds the frozen viewports on the first viewport. It catches the others fine.I cannot see anything odd either, the counts of viewports and layers are all correct, and the drawing has no problems.Is there something that must be done to initialize the mechanism that reads viewport overrides?
I'm using AutoCAD LT 2013 and I'm having problems inserting .dwg and .dxf files into an existing open dwg. I have previously done this successfully on this computer so I'm pretty sure that I am doing it correctly. What happens is this: I go to insert the file, select it and it shows the correct image in the preview window, but when the actual file inserts into the drawing, it's a completely different file all together. The funny thing is, I have restarted my computer and the program several times, and each time it inserts a different drawing. I have tried inserting a .dwg and .dxf and they both insert the wrong one. I tested it by xrefing the document that I want to put in and it shows up correctly when I xref. I've also tried saving it as a block with the WBLOCK command, and still the wrong thing inserts.
I downloaded the service pack for AutoCAD LT 2013 and nothing has changed.
When I create drawings, I generally have quite a few layout tabs. Also, thse tabs are numbered 1 through to N. On many occasions, a revision or addition may be necessary and it may have to be inserted in between two existing tabs. Doing so is not a problem, however, keeping the numbering sequence in order without having to rename every tab in that file is a problem.
Presently if I insert a block into my drawing - and a block with the same name exists - the newly inserted block takes on the definition which exists in the receiving drawing . How do I reverse this i.e. I want to be able to overwrite the existing block definition by inserting the new wblock version.
I zoom into a viewport so the border of the viewport cant be seen nor selected no more, then I double click selecting to zoom the viewport of cause. Now how do I deselect it without undoing?
When I scale a viewport, I normally type in the scale I want into the Viewports toolbar. So if I want the viewport to be 1 to 25, I type in "1:25". I have done this for years. Now all of a sudden, I have started a brand new drawing, setup the company border as A1. Then typed in "1:25" into the toolbar, and it zooms RIGHT in so you cannot see the drawing. But when I use the old fashioned command:
zoom - scale - 1/25xp
It works perfect. Why this is happening with the toolbar?
I'm pretty new to AutoCAD, I've been self-teaching myself for about a month so that I can do some floor plan drawings for a company I work for.I've been drawing in 1:1 scale in model space, but when I plot/print to check my work, I print on A4 paper.
My question is, on A4 paper my 1 drawing unit : 1 mm scale plots perfectly. But obviously if I were to compare that scale to real life, it would not be 1:1. How do I figure out the scaling on the viewport to compare to real life?
1. Any way to pan within a locked viewport? Everything I've tried has led me to believe that this is not possible.
2. Is it possible to limit a viewport's scale to one specific value? In my case I need all of my viewports, on multiple sheets, to show my model space in 1:100. That said I don't want to be able to zoom in this viewport, just a straight up "pan-only" space--hence my first question.
Edit#1: So to further explain my situation, this particular drawing set that I'm putting together is only used to focus and display what is in my modelspace --nothing more. It seems as though I'll need to continue unlocking, panning, zooming, scaling, and re-locking my work for now.
In the end the final goal was to send this drawing template to a client to allow them to adjust what areas of the drawing the wanted to display without them needing to play with the scale.
I am having to go in and edit a design pack/sheet set which was put together by a far more experienced AutoCAD user than I. That person is no longer available to me for consultation.
My next problem: On a sheet I have a viewport, and in the viewport is material which I need to modify, and that material is not anywhere in model space for this document. How do I find out where it is?
With my viewport set at "2D wireframe", all object lines show regardless of elevation which can make it difficult to read and hard to really get the idea of what is going on in the drawing. Therefore I changed my viewport to "hidden" in an attempt to depict what is higher in elevation over lower objects by having the higher objects cancel out lower objects when running over them. For some reason it works with conduit running over conduit but when the conduit runs over other objects (that are lower in elevation) created with the box command the lines do not get broken.. the lower box object actual cancels out the higher conduit object??
So I have a viewport, viewing exactly what i want it to in model space but it's not where i want it in paper space. When i move the viewport entity in paper space it's changing my view in model space. How do I lock what the viewport is seeing?
I've tried locking, that doesn't seem to do it. I've tried yelling at it and that's not working. I'd try beating it with a stick but I don't know if the computer could handle it.
Is there an option to make a viewport stay on top of another and not have the underlying one shine through? Or do I have to line up their boundaries to prevent this?
In paper space I've zoomed in (whilst outside the viewport) double clicked inside the viewport and now I can't zoom back out again to see the viewport or border! Typing 'ps' doesn't work. (mac)
I have just installed Autocad Architectural 2011 (64Bit) on my computer, since my laptop was struggeling with running autocad 2009.
I have opened a 3d model of my building (created in the 2009V) in Cad 2011, played around a little bit and am now at the point of having to create some viewports to plot elevations etc. But now i am stuck, i have created a viewport, selected it and can't figure out how to set the scale. I saw there was a 'button' (that is not working?) on the bottom, saying 'Vieport Scale', i can't click on it to change the scale, so i went to properties. When i select 1/100 Standard Scale, it automatically goes back to Custom Scale and sets it to 0.005. Basically nothing happens! The only way it changes the scale is when i double click on the viewport and zoom in/out on my building. But that can't be the only way to do it?!
I have got a deadline coming up, and really can't work on my laptop again as it keeps overheating and crashing on me! How to set the scale of my viewport and actually get it to do it?
i have a drawing that i turned off the border of the viewport and i need to move the viewport problem is i cant select the viewport.. ive got all the layers turned on and can select inside for model space and outside for PS but cant select port itself..i even tryed select all and nothing
Is it possible to pan within the viewport. I find that I am constantly trying to chase the right part of the drawing for the viewport using the viewport resize handles. Worst is if I scale in and loose the part of the drawing I wanted to show and have to use the handles again to make the viewport really large to find the spot that way.
I have worked out the scaling but the panning within the viewport would be really useful.
My query is to do with panning around a Viewport in paperspace.
I have one drawing of a venue with contents and have the same venue but with different contents directly below it.
When I copied the venue I locked the ortho and copied the venue.
Now my paperspace looks at the first venue.I have copied that paperspace but wanted to make sure that when I pan down to fit the venue into the viewport that I lock the ortho and hit the same view size and location on the paper as the view before.
Is there a keyboard short-cut to lock the ortho as I pan down to the model space I want to see?
I have my screen (modelspace) set on 3 viewports - left.I have obviously tweaked a sysvar that has had the following effect..If I start a command (e.g. circle) in a viewport that is set to world UCS, and then switch to a VP (before selecting cenre point) that has a UCS of X+90, the orientation of the circle switches to the new viewport.
I have tried this on various drawings, and the problem is reproduced each time.I have also tested it on 2011 (same computer and same drawing / template) and the circle is drawn as world/plan (which is what I intended)
I have tried UCSFOLLOW which doesn't work, and UCSVP which does work (a bit), but I want to have (and have had in the past) various viewports with differing UCS's and the ability to start a command in one viewport/ucs but finish the command in another without losing the original UCS.