AutoCad 3D :: Unwanted Grid Shadow Coming From Sky In Rendered Image
Apr 15, 2012
I've been having shadows of a huge grid projected on the surface of my project. Apparently, they come from the sky of my drawing (and I didn't draw anything like that). A few hours ago, I was playing with some sun and lightning settings (I think), and those shadows stopped appearing.
I've noticed this a few times in different projects after rendering..I always start my clips with the black color insert but as soon as the first video clip fades in, there are 1 or 2 unwanted audio "clicks", "pops" or "scratch" noises.
I then noticed this with a song on a different project as it started first - so I know it wasn't anything to do with my video files.
Lately, I commenced a short film using one of Corel's own titles against the black background and again, as one word entered the screen, a double click, then as the second another click or two!
When using the perspective grid tool and type, I have a word on the right side of the grid in perspective, and I want to make a shadow of this word flat on the bottom grid. (Like how a tall building casts a shadow flat on the ground)
I tried using the shear tool to do it but it is a bit tricky getting it just right. There must be an easier way to do it within the perspective tool grid.
When I type the word and align it to the bottom grid, how do I rotate it whilst still being aligned in perspective on the bottom grid?If I try and rotate the word using the selection tool it rotates off axis so it is no longer laying flat on the bottom grid.
Words placed on the bottom grid always read from the left vanishing point - I want the word to read from the right vanishing point so it aligns with my word on the right grid wall.
I am having a problem with my grid lines F7 coming back on, there is no consistency or reason that I can see that might be turning them back on, I can be zooming in and out, stretching something, dimensioning something?
1. How do I add a drop shadow all around the outside of my photograph. I have been watching the tutorial from Lynda.com but it only shows how to do 2 sides, not all four. example [URL]....
2. Below is a checkboard pattern made when trying to do the drop shadow in the example from above. How do I get ride of the checkboard pattern so I can clearly see what I am doing just on a white background.
Using Inventor 2014 for some very simple (just a few component) models. When I use Studio to render an image, two objects are shown with a "cross" on them. The parts are nothing but extruded circles--nothing to them, so it's not clear to me why there are lines on their surface.
I am aiming to plot and print a 3d model when it has been rendered.
I am able to save the rendered image when it is produced in its pop up box, but then when I try to import the image so that it can be plotted and printed it says that autocad doesn't support the file.
I made this image a while ago and I can't remember quite how I did it. What I can remember is that I used rendering clouds and adding noise, channels, and changing the color at some point. I did most of it from this video: [URL]....
But I didn't do everything from it, I tweaked something, it may have been the lighting rendering.
The reason I want to recreate this is because I need a version of it in higher quality. It's supposed to have a rock texture look to it, and I made it look golden.
After I have created the whole 3D image using autodesk 3ds max, there is an option to view it at any angle like front,left,right etc. or I can view at any random angle by using the mouse. But how do I view the rendering at a particular angle like 15degree or any angle specified by me. I am an amateur in using autodesk.
I am having a problem with camera mapping...I get everything setup and looking good, but when I render it, the image looks really washed out. This happens with both scanline and mental ray rendering. I have done this in the past using max 2009 without any issues.
Basically I have 2 images, 1 is a texture background and the other is a face. I wanna create the effect that the face is blended into the photo just like in this one:
Using X5 pro, a project comprising an introduction and 6 clips was created, with menu. Each clip has its own sound (voice and music). The rendering config included 2 pass conversion and normalise sound checked, for creation of a disk image on an HDD folder. The preview worked fine - vision and sound OK. Because there were multiple disks to be made, the image creation also worked fine, as did the burn disk from iso.
But when the resulting disk was played back after burning, the first clip on it had no sound. Imagery fine, just no sound. It wasn't an isolated case. A repeat try - with particular care to check this aspect, ie sound on the clip, was OK during preview - got the same result in the final disk.
I have an .eps file I am trying to import into corel 11 and it keeps coming over as an image and not vector. I also am getting error messages when I use the filters.
I have a rectangular screen grab (Windows application) that I would like to simply round the corners and add a border. The image is not a photograph, but since I have Paint Shop Pro X3 and like how it works, I thought I would try it . I have spent some time trying to do this with Paint Shop Pro X3 with no luck. None of the pre-defined frames seemed to do what I need. I would also like to create a drop-shadow behind the image. how to do this or a video that I can watch. A list of steps would also be OK.
What is the easiest and quickest way to remove this section or blur it with the background? I've tried using the dropper to select the background colour nearby and then using the paint brush to cover it up but my "fix up" seems to stand out just as much as the blutac did in the original...
I use the image processor in Bridge to batch convert my finished .PSD images to JPEGs for final distribution. I have been doing this for a long time and it fits my needs and my workflow perfectly. Unfortunately, though, something seems to have changed in CS6. In CS5 this would delete all paths in the file, but it seems in CS6 the paths are still there in the final JPEGs. This is not ideal for a number of reasons (e.g. clients don't need to see that I used a path called "fat guy's belly" during editing...). How can I loose them?
I can open PSP X4 and edit and process images as desired. My workspace opens to Edit, as I've located that menu selection. I do not have any saved workspace configurations/files. Based on what I've read in the few hundred messages so far, I'd like to avoid a full reset of the program defaults, but if that's the only option, so it goes.
What is happening is that in as-yet undetermined situations, I get an automatic load of an old image. I've been able to recognize that the image that happens to load is the first one in the tray on the Manage tab. I don't use the Manage tab at all and only ventured over there as part of the preliminary diagnostic process to posting this message. Once I discovered that, I renamed the image in the tray and the sequence repeated with the next image in the tray, which repositioned itself to the first location.
I can "force" an auto-load in the edit window simply by starting with an empty edit window, clicking on the Manage tab and then back to the edit window. The first image in the tray magically appears. This magic also happens when I've closed another image that's been loaded. Of course, now that I'm posting this, I can't make it happen other than in the manner described above.
I'd like to have it so when I close the image in the edit window that I'm left with a blank edit window on a consistent basis. If I can determine how the image auto-loads in a manner different than described above, I'll add it here.
1. How can I achieve the same background as shown in the image on Photoshop (perhaps with "gradient overlay Photoshop") ? 2. How can I achieve accurate shadow as shown in the picture?
I have a user and when he's in sketch mode he trys to draw a line but it keeps on snapping to a grid. Both snap and grid setting are switched off. I can't find any settings he has different from my own set-up so I'm finding it hard to fox this problem. FYI, this user is a bit of a problem and tends to change settings without even realising he's doing it.
When i pick points from the drawing using the ID command i recieve a long and meaningless coordinate which is useless to me when setting out. How i can rotate my drawing so that firstly its aligned with my grid and secondly give it the same coordinates as my site based local coordinated grid?
Understanding that composite volumes are typically more accurate, I have a reason to evaluate the volume between two surfaces via a grid volume. Easily created a grid volume surface using a 50' grid (50' is large for this site, but wanted to get a feel for calculation time).
Question: Can you change the grid size without creating a new grid surface? Ultimately I woud like to explore the difference in volumes based on grid sizing without creating a long list of surfaces. One would expect that you could chage the grid spacing in surface properties, but the values are non-editable.