3ds Max :: Decrease Particles Over Time Operator?
Sep 13, 2012In particle flow, I am trying to make the particles emit 1000 particles at frame 1 and 10 particles at frame 150.(basically an emitter that decreases over time)
View 1 RepliesIn particle flow, I am trying to make the particles emit 1000 particles at frame 1 and 10 particles at frame 150.(basically an emitter that decreases over time)
View 1 RepliesSo I've created a document with 2 artboards each in size 297mm x 210mm. I've added texts and pure illustrator created vectors. I deleted the swatches pallette and added 13 Pantone C colors. Saved (after a days work) and accendentaly closed the file. When I try to reopen it it gives me this:
Can’t open the illustrator file. The illustration contains an illegal or misplaced operator.
Offending operator: inf
Context: % 2 () Ga 0 14 0 1 0.2 0 0 () 0 0 GA
% 4 () Ga 0 14 0 1 0.2 0 0 () 0 0 GA
% 2 Gt
% 1 0 3 -2 -1 Gf
% 0 O
% inf
I chose to open the file anyway and all the elements are gone. Pretty frustrating when you're working against a deadline. After panicing I opened the file in Acrobat, saved it as EPS and remade the file. This for some reason saving a EPS from Acrobat split the text fields in non understandable way?
Now, is there a way to get my file to work? Why does this happen and what can I do to prevent this from happening?
I'm on a MacBook Pro 2013, 2,6 GHz Intel Core i5, 8GB 1600 MHz DDR3
I have a mentalray scene with a fog atmosphere effect that's giving me some trouble. I'm trying to render some particles with a Standard material that has a gradient opacity map applied...the material also has Face Map enabled. The resulted render gives me a black background around the particles (see image 01.jpg) If I disable the fog it renders fine (see image 02.jpg). Also, it works fine with scaneline.
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I have tried to put the rigid body on the Super Spray and also on the diamond model?
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[URL] ....
My mesher from particle system has trashed the material ID's from the particles. Is there a way to use mesher compound object while keeping the material ID's.
Also mesher object seem to crash Vray. It'll render in scanline, but again the ID's are gone.
I have some particles that i've used the Instancer (Replacement) on to turn into a mesh that I have modeled and place throughout the scene. Now I want to convert the instanced particles to regular geometry.
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Here's a frame example:
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Plotter display windows shown as processing print.
How I print it fast or how I decrease pdf size for printing.
I am trying to create an outer border for some tires.
I have created a solid shape and then, with it, a pattern brush. But I do not want all of this spacing between the shapes, so is there a way to DECREASE the spacing or get rid of the spacing altogether. Currently it is set at 0%.
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I use CS3 Vanishing Point tool to create 3D planes, and return 3D Layer to Photoshop
but the result seems to be disgusting, the texture's resolution of the 3D layers were decreased
the left is captured in Vanishing Point, you can see the planes I have created
the right is the final result of the tool, details of the windows had been obviously weakened
I would like to decrease the gap between the bottom of text and the line added when using the underline (%%U) command. Any way to do this?
View 1 Replies View RelatedI shot some clips on my sony cyber shot camera (its about 2 years old so the content is not in HD). the clips are in .mpg format
i'm using the trial version for corel videopro x3 -. when i try to trim the clip, the output is not as good as the original clip. Why would this be ?
i selected the "same as project settings" option when creating the file. is there some other option i should choose ?
or is this because i'm using a trial version ?
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We have a drawing that has been exploded purged, overkilled, audited and we still cannot decrease the size of it. Theres no blocks, theres no 3d, its a very simple drawing but I feear its corrupted. I've tried copy/blocking the information out of it but that just makes it crash. I cant attach it its too big! (16 meg)
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:.__________.: (bottom.gif, let's call it)
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The files and settings are the same. The only difference is using batch convert or not.
This happens to Video Studio Pro X3 and X5.
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in an animation i need to increase and decrease a light's intensity by my audio.for example a violin's sound causes this about a spot light on violin player's head.
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