3ds Max :: Fill Cone Shape Container With Particles?
May 9, 2012
I am trying to fill a cone shape container with particles. Other then Realflow I can not seem to find any tutorials on this. I am currently trying this with Particle flow, i have selected the cone with UDeflector and that works i am also working in pview.
I want to engrave the text 'TEST' all the way around this clonal object. When I use the emboss tool, selecting the option 'wrap to face,' it gives me an error message that the "face selected is not tangent to the profile plane."
I am using a work plane that is offset from the XY plane. I included a screen shot and the file that I am using (Inv. 2014)
I am trying to replicate a logo that we own but lost the digital copy of. I happend to have the D in the logo but im trying to replicate the cone shapes pointed together in the backround. Along with the shading that is given. The effect is a point in the D but when you look at the big picture you can see how it all comes together.
Is there a simple way to make a cone shape in Xara Photo and Graphics designer 2013? I need to make a cone that can be extruded and shaped sort of like this?
I have a curved piece of acrylic in a design that is a section of a cone with 2 holes in it (for a structure to pass through), I need to try and flatten it for CNC matching.
Text is allowed only on the outside of a rectangle shape. The text cursor disappears when I try to enter it into the rectangle and when I place it on the edge of the rectangle, it rurns into a slanted "A" and allows texting on the border of the rectangle. Corel Paint Shop Photo Pro X3 (build date Sept 7, 2010). This software came with my new HP Pavilion dv7.
Is it possible to fill a shape with a gradient fill so it goes up to all edges and gradually get darker/lighter inwards? For example, If I have a star shape, can I have a gradient fill in the shape of a 'star'?
1. Is it possible to add more than one fill to the same shape i.e two elliptical fills to a shape.
2. When you add the shapes together how do you maintain the fills in each shape - I have 3 shapes that i have 'played with' all with one fill (so far !) when i add the shapes together they combine to form a single shape but with only one fill
Using CS6 for web mock ups - so lots of vector shapes.And now there are 2 ways to do a stroke, 2 ways to do a fill - in the bar at the top or the old effects dialogue box, but gradients and shadows etc are still just in the old dialogue box, not in the top bar.
Is it me or is this incredibly bad app development? Bolt on some new functionality and don't bother about the old stuff so it just becomes one big mess.Starting to use Sketch now, and really hoping they keep working on it so it makes PS redundant -
I cannot find how to fill a vector shape. When I mouse over the vector mask thumbnail in the layer's pallette I only get three options, if I right click I only get blending options.
URL....i dropped it into xdpx ungrouped everything extracted the france shape and tried to fill it.i check and it is definitely a closed shape.i can manipulate the outline as normal but nothing i do fills it it's definitely not transparent to remedy this i draw a square under it, select both and subtract shapes this gives me a square with france cut out of it then i draw another square inside the former square but outside the france outline i move the square underneath, select both and once again subtract shapes finally i have my shape filled as i require.
I have a shape (an Open Book) that I would like to Fill the two Open (showing) Pages with Text -I thought of just making a smaller than the page text box under page shape for each page; but, then I thought I'd check with You Pros here and see if a Shape could have a 'Text' Fill...?
The logo I'm working on requires part of some "complex" shape.
When I use the Knife tool (with the shape selected), it doesn't split: the line down the middle is just a guideline* and when I use the Erase tool, the lines become curvy.
When I choose the Four-Part Fill, I get a rectangle. I want to change the shape of the fill by moving each of the four corner control points independently. I haven't been able to figure out how to do this. Is there a keyboard shortcut that allows one to select each control point and then move it independently?
Is there any plugin that will fill in a shape with an entire texture. For example say I have a hexagon shape that I want to fill with a texture, it would take the texture and squeeze, bend and distort it to match the shape of the hexagon.
This ability would greatly speed up texturing UV maps for a model. I have yet to find a single paint program since I had DPaint on the Amiga years ago that has this feature. I've looked thru the plugin list and the closest I found was 'Shaped Gradient' which is exactly what Im looking for but doesn't support textures.
I have a shape that I want to fill with a photo, how do I go about doing this? I want the photo to exactly fit the shape, and the background to be transparent.
I am trying to get more familiar with Illustrator in meanwhile. Still have difficulties with some tasks.
I ve got designed a shape in illustrator which has to be need filled with image like a background. Imagine we have a circle and what I need is to fill only circle with costum picture, how to do that?
The shape is a compound path with a black fill & no stroke. Alternatively, is there any way to convert that shape to individual horizontal & vertical wavy lines?
I would like to emphasize a certain spot on a picture by drawing a transparent rectangle with red borders around it. I cannot find how to make the rectangle completely transparent without also making the borders transparent. Also, I find it difficult to be able to change the borders.
I am really new to illustrator and I need to know the answer to this question fast. If I made a weird shape with 5 different lines how would I fill it in? Nothing really happens when I select the lines and then select a color.
I don't like the radius of the gradient fill of my shape layer in Photoshop. I cannot find any hints about how to expand the gradient fill to cover a different area inside of the shape layer.
How can I transform gradient fills of vectors shapes in PS?