3ds Max :: Boolean Shape From Body Object

Feb 16, 2011

I have a body object from Inventor. I need to create a rendering showing the inside of the unit. I created a spline, and extruded it as my "cutting object". When I try Boolean or ProBoolean, it doesn't look right.

ProBoolean makes it disappear and Boolean creates gaps in the geometry.

I would attempt to re-model this in MAX but it is far beyond my abilities right now.

Deanbody_object_boolean_help.zip

Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000

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Dim Solid_1 as Solid3d = CreateSoldFromPl(plinePoints1)
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IMAGE 1
 
IMAGE 2
 
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daniel_k_sancturary_one07_1.zip

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