3ds Max :: Extrude Modifier Generating Solid 3D Object In Shape Of Spline
Jan 7, 2013
i'm applying an extrude modifier to a simple spline shape, and i am accustomed to the extrude modifier generating a solid 3d object in the shape of the spline, if the spline is a closed shape.
however, in this case, the extrude modifier is generating just a 3d outline based on the spline's shape...
i can't figure out why i'm not getting a solid 3d object since the spline is closed (i checked all the vertices).
file is attached (the spline in question is named "upper side section")
daniel_k_sancturary_one07_1.zip
View 6 Replies
ADVERTISEMENT
Nov 8, 2011
I just sat down to use 3Ds Max '12 for the first time today after upgrading from 2010. This will probably be a simple fix, but I can't get any text to cap with the extrude modifier or bevel modifier. It happens with every typeface I've tried. I even tried using the cap holes modifier. Never had this problem with previous version of 3Ds.
View 8 Replies
View Related
Jun 5, 2012
I am trying to apply shell modifier on a custom made spline (shown as 1 in image).But as soon as I click on shell modifier the spline disappears. I dont understand what is happening because I applied shell modifier on a similar custom made spline and it work properly previously (shown as 2 in image).
View 3 Replies
View Related
Oct 20, 2012
Crashes on a simple extrusion... VERY basic spline...
(When I click extrude... I doubt it's even a complete closed shape yet)
View 4 Replies
View Related
Jun 21, 2011
As mentioned in my topic before, I have recently reverted to Max 2008.
I am doing a bit of Unwrapping, however I am missing the unwrap spline tool found in the Unwrap UVW modifier in more recent versions of max.
Does this exist in 08?
View 1 Replies
View Related
Jul 19, 2012
I've had a problem for a while now trying to extrude a 3d polyline into a 3d solid. The polyline is on different planes which is one cause of why it won't work. Instead of extruding into a solid it only does the sides making it a mesh rather than a solid. If its on one plane I know it will work.
View 2 Replies
View Related
Feb 25, 2011
Can you lock the extrude mode to solid?
View 9 Replies
View Related
Feb 25, 2013
I draw 3D curved handrail, mainly just rectangular because i import the geometry in to Alphacam and run tool paths down them, but i keep getting faced with the problem of the twisting of a solid when sweeping along a spline or a 3D poly!
View 9 Replies
View Related
Nov 7, 2013
im drawing by using spline and cannot extrude into solid after I change the height along z axis..how can i make it into solid? here my drawing.. i try using loft but also give surface loft
View 3 Replies
View Related
Apr 13, 2012
I inserted an an Angle block from PE Symbols into my Drawing, but it is only 2 dimensional.
I have forgotten how to change the block to a solid, and then to extrude it to a given length.
View 2 Replies
View Related
Apr 9, 2012
When I create a sketch then extrude it to a solid model, how can I modify the sketch afterwards?
View 7 Replies
View Related
Jun 17, 2011
As you can see, the nature of my model forbids me from making a 3D solid using LOFT.
The top surface is consisted of 3D polyline and arc, which if "joined" will be become a spline.
The bottom surface can easily be joined into polyline.
If I loft the top and bottom, it'll only give me a LOFTED Surface, which is not I want (wanted a 3D solid).
View 3 Replies
View Related
Oct 14, 2012
I'm very new to 3DS Max. In the past I've used Google Sketchup & Blender but I have moved to 3DS Max because it seems to be superior.
I'm supposed to design a Race Track in 3DS Max, however there is one issue I'm running into.
I have created a Spline, which represents the course layout. Now the problem is I don't know how to extrude the unique road shape along it. (Basically the Odd road shape needs to move along the path to create the main route)
I cut my shape out with the mesh editor, and I have my path (Spline) ready, and now I need to extrude it along the path.
View 3 Replies
View Related
Jun 12, 2012
There's really no way to set the interpolation steps for the path of the Helix spline shape?
View 3 Replies
View Related
Aug 11, 2012
How to permanently change the settings of the EXTRUDE command so my polylines, by default, will become a solid instead of a surface object?
View 5 Replies
View Related
Dec 9, 2012
Is it possible to move an object as a modifier allowing me to switch on or off?
View 2 Replies
View Related
Oct 10, 2011
I cannot extrude a 2D shape that is drawn by lines.It appears to be linked but is not .I can see the problem saying not a closed loop or a constraint but don't know how to fix it.
View 6 Replies
View Related
Sep 2, 2013
I have booleand two splines, that were beveld to give them depth, than booleen together to make the shape of a car. I am having trouble completing the modeling because of the mesh. Is there anyway to make the mesh better (as in like a grid)?
View 4 Replies
View Related
Sep 16, 2013
How can I remove the lines in the middle after I press and pull the objects.
Attached is the Untitle.jpg, to make more clearer to you. Blue is the wall and skyblue is the aquarium. I want the back and the front of the aquarium don't have any line in the middle but even I do shade command the fill of the color is still there. Cause if I explode and delete the line in the middle the colors that fill the aquarium are getting rid off See Untitled 2.Jpg to see what I mean. And also how can make the aquarium Untitle 3.jpg transparent?
View 9 Replies
View Related
Aug 16, 2013
Autocad 2014.
I have the outline of a solid body guitar that I drew with spline, extruded and now trying put a 1/2" fillet radius along the edges, top and bottom.
Using the 3d fillet command produces an error, and extruding a profile along the edge path doesn't work either.
Attached is the spline outline, the red part is what needs the fillet, but the white part does not. However, they can't be extruded into a 3d solid unless their joined!
View 3 Replies
View Related
Jul 12, 2011
I have some text that I put on a sine-wave path using the PathDeform modifier. Is there some way to make that shape permanent, independent of the sine-wave spline? The DeformPath mod won't collapse on the stack.
View 9 Replies
View Related
Jul 3, 2011
I am once again trying to get the hang of drawing a 3D spiral staircase and cannot seem to figure out the SWEEP command properly. I have a channel, or a rectangular tube shape which I want to use for the stringers. If I use a round tube, like when I do the handrail, there is no trouble. But when I use a channel or rectangular tube shape the SWEEP command causes the shape to bank and I end up with an unuseable shape.
In the attached drawing (ACAD-2007 format) I have shown a SPLINE which indicates the path I want the outside stringer to follow.
View 9 Replies
View Related
May 17, 2013
I am trying to create a 3D meshed surface from an irregular shaped solid I created using firstly a SPLINE, FILLET, PEDIT, and EXTRUDE. I have a solid in the basic shape now, but I am trying to create a meshed top and bottom (x, y, z,) to change the contours of those surfaces. I have looked at 3DMesh but it asks for (n,M,) coordinates like it is a regular shaped surface (square, rectangle) where one can calculate the required even spacing needed.
My goal is to create in CAD something like a fine art carved piece of wood, with irregular shaping and no straight planes or surfaces.
I have included a basic picture in JPEG format for your review. This is the item from which I am trying in ACAD 2010 to construct into a usable adjustable form so I may parametric for my needs.
View 9 Replies
View Related
Nov 3, 2013
I have model of an insect and I need to cut it into two pices as if plastic toy.
I drew a simple zig zag spline, extruded it, gave it shell for thickness and when I boolean substraction A-B i get 2 halves but without the cut walls- they appear empty. I need the cut to appear as if through a solid object.
Do I have to rebuild those cut walls by hand to make halves appear solid, or is there a faster way?
View 5 Replies
View Related
Jun 11, 2011
I have to animate a long tentacle like object eminating from something , wrapping around another object and pulling it backwards. I have been looking at splineIK,pflow and some other approaches but they only cover part of the animation I need.
I am playing with PFlow and I can get something to spawn along a spline path to wrap around the object but not sure how to simulate the thing retracting and pulling the object with it.
I know there must be a better way to do this.
View 9 Replies
View Related
Feb 23, 2013
I am trying to use a spline to deform hairs on a object.
I have 1 editable spline, with multiple splines attached to it(1 spline which has been rotated), but when I use it to comb the hairs, it will only take 1 or 2 of the splines, so it all goes in 1 direction, rather then all outwards from the center, like the splines are.
The splines are all the same, all in one shape, and all have the first vertex in the center.
I have tried re-creating the splines, but it comes out the same.
View 1 Replies
View Related
Jan 14, 2012
I'm creating a logo that consists of the word DIFFERENT in text and a shape, a dot (an ellipse) that I want to appear above the I and be vertically aligned with I.
How can I do this?The problem is that I can't see how to identify the point in the text - the centre of the I - to act as the target. I can't seem to get any of the Snap to Object tools to work.
I feel that I should be able to mark a specific point anywhere on a shape or an object and use those points to align.
I suspect that I could achieve the effect that I want by splitting the text characters up into individual objects, than I can align them more obviously but then I set up some other issues with kerning.
View 7 Replies
View Related
Jul 13, 2011
I'm having a problem sweeping a curved object over a spline. The object will sweep over a straight line...but not on the spline. I keep getting "unable to sweep object(s)" in the command line. I could be doing it all wrong... I've attached the file.
View 9 Replies
View Related
Jun 23, 2012
Script to clone an object along a spline so that if i modify that spline vertices all the clones are repositioned automaticaly?
I use to apply a Path Constraint to initial object position and then i call Tools|Snapshot to clone it, but this works just for distribute the clones. The path is relationed just to original object, not to the clones...
View 1 Replies
View Related
Apr 20, 2011
"Is it possible to animate when to extrude, bevel, etc an object?" if so, how?
View 1 Replies
View Related
Feb 5, 2013
Having trouble extruding 2d object can not extrude on a path! Currently using 2006 version.
I am typing PE then M then J then then it is asking me to enter fuzz distance or [jointtype] <0'-0">: (which was not covered at CU).
View 9 Replies
View Related