Photoshop :: Backlit Behind Object In 3D - Light To Interact With Shape In Front
Nov 26, 2013
I am working on a sign which needs to be backlit. I cant seem to get the light to interact with the shape in front. I need the light to spread across the shape, basically between the wall and the oval shape.
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Jan 13, 2014
I'm using CS3 on a Mac.
I outlined my text and subtracted it (and the tree image) from the black background. When I did this both appear thinner - particularly the tree.
If I then take the original version and the new subtracted version, and view them both overlayed one on top of the other in wire frame (outline) mode, there is no difference in the actual lines.
It seems to be a problem with the way illustrator previews the images. This wouldn't concern me, but when I export the file as a jpeg, the lines also appear thinner in the export.
I can create a manual solution by offsetting the path before subtracting, but this isn't ideal.
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Sep 25, 2012
i can't figure out how to subtract the front shape from two already drawn shapes. I can draw a shape, choose "Subtract Front Shape" from the menu and then draw the second shape. But what if the two shapes are already there and i wanna subtract the front shape from the other.
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Jun 17, 2011
We upgraded to AutoCAD Mechanical 2012 (from AutoCAD Mechanical 2009).
I used to go: TOOLS > DRAWING ORDER, in order to bring an object to the back or the front of another object.
Now that we are using AM 2012, I can't find where this command is located.
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Sep 7, 2013
I have the words Kuhns Creations here, it is going to be the logo for my website. In the end the letters will all be the light blue color that "Kuhns" is right now, I'm just using the different colors to explain my problem. I want the pink part of the "C" to be in front of the "K", but I want the black part of the "C" to be behind the "K", giving the illusion that the "C" is passing through the "K" (this will only be visible cause of the drop shadows on both letters, since they wil both be the same color) Is there a way to do this?
I got this effect in Photoshop, but I need to do it with vectors because the size of the image that has to be uploaded to my website is so small that you lose all detail if its a bitmap (52 pixels x 103 pixels) In addition to the effect explained above I am trying to get a bevel effect. In Photoshop it works and is easy to do but in illustrator the settings are all different and anything I enter looks totally different.
The settings that I'm using in Photoshop are: Style: inner bevel, technique: smooth,depth: 1%, direction: up, size 10 px, soften 0 px, angle:,120 degrees, altitude: 30 degrees, highlight mode: screen, Opacity: 75%, shadow mode: multiply, Opacity:75%. How do I get this same effect in illustrator?
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Nov 18, 2006
how would i put an english flag on the front of this helmet?
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Dec 29, 2004
I have an image where there is an object in the foreground that is in the shade and the background that is bright. I want to correct the foreground image. I have tried to extract the foreground image and then drag the original picture onto the extracted one. I assumed that the I could somehow have the extracted image on its own layer and adjust it. When I do that either in the extracted file (before moving the original picture back onto it) or when I try to select its layer in the resultant picture, the entire picture -- foreground and background -- all layers, seem to get adjusted. How can I isolate the extracted image / layer to be able to adjust just that image.
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Mar 28, 2013
I am creating some icons with numbers on. I need them to be on a transparent background. I have created the main shape and I simple what to cut out the number that I have put in the middle so it will appear the same colour as the background. I have successfully done this with some of the icons by using the following process:
Create the Number with the text tool > Create Outline > Select Object and main Shape > Use Minus Front Path Finder Tool.
This was all going really well until I got to 4. When I minus the number object the shape distorts so the upright column of the 4 becomes wide then the original text version. The change is too much to ignore. The same problem happens with 10, 11 and 12. The problem appears to be with the upright columns but strangely is not a problem with the 1.
It looks like the path anchors are snaping to the grid I have no the Artboards. The scale of the distortion depends on the distance from the nearest gridline. I have tried turn off snap to grid and the grid itself but I still get the same result.
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Jan 14, 2012
I'm creating a logo that consists of the word DIFFERENT in text and a shape, a dot (an ellipse) that I want to appear above the I and be vertically aligned with I.
How can I do this?The problem is that I can't see how to identify the point in the text - the centre of the I - to act as the target. I can't seem to get any of the Snap to Object tools to work.
I feel that I should be able to mark a specific point anywhere on a shape or an object and use those points to align.
I suspect that I could achieve the effect that I want by splitting the text characters up into individual objects, than I can align them more obviously but then I set up some other issues with kerning.
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Nov 28, 2012
I constantly run into the problem that I have many objects and when I want to drag the selected object to move it around, the object laying in front / or on top of it will be grabbed and moved instead. How do I shortcutwise avoid to pick an unwanted object when I'm about to drag an object ? Is there something like a key to hold, so that Illustrator understands that I want to move the already selected object only ? Since that is a 100 times per day task and I can't always lock and unlock all other layer I'm working on too ... well I could, but that would slow down working 100 times since it's not easy to identify / switch on of each layer in the layer list each time i pick another object ...
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Sep 5, 2013
I'm trying to wrap an image around a curved object. This is a front elevation of a sign I am attempting to render and the sign wraps around a pole. What I am attempting to do is not just "squeeze" the copy but actually attempt to show what the image will look like if you are looking directly at it which means that the closest portion of the image will look normal but as you look further out towards the edges then the graphic and copy would appear to merge and disappear backwards. I hope I am explaining this well. I am trying to wrap my brain around this concept. I know you can do this in photoshop with stretching but cannot fathom how I can attempt this in CorelDraw or Illustrator.
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Feb 25, 2012
I installed CS5 and it will not allow me to click or adjust any layers on the canvas with my mouse. For example, I can open an image or project file, drag and drop something into the window to add the image as a new layer floating over the main layer. I can click and drag all I want nothing happens. Right click on the image....nothing happens. If I hit the arrows keys on the kb...the image starts to move around. If I select the selection tool nothing will happen when I click and drag around.
Adobe is completely inoperable on this system forcing me to have to use a friends PC to do anything with.
I have tried resetting the preferences on launch of the application...no change. I have tried uninstalling and reinstalling....no change. I tried uninstalling CS4, then re-installing CS5....no change.just re-install CS4 and stick with it until CS6 comes out (assuming I will be able to budget the expense).
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Jul 8, 2011
I have an area omni between the cylinder (which is a tube primitive actually) and a box (primitive also, so it shouldnt be a face normal problem), and the light is passing through the box??! see pic
Shadows are enabled (raytracing), I'm surpised because I'm not new at max and 3D.
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Nov 17, 2012
If I have 2 layers at 50% opacity and a white layer underneath, those combined layers should equal 100% opacity and so I should not be able to see anything below the lower layer. Instead what I find is that you have to stack over 15 layers at 50% before they even start to appear opaque (and at 15 they still aren't).
What's the math going on behind here? I would have assumed that, with an 8-bit image, you have 256 levels of transparency so at 50% you've got both layers at 128; 128-128 = 0 or no transparency so why does photoshop still allow something to be visible underneath that? While we're at it, why does 100% look fully opaque but 99% looks dramatically different without a layer underneath? Maybe the math is adding up but 50% opacity is actually more like 5% opaque?
Is there a blending mode I can use that will similate the build up of opacity more accurately? I'm really annoyed with the fact I can't really predict how layers are going to interact based on their opacity; I wish I at least understood the science behind it so I could alter my process to produce the results I want.
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Feb 12, 2014
How categories and folders interact?
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Mar 19, 2004
I would like to learn how to place an object (person, animal, etc)that is outside and place 'em inside. For example: having horses outside a coral placed inside, or "inside" the coral.
I am using PS7
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May 25, 2012
Is it possible to affix a point light to an object so it moves with it when you move the object? I know you can simply select both and move 'em together. But I made a fixture with a lot of point lights on it and it's a pain in the ass to try to select everything in order to move it and position it.
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Feb 9, 2013
Since I'm from Photoshop and they have lighting effects, I'm wondering if I can make a light focus on one direct object, and the surrounding objects are blackened out a bit.
Link me to a plugin.
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Oct 24, 2011
If it is possible to replace objects in a scene with light objects. The normal replace function in the import menu will only replace normal mesh objects with other mesh objects. But if I try the same by replacing box objects in my scene with the light source object I saved in a separate max file, it says it doesn't find any objects in the max file with the same name despite it having the exact same name. (both objects in question have all lower case letters in the name)
I'm currently using Max 10 to render lightmaps for a first person shooter game and I use various scripts to get the game content into the scene. The game also provides object positions for glow objects which are in positions I intend to use for light sources. Normally I go through a long tedious process of cloning light objects and positioning roughly in the same area where the glow objects are. (objects I decide not to replace with the game's object meshes appear as standard box objects in max unless I convert them to mesh objects).
But I would like to create a set of light objects and do a batch replace on some objects already in the scene with my light objects. This would save me a lot of time. Is there a function max that can do this or is there a script that can do this?
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Mar 22, 2004
I would like to learn how to place an object (person, animal, etc)that is outside, or in front of fence and place 'em inside, or behind a fence.
For example: having horses outside a coral placed behind, or , or "inside" fence, or "inside" the coral.
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Jul 26, 2011
how you can trim an object to the shape of the object on top?
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Jan 27, 2014
Is there a way to have a light effect only one selected object in action? I'm trying to light some text.
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Mar 13, 2011
I've tried to use it, but how to generate the flashing light in a separate object. This is possible because while trying I did it, but now I cannot do it and it does the flashing light in the same layer of the background of the image.
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Jun 14, 2013
I'm trying to create a surface under my 'existing ground' surface. There is shallow rock where one of our projects is located and using geotechnical data I want to create a 'rock surface' at the known rock elevations. I just want this surface for visual reasons and do not want it to interact with the existing ground or pipe network.
I have 4 places along the roadway where I know the rock elevations. I created new points around each known point with the same elevation so there would be more than just four points on the surface and so I could make it the width of the road allowance. But when I look back to my profile of the road, it shows the existing profile drop to the rock surface at each place that I created points for the rock elevation. Not sure how to make it so the existing ground surface doesn't pick up the new points I added for the rock elevations.
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Apr 21, 2012
If you have two balloons falling down on each other, can mCloth interact with the balloons or can the balloons only react to a item like a rigid block?
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Jan 24, 2012
I need to create a thin accent line inside of a shape.
Like this:
See the thin accent line inside of the ticket shape?
How do I do this?
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Nov 3, 2012
Is there some sort of restriction in Paint.NET that restricts the folks creating plugins from permitting the plugins to interact or function directly on the canvas/layer?
For instance the smudge and liquify (and others) open another window where you make your adjustments. The reason why I ask is this results in doing some things blindly because you can't see the rest of the canvas. I think some of these plugins will be so much more effective (especially with the recent addition of grid warping) if you can do some of these things on the canvas so you can shape images/textures to follow contours, but this is nearly impossible without doing so with several blind attempts.
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Jul 6, 2012
How can i interact with the source code of LOFT command.Especially, I'd like to inform me, about the method that Loft commad uses in order to draw a solid. I suppose that the two sketches I want to intersect, are close enough, thus the programm, can't generate the geometry...
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Mar 8, 2006
I am using CS2.
I have a line drawing of a simple object that I would like to convert into a shape.
I have figured out how to cut the shape itself out of the original image using the magic wand select tool thing and altering the tolerance. So I have the cut-out shape on a transparent layer in a .psd file. All well and good.
I looked up "shapes" in the help center, and it says this:
"To convert type to shapes
When you convert type to shapes, the type layer is replaced by a layer with a vector mask. You can edit the vector mask and apply styles to the layer; however, you cannot edit characters in the layer as text."
It continues:
"Select a type layer, and choose Layer > Type > Convert To Shape".
Everything was going swimmingly untill that point - I go to the Layer menu - but "Type" is greyed out and therefore inaccessible.
I then did a search for "type layer" to find out what a type layer was - it says:
"About type layers:
After you create a type layer ...
tell me what a type layer is (I figure it has something to do with font, but I don't see how this relates to my line drawing), how to create one, or how to get my drawing into a type layer so I can convert it to a shape!
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Aug 29, 2013
I have some smart objects in a file that I've been working on. For example, I have a simple replay button shape. But, for some reason the color of the smart object differs from the actual color of the shape. In other words, if I sample the color of the smart object it has a hex code of ae7f2c (image1). But if I double click into the smart object to see the actual shape color the hex code is correct: a37e2c (image 2). It's a very slight shift, but causing me to go off brand colors for a client that I am working for.
IMAGE 1
IMAGE 2
Running CS6 Version 13.0 x64, on iMac OSX 10.8.4
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Feb 14, 2011
I am trying to animate a casino-like light board made of tens of light bulbs/leds. I thought the easiest way to do it would be creating a matrix of bulbs arranged by material ID and then design a pattern in multi sub-object materiel so I could somehow scrub through it and achieve animation effect. The material modifier allows to change ID for the whole object only and MaterialByElement shuffle ID`s in a random manner.
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