Paint.NET :: Plugins To Interact Or Function Directly On Canvas / Layer
Nov 3, 2012
Is there some sort of restriction in Paint.NET that restricts the folks creating plugins from permitting the plugins to interact or function directly on the canvas/layer?
For instance the smudge and liquify (and others) open another window where you make your adjustments. The reason why I ask is this results in doing some things blindly because you can't see the rest of the canvas. I think some of these plugins will be so much more effective (especially with the recent addition of grid warping) if you can do some of these things on the canvas so you can shape images/textures to follow contours, but this is nearly impossible without doing so with several blind attempts.
When i am using layer masks in elements 9 I can conceal paint with a black brush, but when I want to go back over something to reveal (white brush) nothing happens. I have the layer mask selected as active and it works perfectly fine in reverse (black).
It appears that the Layer Filters functionality is broken again with 2013. Unchecking the "Apply layer filter to layer toolbar" disables the function of layer filters in the tool palette.
I've taken a color picture and made it black and white by doing the following: Layer>New Adjustment Layer>Hue/Saturation. I brought the saturation down to -100. The pencil is selected and my foreground color is black.
When I try to select the flowers in my picture to bring out their color (within the black and white image), I get a circle with a black line thru it and the error message "could not rasterize because the pixel data for this layer is not directly editable". The steps I followed are working for most of my team but some of us are getting this error message.
When PSP opens i can see the workspace for manage. Other tabs there is adjust and edit. Is it possible that the PSP opens directly into the edit tab ? To begin with, I will just use edit.
I have a question for CS6 experts, and grateful for any responses.I'd like to paint directly onto a .obj file in 3d; doing all my texture work in PS. In earlier CS extended version, I could paint directly onto the model, and the color was opaque and gave me the pure color I was looking at.
Now, when I paint onto the modelin CS6, I see the color is diffused, or the lighting is affecting it, or it's blended with the lighting... Why? And how might I paint directly onto the model, and "turn off" the lighting without it all going to shadow? When I turn off the eye for the light, it all goes black.
Essentially, I would like to simply paint directly on the model in 3d space, creating my own light and shadow with my paint texture.. I attached an image here of what I was capable of in an earlier version; you can see that the color is "solid" and not diffused through to the lighting setup in the model. I would like to eliminate ps lighting as much as possible, and have the pure color show up on the model..
I'm using Paint.net since few years, and now I'm trying to coloring a brush with a precise color. I would like the brush to be in a blue color 3914AF (for example). I tried to use different fusion mode like "screen" on a third layer that I colored with this color...but it also let the color out of the brush itself. I thought of using the magic wandle before but to have a correct result...
HOW to change the color of any PNG brush directly in the picture in Paint.net.
Is there or is it possible to create a plugin to directly upload a picture from within Paint.net to Twitpic, Twitter, Facebook and other kind of social network?
My corel x4 was coryupt and I had to install my older Corel 12.
Options on this corel are different. So in Corel 12, how do i change the settings so that when I double click on an image, it will open it in Corel photo for editing?
In this version PSP-X6 I am not able to activate my plugins. Here's what I did started the application and went to File /Preferences / File Location / Plugins. I added the folder where I have my plugins and selected the Enable Adobe plugins, Limit plugins w 8B? ext., Folder option enable, use sub folder, click OK then closed out the application and re-started PSP and open a picture with into effects, plugins and none of my plugins are available to be used.
After I migrated to Windows 7, PSPX3 does not load the plug-ins anymore. It says: "No plug-ins loaded." Older versions of PSP can load the plugins from the same directory, but not PSPX3. I have tried resetting the cache, and have checked the file location. It's correct and it is notched, but nothing works. I have 6Gb of RAM so it should do. Of course, I could always run the scripts in PSP8, so it's no big deal. But it should work.
I upgraded from photo pro x3 ultimate to x4 ultimate. However, I have some plugins I use in X3, i.e like KPT Collection, Magic Bullet et cetera. I tried to reinstall my kpt collection, but it shows only in X3 (again) and not in X4.
Yesterday I purchased Paint Shop Pro, downloaded it along with the extras -- KPT Collection, Magic Bullet, Win Zip, etc. -- all of which I was able to load/run, but the KPT Collection of effects/filters are not available. The filters are listed under plugins on the menu, but they are not highlighted and therefore can't be accessed.
Is there something I'm missing in trying to use the KPTs or something else that needs to be done to activate them? I did a search here on the forum, but didn't see anything that related to this problem.
I have used MV's Plugins for years. They worked fine in X4, started to not work on a layer in X5, but if I flattened the layer, no problem. In X6 none work, I get an error message. I have the latest versions as far as I am aware.
I then pointed the new Xara Photo & Graphic Designer 9 to the same folder (in this case Contrast Mask) to see if it works there. No problem. Ergo: what's happened to X6 to give these errors. MV'sPlugins_not_working-X6.jpg
I bought the older Version Paint Shop Pro Photo X2 installed it yesterday looked as it were working fine, but crashes with several plugins I usually use. Now I work again with Paint Shop Pro 9.01 since this version works stable and does not crash with the very same plugins. I thought that X2 would be better than XI which I bought a long while ago, since that version always crashed.
Now I would like to know, if there is a chance to work with X2 without crashes or that I have to continue to work with 9.01 and throw the X2 into trash same I did before to the version XI?
Are there any watercolor effect plugins or plugins that aid in the water coloring process? I looked in the Plugin Index and searched multiple times but it turned up nothing.
I redirected a user to the links in the Jewel tute but the problem is that while the tute sends you to the correct plugin thread, the download links in that thread are broken.
What we need is Zoom Blur Deluxe & Radial Blue Deluxe. To make matters worse they go by a couple of aliases...
I would put this is the thread for plugins but I'd have to do it for both.
I have the .DLL saved for both, so as a workaround for the broken download link, can I upload the file (if I can identify which one it is, not always that straight forward) & how do I upload it? As ab attachment?
I installed the KPT plug ins from the Corel Content (or whatever it is called) website. They don't show up in X6--64 bit version. That is because they only work in 32? How can I get them to show up in 64 bit?
ps. They show up in X5. I can't remember which one, but I did like one of them.