I've taken a color picture and made it black and white by doing the following: Layer>New Adjustment Layer>Hue/Saturation. I brought the saturation down to -100. The pencil is selected and my foreground color is black.
When I try to select the flowers in my picture to bring out their color (within the black and white image), I get a circle with a black line thru it and the error message "could not rasterize because the pixel data for this layer is not directly editable". The steps I followed are working for most of my team but some of us are getting this error message.
I am trying to do some work in photoshop where I cut out parts of a photo, but I am constantly getting a message that says 'Could not complete your request because the smart object is directly editable'.
I have a large real estate map upon which I want to overlay a large amount of text labels that I can periodically modify. How do I do this without either making hundreds of layers or, if flattened, making the text layer obscure the underlying map?
I am trying to add an animation to a Photoshop Layer.I have Imported a Photoshop Layer In After Effects CC.When I try to convert It to a Editable Text, I get this Error message.
Is there some sort of restriction in Paint.NET that restricts the folks creating plugins from permitting the plugins to interact or function directly on the canvas/layer?
For instance the smudge and liquify (and others) open another window where you make your adjustments. The reason why I ask is this results in doing some things blindly because you can't see the rest of the canvas. I think some of these plugins will be so much more effective (especially with the recent addition of grid warping) if you can do some of these things on the canvas so you can shape images/textures to follow contours, but this is nearly impossible without doing so with several blind attempts.
I work in a multi-layer map, which I want to make a copy of. At the moment my background map (x-ref in layer 0) is editable/possible to unlock, but I don´t want it to be in my copy. Basically, I just want it to use it as a background picture in my new map.
A simple editable mesh object, a piece of terrain, which has standard texture on it an no modifiers, just some UV's on channel 1.
Whenever I add "edit poly" modifier or convert it to editable poly, additional geometry will be created. Statistics show that only vertex count of the selected object goes up about 6x but no additional faces are generated. This not the case when check on a sub-object level, there are lot of additional faces created. I've never seen this happen, jumping between edit poly and edit mesh has been easy without any errors like this.
I've tried the same model with 2013 as well - same results. Also tried collapsing the object, removing uv-mapping, different materials, attaching the mesh to empty box, etc, garbage collection, exporting it to obj and importing - even then same thing happens.
How can i delete the layer content without delete the layer? the question is there is selected area. i want to delete the selected connect except deleting the selection only content. and i should delete the layer .
I have a large picture that a part of which I have on a layer. The image itself is much larger than the layer itself. So when I chose transform, the edge marks/lines are way off the layer screen. I need to drag these layers to a new PS file of the same size and I dont want to bring over the entire huge image layer. Is there a way to have PS inverse select all alyer content not on the layer itself and trim it?
We are using photoshop CS5 12.0.2 and OS X 10.6.8 and have run in to a serious problem. When we do a save as the file seems to delete the contents of some layers in the newly created image. The layer itself is still present but completely empty.
We haven't closed down the original file as we are worried it will delete the layer contents in the only file which is currently complete. It has already done this to other files which are now useless and we will have to start again. Flattening seems to delete the contents of the layer as well.
I have a photo open and click on the "Create new fill or adjustments layer" button at the bottom of the Layers panel.
In CS3 I able to create a layer (say Levels) and apply it, then select the eraser tool and delete sections of that adjustment layer that I did not want revealing an unaltered section of the original photo behind it.
I can not seem to do this in CS4. I can add the layer and select the eraser tool but it will not delete anything.
I'm trying to learn Gimp so I can use the art I made with it in my games later on but as a formal Photoshop user I feel like that I have a hard learning curve.
I'm trying to move things on my layer without effecting the layer boundaries (just like the way move tool works in Photoshop).
I know that this is possible using selecting the part I want to move on my layer, then holding Ctrl+Alt and dragging with my mouse, then it creates a floating layer what I have to convert to layer in the layers panel.
since Photoshop CS5 (Mac), there is always shown a grey bounding box around the content of the selected layer, when I move it. For CS5 there exists a plugin, that removes this terrible box, but it doesn't work anymore with CS6.
It seems once you enter a custom name for a text layer in the Layer palettes, it breaks the connection between the text content and the layer name.
Is there any way to get a text layer's name to be the same as the content of the text layer? (In After Effects, if you clear out a custom name of a layer, it will automatically rename a text layer to what the text contains.)
We just bought new Macbook Pro laptops last Friday and also got Adobe Photoshop CC and Adobe Illustrator CC. Everything works pretty fine, except moving layer content eg. images or fonts around is a bit behind, slow/laggy, without any apparent reason.
This happens despite external screen connected or not. It also happens with or without power adapter connected. We have brand new Mac OS Mavericks and 16GB RAM so performance should not be a problem.
Some information (translated from Finnish system info):
how would I go about applying content aware scaling to a video layer inside PS? Basically I'm trying to use this feature to fake an aspect ratio change where by I have a subject surrounded by a relatively uniform background and I would like to be able to create a protection mask as an alpha layer and have photoshop apply the content aware scaling only to the background(to fill in the empty parts of the rescaled video) and leave the subject untouched.
What I've done is opened a video in photoshop as a layer, created an alpha channel to represent the subject(subject is white, background is black on the created alpha channel), changed the canvas size to the new aspect ratio which obviously created a tranparent frame around the original video frame. I then tried to apply content aware scaling to the video, it converted the layer to a smart object then displayed the free transform handles. However, when I selected my alpha channel as the protection area, the content aware scaling seemed to ignore it and went on to distort the entire frame. Now I tried this with still frame from the same video with the same mask/alpha channel and it worked as expected just didn't seem to do it with video.
The idea, if it would be possible to do this in PS, is to rotoscope the subject roughly in AE and generate a matte pass which can then be used as the accompanying alpha layer of the video so then the content aware scaling can be applied to each invidividual frame.
As you can see from this screenshot I am trying to use the brush tool to complete the shadow of my planet however if I select the planet the brush tool I'm using does not cover up the atmospheric glow. I am not sure how to select the glow effect independantly of the planet. If I do not have the planet selected then the shadow is applied to all the layers including the starfield layer even though it is completely locked which is very annoying in of itself. So I guess my question is how do I get the shadow to be applied to the planet and its atmosphere but not the background stars. I am using a 3600px brush with 0 hardness for the shadow. System: CS6 on Mac OS 10.8.4
I want to disable the auto renaming feature in text layers so that I can change the content without change the name of the text layer. Also i want to do this to all the text in one step, without do it manual one by one.
for more description, i am working on replace English text with other language but i want to keep English name of all text layers SO i want to disable auto renaming while replacing the content.
From time to time the layer properties manger Blanks out. See the attached image. The data is there, under the "fog" - I can view one item at a time by clicking on it.
CLASSICLAYER works in most situations, but it isn't a real fix. If I play with the layer manager long enough I get some degree of rehabilitation - as if it is really trying hard to open, but just can't manage it. The fields sometimes are blocked black, or certain areas of the fields become visible momentarily. If I scroll to the far right I can pick up some information.
I'd just like it to work properly.
I am running AutoCad Architecture 2012 on Windows 7 professional with NVIDIAGeForce GT 440 and dual screens, (however I keep all the autocad work on the same screen).
I'm doing an evacuation plan of an office building. The drawing itself is in the model space, obviously. The fire extinguishers and escape routes are added in layout.
The problem is that everything that I add in the layout ends up beneath the drawing in model space. I.e. the walls of the building are shown in front of the fire extinguishers which makes my evac.plan look like poop.AutoCad Architecture 2013.
Since installing Buildinfg Design Suite Standard 13 my content explorer is showing a yelow error sign saying indexing error over content drawing icons. How do i fix this?
I'm using Vista 32. After updating to CS4 I can no longer open jpg files directly into PS by clicking on the file in windows explorer or an e-mail. After much searching and looking for file associations, I was able to get jpgs to open into Bridge from windows explorer, but still cannot get them to open directly in PS. When I attempt to open a jpg from an e-mail message, I get a window in Bridge pointed to a temp folder.
I have saved a psd file as a photoshop pdf and opened with Acrobat Pro. Is it possible to edit the text in Acrobat? I have read online that it should be possible, and when I open the file it shows the fonts as embedded, but the 'Edit Document Text' option under 'Content' doesn't allow this.