I Have to force quit Photoshop CS5 in order to get it to quit at all? Then it takes quit azwhile to quit after which a user report comes up to be sent in to Adobe.
I have tried opening it resetting the prefs file, to no avail.
My copy of PhotoShop has worked fine ever since I've had it
Now, suddenly, I can't open it. When I try, the loading splash screen appears and goes through all the things it's loading, as usual. But as soon as it's finished loading, it automatically quits on its own.
I just upgraded my iMac (3.06 GHz i3 with 8 GB RAM) to OS X Mountain Lion (10.8.2). Tonight I opened Photoshop CS5 for the first time since the OS X upgrade and created a new document (8.5x11 grayscale, 300dpi). Everything was fine until I saved the document, then "saved as" under a different filename. When I tried to re-open the original document, Photoshop immediately quit and continued to quit every time I tried to open the original document. I concluded that the document had gotten corrupted and started over, recreating the document from scratch; but exactly the same thing happened again. Once I saved the original document under a different name, Photoshop immediately quit every time I tried to reopen either the original document or the "saved as" version.
I've literally been opening it for the past hour but it quits within 30-60 seconds..Did they purposely give us this one for free knowing it doesnt work
i don't do much printing through lightroom but yesterday went to print a contact type document and the application would constantly quit as soon as i hit 'print'. it does this whether i print by hitting 'print' directly or whether i go through the printer dialog box and then hit print.
Date/Time: 2011-07-23 18:08:41.424 -0400 OS Version: Mac OS X 10.7 (11A511) Report Version: 9
Interval Since Last Report: 64735 sec Crashes Since Last Report: 15 Per-App Crashes Since Last Report: 13 Anonymous UUID: 17486957-5091-4D35-9C35-190464A01EAD
I have encountered a problem when attempting to save my DWG. A message appears quickly then the program closes, or the program will just instantly close when I hit save. I am using Cad 2012 on a macbook pro. see the attached file that is a screenshot of the pop-up that I receive.
The inital thread was created because Adobe Illustrator from CS6, downloaded via the Creative Cloud, quits unexpectedly upon launch everytime. However, all of the other desktop apps I downloaded work perfectly.
I tried every step suggested in the thread, however none of the solutions worked. I restarted my computer afterwards and it still does not work.
I have been using LR since version 1 without problems. I run LR 4.4 on an iMac 27 inch with an external HD - originally OSX 10.6.8. The disk was originally firewire but I have recently changed that to a USB3.0 4tb drive. I copied all my photos and catalogs onto that drive and it worked without problems for about 2-3 months. Recently however I am getting crashes whereas I have never had one before. Suddenly LR4.4 started saying that it had experienced an unknown error and had to quit. On re-launch it wouldn't open the catalog. In fact not only would it not open the catalog, it had left 2 files in the folder with the catalog - lrcat-journal and lrcat-lock. Neither of these can be deleted (I get an unknown error code -50 if I try to do so). However if I restart the computer I can then delete them.
I thought it might be an operating system problem and finally upgraded to OSX 10.8.5. Same problems but I noted an error message saying that there had been a problem reading from the preview cache. I deleted the contents of a folder called Lightroom Cache and deleted my previews. (In fact I run an identical system at another location and simply copy catalogs from one system to the other as I work on them and so I copied the previews from the other system). This seemed to work better.
But then I installed the demo of LR 5, upgraded my LR4 catalog and am having precisely the same problems. I should say that the other system (still on 10.6.8 and an external firewire drive) has worked flawlessly since version 4 was released - and had no problems with versions 1, 2 and 3.
Since LR 5 is exhibiting the same problems, my only thought is that it is a problem with my USB drive. I have run Diskwarrior on it and rebuilt the directory - no problems encountered and have run Disk Utility on it - again no problems found. I have had no problems with the drive that I am aware of - it seems perfectly stable and behaves exactly as it should.
I cannot use LR 4.4 or 5 on this system. Is there any reason why LR should have started to object to the USB drive (it is USB 3.0 and my iMac is only USB 2.0 but there is backwards compatibility). Something is very wrong but I can't work out where to start.
I work with full screen mode, and the only place I see the file name is in the history palette and it's usually cut off. anything I can do without having to go to standard screen mode.
I am trying to design a shower mosaic, using small (3/4") tiles. I have a certain color palette, dictated by where I buy the tiles
And convert it to a mosaic that only uses colors from the tiles. I could then play with tiles of different sizes or a bigger/smaller palette until I was happy with it, and use the Photoshop image as the pattern when I put them in.
I know how to create a mosaic with squares of size x. What I don't know is how to tell Photoshop to take an image and create a mosaic forcing it (as best as it can) into a specified color palette.
I have a text layer I wish to use as a clipping mask, for an image above. But the text layer also has a stroke around the outside of the text, to thicken it a bit. I want the stroked part to be included as part of the mask, i.e. for the image above to be projected onto both the text body AND the stroke around it. However, it seems that the stroke is ignored, and only the basic text shape used as the mask.
How do I achieve an effect whereby the image above is projected also onto the stroke?
I have a similar problem with a shape layer I have. It is a rounded rectangle shape, but I am only using the shape to act as a path around which I stroke to create a 20px frame. I want the frame (only the frame) to be used as a clipping mask, so that an image is projected only onto that frame, and NOT inside or outside the frame -- only on the frame. I can set the "fill" to 0% to create a transparent interior, so that all I have is a frame, and transparency inside and out (which I would then hope is a great clipping mask to use for my purpose), but I guess photoshop views this as being entirely transparent (i.e. effectively no mask at all) because it ignores the stroke part completely.
Is there any way to set a preference so that when I open an image from my Finder (Mac) it opens in the center of my Application Frame workspace rather than always docked to the top left corner?
I have purchased CS6 and I am having problems with the 64-bit version. After I open it completely freezes and I have to force close it. This happens every time I open it. I have tried uninstalling and re-installing it multiples times. I didn't have this issue with CS5. I am running this on a Mac 10.6.8, Processsor 2.8 with 8GB memory.
I have a weird problem with Photoshop cs6 extended. I bought my new laptop HP Pavilion dv6 6170ee which has 2 graphics card 1 is the intel one and the other is the AMD one ( High Performance ).
my drivers are installed and updated anyway the 3D option in CS6 was working good and it's content was enabled and ready to use , but suddeny after restarting my pc I started cs6 and found out that the contents at 3D Menu is disabled I went for my AMD graphics card control center and made sure that photoshop is running on the ( High Performance ) GPU and here is the screen shot that proffs it and then I opened photoshop again , choosen Edit , Performace and found that it's still using the Intel Grapics Card ? here is the screen shot and I have done all what i can do to make the 3D menu content enabled again system restore ( failed ) , Reinstalling windows + Drivers + stuff again ( same problem happpend again after restarting my computer ) and also trying resseting my gpu settings to factory default settings ) all of these was fail , is there a way to force start photo shop like command line ..etc .
When I have 2 files open, one minimized and the other visible on the screen, when I quit the file showing on the screen and then open the one that was minimized, it comes up w/a blank black screen. There is no way I have found to get the info in the file to display.
Then, if I save the blank screenof previously minimized file, close it then reopen it the info is back on screen with changes made to the file intact.
I am constantly forced to reinstall frutiger for it to show up in the Photoshop list after each time i restart the computer...What's going on!? I ran the font checked script from the adobe help site and it didn't find any corrupt fonts or anything.
In PS CS5 when I open an image with height dimension in range of 1405-1411 or 1873-1882, the image opens half off the bottom of the screen. Width does opt seem to matter.
I assume this is a bug, but until fixed I am trying to work around.
For manual editing the vertical fit screen button or zooming out causes the image to come on screen, but is neither of these display options will record in an action.
When an image is opened half off screen, a Place command does not place accurately for these images. Thus an action that includes a Place does not run correctly for these images.
So either I want to find a setting (nothing in preferences that I can find) to force the image to open on screen, or find a command that will run in an action that causes image to come on screen, while not interefering with images that open normally.
On my current system and on my previous system smart sharpen runs PAINFULLY slow. It happened in CS3, CS5, and now with CC it often causes the Photoshop to stop responding and I have to force quit.
I currently have: MacBook Pro Dual 2.5 GHz i7 8 GB 1333 DDR3 Ram dual SSDs running Raid 0 OS 10.8.4
The rest of Photoshop seems to run OK, it's just Smart Sharpen that bogs down I'm usually working on 16 bit files that have gotten to be around 800MB-1.2GB by the time I get to sharpening.
I had to download a file from school and then animate the object we were given. I saved the file to my folders and did the animation and saved it again. When I go to render, I get "unexpected error" and the program force closes. The error report says it is "Unhandled Exception". I just did another assignment last week, and it worked fine. I've changed nothing in the program. The only real difference this time is the presence of a light source and a camera, both of which I've used in the past with no problem.
It has been a couple months since I've worked in the program, and I'm hoping it is an easy fix, just something I've forgotten to change.
I use lightroom to order and do small edits to photos. Alot of the time I will batch a set of photos through a couple actions (photoshop) before I start with lightroom.My problem arises when I (more often than not my colleuge) will start working with the wrong source pictures (either scaled down size or not batched yet). So i've got a collection with all the wrong sized photos as source. So my question is if i replace the picture withe the proper resolution files which are named the same is there a way i can force lighroom to "relink" with the high res versions? I tried deleting the source files with the hope that lightroom would ask me to relink them but it didn't.
I've got this huge project - a printed catalog - that involves hundreds of product photos, of which the originals are scattered all over the place in different directories, etc. Nobody knows where a photo might be hiding. However, luckily, this is an update of an earlier catalog of the same type, so most of the photos are already there. Unfortunately, many of them need to be "photoshopped" in some way, adding pigtail connectors in place of terminal blocks etc., which is fine.
But, when I try to use the edit bitmap function in DRAW, the photo always opens in a new copy of PhotoPaint, forcing me to then save it separately, adding a name instead of "Bitmap in..." which would be all the 100 or so photos that I will have to work on. I don't have any need to have the bitmap saved separately except that I need to have the various photos that I'm disecting in the same copy of PhotoPaint, so that means I have to jump though all these hoops.
Q: Is there a way to force the Edit Bitmap to open everything in the same copy of PhotoPaint? So that I can simply cut and paste pieces, etc.