Photoshop :: CS6 - Possible To Rotate Multiple Objects Independent Of One Another
Nov 16, 2012
CS6 - Is it possible to rotate multiple objects independent of one another? In other words selecting say 9 object in a grid then rotating the all 30 degrees on their own axis.
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Nov 18, 2013
With a number of of paragraph text objects selected, the interactive rotate becomes increasingly sluggish in keeping up with my mouse position when dragging round. I've got a calendar artwork with 12 paragraph objects, and after I've let go of the mouse button, the screen will continue trying to update for anything up to 10 seconds afterwards, during which time I can't do anything.
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Feb 14, 2013
I have numerous text objects I want to rotate 180 while retaining each text objects insertion point. There's got to be an easy way to do this.
Long explanation: I created an annotation template to label pipe diameters on an imported shapefile. Everythings good, labels are parallel with lines, except for the fact that some labels are upside down. Is there an expression that would eliminate this? In my annotation template, my rotation expression equals the "angle" field of the object. My "quick and dirty" fix was to burst the annoation labels, and manually rotate necessary text, which wasn't a huge headache since I'm dealing with a relatively small number of labels, but in the future I might have hundreds of upside down labels.
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Sep 4, 2013
I downloaded a .psd file that is a catalog mockup. The document contains a smart object that looks like a catalog lying on a table top and I want to take my catalog art and place it in this smart object so that it looks like I've taken a nice photograph of my design work. That is the easy part!
What I want to do now is duplicate that smart object, put it underneath the original so it is peeking out and tilt it a bit. Then I want to put the back side of the catalog art on it so that it now looks like I've got both the front and back showing. Only problem I keep running into is that now when I click on the 2nd, duplicated smart object and put the different art (back of catalog) on it, it updates the original, first smart object that I want to show the front of the catalog.
Basically I want the two smart objects to not link and update each other when they are in the same document. I can't find anything online so far and am running out of time. I even tried calling Adobe and that WAS A MESS.
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Jul 3, 2013
I have long used the following lisp to convert multiple single text objects into multiple mtext objects (i.e. make each text entity into separate mtext entities).
; T2M - convert individual Texts/Dtexts to individual MTexts
; modified by Xanadu - www.xanadu.cz
;
(defun C:T2M (/ ss i elist)
[Code]....
However, the mtext entity always moves position slightly (compared to the original text entity) after converting the object. better lisp that converts multiple text entities into mtext entities (which are all separate still, i.e. not joined together) without the position of the entity changing?
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Jun 24, 2013
Imagine a layer containing 10 squares, each square is isolated (none are touching). I need a quick way to put each of those squares on its own layer. Is there something already built in, or any plugin or action?
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Feb 12, 2008
When I take photos with my Nikon D40 I have to turn my camera to take a portrait (vertical) orientation photo.
When I view it in Photoshop it is shown on its side and I need to rotate them.
What is the best way to rotate many such images in one operation ?
Do I use Photoshops File Browser ?
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Aug 14, 2012
My first time using this forum, as I new to Photoshop CS6.
How do I link(or whatever) 3D layers in order for them to move together (such as, rotating)? I have a logo that has two layers, and I want the 2nd layer to be raised up off the other layer.
I have tried to link them, but when I do that, there's a circle with a line through it, signifying this I can't rotate the; environment, scene, current view, or the shape.
How do I over come this?
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Jun 10, 2013
In my work i rotate objects mostly 90 degrees CW or CCW and I always wanted to make a hotkey for it.. There's a command in 3dsmax called "RotateCW" for it, but it doesn't work when more than one object is selected.. also i tried doing it with script :
macroScript Rotate90Z
category:"DragAndDrop"
toolTip:""
(
(
rotate $ (angleaxis 90 [0,0,1])
)
)
but this rotates objects only about their pivots even if option "use selection's center" is chosen and even if objects are grouped - it rotates objects in the group independently but not the group as a whole. It's completely inappropriate.
Normally i select objects (or a group), then go in "select and rotate" mode, type in 90 degrees and it works well. So i'd like to imitate this behavior by a script or some other way to set a hotkey for this set of actions..
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Nov 17, 2013
I am archiving numerous historic photographs by scanning the originals as high-resolution TIFF files. I need to rotate the scanned images slightly in Photoshop for presentation/archiving purposes but I am worried about losing some image quality.
To maintain loss less images, is it necessary to open my TIFF images as "Smart Objects" before rotating them? If so, this increases my file size many-fold on saving. Is there a way to maintain the approximate size of my original TIFF file? I am working in Photoshop CS4, Windows 7 64-bit.
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May 22, 2009
I can't rotate anything in 3ds Max anymore. The only way I've found is to go via the hierarchy pivot box (left hand menu), which isn't much of a workaround.
The rotate gizmo appears, the pie slice appears, angle numbers change when I drag but nothing moves. Is there a quick way of resetting 3ds to defaults? I presume I've switched something on or off that I shouldn't have!
I can rotate merged objects, just not native ones. I grouped a lorry with a box (I wanted to put a logo on the box for the side of the lorry) - when I rotated the lorry, the box stayed put!
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Dec 23, 2011
I'm trying to rotate a group of objects along an axis that is not x y or z. The objects are imported from Rhino. I also import a line representing that rotation axis. How do I set that line to be my axis?
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Jul 25, 2013
I have a floorplan of a building and am labeling exits of the building for evacuation routes. Each exit label is on its own layer. I need to show the floor plan from different perspectives/orientations and therefore need to rotate the exit labels in place on their own individual axis. So far I have been going in and selecting the image (label) on each layer and rotating it 90 degrees and then repeating the process for the next label. When I group the layers they all rotate on one axis and therefore are not near the exit they are supposed to be near. Is there an easier (quicker) way to rotate the labels as I have to do this for four different perspective for each of four floor plans?
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Sep 27, 2013
I have one layout. On that layout I want to have 2 viewports. I also have ssay block A and block B I want to insert.I would like Viewport1 to display block A and viewport 2 to display block B.
What happens to me is when I created Viewport 1 and inserted block A. I go on to create viewport 2. But viewport 2 displays only block A, which I cannon delete to insert block B.
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Dec 14, 2012
Since X6 I can't rotate any Barcode anymore. When I open X5 Files in X6 the barcodes are unreadable...
We need a patch Corel.
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Oct 12, 2012
I use Acad and Turbocad selectively. I can't find a way to enable Acad to have object handlers to move and rotate objects. Is there a setting that I can enable to turn this feature on in Acad? I like this feature in Turbocad, but like to have in Acad.
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Apr 16, 2013
I need some of my objects to always rotate around the same point. How can I select a point which will stay that way? Using the rotate tool resets after deselecting.
Also, I'd like to rotate objects around a certain point even when using the right click > Transform > Rotate.
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Feb 18, 2014
I have been working on a project in illustrator and all of a sudden, I couldnt use the selection tool to rotate and manipulate objects anymore. The arrows don't even show up to make that sort of action. Is there some way that I accidentally turned off the tool? If so, how do I turn it back on so I can work with it the way it was before?
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Dec 19, 2013
Lisp routine or macro that will either rotate or align selected objects so they are parallel to an axis on the current UCS?
Specifically, when placing mtext to label an object. I typically align my ucs to the object then create the text so it is parallel to the object. It would be great if I could create the text with a rotation of 0, align my ucs to the object to be labeled and then with a single click, select the text making it parallel to the X axis.
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Feb 28, 2013
I want to rotate three objects along a circular orbit, horizontally. But I want the objects always facing camera. I added the three objects to my comp, added a circle shape layer and rotated it to lay horizontally, then placed each object along the circle shape, rotating it slightly for each new object, then parenting each object to the circle once it was in the right place. From there, I added a camera and a null, parented the circle shape to the null, and set keyframes to rotate the null along the Y rotation.
The result is that the objects indeed rotate along the circular orbit, as I want, but they TURN as they rotate, which is not what I want. I've tried applying "Auto Orient...Orient Toward Camera" and "Orient Along Path", neither of which work. I've applied this to the null, the circle shape, and the objects. They all still turn.
Here's a screen for some context: Using CS5, but have a trial of CS6 if that's useful
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May 22, 2012
How do I rotate or resize multiple objects, but retain the position of each object? In other words, each object gets adjusted on its spot.It seems like it would be a very useful feature - other vector graphics packages I have used include this option.
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May 24, 2002
Any lisp routine where you can select objects and do a global rotate, scale, etc. from each object's insertion point ?
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Sep 23, 2013
I want to rotate multiple drawings to a custom rotation. I have figured out how to save my custom rotation so that I can get back to it in the same drawing file, but is there a way to carry that custom rotation over to other drawing files?
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Dec 4, 2008
I am trying to figure out how I can rotate many different circles (could really be any shape) aound a single point? For example, say I have 10 identically sized circles and want to rotate each one tangent to a single point every 36 degrees. Hopefully I am making sense and explaining the situation correctly. Is there a quick method using CorelDraw's tools/features to accomplish this task?
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Jun 11, 2007
I ment midpoint instead of center.Is it possible to select several different line entities and have them each rotated around its midpoint, or end point, so afterwards all have the same direction specified by a number or specified by direction of another entity?I wish command matchprop had that rotation option in its Settings.
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Dec 30, 2012
I'm trying to extrude multiple faces, and then get them to rotate along the center of the object so that they can all sort of have the same angle radiating from the center. In the picture, the one on the top Left is my starting point. I would like to rotate those faces, for example, so that they will all be flat (picture on Right which I achieved through vert snapping to grid) but the only results I can produce are the 2 small pictures on the bottom. =(
Is this possible?
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Jul 11, 2013
If one can select multiple layers to modify i.e. scale, rotate, transform... or is it only possible one layer at a time?
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Oct 16, 2012
I'm intermediate (at best) with Illustrator. I'm using CS6 on a 2009 iMac. How to make Illustrator ignore stroke weight/cap/join settings when I'm applying a live rotate/multiple copy effect on a group of paths? Currently, Illustrator sets the rotation point to the outermost part of my stroke (figuring in the strokes atrributes), but I only want it to calculate the from the path's structure: the coordinates of my designated anchor point.
Here's the top/right group of paths with a rotate/ 3 copies effect of 90 degrees. Looks problem-free at this view.
Here's that top/right group of paths with the addition of a reflect/ 1 copy effect of X-axis. Still no apparent problems.
But here's a close up of the misalignment of corner points. As shown, the Transform effect is based off the strokes attributes (the tip of its corner), not the actual location of the corner point.
It does not apply different cap/corner styles or stroke alignments; that only slightly nudges the pivot point to the center.
Plus, this one point stroke is somewhat arbitrary. I only set it so in order to see my dynamic effects.
Tweaking the vertical/horizontal moves effects of the rotated/copied elements won't support because this art will later undergo lots of alteration, mostly changes in stroke weight (maybe even variable stroke width).
I need the skeleton of my structure to snap together precisely.
Any solution, no matter how roundabout, would save this project!
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Mar 22, 2012
I have about 13 different 3D objects, each on their own layer, and I want them to be able to cast shadows from lights all on the same ground plane. I know the setup for an individual object but when I go to set it up for each one they keep generating their own ground plane and the end result is no where close to where I want them. It's vital for this project I'm working on and I can't find any guide for the 3D features in the extended edition that is free.
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Jan 25, 2012
I have a set of brushes from images of similar objects. My ultimate goal would be to combine 3 or 4 of these objects into one brush. So basically, I want to choose a brush, click to stamp, then click again to stamp a different object. Is this possible, to have multiple brushes work in one brush?
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Jan 12, 2009
expansion of the 3D toolset within PS CS4. It is *not* a 3D app, which is fine, but it does make texturing imported 3D objects considerably easier. It essentially simplifies the ZApplink workflow using ZBrush while maintaining your layers [rather than flattening to export back to ZBrush]
Now for my question...
I have imported 3 separate OBJ files as 3D layers. Is there any way to move all 3 objects on the canvas together? As it is, I can only move them independently which throws them out of registration with each other.
I have tried selecting all of the layers at once [shift-click] but the manipulation tools get nulled out. Same thing happens when I group the layers together. I am also not seeing any way to link the layers like you can with a pair of 2D layers.
[also... in order to get all three objects imported with the same scale and registration, I exported a pair of planes above and below each asset to create a bounding box.]
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