Photoshop :: How To Add Multiple 3D Objects Into Same Scene
Mar 22, 2012
I have about 13 different 3D objects, each on their own layer, and I want them to be able to cast shadows from lights all on the same ground plane. I know the setup for an individual object but when I go to set it up for each one they keep generating their own ground plane and the end result is no where close to where I want them. It's vital for this project I'm working on and I can't find any guide for the 3D features in the extended edition that is free.
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Sep 19, 2011
My scene has about 10,000 objects in it, so it's tough to find that unnamed object...
It doesn't seem to matter much, but it's annoying- every time i render a frame I get:
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
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Jul 3, 2013
I have long used the following lisp to convert multiple single text objects into multiple mtext objects (i.e. make each text entity into separate mtext entities).
; T2M - convert individual Texts/Dtexts to individual MTexts
; modified by Xanadu - www.xanadu.cz
;
(defun C:T2M (/ ss i elist)
[Code]....
However, the mtext entity always moves position slightly (compared to the original text entity) after converting the object. better lisp that converts multiple text entities into mtext entities (which are all separate still, i.e. not joined together) without the position of the entity changing?
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Mar 16, 2011
I'm starting to get into video compositing a bit and I was wondering what your opinions are on the best program to use - 3ds Max or After Effects? Basically I'm shooting some live footage, solving for the camera motion in PFTrack, and I want to composite 3D objects/effects into my scene. Of course all of my modeling and animating will have to be done in Max, but which is the better program to use for actually Compositing it all together? Is it better to import the camera track into Max, set up the whole scene with lighting and cameras and everything, set the environment background as the original footage, and render it all in one shot? Or is it better to just render the models as an image sequence in Max (with alpha channel) and actually put the layers together in After Effects?
So far I've done a few test shots in 3ds Max alone, but it seems like most people prefer to composite in After Effects. What are the advantages/ disadvantages to each? It would be great to hear from people who have actually done this before.
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Aug 14, 2011
how can i import anything into my scene without adding those suffex into each geometry or node existed in the imported scene..sometime i have to import scene which has alot of nodes any geometry into another one, but i'll fall in many troubles like renaming anyman more which is inconvenent at all.
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Apr 19, 2012
I have one of the older 32 bit Maxes and wonder if the new 64 bit Maxes offer an improvement for speed when working with thousands of objects in a scene?
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Apr 22, 2013
I want to put multiple people in the scene. So I'm trying to import people.fbx into the scene. It succeed at the first time. I grouped the meshes and skeleton and name it in name people1. But I can't import the same people.fbx again. Is there any way to import one .fbx into the scene for multiple times?
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Feb 17, 2014
is it possible to move multiple scene markers at once ? Shift selecting and moving doesn't work.
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Apr 28, 2013
I have included a xref scene in another file and but the xref when rendered does not respect hidden layers, hidden object OR "do not render' option set in layer manager. In other words all of the objects including the hidden ones are displayed. How I can leave my reference objects and layers in my original scene but not display them if I include the file as an xref scene.
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Mar 28, 2012
New when it comes to any kind of environment modeling, but I'm trying to make a simple landscape with grass and trees for a project.
I've got a nice ground plane and a simple grass plane with a texture applied from Photoshop. I was wondering if there is a way to paint instances of my grass object without manually duplicating and placing each individual blade of grass?
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Jun 24, 2013
Imagine a layer containing 10 squares, each square is isolated (none are touching). I need a quick way to put each of those squares on its own layer. Is there something already built in, or any plugin or action?
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Sep 27, 2013
I have one layout. On that layout I want to have 2 viewports. I also have ssay block A and block B I want to insert.I would like Viewport1 to display block A and viewport 2 to display block B.
What happens to me is when I created Viewport 1 and inserted block A. I go on to create viewport 2. But viewport 2 displays only block A, which I cannon delete to insert block B.
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Jan 25, 2012
I have a set of brushes from images of similar objects. My ultimate goal would be to combine 3 or 4 of these objects into one brush. So basically, I want to choose a brush, click to stamp, then click again to stamp a different object. Is this possible, to have multiple brushes work in one brush?
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Jan 12, 2009
expansion of the 3D toolset within PS CS4. It is *not* a 3D app, which is fine, but it does make texturing imported 3D objects considerably easier. It essentially simplifies the ZApplink workflow using ZBrush while maintaining your layers [rather than flattening to export back to ZBrush]
Now for my question...
I have imported 3 separate OBJ files as 3D layers. Is there any way to move all 3 objects on the canvas together? As it is, I can only move them independently which throws them out of registration with each other.
I have tried selecting all of the layers at once [shift-click] but the manipulation tools get nulled out. Same thing happens when I group the layers together. I am also not seeing any way to link the layers like you can with a pair of 2D layers.
[also... in order to get all three objects imported with the same scale and registration, I exported a pair of planes above and below each asset to create a bounding box.]
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Nov 16, 2012
CS6 - Is it possible to rotate multiple objects independent of one another? In other words selecting say 9 object in a grid then rotating the all 30 degrees on their own axis.
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Jul 25, 2004
I have been trying to figure out if there is a way to make a multiple selection in PS 7. For example: Say you have several different colored objects on a varying back ground. Is there a way to select all of these objects at once, or must you do them all separately?
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Jan 11, 2005
If you have raster (or vector) item on seperate layers, I know I can link all the layers together, but when I select the MOVE tool and press the button that centers to the middle of the canvas, it moves every item to the center of the canvas (as it should) But these items, when viewed "together" make up an element that I'd like to be considered "grouped" so the "collectively" then are centered to the canvas as one item. Is this possible?
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Apr 12, 2013
Get multiple object using "Edit Objects" from "Acrobat X Pro" to "Photoshop CS5"? Refer below:
Selecting the multi object (Acrobat X Pro):
Click Edit Objects => Displays below option, click OK:
Opened only one object instead of above multiple selected - in Photoshop CS5
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Aug 5, 2013
(Photoshop CS5.1) A file contains 3 instances each of 2 unique Smart Objects. Is it possible to Replace Contents of all 6 objects so that they share a common source content?Seems simple. Doesn't work.
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Jan 14, 2013
I'm trying to make a very simple 20 second video clip of me hula hooping, and every 4 seconds, draw a circle around my hula hoop that remains there for the duration of the video. So at the beginning there will be 1 circle, at the end there will be 6. how to make one of these circles visible at a time. I've been googling and youtubing for the the past 2 hours.
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Jul 22, 2013
But when using a nested smart object (meaning a smart object within a smart object) Photoshop CS5 doesn't display the correct file size (at bottom left) or seem to account for the nested smart object file size. Is there a "setting" I’m missing to accurately display what the true file size is?
The Problem: Using multiple nested smart objects that I have reduced the size of my image to be 260x200 for web export. Photoshop CS5 won't let me save a file that appears to be only 3mbs claiming it's over 2 gig's. See image below.
Really not sure what to do about this, the company I work for makes lots of changes so using smart objects is necessary for my work flow. But also seems to be slowing me down trying to figure out issues like this and is problematic when it comes to saving all the work I have been doing.
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Mar 1, 2012
i have this scene that has multiple tools that cross each other etc etc. So i would like to fade out the tools when there complete. I could do a visibility track but the problem is each tool has multiple objects, and i cant attached them because there rigged. I was wondering if there is a way to fade them out as a hole.
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Aug 29, 2013
I'm trying to create an animation of a group of objects being assembled, then being placed in a box. once i've assembled each object, how can I move / rotate all objects simultaneously as if one complete object?
When I try the attach command, it removes all previous animation on each individual object.
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Mar 22, 2012
I want to simulate coal flying off the end of a conveyor belt.Is there a way to give thousands of dynamic objects an initial velocity (going up the conveyor belt at 15 degrees off horizontal) then apply gravity to them as they pass through a plane (the end of the belt) ? Maybe apply gravity to those objects to pull them up the conveyor, then once they pass the plane the other (real) gravity takes over.What about just creating the dynamic objects with an initial vector and velocity right at the end of the conveyor belt? Sounds like some scripting would be involved there.Is there a better way?
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Oct 9, 2012
I'm trying to extract a vector displacement map out of three objects.
All three of them are on the same UV tile, with no overlap between each other.
All three of them have the same subdivision level and share the same Mudbox material.
I choose "Generate one map for all targets".
When hitting extract, Mudbox tells me that :
"Subdivision based map extraction is available only when the number of source and target meshes are the same".
Well its the case. With the same order in target and source models (A-B-C)
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Dec 7, 2011
In Auto CAD 2007, if I want to extrude multiple objects, I can give reference length by pointing start and end(the obeject will extrude with positive value), but in 2012 I can’t use reference length. Sub-command “Direction” can use z-axis length only. How can I use like 2007?
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Mar 30, 2012
JOIN command has the option selection and merging several objects at once, but I can not join more then one line.
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Nov 13, 2012
Is there a way to alter the space between multiple objects without changing the objects themselves? Kind of like inflating/deflating a balloon with dots on the surface (the dots would get bigger/smaller). I've tried Transform>Move>Distance, and Effect>Distort & Transform>Transform>Move>Horizontal/Vertical, but both methods just moved all selected objects away from the origin point - no change to the space between objects.
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Nov 1, 2012
Any macro like the "wOxxOm Curve Channel Mixer", that works for RGB colors? I am working on a project where I need to select multiple RGB objects that have all different (but specific) color values and edit just one of the values (eg. green) without affecting any of the others. I know I can use various effects and adjustments to do this, but I need the resulting color formula to be precise. This is because I am creating color charts and swatches, so the formula within each swatch needs to be exactly what its label says it is.
The CMYK channel mixer saved me hundreds of hours when I did a similar project in CMYK and prompted me to make a donation to the author at that time.
ps. The body text of my post just wouldn't appear in the preview when I used IE9. I had to use firefox to make a successful post.
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Oct 14, 2009
Surely the Find/Replace Objects dialog boxes don't just restrict itself to searching on the current page... that would be stupid but it seems to be that way.
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Aug 5, 2013
I am exporting a design for 3D printing, and it includes multiple objects. If I save each part as a separate STL file, and assemble them in my 3D printer software (Object), the alignment of different parts is lost.
If I save it as a single STL file all the objects are grouped, and I cannot select them individually to assign them different properties.
I am using Autocad 2012 student version, and it does not allow me to select any option at the moment of exporting the files.
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