3ds Max :: How To Fade Multiple Objects

Mar 1, 2012

i have this scene that has multiple tools that cross each other etc etc. So i would like to fade out the tools when there complete. I could do a visibility track but the problem is each tool has multiple objects, and i cant attached them because there rigged. I was wondering if there is a way to fade them out as a hole.

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AutoCad :: Convert Multiple Single Text Objects Into Multiple Mtext Objects

Jul 3, 2013

I have long used the following lisp to convert multiple single text objects into multiple mtext objects (i.e. make each text entity into separate mtext entities).

; T2M - convert individual Texts/Dtexts to individual MTexts
; modified by Xanadu - www.xanadu.cz
;
(defun C:T2M (/ ss i elist)

[Code]....

However, the mtext entity always moves position slightly (compared to the original text entity) after converting the object. better lisp that converts multiple text entities into mtext entities (which are all separate still, i.e. not joined together) without the position of the entity changing?

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AutoCAD 2013 :: 3D Objects Fade Away When Zoom

Apr 24, 2013

I have a problem. When zooming, 3D shaded objects fade away (everything except 2D Wireframe) and it is almost impossible to continue work (see attachment no1). If I manage to draw something on such a faded object (eg, a circle on the side of the box), only part of the screen / object has normal visibility (see attachment no2). Re zooming again cause fading.

Computer configuration:

Core i5-2410M; 6 GB RAM
Radeon 6650M; 1 GB VRAM

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Photoshop :: Multiple Fade To Transparent Gradient On One Image

Aug 21, 2006

I am having a little trouble trying to add multiple fade to transparent gradients appear in a single image. Here are the steps I have done so far:

Create a new vector with the photo unlocked

Add a layer mask

use the black to white gradient, so the edge of the photo is completely translarent and as you move to the center, it slowly reveals the photo.

I used this technique I found online for one edge of the photo and it worked great, untill I tried the second gradient on the same photo, and the first one I did disappeared. I guess Photoshop only lets you have one.

The next thing I tried is to create another vector mask and create another gradient, but it did not work at all. Also, Photoshop only lets you have two vector masks per layer, so That wont do me much good if I need 4 gradients, each one fading to transparent around the 4 edges of the photo.

Any solution would be greatly appreciated. I plan to take the photo that has the fade to transparent gradients and copy it to another background image with some text.

Thanks a lot in advance,
Jake

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Photoshop :: Plugin / Action To Separate Multiple Objects On Single Layer Into Multiple Layers

Jun 24, 2013

Imagine a layer containing 10 squares, each square is isolated (none are touching). I need a quick way to put each of those squares on its own layer. Is there something already built in, or any plugin or action?

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AutoCAD Print / Plot :: Multiple Viewports Multiple Objects

Sep 27, 2013

I have one layout. On that layout I want to have 2 viewports. I also have ssay block A and block B I want to insert.I would like Viewport1 to display block A and viewport 2 to display block B.

What happens to me is when I created Viewport 1 and inserted block A. I go on to create viewport 2. But viewport 2 displays only block A, which I cannon delete to insert block B.

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VideoStudio :: Fade Into Slow Motion Effect Or Fade Out?

Mar 21, 2013

can simple fade into slow motion or fade out of the effect ?

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Photoshop :: How To Add Multiple 3D Objects Into Same Scene

Mar 22, 2012

I have about 13 different 3D objects, each on their own layer, and I want them to be able to cast shadows from lights all on the same ground plane. I know the setup for an individual object but when I go to set it up for each one they keep generating their own ground plane and the end result is no where close to where I want them. It's vital for this project I'm working on and I can't find any guide for the 3D features in the extended edition that is free.

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Photoshop :: Can A Brush Have Multiple Objects

Jan 25, 2012

I have a set of brushes from images of similar objects. My ultimate goal would be to combine 3 or 4 of these objects into one brush. So basically, I want to choose a brush, click to stamp, then click again to stamp a different object. Is this possible, to have multiple brushes work in one brush?

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Photoshop :: Move Multiple 3d Objects Together

Jan 12, 2009

expansion of the 3D toolset within PS CS4. It is *not* a 3D app, which is fine, but it does make texturing imported 3D objects considerably easier. It essentially simplifies the ZApplink workflow using ZBrush while maintaining your layers [rather than flattening to export back to ZBrush]

Now for my question...

I have imported 3 separate OBJ files as 3D layers. Is there any way to move all 3 objects on the canvas together? As it is, I can only move them independently which throws them out of registration with each other.

I have tried selecting all of the layers at once [shift-click] but the manipulation tools get nulled out. Same thing happens when I group the layers together. I am also not seeing any way to link the layers like you can with a pair of 2D layers.

[also... in order to get all three objects imported with the same scale and registration, I exported a pair of planes above and below each asset to create a bounding box.]

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3ds Max Animation :: Animate Multiple Objects As One

Aug 29, 2013

I'm trying to create an animation of a group of objects being assembled, then being placed in a box. once i've assembled each object, how can I move / rotate all objects simultaneously as if one complete object?
 
When I try the attach command, it removes all previous animation on each individual object.

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3ds Max :: Multiple Gravities With Dynamic Objects?

Mar 22, 2012

I want to simulate coal flying off the end of a conveyor belt.Is there a way to give thousands of dynamic objects an initial velocity (going up the conveyor belt at 15 degrees off horizontal) then apply gravity to them as they pass through a plane (the end of the belt) ? Maybe apply gravity to those objects to pull them up the conveyor, then once they pass the plane the other (real) gravity takes over.What about just creating the dynamic objects with an initial vector and velocity right at the end of the conveyor belt? Sounds like some scripting would be involved there.Is there a better way?

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Mudbox :: Map Extraction With Multiple Objects In One Map

Oct 9, 2012

I'm trying to extract a vector displacement map out of three objects.

All three of them are on the same UV tile, with no overlap between each other.

All three of them have the same subdivision level and share the same Mudbox material.

I choose "Generate one map for all targets".

When hitting extract, Mudbox tells me that :

"Subdivision based map extraction is available only when the number of source and target meshes are the same".

Well its the case. With the same order in target and source models (A-B-C)

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AutoCad 3D :: How To Extrude Multiple Objects

Dec 7, 2011

In Auto CAD 2007, if I want to extrude multiple objects, I can give reference length by pointing start and end(the obeject will extrude with positive value), but in 2012 I can’t use reference length. Sub-command “Direction” can use z-axis length only. How can I use like 2007?

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AutoCad :: Join Multiple Objects?

Mar 30, 2012

JOIN command has the option selection and merging several objects at once, but I can not join more then one line.

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Illustrator :: Space Between Multiple Objects?

Nov 13, 2012

Is there a way to alter the space between multiple objects without changing the objects themselves? Kind of like inflating/deflating a balloon with dots on the surface (the dots would get bigger/smaller). I've tried Transform>Move>Distance, and Effect>Distort & Transform>Transform>Move>Horizontal/Vertical, but both methods just moved all selected objects away from the origin point - no change to the space between objects.

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Photoshop :: CS6 - Possible To Rotate Multiple Objects Independent Of One Another

Nov 16, 2012

CS6 - Is it possible to rotate multiple objects independent of one another? In other words selecting say 9 object in a grid then rotating the all 30 degrees on their own axis.

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CorelDRAW X5 :: Change RGB Recipe For Multiple Objects

Nov 1, 2012

Any macro like the "wOxxOm Curve Channel Mixer", that works for RGB colors? I am working on a project where I need to select multiple RGB objects that have all different (but specific) color values and edit just one of the values (eg. green) without affecting any of the others.  I know I can use various effects and adjustments to do this, but I need the resulting color formula to be precise.  This is because I am creating color charts and swatches, so the formula within each swatch needs to be exactly what its label says it is.

The CMYK channel mixer saved me hundreds of hours when I did a similar project in CMYK and prompted me to make a donation to the author at that time.

ps.  The body text of my post just wouldn't appear in the preview when I used IE9.  I had to use firefox to make a successful post. 

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CorelDRAW X3 :: Find Objects Across Multiple Pages

Oct 14, 2009

Surely the Find/Replace Objects dialog boxes don't just restrict itself to searching on the current page... that would be stupid but it seems to be that way.

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AutoCAD 2010 :: Exporting STL With Multiple Objects

Aug 5, 2013

I am exporting a design for 3D printing, and it includes multiple objects. If I save each part as a separate STL file, and assemble them in my 3D printer software (Object), the alignment of different parts is lost.

If I save it as a single STL file all the objects are grouped, and I cannot select them individually to assign them different properties.

I am using Autocad 2012 student version, and it does not allow me to select any option at the moment of exporting the files.

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AutoCAD LT :: Unable To Select Multiple Objects?

Aug 22, 2005

I've been having trouble selecting more than one object with the pointer. the program was just reloaded on the computer, but this problem has happened multiple times now. everything will work fine for a while, then suddenly, when trying to select objects during a command, i can only select one. (ex. trying to copy multiple lines, i can only select one to copy at a time).

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AutoCAD .NET :: Return Function With Multiple Objects

Apr 28, 2011

I would like to return multiple objects from a function. can it be done? and how?

function DrawLines()as object
objline1 as new line
objline2 as new line
[..]
return 'objects'

[code]....

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AutoCAD 2013 :: Select Multiple Objects

Sep 10, 2013

I have a lot of polylines that are all over a drawing from an outside source. Unfortunately the only unique properties about them are:

AREA = .14 sq in
PERIMETER = 1-11/32"

Everything is on the same layer, color by layer and are at the same elevation.

Any way to select just these closed polylnes? I tried quickselect but the AREA option did not work (it wouldn't except just the .14 value), and there is no apparent PERIMETER value to select.

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AutoCAD Civil 3D :: Can't Publish Multiple DWG Containing Objects To PDF

Mar 29, 2012

the issue is when i try to publish multiple dwg files which containing civil 3d objects including data ref to pdf it won't do it other whatever drawing is currently open.i kinda can see why. because the data ref reading is not programmed in when "invisibly" opening the cad files. xref are autocad native and it works.

so no warnings or anything. just publish the first one and told me it's done. i've seen this years ago when first started using civil 3d but then i just never complained here.

is there a solution for this? what i did before was obviously open each drawing. then publish, huge waste of time. making me hate my job because of repetative tasks. i almost always try to automate.

yesterday made a program to make one surface for each csv file there was hundres of them and basically 2 hour programming and 1 minute to process the files once got the program working.can read subfolders to find csv file too.

Civil 3D 2012
Work: Xeon W3503, 12GB, Quadro 2000, Dell P2211H x 2
Home: 3930k, 12GB, GTX 590, U3011, QX2710

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Photoshop :: Multiple Selections :: Select Different Objects Once

Jul 25, 2004

I have been trying to figure out if there is a way to make a multiple selection in PS 7. For example: Say you have several different colored objects on a varying back ground. Is there a way to select all of these objects at once, or must you do them all separately?

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Photoshop :: Aligning Objects On Multiple Layers

Jan 11, 2005

If you have raster (or vector) item on seperate layers, I know I can link all the layers together, but when I select the MOVE tool and press the button that centers to the middle of the canvas, it moves every item to the center of the canvas (as it should) But these items, when viewed "together" make up an element that I'd like to be considered "grouped" so the "collectively" then are centered to the canvas as one item. Is this possible?

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AutoCAD Inventor :: How To Copy Multiple Objects

Jan 23, 2013

Is there a way to allow Inventor 2013 to copy multiple objects when executing the 'copy' command ? Similar to in AutoCAD where you can continue to copy objects in multiple instances instead of it terminated after a single copy ?

Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)

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3ds Max Modeling :: Multiple Splines To Individual Objects?

Oct 24, 2011

Is there a way (script possibly) to break multiple splines to individual spline objects? More specifically i want to find a quick way, when i have many splines (attached together) to make each spline (spline element) a separate spline (such as selecting it and detaching it). Unfortunately the "explode" command breaks each segment and not spline to an individual object, while selecting and detaching each one is not an option since i have to deal with hundreds or thousands of splines (produces by hair & fur).

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3ds Max Animation :: How To Skin Multiple Objects For Character

Feb 1, 2012

Is it at all a good idea to go about to skin multiple objects for your character?...or is it better to make it a single mesh?

if its practicable whats are the "things to do" to go about it in the right direction. ..instanced skin modifier? OR unique skin for each objects?

does it make any difference if i attach the objects? or keeping them separate as far as instanced skin modifier is concerned? (not making single mesh by welding vertices)

specifically speaking about the character i am working on ...it has:

a. head mesh
b. a scarf mesh
c. hand mesh (till their elbows)
d. body/ trenchcoat mesh
e. trousers
f. shoes mesh
g. shoelaces and eyehole rings mesh

NOTE:
i at least need the trenchcoat to be a seperate mesh as i want to apply APEX on it later. (the APEX tut on youtube indicates the trenchcoat is a seperate mesh.)

PROBLEM:
i tried to use a instanced skin modifier, however the scarf head and trenchcoat and the head where they should be together gets messed up when i check with some basic check poses.

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Mudbox :: How To Paint Weights Across Multiple Objects

Nov 5, 2011

Is there an easy way to paint weights across multiple objects? if I have a body + shirt + armor and want to create a joint and similar weights on all currently I found a very awkward way to do it which is do it on 1 object and manually try and paint weights in a similar way on all others.

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Mudbox :: How To Assign Material To Multiple Objects At Once

Jun 29, 2011

I am wondering if it is possible to assign a newly created or current material to multiple selected objects? I've searched in the forum and investigate right-mouse menu in Mudbox 2012 but still couldn't find a way to assign a material to multiple objects at once.

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