Photoshop :: Plugin / Action To Separate Multiple Objects On Single Layer Into Multiple Layers
Jun 24, 2013
Imagine a layer containing 10 squares, each square is isolated (none are touching). I need a quick way to put each of those squares on its own layer. Is there something already built in, or any plugin or action?
I have long used the following lisp to convert multiple single text objects into multiple mtext objects (i.e. make each text entity into separate mtext entities).
; T2M - convert individual Texts/Dtexts to individual MTexts ; modified by Xanadu - www.xanadu.cz ; (defun C:T2M (/ ss i elist)
However, the mtext entity always moves position slightly (compared to the original text entity) after converting the object. better lisp that converts multiple text entities into mtext entities (which are all separate still, i.e. not joined together) without the position of the entity changing?
I'm working on a drawing and I need to take multiple layers that I have drawn (which make up one unit) and basically merge them together so that I can replicate and move them about and place them where they need to go in the larger unit that they live in.
I tried playing with grouping in the Layers Manager, but that doesn't seem to be doing anything for me. Not sure if I'm just doing something wrong, or if there is another way to go about this.
I'm attaching my CAD drawing so you can see what I'm up to. In this drawing, there are basically two groups of layers. Those that make up the Control Tower itself, and another group for what's called a Tajimi Rack. I need to have all the layers for the Tajimi Rack made as one so that I can move that object around without having to move the layers one at a time. (There is a lot more that needs to drawn into the Tajimi Rack, but once I know how to merge them all together, I'll be in a good position to carry forward.)
I also need to know how to then take that new Tajimi Rack layer and duplicate it (I'm looking to place about a dozen of the Tajimi Racks in the control tower.
FWIW, I'm a self taught CADer. By that I mean I have to use CAD in my job but it's always done in a 2D setting where I'm simply looking through roofs with other drawings laid under for rigging purposes. This drawing things in 3D concept is something I'm just making up as I go along. 5PTS Control Tower.dwg
I have a PSD full of pre-styled mark-up layers I routinely need inside of my working PSD so I can use the layers for the same repetitious thing.
How does one create an action that not only opens the mark-up layers PSD, but also places it's contents in an open PSD, positioned down in the bottom-right corner of the open target PSD?
The action won't know what the dimensions of the target PSD they are. The working PSD's I need the mark-up layers in is random.
I can do it where an action places another PSD's contents in a target PSD in one click, but all the layers are embedded as a Smart Object. I don't believe there's a way to "un-embed" the layers in a Smart Object.
I've created a Contact Sheet and unticked flatten layers. So have 8 image layers(as there's 8 photos) and 8 text layers. I want to create a levels adjustment layer attached to each one of the photo/image layers. Can I create an Action to apply a clipping levels layer to each image layer
I'm working with InDesign CS5.5 on a Mac and need to import multiple images into separate layers. The imprint project has a base layer template and several company logos that need to go into their own layer. Is there a way to bring all the logos in at once and have them create their own layer without manually creating each layer and placing images one by one? Can InDesign do this automatically or is there a script? I can't seem to find a way to automate this process.
author one mask that effects multiple layers without using a group mask? Unfortunately I can't throw all the layers in a group and use a group mask in this case since the layers that I want to share the mask must be in different group folders. (I am using actions to export the results of each group to the different flattened files.) So I have similar but not identical layers in separate groups that I would like to share one authored mask. I also can't use smart objects because the layers are not identical.
Up until now, I've been using Paint.NET as my main paint program. It worked well enough but had a few specific limitations that forced me to request the company I work for to purchase Photoshop CS2, which they did. In fact, the IT dept just finished installing it.
I'd like to have a single text layer with multiple instances of text, but everytime I go to add additional text, CS2 "conveniently" creates a new layer for me. Is there any way to tell CS2 to "Stop that!" and let me create as many individual instances of text on one layer as I want? I am labeling buildings/roadways on aerial photos and don't need to have 40-50 text layers per photo.
How do I create multiple lines of text in a single layer. Everytime I finish with a line and want to go to the next, I hit 'Enter', but that completes the text. If I click on the layer image again, then it creates another layer.
So basically if I have 10 lines of text, I end up with 10 layers of text as well. Needless to say, this becomes to much trouble if I have to center each line of text and add blending options to 10 layers instead of one.
I want to prepare mutliple images for press release, that include a small border wtih copyright information. Simply every photo i work on must be submitted with a small border and the same text indicating copyright on all of them.
I import from light room and use a batch action to create the border. Thats simple enough, is it possilbe to create an action or script so that can i drop in a text layer into each of the images without a manually copying the layer text and pasting it into each file ... one at a time .
If you have raster (or vector) item on seperate layers, I know I can link all the layers together, but when I select the MOVE tool and press the button that centers to the middle of the canvas, it moves every item to the center of the canvas (as it should) But these items, when viewed "together" make up an element that I'd like to be considered "grouped" so the "collectively" then are centered to the canvas as one item. Is this possible?
working on Layers and Layer Mask to obtain see through multiple Layers effect.Below is the description of my problem that I am looking forward towards resolution in this forum. I will be glad if some expert can guide me on this.
I have three layers of different colors as below.
Layer 1topmost layer) with Red color filled rectangle.Layer 2(below Layer 1) with Green color filled rectangle.Layer 3(bottom most layer, below Layer 2) with Blue color filled rectangle.When I erase something with brush on Layer 1 using masking Layer 1, it hollows the erased part and start showing the Green color of Layer 2 in hollow section of Layer 1.
What I want to achieve is that, when I erase Layer 1 using layer mask, then it should hollow Layer 1 as well as Layer 2 and should show Blue color in the hollow section of Layer 1.i.e: Hollow section made on Layer 1(using Layer Mask on Layer 1) should also be applied on Layer 2 so that Layer 1 and Layer 2 becomes hollow using eraser and I should see through Layer 1 and Layer 2 and Blue color of Layer 3 should be visible from the hollow section.
Though I can do this by Flattening Layer 1 and Layer 2 together so that it forms one single Image, and then when I hollow this Flattened image using Layer Mask, then it will show me Blue color. But I do not want to do this, as I would lose the flexibility to unhollow/recover the hollow region on both Layer 1 and Layer 2 independently in the future.
PS CS6 .I have two items on a top layer (lets say the left and rights of a pair of earrings), and their accompannying shadows on a layer below. I'd like to be able to highlight both layers, draw a marquee around the right side earring (top layer) and shadow (bottom layer), and CDM+SHIFT+J them each to their own new layers, thus making four layers: left earring, left shadow, right earring, right shadow.This doesn't currently work,?
On a related note, one slow down to doing each layer at a time is that the command: CMD+SHIFT+D, to renew the last selection, only works sporadically for me (sometimes it simply doesn't renew any selection at all). What are the rules for when it should work and when it shouldn't?
What I mean is that say you have layers I and I that are positioned next to each other so they look like "II". You want to center them in relation to some selected space so that they still look like "II" and not "I".
Do you see what I'm saying?
Is there a way to center them so that they're still in the same configuration relative to each other instead of centering them so that they both get layered on top of each other in the centering? Maybe by linking them or some other way?
I'm making an animated GIF, and what I want to do is overlay each layer of the animation with a layer of text. I know the hard and long way by creating a copy of the text layer and merging it with each and every layer of the animation, but is any faster way of doing this?
I have a series of pics (approx 80) that I'd like to load into Elements, with each photo going into a single layer. I google'd a series of old posts where somebody used a "script", but the links are no longer working and that trails is dead.
i have a guge artwork and i need to select a small groups (around 10-100) of objects from about 4000 overlayed objects and then group'em/split-to-layers for usability (This is a human body infographics for medical institute) There IS NO way selecting them from canvas because they are overlayed, and sometimes not visible at all. in CS5 there was a feature to select multiple objects by Alt+drag selection icon on the most right in the Layers Panel. Now the duplication mode turns-on when i try to perform it. So.. Ho do i select multiple object without need to click through thousands of them? (i need drag-select)
I have this issue where I have to merge lots of layers in order to finish the job. Thing is that two of them have layer styles added to them. Each one has two different layers styles added to it. If I try to merge the layers, the effect won't stay the same and only one layer style will apply (and not even this one works correctly).
I am using Adobe Photoshop CS6, latest version as of 05/25/12.I have 19 layers, each has a 1200x1200px texture. These are of course overlapped, so setting them all to visible will only show the top layer.
All layers are rasterized, and contain 1200x1200px:
1) I select all 19 layers using shift+click, all are highlighted (in the layer pane).
2) I select a region using the selection tool, in this case a rectangular region that is 172px high and 35px wide.
3) I right click the selection, and then select: layer via copy. (Note, Layer via cut is disabled for some reason)
4) *problem* It creates 19 new layers with the full image from the selected layers and not the selection which is what I wanted to place in the new layers.
5) *problem* when I right click the selection and select "Free Transform", the transform box surrounds the entire canvas and not the selection.
6) *problem* when I skew, it skews the entire image and not just the selection.
7) *problem* Previously, I have been able to select a layer from the layer pane, go to image menu, select adjustments, brightness/contrast, and adjust the brightness/contrast for just that layer. Now it wont let me.
8) *related problem* If I have 3 layers (background, 1, and 2) on a 1200x1200 canvas, with the image in layer 1 being 150px, and the image in layer 2 being 150x, each rasterized, and then stack the images on 1 and 2 over eachother, then select both layers, then select a region inside the stacked images, then select free transform, the free transform selection embodies all pixels inside the canvas (not the entire canvas this time) and performs the transform on these pixels and not the original selection.
If I do it making all the layers visible as well as selected, it behaves the same.What appears to be happening is Photoshop is ignoring the selection and for some reason is using a pixel region (or if pixels cover the entire canvas, the whole image) when performing actions intended for the selection.
What's strange is when I made these textures, I started out with 19 150x150 pictures, I set the canvas size to 1200x1200, selected all the layers in the layer pane, selected the 150x150 image in the middle, and was able to move all 19 textures to the top right corner, able to switch to transform on all 19 pictures, able to rotate 180 degrees all 19 pictures, was able to flip horizontal all 19 pictures, then able to copy all 19 pictures to new layers, move the 19 pictures all at the same time to the right 150 pixels, rinse and repeat, to eventually come out with 19 1200x1200 textures tiled from the 150px pictures. In other words, I did exactly what I am attempting to do with the 1200x1200 pictures with the 150x150 pixtures and it worked like a champ.
The end goal of course is to take a selection of all 19 of the 1200x1200 pictures, transform, then skew that image to make a collage of images applied to an added background. Performing this on all 19 textures and getting the same exact skew, etc would take days considering I need to do about 15 of different portions of the tile.
I'm going to connect my AI file to After effect. So I had to create lots of layers in order to edit them seperatly in After effects. But it seems like my amount of layers are too large because AE always crashes (not responding -> Force quit)
So I wanna break some stuff down in multiple AI files, but I don't wanna go and select every layer and delete it. That would take too much time. Is there a way to select the multiple objects in Illustrator and delete that but also its layer its in?