Photoshop :: Rotate Multiple 3D Layers Simultaneously

Aug 14, 2012

My first time using this forum, as I new to Photoshop CS6.
 
How do I link(or whatever) 3D layers in order for them to move together (such as, rotating)? I have a logo that has two layers, and I want the 2nd layer to be raised up off the other layer.

I have tried to link them, but when I do that, there's a circle with a line through it, signifying this I can't rotate the; environment, scene, current view, or the shape.

How do I over come this?

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Photoshop :: Applying Effects To Multiple Layers Simultaneously

Jan 8, 2008

I'm working on an image, and I need it to say "The Wedding of Jane Smith."

I have 4 different text layers showing up, and they're all visible. (a real small "the," a much larger "Wedding," a small "of," and a large "Jane Smith.") I like to have the different words on separate text layers so I can move them around and lay them out the way I like.

I got to the point where I wanted to apply blending effects to the text (drop shadow, bevel, whatever). Now, since I have 4 different text layers, what I'd normally do is merge them into one rasterized layer and then do my effects. But I'm wondering if there is a better, more non-destructive way.

I do video graphic design at my job, working with a video editor, and it would be extremely convenient if I could apply effects to multiple text layers without first rasterizing and merging the layers. i.e. when my boss or the client is looking over my shoulder, and I can show him what the text looks like with the blending FX without having to commit to the text placement/size by rasterizing/merging.

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Photoshop :: Applying Effects To Multiple Text Layers Simultaneously?

Jan 8, 2008

I have 4 different text layers showing up, and they're all visible. (a real small "the," a much larger "Wedding," a small "of," and a large "Jane Smith.") I like to have the different words on separate text layers so I can move them around and lay them out the way I like.

I got to the point where I wanted to apply blending effects to the text (drop shadow, bevel, whatever). Now, since I have 4 different text layers, what I'd normally do is merge them into one rasterized layer and then do my effects. But I'm wondering if there is a better, more non-destructive way. Code:

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Jul 25, 2013

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Jul 9, 2009

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May 3, 2012

I have an assembly with multible parts which all have iLogic rules in them. I want to controle when the rules are executed in each part, thus I have set them as "Don't run automatically". These rules are iTriggered by the top assembly, if they are active.

Is there a possibility of how I can run multiple rules simultaneously?

The code below is an example of the controle rule that determines the rules to be run but it takes one rule at the time...

 IfComponent.IsActive("5580 Heating element package 1")=TrueThen
iLogicVb.RunRule("5580 Heating element basket 1", "iTriggerRule")
EndIf
IfComponent.IsActive("5580 Heating element package 2")=TrueThen
iLogicVb.RunRule("5580 Heating element basket 2", "iTriggerRule")
EndIf
.
.
.
up to x

I have also tried with For - Next statements...But the rules are run in the order that tey are written...

As the computer has a lot of memory in reserve; I want somehow all the iTriggerRules to be run at the same time as this would save a lot of time.

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When i right click on the part, i can select iProperties>Occurrence>Appearance

When i control + select multiple items, then right click, the Appearance tab is greyed out.

Not a huge problem at the moment, but in future, I may wish to make 30 + different parts a different colour and would like to do it in one step.

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Do I use Photoshops File Browser ?

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[URL]

I have 2 adjustment layers up top.  I need to get rid of them by applying them to each layer! I cannot merge any of the layers. We need all those layers for production.I can apply the adjustment layers manually and this works GREAT for all Layers set to normal.  THey take on the colour change just FINE.
 
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Dec 29, 2008

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May 31, 2012

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Oct 16, 2012

I'm intermediate (at best) with Illustrator. I'm using CS6 on a 2009 iMac. How to make Illustrator ignore stroke weight/cap/join settings when I'm applying a live rotate/multiple copy effect on a group of paths? Currently, Illustrator sets the rotation point to the outermost part of my stroke (figuring in the strokes atrributes), but I only want it to calculate the from the path's structure: the coordinates of my designated anchor point.
 
Here's the top/right group of paths with a rotate/ 3 copies effect of 90 degrees. Looks problem-free at this view.

Here's that top/right group of paths with the addition of a reflect/ 1 copy effect of X-axis. Still no apparent problems.
 
But here's a close up of the misalignment of corner points. As shown, the Transform effect is based off the strokes attributes (the tip of its corner), not the actual location of the corner point.

It does not apply different cap/corner styles or stroke alignments; that only slightly nudges the pivot point to the center.
 
Plus, this one point stroke is somewhat arbitrary. I only set it so in order to see my dynamic effects.

Tweaking the vertical/horizontal moves effects of the rotated/copied elements won't support because this art will later undergo lots of alteration, mostly changes in stroke weight (maybe even variable stroke width).

I need the skeleton of my structure to snap together precisely.
 
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